# {{{ debug
#BEGIN {
# open STDERR, '>', '/home/ailin/wlstatwarnings';
#};
# FIXME COULD SOMEONE PLEASE TELL ME HOW TO SHUT UP
#
# ...
# Variable "*" will not stay shared at (eval *) line *.
# Variable "*" will not stay shared at (eval *) line *.
# ...
# Can't locate package Irssi::Nick for @Irssi::Irc::Nick::ISA at (eval *) line *.
# ...
#
# THANKS
# }}}
# if you don't know how to operate folds, type zn
# {{{ header
use strict;
use warnings;
use Irssi (); # which is the minimum required version of Irssi ?
use Irssi::TextUI;
our $VERSION = '0.7';
our %IRSSI = (
original_authors => q(BC-bd, Veli, Timo Sirainen, ).
q(Wouter Coekaerts, Jean-Yves Lefort), # (decadix)
original_contact => q(bd@bc-bd.org, veli@piipiip.net, tss@iki.fi, ).
q(wouter@coekaerts.be, jylefort@brutele.be),
authors => q(Nei),
contact => q(Nei@QuakeNet),
url => "http://ai.onetrix.net/",
name => q(awl),
description => q(Adds a permanent advanced window list on the right or ).
q(in a statusbar.),
description2 => q(Based on chanact.pl which was apparently based on ).
q(lightbar.c and nicklist.pl with various other ideas ).
q(from random scripts.),
license => q(GNU GPLv2 or later),
);
# }}}
# {{{ *** D O C U M E N T A T I O N ***
# adapted by Nei
###############
# {{{ original comment
# ###########
# # Adds new powerful and customizable [Act: ...] item (chanelnames,modes,alias).
# # Lets you give alias characters to windows so that you can select those with
# # meta-<char>.
# #
# # for irssi 0.8.2 by bd@bc-bd.org
# #
# # inspired by chanlist.pl by 'cumol@hammerhart.de'
# #
# #########
# # {{{ Contributors
# #########
# #
# # veli@piipiip.net /window_alias code
# # qrczak@knm.org.pl chanact_abbreviate_names
# # qerub@home.se Extra chanact_show_mode and chanact_chop_status
# # }}}
# }}}
#
# {{{ FURTHER THANKS TO
# ############
# # buu, fxn, Somni, Khisanth, integral, tybalt89 for much support in any aspect perl
# # and the channel in general ( #perl @ freenode ) and especially the ir_* functions
# #
# # Valentin 'senneth' Batz ( vb@g-23.org ) for the pointer to grep.pl, continuous support
# # and help in digging up ir_strip_codes
# #
# # OnetrixNET technology networks for the debian environment
# #
# # Monkey-Pirate.com / Spaceman Spiff for the webspace
# #
# }}}
######
# {{{ M A I N P R O B L E M
#####
#
# It is impossible to place the awl on a statusbar together with other items,
# because I do not know how to calculate the size that it is going to get
# granted, and therefore I cannot do the linebreaks properly.
# This is what is missing to make a nice script out of awl.
# If you have any ideas, please contact me ASAP :).
# }}}
######
######
# {{{ UTF-8 PROBLEM
#####
#
# Please help me find a solution to this:
# this be your statusbar, it is using up the maximum term size
# [[1=1]#abc [2=2]#defghi]
#
# now consider this example:i
# "ascii" characters are marked with ., utf-8 characters with *
# [[1=1]#... [2=2]#...***]
#
# you should think that this is how it would be displayed? WRONG!
# [[1=1]#... [2=2]#...*** ]
#
# this is what Irssi does.. I believe my length calculating code to be correct,
# however, I'd love to be proven wrong (or receive any other fix, too, of
# course!)
# }}}
######
#########
# {{{ USAGE
###
#
# copy the script to ~/.irssi/scripts/
#
# In irssi:
#
# /script load awl
#
#
# Hint: to get rid of the old [Act:] display
# /statusbar window remove act
#
# to get it back:
# /statusbar window add -after lag -priority 10 act
# }}}
##########
# {{{ OPTIONS
########
#
# {{{ /set awl_display_nokey <string>
# /set awl_display_key <string>
# /set awl_display_nokey_active <string>
# /set awl_display_key_active <string>
# * string : Format String for one window. The following $'s are expanded:
# $C : Name
# $N : Number of the Window
# $Q : meta-Keymap
# $H : Start highlighting
# $S : Stop highlighting
# /+++++++++++++++++++++++++++++++++,
# | **** I M P O R T A N T : **** |
# | |
# | don't forget to use $S if you |
# | used $H before! |
# | |
# '+++++++++++++++++++++++++++++++++/
# XXX NOTE ON *_active: there is a BUG somewhere in the length
# XXX calculation. currently it's best to NOT remove $H/$S from those
# XXX settings if you use it in the non-active settings.
# }}}
# {{{ /set awl_separator <string>
# * string : Charater to use between the channel entries
# you'll need to escape " " space and "$" like this:
# "/set awl_separator \ "
# "/set awl_separator \$"
# and {}% like this:
# "/set awl_separator %{"
# "/set awl_separator %}"
# "/set awl_separator %%"
# (reason being, that the separator is used inside a {format })
# }}}
# {{{ /set awl_prefer_name <ON|OFF>
# * this setting decides whether awl will use the active_name (OFF) or the
# window name as the name/caption in awl_display_*.
# That way you can rename windows using /window name myownname.
# }}}
# {{{ /set awl_hide_data <num>
# * num : hide the window if its data_level is below num
# set it to 0 to basically disable this feature,
# 1 if you don't want windows without activity to be shown
# 2 to show only those windows with channel text or hilight
# 3 to show only windows with hilight
# }}}
# {{{ /set awl_maxlines <num>
# * num : number of lines to use for the window list (0 to disable, negative
# lock)
# }}}
# {{{ /set awl_columns <num>
# * num : number of columns to use in screen mode (0 for unlimited)
# }}}
# {{{ /set awl_block <num>
# * num : width of a column in screen mode (negative values = block display)
# /+++++++++++++++++++++++++++++++++,
# | ****** W A R N I N G ! ****** |
# | |
# | If your block display looks |
# | DISTORTED, you need to add the |
# | following line to your .theme |
# | file under |
# | abstracts = { : |
# | |
# | sb_act_none = "%n$*"; |
# | |
# '+++++++++++++++++++++++++++++++++/
#.02:08:26. < shi> Irssi::current_theme()->get_format <.. can this be used?
# }}}
# {{{ /set awl_sbar_maxlength <ON|OFF>
# * if you enable the maxlength setting, the block width will be used as a
# maximum length for the non-block statusbar mode too.
# }}}
# {{{ /set awl_height_adjust <num>
# * num : how many lines to leave empty in screen mode
# }}}
# {{{ /set awl_sort <-data_level|-last_line|refnum>
# * you can change the window sort order with this variable
# -data_level : sort windows with hilight first
# -last_line : sort windows in order of activity
# refnum : sort windows by window number
# }}}
# {{{ /set awl_placement <top|bottom>
# /set awl_position <num>
# * these settings correspond to /statusbar because awl will create
# statusbars for you
# (see /help statusbar to learn more)
# }}}
# {{{ /set awl_all_disable <ON|OFF>
# * if you set awl_all_disable to ON, awl will also remove the
# last statusbar it created if it is empty.
# As you might guess, this only makes sense with awl_hide_data > 0 ;)
# }}}
# {{{ /set awl_automode <sbar|screen|emulate_lightbar>
# * this setting defines whether the window list is shown in statusbars or
# whether the screen hack is used (from nicklist.pl)
# }}}
# }}}
##########
# {{{ COMMANDS
########
# {{{ /awl paste <ON|OFF|TOGGLE>
# * enables or disables the screen hack windowlist. This is useful when you
# want to mark & copy text that you want to paste somewhere (hence the
# name). (ON means AWL disabled!)
# This is nicely bound to a function key for example.
# }}}
# {{{ /awl redraw
# * redraws the screen hack windowlist. There are many occasions where the
# screen hack windowlist can get destroyed so you can use this command to
# fix it.
# }}}
# }}}
###
# {{{ WISHES
####
#
# if you fiddle with my mess, provide me with your fixes so I can benefit as well
#
# Nei =^.^= ( QuakeNet accountname: ailin )
# }}}
# }}}
# {{{ modules
#use Class::Classless;
#use Term::Info;
# }}}
# {{{ global variables
my $replaces = '[=]'; # AARGH!!! (chars that are always surrounded by weird
# colour codes by Irssi)
my $actString = []; # statusbar texts
my $currentLines = 0;
my $resetNeeded; # layout/screen has changed, redo everything
my $needRemake; # "normal" changes
#my $callcount = 0;
sub GLOB_QUEUE_TIMER () { 100 }
my $globTime = undef; # timer to limit remake() calls
my $SCREEN_MODE;
my $DISABLE_SCREEN_TEMP;
my $currentColumns = 0;
my $screenResizing;
my ($screenHeight, $screenWidth);
my $screenansi = bless {
NAME => 'Screen::ANSI',
PARENTS => [],
METHODS => {
dcs => sub { "\033P" },
st => sub { "\033\\"},
}
}, 'Class::Classless::X';
#my $terminfo = new Term::Info 'xterm'; # xterm here, make this modular
# {{{{{{{{{{{{{{{
my $terminfo = bless { # xterm here, make this modular
NAME => 'Term::Info::xterm',
PARENTS => [],
METHODS => {
# civis=\E[?25l,
civis => sub { "\033[?25l" },
# sc=\E7,
sc => sub { "\0337" },
# cup=\E[%i%p1%d;%p2%dH,
cup => sub { shift;shift; "\033[" . ($_[0] + 1) . ';' . ($_[1] + 1) . 'H' },
# el=\E[K,
el => sub { "\033[K" },
# rc=\E8,
rc => sub { "\0338" },
# cnorm=\E[?25h,
cnorm => sub { "\033[?25h" },
# setab=\E[4%p1%dm,
setab => sub { shift;shift; "\033[4" . $_[0] . 'm' },
# setaf=\E[3%p1%dm,
setaf => sub { shift;shift; "\033[3" . $_[0] . 'm' },
# bold=\E[1m,
bold => sub { "\033[1m" },
# blink=\E[5m,
blink => sub { "\033[5m" },
# rev=\E[7m,
rev => sub { "\033[7m" },
# op=\E[39;49m,
op => sub { "\033[39;49m" },
}
}, 'Class::Classless::X';
