# A script to emulate some of the vi(m) features for the Irssi inputline.
#
# Currently supported features:
#
# * Insert/Command mode. Escape enters command mode.
# * cursor motion with: h l 0 ^ $
# * history motion with j k
# * cursor word motion with: w b e W B E
# * change/delete: c d C D
# * delete at cursor: x
# * replace at cursor: r
# * Insert mode at pos: i a
# * Insert mode at start: I
# * insert mode at end: A
# * yank and paste: y p P
# * switch case: ~
# * repeat change: .
# * change/change/yank line: cc dd yy S
# * Combinations like in Vi, e.g. d5fx
# * goto window: 5G
#
# TODO:
# * /,?,n to search through history (like history_search.pl)
# * u = undo (how many levels, branching?!) redo?
# * use irssi settings for some of the features (esp. debug)
# Known bugs:
# * count with insert mode: 3iabc<esc> doesn't work
# * repeat insert mode: iabc<esc>. only enters insert mode
# Installation:
#
# The usual, stick in scripts dir, /script load vim_mode.pl ...
#
# Use the following command to get a statusbar item that shows which mode you're
# in. Annoying vi bleeping not yet supported :)
# /statusbar window add vim_mode to get the status.
# NOTE: This is still under extreme development, and there's a whole bunch of
# debugging output. Edit the DEBUG constant to remove it if it bothers you.
# Have fun!
use strict;
use warnings;
use Encode;
use List::Util;
use Irssi;
use Irssi::TextUI; # for sbar_items_redraw
use vars qw($VERSION %IRSSI);
$VERSION = "1.0.1";
%IRSSI =
(
authors => "Tom Feist (shabble), Simon Ruderich (rudi_s)",
contact => 'shabble+irssi@metavore.org, '
. 'shabble@#irssi/Freenode, simon@ruderich.org'
. 'rudi_s@#irssi/Freenode',
name => "vim_mode",
description => "Give Irssi Vim-like commands for editing the inputline",
license => "Public Domain",
changed => "20/9/2010"
);
# CONSTANTS
sub M_CMD() { 1 } # command mode
sub M_INS() { 0 } # insert mode
sub M_EX () { 2 } # extended mode (after a :?)
# word and non-word regex
my $word = qr/[\w_]/o;
my $non_word = qr/[^\w_\s]/o;
# GLOBAL VARIABLES
my $DEBUG_ENABLED = 0;
sub DEBUG { $DEBUG_ENABLED }
# use UTF-8 internally for string calculations/manipulations
my $utf8 = 1;
# buffer to keep track of the last N keystrokes, used for Esc detection and
# insert mode mappings
my @input_buf;
my $input_buf_timer;
my $input_buf_enabled = 0;
# flag to allow us to emulate keystrokes without re-intercepting them
my $should_ignore = 0;
# ex mode buffer
my @ex_buf;
# for commands like 10x
my $numeric_prefix = undef;
# vi operators like d, c, ..
my $operator = undef;
# vi movements, only used when a movement needs more than one key (like f t).
my $movement = undef;
# last vi command, used by .
my $last
= {
'char' => undef,
'numeric_prefix' => undef,
'operator' => undef,
'movement' => undef,
'register' => undef,
};
# what Vi mode we're in. We start in insert mode.
my $mode = M_INS;
# current active register
my $register = '"';
# vi registers, " is the default register
my $registers
= {
'"' => ''
};
# current imap still pending (first character entered)
my $imap = undef;
# maps for insert mode
my $imaps = {};
# index into the history list (for j,k)
my $history_index = undef;
# current line, necessary for j,k or the current input line gets destroyed
my $history_input = undef;
# position in input line
my $history_pos = 0;
