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class myClass {
public:
myClass() = default;
~myClass() {}
void myMehtod1(void) {}
void myMehtod2(void) {}
private:
int a;
float b;
};
struct myStruct {
myStruct();
~myStruct();
};
union myUnion {
int a;
double b;
};
void myFunc1(void) {}
void myFunc2(void) {}
int main (int argc, char** argv) {
myClass mc;
mc.myMehtod1();
mc.myMehtod2();
int a;
float b;
int c,d;
a = c+d;
return 0;
}
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