# }}}}}}}}}}}}}}}
sub setc () {
$IRSSI{'name'}
}
sub set ($) {
setc . '_' . shift
}
# }}}
# {{{ sbar mode
my %statusbars; # currently active statusbars
# maybe I should just tie the array ?
sub add_statusbar {
for (@_) {
# add subs
for my $l ($_) { {
no strict 'refs'; # :P
*{set$l} = sub { awl($l, @_) };
}; }
Irssi::command('statusbar ' . (set$_) . ' reset');
Irssi::command('statusbar ' . (set$_) . ' enable');
if (lc Irssi::settings_get_str(set 'placement') eq 'top') {
Irssi::command('statusbar ' . (set$_) . ' placement top');
}
if ((my $x = int Irssi::settings_get_int(set 'position')) != 0) {
Irssi::command('statusbar ' . (set$_) . ' position ' . $x);
}
Irssi::command('statusbar ' . (set$_) . ' add -priority 100 -alignment left barstart');
Irssi::command('statusbar ' . (set$_) . ' add ' . (set$_));
Irssi::command('statusbar ' . (set$_) . ' add -priority 100 -alignment right barend');
Irssi::command('statusbar ' . (set$_) . ' disable');
Irssi::statusbar_item_register(set$_, '$0', set$_);
$statusbars{$_} = {};
}
}
sub remove_statusbar {
for (@_) {
Irssi::command('statusbar ' . (set$_) . ' reset');
Irssi::statusbar_item_unregister(set$_); # XXX does this actually work ?
# DO NOT REMOVE the sub before you have unregistered it :))
for my $l ($_) { {
no strict 'refs';
undef &{set$l};
}; }
delete $statusbars{$_};
}
}
sub syncLines {
my $temp = $currentLines;
$currentLines = @$actString;
#Irssi::print("current lines: $temp new lines: $currentLines");
my $currMaxLines = Irssi::settings_get_int(set 'maxlines');
if ($currMaxLines > 0 and @$actString > $currMaxLines) {
$currentLines = $currMaxLines;
}
elsif ($currMaxLines < 0) {
$currentLines = abs($currMaxLines);
}
return if ($temp == $currentLines);
if ($currentLines > $temp) {
for ($temp .. ($currentLines - 1)) {
add_statusbar($_);
Irssi::command('statusbar ' . (set$_) . ' enable');
}
}
else {
for ($_ = ($temp - 1); $_ >= $currentLines; $_--) {
Irssi::command('statusbar ' . (set$_) . ' disable');
remove_statusbar($_);
}
}
}
# FIXME implement $get_size_only check, and user $item->{min|max-size} ??
sub awl {
my ($line, $item, $get_size_only) = @_;
if ($needRemake) {
$needRemake = undef;
remake();
}
my $text = $actString->[$line]; # DO NOT set the actual $actString->[$line] to '' here or
$text = '' unless defined $text; # you'll screw up the statusbar counter ($currentLines)
$item->default_handler($get_size_only, $text, '', 1);
}
# remove old statusbars
my %killBar;
sub get_old_status {
my ($textDest, $cont, $cont_stripped) = @_;
if ($textDest->{'level'} == 524288 and $textDest->{'target'} eq ''
and !defined($textDest->{'server'})
) {
my $name = quotemeta(set '');
if ($cont_stripped =~ m/^$name(\d+)\s/) { $killBar{$1} = {}; }
Irssi::signal_stop();
}
}
sub killOldStatus {
%killBar = ();
Irssi::signal_add_first('print text' => 'get_old_status');
Irssi::command('statusbar');
Irssi::signal_remove('print text' => 'get_old_status');
remove_statusbar(keys %killBar);
}
#killOldStatus();
# end sbar mode }}}
# {{{ keymaps
my %keymap;
sub get_keymap {
my ($textDest, undef, $cont_stripped) = @_;
if ($textDest->{'level'} == 524288 and $textDest->{'target'} eq ''
and !defined($textDest->{'server'})
) {
if ($cont_stripped =~ m/((?:meta-)+)(.)\s+change_window (\d+)/) {
my ($level, $key, $window) = ($1, $2, $3);
my $numlevel = ($level =~ y/-//) - 1;
$keymap{$window} = ('-' x $numlevel) . "$key";
}
Irssi::signal_stop();
}
}
sub update_keymap {
%keymap = ();
Irssi::signal_remove('command bind' => 'watch_keymap');
Irssi::signal_add_first('print text' => 'get_keymap');
Irssi::command('bind'); # stolen from grep
Irssi::signal_remove('print text' => 'get_keymap');
Irssi::signal_add('command bind' => 'watch_keymap');
Irssi::timeout_add_once(100, 'eventChanged', undef);
}
# watch keymap changes
sub watch_keymap {
Irssi::timeout_add_once(1000, 'update_keymap', undef);
}
update_keymap();
# end keymaps }}}
# {{{ format handling
# a bad way do do expansions but who cares
sub expand {
my ($string, %format) = @_;
my ($exp, $repl);
$string =~ s/\$$exp/$repl/g while (($exp, $repl) = each(%format));
return $string;
}
my %strip_table = (
# fe-common::core::formats.c:format_expand_styles
# delete format_backs format_fores bold_fores other stuff
(map { $_ => '' } (split //, '04261537' . 'kbgcrmyw' . 'KBGCRMYW' . 'U9_8:|FnN>#[')),
# escape
(map { $_ => $_ } (split //, '{}%')),
);
sub ir_strip_codes { # strip %codes
my $o = shift;
$o =~ s/(%(.))/exists $strip_table{$2} ? $strip_table{$2} : $1/gex;
$o
}
sub ir_parse_special {
my $o; my $i = shift;
#if ($_[0]) { # for the future?!?
# eval {
# $o = $_[0]->parse_special($i);
# };
# unless ($@) {
# return $o;
# }
#}
my $win = shift || Irssi::active_win();
my $server = Irssi::active_server();
if (ref $win and ref $win->{'active'}) {
$o = $win->{'active'}->parse_special($i);
}
elsif (ref $win and ref $win->{'active_server'}) {
$o = $win->{'active_server'}->parse_special($i);
}
elsif (ref $server) {
$o = $server->parse_special($i);
}
else {
$o = Irssi::parse_special($i);
}
$o
}
sub ir_parse_special_protected {
my $o; my $i = shift;
$i =~ s/
( \\. ) | # skip over escapes (maybe)
( \$[^% $\]+ ) # catch special variables
/
if ($1) { $1 }
elsif ($2) { my $i2 = $2; ir_fe(ir_parse_special($i2, @_)) }
else { $& }
/gex;
$i
}
sub sb_ctfe { # Irssi::current_theme->format_expand wrapper
Irssi::current_theme->format_expand(
shift,
(
Irssi::EXPAND_FLAG_IGNORE_REPLACES
|
($_[0]?0:Irssi::EXPAND_FLAG_IGNORE_EMPTY)
)
)
}
sub sb_expand { # expand {format }s (and apply parse_special for $vars)
ir_parse_special(
sb_ctfe(shift)
)
}
sub sb_strip {
ir_strip_codes(
sb_expand(shift)
); # does this get us the actual length of that s*ty bar :P ?
}
sub sb_length {
# unicode cludge, d*mn broken Irssi
# screw it, this will fail from broken joining anyway (and cause warnings)
my $term_type = 'term_type';
if (Irssi::version > 20040819) { # this is probably wrong, but I don't know
# when the setting name got changed
$term_type = 'term_charset';
}
#if (lc Irssi::settings_get_str($term_type) eq '8bit'
# or Irssi::settings_get_str($term_type) =~ /^iso/i
#) {
# length(sb_strip(shift))
#}
#else {
my $temp = sb_strip(shift);
# try to get the displayed width
my $length;
eval {
require Text::CharWidth;
$length = Text::CharWidth::mbswidth($temp);
};
unless ($@) {
return $length;
}
else {
if (lc Irssi::settings_get_str($term_type) eq 'utf-8') {
# try to switch on utf8
eval {
no warnings;
require Encode;
#$temp = Encode::decode_utf8($temp); # thanks for the hint, but I have my
# # reasons for _utf8_on
Encode::_utf8_on($temp);
};
}
# there is nothing more I can do
length($temp)
}
#}
}
# !!! G*DD*MN Irssi is adding an additional layer of backslashitis per { } layer
# !!! AND I still don't know what I need to escape.
# !!! and NOONE else seems to know or care either.
# !!! f*ck open source. I mean it.
# XXX any Irssi::print debug statement leads to SEGFAULT - why ?
# major parts of the idea by buu (#perl @ freenode)
# thanks to fxn and Somni for debugging
# while ($_[0] =~ /(.)/g) {
# my $c = $1; # XXX sooo... goto kills $1
# if ($q eq '%') { goto ESC; }
## <freenode:#perl:tybalt89> s/%(.)|(\{)|(\})|(\\|\$)/$1?$1:$2?($level++,$2):$3?($level>$min_level&&$level--,$3):'\\'x(2**$level-1).$4/ge; # untested...
