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author | terminaldweller <devi@terminaldweller.com> | 2024-01-19 02:39:50 +0000 |
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committer | terminaldweller <devi@terminaldweller.com> | 2024-01-19 02:39:50 +0000 |
commit | 4e7a16f1cd9b778a1c1e1984b4f3f60b462bcd64 (patch) | |
tree | 10b2338165633d8deb8cd3b859beb3dbb41b79f6 /mds/cstruct2luatable.md | |
parent | update for lazymakefiles (diff) | |
download | blog-4e7a16f1cd9b778a1c1e1984b4f3f60b462bcd64.tar.gz blog-4e7a16f1cd9b778a1c1e1984b4f3f60b462bcd64.zip |
updates for the blog entries
Diffstat (limited to 'mds/cstruct2luatable.md')
-rw-r--r-- | mds/cstruct2luatable.md | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/mds/cstruct2luatable.md b/mds/cstruct2luatable.md index 36c9d45..a8eb92c 100644 --- a/mds/cstruct2luatable.md +++ b/mds/cstruct2luatable.md @@ -340,3 +340,11 @@ Any feedback, suggestions and/or fixes to the tutorial is much appreciated.<br/> I needed to turn a C struct into a lua table for an application I'm working [on](https://github.com/bloodstalker/mutator/tree/master/bruiser). Further down the line, I needed to do the same for a lot more C structs with the possibility of me having to do the same for a lot more C structs. I just couldn't bring myself to do it manually for that many C structs so I decided to work on a code generator that does that for me. The result is [luatablegen](https://github.com/bloodstalker/luatablegen).<br/> `luatablegen` is a simple script that takes the description of your C structures in an XML file and generates the C code for your new tables and metatables. It does everything we did by hand automatically for us.<br/> `lautablegen` is in its early stages, so again, any feedback or help will be appreciated.<br/> + +<p> + <div class="timestamp">timestamp:1705630055</div> + <div class="version">version:1.0.0</div> + <div class="rsslink">https://blog.terminaldweller.com/rss/feed</div> + <div class="originalurl">https://raw.githubusercontent.com/terminaldweller/blog/main/mds/cstruct2luatable.md</div> +</p> +<br> |