use strict;
use warnings;
use Irssi;
use Irssi::TextUI;
use Irssi::Irc;
use Data::Dumper;
# Everyone is permitted to copy and distribute verbatim or modified
# copies of this license document, and changing it is allowed as long
# as the name is changed.
# DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
# TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
# 0. You just DO WHAT THE FUCK YOU WANT TO.
sub DEBUG () { 1 }
our $VERSION = '0.01';
our %IRSSI =
(
authors => 'Tom Feist',
contact => 'shabble+irssi@metavore.org',
name => 'scrolled-reminder',
description => 'Requires confirmation to messages sent'
. 'when the current window is scrolled up',
license => 'WTFPL; http://sam.zoy.org/wtfpl/',
url => 'http://github.com/shabble/shab-irssi-scripts/'
. 'tree/master/scrolled-reminder/',
);
# check we have prompt_info loaded.
sub script_is_loaded {
my $name = shift;
print "Checking if $name is loaded" if DEBUG;
no strict 'refs';
my $retval = defined %{ "Irssi::Script::${name}::" };
use strict 'refs';
return $retval;
}
unless (script_is_loaded('prompt_info')) {
die "This script requires 'prompt_info' in order to work. "
. "Please load it and try again";
} else {
scroll_reminder_init();
}
my $permit_pending;
my $pending_input = {};
my $active;
sub scroll_reminder_init {
$permit_pending = 0;
$active = 0;
# we need to be first so we can intercept stuff.
Irssi::signal_add_first('send text', \&handle_send_text);
Irssi::signal_add_first('gui key pressed', \&handle_keypress);
}
################################################################
sub handle_send_text {
my ($text, $server, $win_item) = @_;
unless ($win_item) {
# not all windows have window-items (eg: status window)
return;
}
my $window = $win_item->window;
my $view = $window->view;
# are we scrolled up?
# TODO: would be better to check if we're scrolled /and/ there's activity?
# eg: --more-- is showing?
if ($view->{bottom} != 1) {
# have we got a pending line that we've already allowed?
if ($permit_pending) {
$pending_input = {};
$permit_pending = 0;
# no idea why we need to explicitly continue this time.
Irssi::signal_continue(@_);
} else {
# otherwise, store it and start the confirmation process.
$pending_input = {
text => $text,
server => $server,
win_item => $win_item
};
Irssi::signal_stop;
require_confirmation();
}
}
}
sub handle_keypress {
my ($key) = @_;
# would be nicer to add/remove ourselves appropriately, but
# for odd reasons, that doesn't work.
return unless $active;
if ($key == 3) { # Ctrl-c
# notify, and have it disappear after a second.
set_prompt('aborted!');
Irssi::timeout_add_once(1000, sub { set_prompt('') }, undef);
# stick the input line back into the input buffer for them.
my $text = $pending_input->{text};
Irssi::gui_input_set($text);
Irssi::gui_input_set_pos(length $text);
# clean up the pending stuff
$permit_pending = 0;
$pending_input = {};
# don't draw the C-c.
Irssi::signal_stop();
# and, we don't need the handler to trigger anymore
$active = 0;
} elsif ($key == 11) { # Ctrl-k
# allow this to be reraised and pass through
# the send text handler.
$permit_pending = 1;
# stop the C-k from behaving normally.
Irssi::signal_stop();
# and re-raise the signal with stored params.
Irssi::signal_emit('send text',
$pending_input->{text},
$pending_input->{server},
$pending_input->{win_item});
# stop the key handler from doing stuff
$active = 0;
# and restore the prompt
set_prompt('');
} else {
#TODO: What should the behaviour of other keys be when we're
# awaiting a response?
Irssi::signal_stop();
return;
}
}
sub require_confirmation {
# enable the key handler
$active = 1;
set_prompt('Scrolled Warning: C-k to confirm, C-c to cancel');
}
sub set_prompt {
my $msg = shift;
# add a leading space unless we're trying to clear it entirely.
$msg = ' ' . $msg if length $msg;
Irssi::signal_emit('change prompt', $msg);
}