sub ir_escape {
my $min_level = $_[1] || 0; my $level = $min_level;
my $o = shift;
$o =~ s/
( %. ) | # $1
( \{ ) | # $2
( \} ) | # $3
( \\ ) | # $4
( \$(?=[^\\]) ) | # $5
( \$ ) # $6
/
if ($1) { $1 } # %. escape
elsif ($2) { $level++; $2 } # { nesting start
elsif ($3) { if ($level > $min_level) { $level--; } $3 } # } nesting end
elsif ($4) { '\\'x(2**$level) } # \ needs \\escaping
elsif ($5) { '\\'x(2**$level-1) . '$' . '\\'x(2**$level-1) } # and $ needs even more because of "parse_special"
else { '\\'x(2**$level-1) . '$' } # $ needs \$ escaping
/gex;
$o
}
#sub ir_escape {
# my $min_level = $_[1] || 0; my $level = $min_level;
# my $o = shift;
# $o =~ s/
# ( %. ) | # $1
# ( \{ ) | # $2
# ( \} ) | # $3
# ( \\ | \$ ) # $4
# /
# if ($1) { $1 } # %. escape
# elsif ($2) { $level++; $2 } # { nesting start
# elsif ($3) { if ($level > $min_level) { $level--; } $3 } # } nesting end
# else { '\\'x(2**($level-1)-1) . $4 } # \ or $ needs \\escaping
# /gex;
# $o
#}
sub ir_fe { # try to fix format stuff
my $x = shift;
# XXX why do I have to use two/four % here instead of one/two ??
# answer: you screwed up in ir_escape
$x =~ s/([%{}])/%$1/g;
#$x =~ s/(\\|\$|[ ])/\\$1/g; # XXX HOW CAN I HANDLE THE SPACES CORRECTLY XXX
$x =~ s/(\\|\$)/\\$1/g;
#$x =~ s/(\$(?=.))|(\$)/$1?"\\\$\\":"\\\$"/ge; # I think this should be here
# # (logic), but it doesn't work
# # that way :P
#$x =~ s/\\/\\\\/g; # that's right, escape escapes
$x
}
sub ir_ve { # escapes special vars but leave colours alone
my $x = shift;
#$x =~ s/([%{}])/%$1/g;
$x =~ s/(\\|\$|[ ])/\\$1/g;
$x
}
my %ansi_table;
{
my ($i, $j, $k) = (0, 0, 0);
%ansi_table = (
# fe-common::core::formats.c:format_expand_styles
# do format_backs
(map { $_ => $terminfo->setab($i++) } (split //, '01234567' )),
# do format_fores
(map { $_ => $terminfo->setaf($j++) } (split //, 'krgybmcw' )),
# do bold_fores
(map { $_ => $terminfo->bold() .
$terminfo->setaf($k++) } (split //, 'KRGYBMCW')),
# reset
#(map { $_ => $terminfo->op() } (split //, 'nN')),
(map { $_ => $terminfo->op() } (split //, 'n')),
(map { $_ => "\033[0m" } (split //, 'N')), # XXX quick and DIRTY
# flash/bright
F => $terminfo->blink(),
# reverse
8 => $terminfo->rev(),
# bold
(map { $_ => $terminfo->bold() } (split //, '9_')),
# delete other stuff
(map { $_ => '' } (split //, ':|>#[')),
# escape
(map { $_ => $_ } (split //, '{}%')),
)
}
sub formats_to_ansi_basic {
my $o = shift;
$o =~ s/(%(.))/exists $ansi_table{$2} ? $ansi_table{$2} : $1/gex;
$o
}
sub lc1459 ($) { my $x = shift; $x =~ y/A-Z][\^/a-z}{|~/; $x }
Irssi::settings_add_str(setc, 'banned_channels', '');
Irssi::settings_add_bool(setc, 'banned_channels_on', 0);
my %banned_channels = map { lc1459($_) => undef }
split ' ', Irssi::settings_get_str('banned_channels');
Irssi::settings_add_str(setc, 'fancy_abbrev', 'fancy');
# }}}
# {{{ main
sub remake () {
#$callcount++;
#my $xx = $callcount; Irssi::print("starting remake [ $xx ]");
my ($hilight, $number, $display);
my $separator = '{sb_act_sep ' . Irssi::settings_get_str(set 'separator') .
'}';
my $custSort = Irssi::settings_get_str(set 'sort');
my $custSortDir = 1;
if ($custSort =~ /^[-!](.*)/) {
$custSortDir = -1;
$custSort = $1;
}
my @wins =
sort {
(
( (int($a->{$custSort}) <=> int($b->{$custSort})) * $custSortDir )
||
($a->{'refnum'} <=> $b->{'refnum'})
)
} Irssi::windows;
my $block = Irssi::settings_get_int(set 'block');
my $columns = $currentColumns;
my $oldActString = $actString if $SCREEN_MODE;
$actString = $SCREEN_MODE ? [' A W L'] : [];
my $line = $SCREEN_MODE ? 1 : 0;
my $width = $SCREEN_MODE
?
$screenWidth - abs($block)*$columns + 1
:
([Irssi::windows]->[0]{'width'} - sb_length('{sb x}'));
my $height = $screenHeight - abs(Irssi::settings_get_int(set
'height_adjust'));
my ($numPad, $keyPad) = (0, 0);
my %abbrevList;
if ($SCREEN_MODE or Irssi::settings_get_bool(set 'sbar_maxlength')
or ($block < 0)
) {
%abbrevList = ();
if (Irssi::settings_get_str('fancy_abbrev') !~ /^(no|off|head)/i) {
my @nameList = map { ref $_ ? $_->get_active_name : '' } @wins;
for (my $i = 0; $i < @nameList - 1; ++$i) {
my ($x, $y) = ($nameList[$i], $nameList[$i + 1]);
for ($x, $y) { s/^[+#!=]// }
my $res = Algorithm::LCSS::LCSS($x, $y);
if (defined $res) {
#Irssi::print("common pattern $x $y : $res");
#Irssi::print("found at $nameList[$i] ".index($nameList[$i],
# $res));
$abbrevList{$nameList[$i]} = int (index($nameList[$i], $res) +
(length($res) / 2));
#Irssi::print("found at ".$nameList[$i+1]." ".index($nameList[$i+1],
# $res));
$abbrevList{$nameList[$i+1]} = int (index($nameList[$i+1], $res) +
(length($res) / 2));
}
}
}
if ($SCREEN_MODE or ($block < 0)) {
$numPad = length((sort { length($b) <=> length($a) } keys %keymap)[0]);
$keyPad = length((sort { length($b) <=> length($a) } values %keymap)[0]);
}
}
if ($SCREEN_MODE) {
print STDERR $screenansi->dcs().
$terminfo->civis().
$terminfo->sc().
$screenansi->st();
if (@$oldActString < 1) {
print STDERR $screenansi->dcs().
$terminfo->cup(0, $width).
$actString->[0].
$terminfo->el().
$screenansi->st();
}
}
foreach my $win (@wins) {
unless ($SCREEN_MODE) {
$actString->[$line] = '' unless defined $actString->[$line]
or Irssi::settings_get_bool(set 'all_disable');
}
# all stolen from chanact, what does this code do and why do we need it ?
!ref($win) && next;
my $name = $win->get_active_name;
$name = '*' if (Irssi::settings_get_bool('banned_channels_on') and exists
$banned_channels{lc1459($name)});
$name = $win->{'name'} if $name ne '*' and $win->{'name'} ne ''
and Irssi::settings_get_bool(set 'prefer_name');
my $active = $win->{'active'};
my $colour = $win->{'hilight_color'};
if (!defined $colour) { $colour = ''; }
if ($win->{'data_level'} < Irssi::settings_get_int(set 'hide_data')) {
next; } # for Geert
if ($win->{'data_level'} == 0) { $hilight = '{sb_act_none '; }
elsif ($win->{'data_level'} == 1) { $hilight = '{sb_act_text '; }
elsif ($win->{'data_level'} == 2) { $hilight = '{sb_act_msg '; }
elsif ($colour ne '') { $hilight = "{sb_act_hilight_color $colour "; }
elsif ($win->{'data_level'} == 3) { $hilight = '{sb_act_hilight '; }
else { $hilight = '{sb_act_special '; }
$number = $win->{'refnum'};
my @display = ('display_nokey');
if (defined $keymap{$number} and $keymap{$number} ne '') {
unshift @display, map { (my $cpy = $_) =~ s/_no/_/; $cpy } @display;
}
if (Irssi::active_win->{'refnum'} == $number) {
unshift @display, map { my $cpy = $_; $cpy .= '_active'; $cpy } @display;
}
#Irssi::print("win $number [@display]: " . join '.', split //, join '<<', map {
# Irssi::settings_get_str(set $_) } @display);
$display = (grep { $_ }
map { Irssi::settings_get_str(set $_) }
@display)[0];
#Irssi::print("win $number : " . join '.', split //, $display);
if ($SCREEN_MODE or Irssi::settings_get_bool(set 'sbar_maxlength')
or ($block < 0)
) {
my $baseLength = sb_length(ir_escape(ir_ve(ir_parse_special_protected(sb_ctfe(
'{sb_background}' . expand($display,
C => ir_fe('x'),
N => $number . (' 'x($numPad - length($number))),
Q => ir_fe((' 'x($keyPad - length($keymap{$number}))) . $keymap{$number}),
H => $hilight,
S => '}{sb_background}'
), 1), $win)))) - 1;
my $diff = abs($block) - (length($name) + $baseLength);
if ($diff < 0) { # too long
if (abs($diff) >= length($name)) { $name = '' } # forget it
elsif (abs($diff) + 1 >= length($name)) { $name = substr($name,
0, 1); }
else {
my $middle = exists $abbrevList{$name} ?