# Undo/redo buffer.
my @undo_buffer;
my $undo_index = undef;
sub script_is_loaded {
my $name = shift;
print "Checking if $name is loaded" if DEBUG;
no strict 'refs';
my $retval = defined %{ "Irssi::Script::${name}::" };
use strict 'refs';
return $retval;
}
vim_mode_init();
# vi-operators like d, c; they don't move the cursor
my $operators
= {
'c' => { func => \&cmd_operator_c },
'd' => { func => \&cmd_operator_d },
'y' => { func => \&cmd_operator_y },
};
# vi-moves like w,b; they move the cursor and may get combined with an
# operator; also things like i/I are listed here, not entirely correct but
# they work in a similar way
my $movements
= {
# arrow like movement
'h' => { func => \&cmd_movement_h },
'l' => { func => \&cmd_movement_l },
' ' => { func => \&cmd_movement_space },
'j' => { func => \&cmd_movement_j },
'k' => { func => \&cmd_movement_k },
# char movement, take an additional parameter and use $movement
'f' => { func => \&cmd_movement_f },
't' => { func => \&cmd_movement_t },
'F' => { func => \&cmd_movement_F },
'T' => { func => \&cmd_movement_T },
# word movement
'w' => { func => \&cmd_movement_w },
'b' => { func => \&cmd_movement_b },
'e' => { func => \&cmd_movement_e },
'W' => { func => \&cmd_movement_W },
'B' => { func => \&cmd_movement_B },
'E' => { func => \&cmd_movement_E },
# line movement
'0' => { func => \&cmd_movement_0 },
'^' => { func => \&cmd_movement_caret },
'$' => { func => \&cmd_movement_dollar },
# delete chars
'x' => { func => \&cmd_movement_x },
'X' => { func => \&cmd_movement_X },
# insert mode
'i' => { func => \&cmd_movement_i },
'I' => { func => \&cmd_movement_I },
'a' => { func => \&cmd_movement_a },
'A' => { func => \&cmd_movement_A },
# replace mode
'r' => { func => \&cmd_movement_r },
# paste
'p' => { func => \&cmd_movement_p },
'P' => { func => \&cmd_movement_P },
# to end of line
'C' => { func => \&cmd_movement_dollar },
'D' => { func => \&cmd_movement_dollar },
# change window
'G' => { func => \&cmd_movement_G },
# misc
'~' => { func => \&cmd_movement_tilde },
'.' => {},
'"' => { func => \&cmd_movement_register },
# undo
'u' => { func => \&cmd_undo },
"\x12" => { func => \&cmd_redo },
};
# special movements which take an additional key
my $movements_multiple =
{
'f' => undef,
't' => undef,
'F' => undef,
'T' => undef,
'r' => undef,
'"' => undef,
};
sub cmd_undo {
print "Undo!" if DEBUG;
if ($undo_index > $#undo_buffer) {
$undo_index = $#undo_buffer;
print "No further undo." if DEBUG;
} elsif ($undo_index != $#undo_buffer) {
$undo_index++;
}
print "Undoing entry $undo_index of " . $#undo_buffer if DEBUG;
_restore_undo_entry($undo_index);
}
sub cmd_redo {
print "Redo!" if DEBUG;
}
sub cmd_operator_c {
my ($old_pos, $new_pos, $move) = @_;
cmd_operator_d($old_pos, $new_pos, $move);
_update_mode(M_INS);
}
sub cmd_operator_d {
my ($old_pos, $new_pos, $move) = @_;
my ($pos, $length) = _get_pos_and_length($old_pos, $new_pos, $move);
# Remove the selected string from the input.
my $input = _input();
$registers->{$register} = substr $input, $pos, $length, '';
_input($input);
print "Deleted into $register: " . $registers->{$register} if DEBUG;
# Move the cursor at the right position.
_input_pos($pos);
}
sub cmd_operator_y {
my ($old_pos, $new_pos, $move) = @_;
my ($pos, $length) = _get_pos_and_length($old_pos, $new_pos, $move);
# Extract the selected string and put it in the " register.
my $input = _input();
$registers->{$register} = substr $input, $pos, $length;
print "Yanked into $register: " . $registers->{$register} if DEBUG;
_input_pos($old_pos);
}
sub _get_pos_and_length {
my ($old_pos, $new_pos, $move) = @_;
my $length = $new_pos - $old_pos;
# We need a positive length and $old_pos must be smaller.
if ($length < 0) {
$old_pos = $new_pos;
$length *= -1;