(($abbrevList{$name} + (2*(length($name) / 2)))/3) :
((Irssi::settings_get_str('fancy_abbrev') =~ /^head/i) ?
length($name) :
(length($name) / 2));
my $cut = int($middle - (abs($diff) / 2) + .55);
$cut = 1 if $cut < 1;
$cut = length($name) - abs($diff) - 1 if $cut > (length($name) -
abs($diff) - 1);
$name = substr($name, 0, $cut) . '~' . substr($name, $cut +
abs($diff) + 1);
}
}
elsif ($SCREEN_MODE or ($block < 0)) {
$name .= (' ' x $diff);
}
}
my $add = ir_ve(ir_parse_special_protected(sb_ctfe('{sb_background}' . expand($display,
C => ir_fe($name),
N => $number . (' 'x($numPad - length($number))),
Q => ir_fe((' 'x($keyPad - length($keymap{$number}))) . $keymap{$number}),
H => $hilight,
S => '}{sb_background}'
), 1), $win));
if ($SCREEN_MODE) {
$actString->[$line] = $add;
if ((!defined $oldActString->[$line]
or $oldActString->[$line] ne $actString->[$line])
and
$line <= ($columns * $height)
) {
print STDERR $screenansi->dcs().
$terminfo->cup(($line-1) % $height+1, $width + (
abs($block) * int(($line-1) / $height))).
formats_to_ansi_basic(sb_expand(ir_escape($actString->[$line]))).
#$terminfo->el().
$screenansi->st();
}
$line++;
}
else {
#$temp =~ s/\{\S+?(?:\s(.*?))?\}/$1/g;
#$temp =~ s/\\\\\\\\/\\/g; # XXX I'm actually guessing here, someone point me
# # XXX to docs please
$actString->[$line] = '' unless defined $actString->[$line];
# XXX how can I check whether the content still fits in the bar? this would
# XXX allow awlstatus to reside on a statusbar together with other items...
if (sb_length(ir_escape($actString->[$line] . $add)) >= $width) {
# XXX doesn't correctly handle utf-8 multibyte ... help !!?
$actString->[$line] .= ' ' x ($width - sb_length(ir_escape(
$actString->[$line])));
$line++;
}
$actString->[$line] .= $add . $separator;
# XXX if I use these prints, output layout gets screwed up... why ?
#Irssi::print("line $line: ".$actString->[$line]);
#Irssi::print("temp $line: ".$temp);
}
}
if ($SCREEN_MODE) {
while ($line <= ($columns * $height)) {
print STDERR $screenansi->dcs().
$terminfo->cup(($line-1) % $height+1, $width + (
abs($block) * int(($line-1) / $height))).
$terminfo->el().
$screenansi->st();
$line++;
}
print STDERR $screenansi->dcs().
$terminfo->rc().
$terminfo->cnorm().
$screenansi->st();
}
else {
# XXX the Irssi::print statements lead to the MOST WEIRD results
# e.g.: the loop gets executed TWICE for p > 0 ?!?
for (my $p = 0; $p < @$actString; $p++) { # wrap each line in {sb }, escape it
my $x = $actString->[$p]; # properly, etc.
$x =~ s/\Q$separator\E([ ]*)$/$1/;
#Irssi::print("[$p]".'current:'.join'.',split//,sb_strip(ir_escape($x,0)));
#Irssi::print("assumed length before:".sb_length(ir_escape($x,0)));
$x = "{sb $x}";
#Irssi::print("[$p]".'new:'.join'.',split//,sb_expand(ir_escape($x,0)));
#Irssi::print("[$p]".'new:'.join'.',split//,ir_escape($x,0));
#Irssi::print("assumed length after:".sb_length(ir_escape($x,0)));
$x = ir_escape($x);
#Irssi::print("[$p]".'REALnew:'.join'.',split//,sb_strip($x));
$actString->[$p] = $x;
# XXX any Irssi::print debug statement leads to SEGFAULT (sometimes) - why ?
}
}
#Irssi::print("remake [ $xx ] finished");
}
sub awlHasChanged () {
$globTime = undef;
my $temp = ($SCREEN_MODE ?
"\\\n" . Irssi::settings_get_int(set 'block').
Irssi::settings_get_int(set 'height_adjust')
: "!\n" . Irssi::settings_get_str(set 'placement').
Irssi::settings_get_int(set 'position')).
Irssi::settings_get_str(set 'automode');
if ($temp ne $resetNeeded) { wlreset(); return; }
#Irssi::print("awl has changed, calls to remake so far: $callcount");
$needRemake = 1;
#remake();
if (
($SCREEN_MODE and !$DISABLE_SCREEN_TEMP)
or
($needRemake and Irssi::settings_get_bool(set 'all_disable'))
or
(!Irssi::settings_get_bool(set 'all_disable') and $currentLines < 1)
) {
$needRemake = undef;
remake();
}
unless ($SCREEN_MODE) {
# XXX Irssi crashes if I try to do this without timer, why ? What's the minimum
# XXX delay I need to use in the timer ?
Irssi::timeout_add_once(100, 'syncLines', undef);
for (keys %statusbars) {
Irssi::statusbar_items_redraw(set$_);
}
}
else {
Irssi::timeout_add_once(100, 'syncColumns', undef);
}
}
sub eventChanged () { # Implement a change queue/blocker -.-)
if (defined $globTime) {
Irssi::timeout_remove($globTime);
} # delay the update further
$globTime = Irssi::timeout_add_once(GLOB_QUEUE_TIMER, 'awlHasChanged', undef);
}
# }}}
# {{{ screen mode
sub screenFullRedraw {
my ($window) = @_;
if (!ref $window or $window->{'refnum'} == Irssi::active_win->{'refnum'}) {
$actString = [];
eventChanged();
}
}
sub screenSize { # from nicklist.pl
$screenResizing = 1;
# fit screen
system 'screen -x '.$ENV{'STY'}.' -X fit';
# get size
my ($row, $col) = split ' ', `stty size`;
# set screen width
$screenWidth = $col-1;
$screenHeight = $row-1;
# on some recent systems, "screen -X fit; screen -X width -w 50" doesn't work, needs a sleep in between the 2 commands
# so we wait a second before setting the width
Irssi::timeout_add_once(100, sub {
my ($new_irssi_width) = @_;
$new_irssi_width -= abs(Irssi::settings_get_int(set
'block'))*$currentColumns - 1;
system 'screen -x '.$ENV{'STY'}.' -X width -w ' . $new_irssi_width;
# and then we wait another second for the resizing, and then redraw.
Irssi::timeout_add_once(10,sub {$screenResizing = 0; screenFullRedraw()}, []);
}, $screenWidth);
}
sub screenOff {
my ($unloadMode) = @_;
Irssi::signal_remove('gui print text finished' => 'screenFullRedraw');
Irssi::signal_remove('gui page scrolled' => 'screenFullRedraw');
Irssi::signal_remove('window changed' => 'screenFullRedraw');
Irssi::signal_remove('window changed automatic' => 'screenFullRedraw');
if ($unloadMode) {
Irssi::signal_remove('terminal resized' => 'resizeTerm');
}
system 'screen -x '.$ENV{'STY'}.' -X fit';
}
sub syncColumns {
return if (@$actString == 0);
my $temp = $currentColumns;
#Irssi::print("current columns $temp");
my $height = $screenHeight - abs(Irssi::settings_get_int(set
'height_adjust'));
$currentColumns = int(($#$actString-1) / $height) + 1;
#Irssi::print("objects in actstring:".scalar(@$actString).", screen height:".
# $height);
my $currMaxColumns = Irssi::settings_get_int(set 'columns');
if ($currMaxColumns > 0 and $currentColumns > $currMaxColumns) {
$currentColumns = $currMaxColumns;
}
elsif ($currMaxColumns < 0) {
$currentColumns = abs($currMaxColumns);
}
return if ($temp == $currentColumns);
screenSize();
}
#$needRemake = 1;
sub resizeTerm () {
if ($SCREEN_MODE and !$screenResizing) {
$screenResizing = 1;
Irssi::timeout_add_once(10, 'screenSize', undef);
}
Irssi::timeout_add_once(100, 'eventChanged', undef);
}
# }}}
# {{{ settings add
Irssi::settings_add_str(setc, set 'display_nokey', '[$N]$H$C$S');
Irssi::settings_add_str(setc, set 'display_key', '[$Q=$N]$H$C$S');
Irssi::settings_add_str(setc, set 'display_nokey_active', '');
Irssi::settings_add_str(setc, set 'display_key_active', '');
Irssi::settings_add_str(setc, set 'separator', "\\ ");
Irssi::settings_add_bool(setc, set 'prefer_name', 0);
Irssi::settings_add_int(setc, set 'hide_data', 0);
Irssi::settings_add_int(setc, set 'maxlines', 9);
Irssi::settings_add_int(setc, set 'columns', 1);
Irssi::settings_add_int(setc, set 'block', 20);
Irssi::settings_add_bool(setc, set 'sbar_maxlength', 0);
Irssi::settings_add_int(setc, set 'height_adjust', 2);
Irssi::settings_add_str(setc, set 'sort', 'refnum');
Irssi::settings_add_str(setc, set 'placement', 'bottom');
Irssi::settings_add_int(setc, set 'position', 0);
Irssi::settings_add_bool(setc, set 'all_disable', 0);
Irssi::settings_add_str(setc, set 'automode', 'sbar');
# }}}
# {{{ init
sub wlreset {
$actString = [];
$currentLines = 0; # 1; # mhmmmm .. we actually enable one line down there so
# let's try this.
#update_keymap();
killOldStatus();
# Register statusbar
#add_statusbar(0);
#Irssi::command('statusbar wl0 enable');
my $was_screen_mode = $SCREEN_MODE;
if ($SCREEN_MODE = (Irssi::settings_get_str(set 'automode') =~ /screen/i)
and
!$was_screen_mode
) {
if (!defined $ENV{'STY'}) {
Irssi::print('Screen mode can only be used in GNU screen but no '.
'screen was found.', MSGLEVEL_CLIENTERROR);
$SCREEN_MODE = undef;
}
else {
Irssi::signal_add_last('gui print text finished' => 'screenFullRedraw');
Irssi::signal_add_last('gui page scrolled' => 'screenFullRedraw');
Irssi::signal_add('window changed' => 'screenFullRedraw');
Irssi::signal_add('window changed automatic' => 'screenFullRedraw');
}
}
elsif ($was_screen_mode and !$SCREEN_MODE) {
screenOff();
}
$resetNeeded = ($SCREEN_MODE ?
"\\\n" . Irssi::settings_get_int(set 'block').
Irssi::settings_get_int(set 'height_adjust')
: "!\n" . Irssi::settings_get_str(set 'placement').
Irssi::settings_get_int(set 'position')).
Irssi::settings_get_str(set 'automode');
resizeTerm();
}
wlreset();
# }}}
# {{{ unload/deinit
my $Unload;
sub unload ($$$) {
$Unload = 1;
# pretend we didn't do anything ASAP
Irssi::timeout_add_once(10, sub { $Unload = undef; }, undef);
}
# last try to catch a sigsegv
Irssi::signal_add_first('gui exit' => sub { $Unload = undef; });
sub UNLOAD {
# this might well crash Irssi... try /eval /script unload someotherscript ;
# /quit (= SEGFAULT !)
if ($Unload) {
$actString = ['']; # syncLines(); # XXX Irssi crashes when trying to disable
killOldStatus(); # XXX all statusbars ?
if ($SCREEN_MODE) {
screenOff('unload mode');
}
}
}
# }}}
# {{{ signals
sub addPrintTextHook { # update on print text
return if $_[0]->{'level'} == 262144 and $_[0]->{'target'} eq ''
and !defined($_[0]->{'server'});
if (Irssi::settings_get_str(set 'sort') =~ /^[-!]?last_line$/) {
Irssi::timeout_add_once(100, 'eventChanged', undef);
}
}
#sub _x { my ($x, $y) = @_; ($x, sub { Irssi::print('-->signal '.$x); eval "$y();"; }) }
#sub _x { @_ }
Irssi::signal_add_first(
'command script unload' => 'unload'
);
Irssi::signal_add_last({
'setup changed' => 'eventChanged',
'print text' => 'addPrintTextHook',
'terminal resized' => 'resizeTerm',
'setup reread' => 'wlreset',
'window hilight' => 'eventChanged',
});
Irssi::signal_add({
'window created' => 'eventChanged',
'window destroyed' => 'eventChanged',
'window name changed' => 'eventChanged',
'window refnum changed' => 'eventChanged',
'window changed' => 'eventChanged',
'window changed automatic' => 'eventChanged',
});
#Irssi::signal_add('nick mode changed', 'chanactHasChanged'); # relicts
# }}}
# {{{ commands
sub runsub {
my ($cmd) = @_;
sub {
my ($data, $server, $item) = @_;
Irssi::command_runsub($cmd, $data, $server, $item);
};
}
Irssi::command_bind( setc() => runsub(setc()) );
Irssi::command_bind( setc() . ' paste' => runsub(setc() . ' paste') );
Irssi::command_bind(
setc() . ' paste on' => sub {
return unless $SCREEN_MODE;
my $was_disabled = $DISABLE_SCREEN_TEMP;
$DISABLE_SCREEN_TEMP = 1;
Irssi::print('Paste mode is now ON, '.uc(setc()).' is temporarily '.
'disabled.');
if (!$was_disabled) {
$screenResizing = 1;
screenOff();
}
}
);
Irssi::command_bind(
setc() . ' paste off' => sub {
return unless $SCREEN_MODE;
my $was_disabled = $DISABLE_SCREEN_TEMP;
$DISABLE_SCREEN_TEMP = undef;
Irssi::print('Paste mode is now OFF, '.uc(setc()).' is enabled.');
if ($was_disabled) {
$SCREEN_MODE = undef;
$screenResizing = 0;
wlreset();
}
}
);
Irssi::command_bind(
setc() . ' paste toggle' => sub {
if ($DISABLE_SCREEN_TEMP) {
Irssi::command(setc() . ' paste off');
}
else {
Irssi::command(setc() . ' paste on');
}
}
);
Irssi::command_bind(
setc() . ' redraw' => sub {
return unless $SCREEN_MODE;
screenFullRedraw();
}
);
# }}}
# {{{ Algorithm::LCSS module
{
package Algorithm::Diff;
# Skip to first "=head" line for documentation.
use strict;
use integer; # see below in _replaceNextLargerWith() for mod to make
# if you don't use this
# McIlroy-Hunt diff algorithm
# Adapted from the Smalltalk code of Mario I. Wolczko, <mario@wolczko.com>
# by Ned Konz, perl@bike-nomad.com
# Updates by Tye McQueen, http://perlmonks.org/?node=tye
# Create a hash that maps each element of $aCollection to the set of
# positions it occupies in $aCollection, restricted to the elements
# within the range of indexes specified by $start and $end.
# The fourth parameter is a subroutine reference that will be called to
# generate a string to use as a key.
# Additional parameters, if any, will be passed to this subroutine.
#
# my $hashRef = _withPositionsOfInInterval( \@array, $start, $end, $keyGen );
sub _withPositionsOfInInterval
{
my $aCollection = shift; # array ref
my $start = shift;
my $end = shift;
my $keyGen = shift;
my %d;
my $index;
for ( $index = $start ; $index <= $end ; $index++ )
{
my $element = $aCollection->[$index];
my $key = &$keyGen( $element, @_ );
if ( exists( $d{$key} ) )
{
unshift ( @{ $d{$key} }, $index );
}
else
{
$d{$key} = [$index];
}
}
return wantarray ? %d : \%d;
}
# Find the place at which aValue would normally be inserted into the
# array. If that place is already occupied by aValue, do nothing, and
# return undef. If the place does not exist (i.e., it is off the end of
# the array), add it to the end, otherwise replace the element at that
# point with aValue. It is assumed that the array's values are numeric.
# This is where the bulk (75%) of the time is spent in this module, so
# try to make it fast!
sub _replaceNextLargerWith
{
my ( $array, $aValue, $high ) = @_;
$high ||= $#$array;
# off the end?
if ( $high == -1 || $aValue > $array->[-1] )
{
push ( @$array, $aValue );
return $high + 1;
}
# binary search for insertion point...
my $low = 0;
my $index;
my $found;
while ( $low <= $high )
{
$index = ( $high + $low ) / 2;
# $index = int(( $high + $low ) / 2); # without 'use integer'
$found = $array->[$index];
if ( $aValue == $found )
{
return undef;
}
elsif ( $aValue > $found )
{
$low = $index + 1;
}
else
{
$high = $index - 1;
}
}
# now insertion point is in $low.
$array->[$low] = $aValue; # overwrite next larger
return $low;
}
# This method computes the longest common subsequence in $a and $b.
# Result is array or ref, whose contents is such that
# $a->[ $i ] == $b->[ $result[ $i ] ]
# foreach $i in ( 0 .. $#result ) if $result[ $i ] is defined.
# An additional argument may be passed; this is a hash or key generating
# function that should return a string that uniquely identifies the given
# element. It should be the case that if the key is the same, the elements
# will compare the same. If this parameter is undef or missing, the key
# will be the element as a string.
# By default, comparisons will use "eq" and elements will be turned into keys
# using the default stringizing operator '""'.
# Additional parameters, if any, will be passed to the key generation
# routine.
sub _longestCommonSubsequence
{
my $a = shift; # array ref or hash ref
my $b = shift; # array ref or hash ref
my $counting = shift; # scalar
my $keyGen = shift; # code ref
my $compare; # code ref
if ( ref($a) eq 'HASH' )
{ # prepared hash must be in $b
my $tmp = $b;
$b = $a;
$a = $tmp;
}
# Check for bogus (non-ref) argument values
if ( !ref($a) || !ref($b) )
{
my @callerInfo = caller(1);
die 'error: must pass array or hash references to ' . $callerInfo[3];
}
# set up code refs
# Note that these are optimized.
if ( !defined($keyGen) ) # optimize for strings
{
$keyGen = sub { $_[0] };
$compare = sub { my ( $a, $b ) = @_; $a eq $b };
}
else
{
$compare = sub {
my $a = shift;
my $b = shift;
&$keyGen( $a, @_ ) eq &$keyGen( $b, @_ );
};
}
my ( $aStart, $aFinish, $matchVector ) = ( 0, $#$a, [] );
my ( $prunedCount, $bMatches ) = ( 0, {} );
if ( ref($b) eq 'HASH' ) # was $bMatches prepared for us?
{
$bMatches = $b;
}
else
{
my ( $bStart, $bFinish ) = ( 0, $#$b );
# First we prune off any common elements at the beginning
while ( $aStart <= $aFinish
and $bStart <= $bFinish
and &$compare( $a->[$aStart], $b->[$bStart], @_ ) )
{
$matchVector->[ $aStart++ ] = $bStart++;
$prunedCount++;
}
# now the end
while ( $aStart <= $aFinish
and $bStart <= $bFinish
and &$compare( $a->[$aFinish], $b->[$bFinish], @_ ) )
{
$matchVector->[ $aFinish-- ] = $bFinish--;
$prunedCount++;
}
# Now compute the equivalence classes of positions of elements
$bMatches =
_withPositionsOfInInterval( $b, $bStart, $bFinish, $keyGen, @_ );
}
my $thresh = [];
my $links = [];
my ( $i, $ai, $j, $k );
for ( $i = $aStart ; $i <= $aFinish ; $i++ )
{
$ai = &$keyGen( $a->[$i], @_ );
if ( exists( $bMatches->{$ai} ) )
{
$k = 0;
for $j ( @{ $bMatches->{$ai} } )
{
# optimization: most of the time this will be true
if ( $k and $thresh->[$k] > $j and $thresh->[ $k - 1 ] < $j )
{
$thresh->[$k] = $j;
}
else
{
$k = _replaceNextLargerWith( $thresh, $j, $k );
}
# oddly, it's faster to always test this (CPU cache?).
if ( defined($k) )
{
$links->[$k] =
[ ( $k ? $links->[ $k - 1 ] : undef ), $i, $j ];
}
}
}
}
if (@$thresh)
{
return $prunedCount + @$thresh if $counting;
for ( my $link = $links->[$#$thresh] ; $link ; $link = $link->[0] )
{
$matchVector->[ $link->[1] ] = $link->[2];
}
}
elsif ($counting)
{
return $prunedCount;
}
return wantarray ? @$matchVector : $matchVector;
}
sub traverse_sequences
{
my $a = shift; # array ref
my $b = shift; # array ref
my $callbacks = shift || {};
my $keyGen = shift;
my $matchCallback = $callbacks->{'MATCH'} || sub { };
my $discardACallback = $callbacks->{'DISCARD_A'} || sub { };
my $finishedACallback = $callbacks->{'A_FINISHED'};
my $discardBCallback = $callbacks->{'DISCARD_B'} || sub { };
my $finishedBCallback = $callbacks->{'B_FINISHED'};
my $matchVector = _longestCommonSubsequence( $a, $b, 0, $keyGen, @_ );
# Process all the lines in @$matchVector
my $lastA = $#$a;
my $lastB = $#$b;
my $bi = 0;
my $ai;
for ( $ai = 0 ; $ai <= $#$matchVector ; $ai++ )
{
my $bLine = $matchVector->[$ai];
if ( defined($bLine) ) # matched
{
&$discardBCallback( $ai, $bi++, @_ ) while $bi < $bLine;
&$matchCallback( $ai, $bi++, @_ );
}
else
{
&$discardACallback( $ai, $bi, @_ );
}
}
# The last entry (if any) processed was a match.
# $ai and $bi point just past the last matching lines in their sequences.
while ( $ai <= $lastA or $bi <= $lastB )
{
# last A?
if ( $ai == $lastA + 1 and $bi <= $lastB )
{
if ( defined($finishedACallback) )
{
&$finishedACallback( $lastA, @_ );
$finishedACallback = undef;
}
else
{
&$discardBCallback( $ai, $bi++, @_ ) while $bi <= $lastB;
}
}
# last B?
if ( $bi == $lastB + 1 and $ai <= $lastA )
{
if ( defined($finishedBCallback) )
{
&$finishedBCallback( $lastB, @_ );
$finishedBCallback = undef;
}
else
{
&$discardACallback( $ai++, $bi, @_ ) while $ai <= $lastA;
}
}
&$discardACallback( $ai++, $bi, @_ ) if $ai <= $lastA;
&$discardBCallback( $ai, $bi++, @_ ) if $bi <= $lastB;
}
return 1;
}
sub traverse_balanced
{
my $a = shift; # array ref
my $b = shift; # array ref
my $callbacks = shift || {};
my $keyGen = shift;
my $matchCallback = $callbacks->{'MATCH'} || sub { };
my $discardACallback = $callbacks->{'DISCARD_A'} || sub { };
my $discardBCallback = $callbacks->{'DISCARD_B'} || sub { };
my $changeCallback = $callbacks->{'CHANGE'};
my $matchVector = _longestCommonSubsequence( $a, $b, 0, $keyGen, @_ );
# Process all the lines in match vector
my $lastA = $#$a;
my $lastB = $#$b;
my $bi = 0;
my $ai = 0;
my $ma = -1;
my $mb;
while (1)
{
# Find next match indices $ma and $mb
do {
$ma++;
} while(
$ma <= $#$matchVector
&& !defined $matchVector->[$ma]
);
last if $ma > $#$matchVector; # end of matchVector?
$mb = $matchVector->[$ma];
# Proceed with discard a/b or change events until
# next match
while ( $ai < $ma || $bi < $mb )
{
if ( $ai < $ma && $bi < $mb )
{
# Change
if ( defined $changeCallback )
{
&$changeCallback( $ai++, $bi++, @_ );
}
else
{
&$discardACallback( $ai++, $bi, @_ );
&$discardBCallback( $ai, $bi++, @_ );
}
}
elsif ( $ai < $ma )
{
&$discardACallback( $ai++, $bi, @_ );
}
else
{
# $bi < $mb
&$discardBCallback( $ai, $bi++, @_ );
}
}
# Match
&$matchCallback( $ai++, $bi++, @_ );
}
while ( $ai <= $lastA || $bi <= $lastB )
{
if ( $ai <= $lastA && $bi <= $lastB )
{
# Change
if ( defined $changeCallback )
{
&$changeCallback( $ai++, $bi++, @_ );
}
else
{
&$discardACallback( $ai++, $bi, @_ );
&$discardBCallback( $ai, $bi++, @_ );
}
}
elsif ( $ai <= $lastA )
{
&$discardACallback( $ai++, $bi, @_ );
}
else
{
# $bi <= $lastB
&$discardBCallback( $ai, $bi++, @_ );
}
}
return 1;
}
sub prepare
{
my $a = shift; # array ref
my $keyGen = shift; # code ref
# set up code ref
$keyGen = sub { $_[0] } unless defined($keyGen);
return scalar _withPositionsOfInInterval( $a, 0, $#$a, $keyGen, @_ );
}
sub LCS
{
my $a = shift; # array ref
my $b = shift; # array ref or hash ref
my $matchVector = _longestCommonSubsequence( $a, $b, 0, @_ );
my @retval;
my $i;
for ( $i = 0 ; $i <= $#$matchVector ; $i++ )
{
if ( defined( $matchVector->[$i] ) )
{
push ( @retval, $a->[$i] );
}
}
return wantarray ? @retval : \@retval;
}
sub LCS_length
{
my $a = shift; # array ref
my $b = shift; # array ref or hash ref
return _longestCommonSubsequence( $a, $b, 1, @_ );
}
sub LCSidx
{
my $a= shift @_;
my $b= shift @_;
my $match= _longestCommonSubsequence( $a, $b, 0, @_ );
my @am= grep defined $match->[$_], 0..$#$match;
my @bm= @{$match}[@am];
return \@am, \@bm;
}
sub compact_diff
{
my $a= shift @_;
my $b= shift @_;
my( $am, $bm )= LCSidx( $a, $b, @_ );
my @cdiff;
my( $ai, $bi )= ( 0, 0 );
push @cdiff, $ai, $bi;
while( 1 ) {
while( @$am && $ai == $am->[0] && $bi == $bm->[0] ) {
shift @$am;
shift @$bm;
++$ai, ++$bi;
}
push @cdiff, $ai, $bi;
last if ! @$am;
$ai = $am->[0];
$bi = $bm->[0];
push @cdiff, $ai, $bi;
}
push @cdiff, 0+@$a, 0+@$b
if $ai < @$a || $bi < @$b;
return wantarray ? @cdiff : \@cdiff;
}
sub diff
{
my $a = shift; # array ref
my $b = shift; # array ref
my $retval = [];
my $hunk = [];
my $discard = sub {
push @$hunk, [ '-', $_[0], $a->[ $_[0] ] ];
};
my $add = sub {
push @$hunk, [ '+', $_[1], $b->[ $_[1] ] ];
};
my $match = sub {
push @$retval, $hunk
if 0 < @$hunk;
$hunk = []
};
traverse_sequences( $a, $b,
{ MATCH => $match, DISCARD_A => $discard, DISCARD_B => $add }, @_ );
&$match();
return wantarray ? @$retval : $retval;
}
sub sdiff
{
my $a = shift; # array ref
my $b = shift; # array ref
my $retval = [];
my $discard = sub { push ( @$retval, [ '-', $a->[ $_[0] ], "" ] ) };
my $add = sub { push ( @$retval, [ '+', "", $b->[ $_[1] ] ] ) };
my $change = sub {
push ( @$retval, [ 'c', $a->[ $_[0] ], $b->[ $_[1] ] ] );
};
my $match = sub {
push ( @$retval, [ 'u', $a->[ $_[0] ], $b->[ $_[1] ] ] );
};
traverse_balanced(
$a,
$b,
{
MATCH => $match,
DISCARD_A => $discard,
DISCARD_B => $add,
CHANGE => $change,
},
@_
);
return wantarray ? @$retval : $retval;
}
########################################
my $Root= __PACKAGE__;
package Algorithm::Diff::_impl;
use strict;
sub _Idx() { 0 } # $me->[_Idx]: Ref to array of hunk indices
# 1 # $me->[1]: Ref to first sequence
# 2 # $me->[2]: Ref to second sequence
sub _End() { 3 } # $me->[_End]: Diff between forward and reverse pos
sub _Same() { 4 } # $me->[_Same]: 1 if pos 1 contains unchanged items
sub _Base() { 5 } # $me->[_Base]: Added to range's min and max
sub _Pos() { 6 } # $me->[_Pos]: Which hunk is currently selected
sub _Off() { 7 } # $me->[_Off]: Offset into _Idx for current position
sub _Min() { -2 } # Added to _Off to get min instead of max+1
sub Die
{
require Carp;
Carp::confess( @_ );
}
sub _ChkPos
{
my( $me )= @_;
return if $me->[_Pos];
my $meth= ( caller(1) )[3];
Die( "Called $meth on 'reset' object" );
}
sub _ChkSeq
{
my( $me, $seq )= @_;
return $seq + $me->[_Off]
if 1 == $seq || 2 == $seq;
my $meth= ( caller(1) )[3];
Die( "$meth: Invalid sequence number ($seq); must be 1 or 2" );
}
sub getObjPkg
{
my( $us )= @_;
return ref $us if ref $us;
return $us . "::_obj";
}
sub new
{
my( $us, $seq1, $seq2, $opts ) = @_;
my @args;
for( $opts->{keyGen} ) {
push @args, $_ if $_;
}
for( $opts->{keyGenArgs} ) {
push @args, @$_ if $_;
}
my $cdif= Algorithm::Diff::compact_diff( $seq1, $seq2, @args );
my $same= 1;
if( 0 == $cdif->[2] && 0 == $cdif->[3] ) {
$same= 0;
splice @$cdif, 0, 2;
}
my @obj= ( $cdif, $seq1, $seq2 );
$obj[_End] = (1+@$cdif)/2;
$obj[_Same] = $same;
$obj[_Base] = 0;
my $me = bless \@obj, $us->getObjPkg();
$me->Reset( 0 );
return $me;
}
sub Reset
{
my( $me, $pos )= @_;
$pos= int( $pos || 0 );
$pos += $me->[_End]
if $pos < 0;
$pos= 0
if $pos < 0 || $me->[_End] <= $pos;
$me->[_Pos]= $pos || !1;
$me->[_Off]= 2*$pos - 1;
return $me;
}
sub Base
{
my( $me, $base )= @_;
my $oldBase= $me->[_Base];
$me->[_Base]= 0+$base if defined $base;
return $oldBase;
}
sub Copy
{
my( $me, $pos, $base )= @_;
my @obj= @$me;
my $you= bless \@obj, ref($me);
$you->Reset( $pos ) if defined $pos;
$you->Base( $base );
return $you;
}
sub Next {
my( $me, $steps )= @_;
$steps= 1 if ! defined $steps;
if( $steps ) {
my $pos= $me->[_Pos];
my $new= $pos + $steps;
$new= 0 if $pos && $new < 0;
$me->Reset( $new )
}
return $me->[_Pos];
}
sub Prev {
my( $me, $steps )= @_;
$steps= 1 if ! defined $steps;
my $pos= $me->Next(-$steps);
$pos -= $me->[_End] if $pos;
return $pos;
}
sub Diff {
my( $me )= @_;
$me->_ChkPos();
return 0 if $me->[_Same] == ( 1 & $me->[_Pos] );
my $ret= 0;
my $off= $me->[_Off];
for my $seq ( 1, 2 ) {
$ret |= $seq
if $me->[_Idx][ $off + $seq + _Min ]
< $me->[_Idx][ $off + $seq ];
}
return $ret;
}
sub Min {
my( $me, $seq, $base )= @_;
$me->_ChkPos();
my $off= $me->_ChkSeq($seq);
$base= $me->[_Base] if !defined $base;
return $base + $me->[_Idx][ $off + _Min ];
}
sub Max {
my( $me, $seq, $base )= @_;
$me->_ChkPos();
my $off= $me->_ChkSeq($seq);
$base= $me->[_Base] if !defined $base;
return $base + $me->[_Idx][ $off ] -1;
}
sub Range {
my( $me, $seq, $base )= @_;
$me->_ChkPos();
my $off = $me->_ChkSeq($seq);
if( !wantarray ) {
return $me->[_Idx][ $off ]
- $me->[_Idx][ $off + _Min ];
}
$base= $me->[_Base] if !defined $base;
return ( $base + $me->[_Idx][ $off + _Min ] )
.. ( $base + $me->[_Idx][ $off ] - 1 );
}
sub Items {
my( $me, $seq )= @_;
$me->_ChkPos();
my $off = $me->_ChkSeq($seq);
if( !wantarray ) {
return $me->[_Idx][ $off ]
- $me->[_Idx][ $off + _Min ];
}
return
@{$me->[$seq]}[
$me->[_Idx][ $off + _Min ]
.. ( $me->[_Idx][ $off ] - 1 )
];
}
sub Same {
my( $me )= @_;
$me->_ChkPos();
return wantarray ? () : 0
if $me->[_Same] != ( 1 & $me->[_Pos] );
return $me->Items(1);
}
my %getName;
%getName= (
same => \&Same,
diff => \&Diff,
base => \&Base,
min => \&Min,
max => \&Max,
range=> \&Range,
items=> \&Items, # same thing
);
sub Get
{
my $me= shift @_;
$me->_ChkPos();
my @value;
for my $arg ( @_ ) {
for my $word ( split ' ', $arg ) {
my $meth;
if( $word !~ /^(-?\d+)?([a-zA-Z]+)([12])?$/
|| not $meth= $getName{ lc $2 }
) {
Die( $Root, ", Get: Invalid request ($word)" );
}
my( $base, $name, $seq )= ( $1, $2, $3 );
push @value, scalar(
4 == length($name)
? $meth->( $me )
: $meth->( $me, $seq, $base )
);
}
}
if( wantarray ) {
return @value;
} elsif( 1 == @value ) {
return $value[0];
}
Die( 0+@value, " values requested from ",
$Root, "'s Get in scalar context" );
}
my $Obj= getObjPkg($Root);
no strict 'refs';
for my $meth ( qw( new getObjPkg ) ) {
*{$Root."::".$meth} = \&{$meth};
*{$Obj ."::".$meth} = \&{$meth};
}
for my $meth ( qw(
Next Prev Reset Copy Base Diff
Same Items Range Min Max Get
_ChkPos _ChkSeq
) ) {
*{$Obj."::".$meth} = \&{$meth};
}
};
{
package Algorithm::LCSS;
use strict;
{
no strict 'refs';
*traverse_sequences = \&Algorithm::Diff::traverse_sequences;
}
sub _tokenize { [split //, $_[0]] }
sub CSS {
my $is_array = ref $_[0] eq 'ARRAY' ? 1 : 0;
my ( $seq1, $seq2, @match, $from_match );
my $i = 0;
if ( $is_array ) {
$seq1 = $_[0];
$seq2 = $_[1];
traverse_sequences( $seq1, $seq2, {
MATCH => sub { push @{$match[$i]}, $seq1->[$_[0]]; $from_match = 1 },
DISCARD_A => sub { do{$i++; $from_match = 0} if $from_match },
DISCARD_B => sub { do{$i++; $from_match = 0} if $from_match },
});
}
else {
$seq1 = _tokenize($_[0]);
$seq2 = _tokenize($_[1]);
traverse_sequences( $seq1, $seq2, {
MATCH => sub { $match[$i] .= $seq1->[$_[0]]; $from_match = 1 },
DISCARD_A => sub { do{$i++; $from_match = 0} if $from_match },
DISCARD_B => sub { do{$i++; $from_match = 0} if $from_match },
});
}
return \@match;
}
sub CSS_Sorted {
my $match = CSS(@_);
if ( ref $_[0] eq 'ARRAY' ) {
@$match = map{$_->[0]}sort{$b->[1]<=>$a->[1]}map{[$_,scalar(@$_)]}@$match
}
else {
@$match = map{$_->[0]}sort{$b->[1]<=>$a->[1]}map{[$_,length($_)]}@$match
}
return $match;
}
sub LCSS {
my $is_array = ref $_[0] eq 'ARRAY' ? 1 : 0;
my $css = CSS(@_);
my $index;
my $length = 0;
if ( $is_array ) {
for( my $i = 0; $i < @$css; $i++ ) {
next unless @{$css->[$i]}>$length;
$index = $i;
$length = @{$css->[$i]};
}
}
else {
for( my $i = 0; $i < @$css; $i++ ) {
next unless length($css->[$i])>$length;
$index = $i;
$length = length($css->[$i]);
}
}
return $css->[$index];
}
};
# }}}
#{{{ Class::Classless module
{
package Class::Classless;
use strict;
use vars qw(@ISA);
use Carp;
@ISA = ();
###########################################################################
@Class::Classless::X::ISA = ();
###########################################################################
###########################################################################
sub Class::Classless::X::AUTOLOAD {
# This's the big dispatcher.
my $it = shift @_;
my $m = ($Class::Classless::X::AUTOLOAD =~ m/([^:]+)$/s )
? $1 : $Class::Classless::X::AUTOLOAD;
croak "Can't call Class::Classless methods (like $m) without an object"
unless ref $it; # sanity, basically.
my $prevstate;
$prevstate = ${shift @_}
if scalar(@_) && defined($_[0]) &&
ref($_[0]) eq 'Class::Classless::CALLSTATE::SHIMMY'
; # A shim! we were called via $callstate->NEXT
my $no_fail = $prevstate ? $prevstate->[3] : undef;
my $i = $prevstate ? ($prevstate->[1] + 1) : 0;
# where to start scanning
my $lineage;
# Get the linearization of the ISA tree
if($prevstate) {
$lineage = $prevstate->[2];
} elsif(defined $it->{'ISA_CACHE'} and ref $it->{'ISA_CACHE'} ){
$lineage = $it->{'ISA_CACHE'};
} else {
$lineage = [ &Class::Classless::X::ISA_TREE($it) ];
}
# Was:
#my @lineage =
# $prevstate ? @{$prevstate->[2]}
# : &Class::Classless::X::ISA_TREE($it);
# # Get the linearization of the ISA tree
# # ISA-memoization happens in the ISA_TREE function.
for(; $i < @$lineage; ++$i) {
if( !defined($no_fail) and exists($lineage->[$i]{'NO_FAIL'}) ) {
$no_fail = ($lineage->[$i]{'NO_FAIL'} || 0);
# so the first NO_FAIL sets it
}
if( ref($lineage->[$i]{'METHODS'} || 0) # sanity
&& exists($lineage->[$i]{'METHODS'}{$m})
){
# We found what we were after. Now see what to do with it.
my $v = $lineage->[$i]{'METHODS'}{$m};
return $v unless defined $v and ref $v;
if(ref($v) eq 'CODE') { # normal case, I expect!
# Used to have copying of the arglist here.
# But it was apparently useless, so I deleted it
unshift @_,
$it, # $_[0] -- target object
# a NEW callstate
bless([$m, $i, $lineage, $no_fail, $prevstate ? 1 : 0],
'Class::Classless::CALLSTATE'
), # $_[1] -- the callstate
;
goto &{ $v }; # yes, magic goto! bimskalabim!
}
return @$v if ref($v) eq '_deref_array';
return $$v if ref($v) eq '_deref_scalar';
return $v; # fallthru
}
}
if($m eq 'DESTROY') { # mitigate DESTROY-lookup failure at global destruction
# should be impossible
} else {
if($no_fail || 0) {
return;
}
croak "Can't find ", $prevstate ? 'NEXT method' : 'method',
" $m in ", $it->{'NAME'} || $it,
" or any ancestors\n";
}
}
###########################################################################
###########################################################################
sub Class::Classless::X::DESTROY {
# noop
}
###########################################################################
sub Class::Classless::X::ISA_TREE {
# The linearizer!
# Returns the search path for $_[0], starting with $_[0]
# Possibly memoized.
# I stopped being able to understand this algorithm about five
# minutes after I wrote it.
use strict;
my $set_cache = 0; # flag to set the cache on the way out
if(exists($_[0]{'ISA_CACHE'})) {
return @{$_[0]{'ISA_CACHE'}}
if defined $_[0]{'ISA_CACHE'}
and ref $_[0]{'ISA_CACHE'};
# Otherwise, if exists but is not a ref, it's a signal that it should
# be replaced at the earliest, with a listref
$set_cache = 1;
}
my $has_mi = 0; # set to 0 on the first node we see with 2 parents!
# First, just figure out what's in the tree.
my %last_child = ($_[0] => 1); # as if already seen
# if $last_child{$x} == $y, that means:
# 1) incidentally, we've passed the node $x before.
# 2) $x is the last child of $y,
# so that means that $y can be pushed to the stack only after
# we've pushed $x to the stack.
my @tree_nodes;
{
my $current;
my @in_stack = ($_[0]);
while(@in_stack) {
next unless
defined($current = shift @in_stack)
&& ref($current) # sanity
&& ref($current->{'PARENTS'} || 0) # sanity
;
push @tree_nodes, $current;
$has_mi = 1 if @{$current->{'PARENTS'}} > 1;
unshift
@in_stack,
map {
if(exists $last_child{$_}) { # seen before!
$last_child{$_} = $current;
(); # seen -- don't re-explore
} else { # first time seen
$last_child{$_} = $current;
$_; # first time seen -- explore now
}
}
@{$current->{'PARENTS'}}
;
}
# If there was no MI, then that first scan was sufficient.
unless($has_mi) {
$_[0]{'ISA_CACHE'} = \@tree_nodes if $set_cache;
return @tree_nodes;
}
# Otherwise, toss this list and rescan, consulting %last_child
}
# $last_child{$parent} holds the last (or only) child of $parent
# in this tree. When walking the tree this time, only that
# child is authorized to put its parent on the @in_stack.
# And that's the only way a node can get added to @in_stack,
# except for $_[0] (the start node) being there at the beginning.
# Now, walk again, but this time exploring parents the LAST
# time seen in the tree, not the first.
my @out;
{
my $current;
my @in_stack = ($_[0]);
while(@in_stack) {
next unless defined($current = shift @in_stack) && ref($current);
push @out, $current; # finally.
unshift
@in_stack,
grep(
(
defined($_) # sanity
&& ref($_) # sanity
&& $last_child{$_} eq $current,
),
# I'm lastborn (or onlyborn) of this parent
# so it's OK to explore now
@{$current->{'PARENTS'}}
)
if ref($current->{'PARENTS'} || 0) # sanity
;
}
unless(scalar(@out) == scalar(keys(%last_child))) {
# the counts should be equal
my %good_ones;
@good_ones{@out} = ();
croak
"ISA tree for " .
($_[0]{'NAME'} || $_[0]) .
" is apparently cyclic, probably involving the nodes " .
nodelist( grep { ref($_) && !exists $good_ones{$_} }
values(%last_child) )
. "\n";
}
}
#print "Contents of out: ", nodelist(@out), "\n";
$_[0]{'ISA_CACHE'} = \@out if $set_cache;
return @out;
}
###########################################################################
sub Class::Classless::X::can { # NOT like UNIVERSAL::can ...
# return 1 if $it is capable of the method given -- otherwise 0
my($it, $m) = @_[0,1];
return undef unless ref $it;
croak "undef is not a valid method name" unless defined($m);
croak "null-string is not a valid method name" unless length($m);
foreach my $o (&Class::Classless::X::ISA_TREE($it)) {
return 1
if ref($o->{'METHODS'} || 0) # sanity
&& exists $o->{'METHODS'}{$m};
}
return 0;
}
###########################################################################
sub Class::Classless::X::isa { # Like UNIVERSAL::isa
# Returns true for $X->isa($Y) iff $Y is $X or is an ancestor of $X.
return unless ref($_[0]) && ref($_[1]);
return scalar(grep {$_ eq $_[1]} &Class::Classless::X::ISA_TREE($_[0]));
}
###########################################################################
sub nodelist { join ', ', map { "" . ($_->{'NAME'} || $_) . ""} @_ }
###########################################################################
###########################################################################
###########################################################################
# Methods for the CALLSTATE class.
# Basically, CALLSTATE objects represent the state of the dispatcher,
# frozen at the moment when the method call was dispatched to the
# appropriate sub.
# In the grand scheme of things, this needn't be a class -- I could
# have just made the callstate data-object be a hash with documented
# keys, or a closure that responded to only certain parameters,
# etc. But I like it this way. And I like being able to say simply
# $cs->NEXT
# Yes, these are a bit cryptically written, but it's behoovy for
# them to be very very efficient.
@Class::Classless::ISA = ();
sub Class::Classless::CALLSTATE::found_name { $_[0][0] }
# the method name called and found
sub Class::Classless::CALLSTATE::found_depth { $_[0][1] }
# my depth in the lineage
sub Class::Classless::CALLSTATE::lineage { @{$_[0][2]} }
# my lineage
sub Class::Classless::CALLSTATE::target { $_[0][2][ 0 ] }
# the object that's the target -- same as $_[0] for the method called
sub Class::Classless::CALLSTATE::home { $_[0][2][ $_[0][1] ] }
# the object I was found in
sub Class::Classless::CALLSTATE::sub_found {
$_[0][2][ $_[0][1] ]{'METHODS'}{ $_[0][0] }
} # the routine called
sub Class::Classless::CALLSTATE::no_fail { $_[0][3] }
sub Class::Classless::CALLSTATE::set_no_fail_true { $_[0][3] = 1 }
sub Class::Classless::CALLSTATE::set_fail_false { $_[0][3] = 0 }
sub Class::Classless::CALLSTATE::set_fail_undef { $_[0][3] = undef }
sub Class::Classless::CALLSTATE::via_next { $_[0][4] }
sub Class::Classless::CALLSTATE::NEXT {
#croak "NEXT needs at least one argument: \$cs->NEXT('method'...)"
# unless @_ > 1;
# no longer true.
my $cs = shift @_;
my $m = shift @_; # which may be (or come out) undef...
$m = $cs->[0] unless defined $m; # the method name called and found
($cs->[2][0])->$m(
bless( \$cs, 'Class::Classless::CALLSTATE::SHIMMY' ),
@_
);
}
###########################################################################
};
#}}}
###############
###
#
# {{{ *** C h a n g e l o g ***
#
# 0.6ca
# - add screen support (from nicklist.pl)
# - rename to adv_windowlist.pl (advanced window list) since it isn't just a
# window list status bar (wlstat) anymore
# - names can now have a max length and window names can be used
# - fixed a bug with block display in screen mode and statusbar mode
# - added space handling to ir_fe and removed it again
# - now handling formats on my own
# - added warning about missing sb_act_none abstract leading to
# - display*active settings
# - added warning about the bug in awl_display_(no)key_active settings
#
# 0.5d
# - add setting to also hide the last statusbar if empty (awl_all_disable)
# - reverted to old utf8 code to also calculate broken utf8 length correctly
# - simplified dealing with statusbars in wlreset
# - added a little tweak for the renamed term_type somewhere after Irssi 0.8.9
# - fixed bug in handling channel #$$
# - typo on line 200 spotted by f0rked
# - reset background colour at the beginning of an entry
#
# 0.4d
# - fixed order of disabling statusbars
# - several attempts at special chars, without any real success
# and much more weird new bugs caused by this
# - setting to specify sort order
# - reduced timeout values
# - added awl_hide_data for Geert Hauwaerts ( geert@irssi.org ) :)
# - make it so the dynamic sub is actually deleted
# - fix a bug with removing of the last separator
# - take into consideration parse_special
#
# 0.3b
# - automatically kill old statusbars
# - reset on /reload
# - position/placement settings
#
# 0.2
# - automated retrieval of key bindings (thanks grep.pl authors)
# - improved removing of statusbars
# - got rid of status chop
#
# 0.1
# - rewritten to suit my needs
# - based on chanact 0.5.5
# }}}
# vim: se fdm=marker tw=80 :