}
# w, x, X, h, l are the only movements which move one character after the
# deletion area (which is what we need), all other commands need one
# character more for correct deletion.
if ($move ne 'w' and $move ne 'x' and $move ne 'X' and $move ne 'h' and $move ne 'l') {
$length += 1;
}
return ($old_pos, $length);
}
sub cmd_movement_h {
my ($count, $pos) = @_;
$pos -= $count;
$pos = 0 if $pos < 0;
_input_pos($pos);
}
sub cmd_movement_l {
my ($count, $pos) = @_;
my $length = _input_len();
$pos += $count;
$pos = $length if $pos > $length;
_input_pos($pos);
}
sub cmd_movement_space {
my ($count, $pos) = @_;
cmd_movement_l($count, $pos);
}
# later history (down)
sub cmd_movement_j {
my ($count, $pos) = @_;
if (Irssi::version < 20090117) {
# simulate a down-arrow
_emulate_keystrokes(0x1b, 0x5b, 0x42);
return;
}
my @history = Irssi::active_win->get_history_lines();
if (defined $history_index) {
$history_index += $count;
print "History Index: $history_index" if DEBUG;
} else {
$history_index = $#history;
}
if ($history_index > $#history) {
# Restore the input line.
_input($history_input);
_input_pos($history_pos);
$history_index = $#history + 1;
} elsif ($history_index >= 0) {
_input($history[$history_index]);
_input_pos(0);
}
}
# earlier history (up)
sub cmd_movement_k {
my ($count, $pos) = @_;
if (Irssi::version < 20090117) {
# simulate an up-arrow
_emulate_keystrokes(0x1b, 0x5b, 0x41);
return;
}
my @history = Irssi::active_win->get_history_lines();
if (defined $history_index) {
$history_index -= $count;
$history_index = 0 if $history_index < 0;
} else {
$history_index = $#history;
$history_input = _input();
$history_pos = _input_pos();
}
print "History Index: $history_index" if DEBUG;
if ($history_index >= 0) {
_input($history[$history_index]);
_input_pos(0);
}
}
sub cmd_movement_f {
my ($count, $pos, $char) = @_;
$pos = _next_occurrence(_input(), $char, $count, $pos);
if ($pos != -1) {
_input_pos($pos);
}
}
sub cmd_movement_t {
my ($count, $pos, $char) = @_;
$pos = _next_occurrence(_input(), $char, $count, $pos);
if ($pos != -1) {
_input_pos($pos - 1);
}
}
sub cmd_movement_F {
my ($count, $pos, $char) = @_;
my $input = reverse _input();
$pos = _next_occurrence($input, $char, $count, length($input) - $pos - 1);
if ($pos != -1) {
_input_pos(length($input) - $pos - 1);
}
}
sub cmd_movement_T {
my ($count, $pos, $char) = @_;
my $input = reverse _input();
$pos = _next_occurrence($input, $char, $count, length($input) - $pos - 1);
if ($pos != -1) {
_input_pos(length($input) - $pos - 1 + 1);
}
}
# Find $count-th next occurrence of $char.
sub _next_occurrence {
my ($input, $char, $count, $pos) = @_;
while ($count-- > 0) {
$pos = index $input, $char, $pos + 1;
if ($pos == -1) {
return -1;
}
}
return $pos;
}
sub cmd_movement_w {
my ($count, $pos) = @_;
my $input = _input();
while ($count-- > 0) {
# Go to end of next word/non-word.
if (substr($input, $pos) =~ /^$word+/ or
substr($input, $pos) =~ /^$non_word+/) {
$pos += $+[0];
}
# And skip over any whitespace if necessary. This also happens when
# we're inside whitespace.
if (substr($input, $pos) =~ /^\s+/) {
$pos += $+[0];
}
}
_input_pos($pos);
}
sub cmd_movement_b {
my ($count, $pos) = @_;
my $input = reverse _input();
$pos = length($input) - $pos - 1;
$pos = 0 if ($pos < 0);
$pos = _end_of_word($input, $count, $pos);
$pos = length($input) - $pos - 1;
$pos = 0 if ($pos < 0);
_input_pos($pos);
}
sub cmd_movement_e {
my ($count, $pos) = @_;
$pos = _end_of_word(_input(), $count, $pos);
_input_pos($pos);
}
# Go to the end of $count-th word, like vi's e.
sub _end_of_word {
my ($input, $count, $pos) = @_;
while ($count-- > 0 and length($input) > $pos) {
my $skipped = 0;
# Skip over whitespace if in the middle of it or directly after the
# current word/non-word.
if (substr($input, $pos + 1) =~ /^\s+/) {
$pos += $+[0] + 1;
$skipped = 1;
}
elsif (substr($input, $pos) =~ /^\s+/) {
$pos += $+[0];
$skipped = 1;
}
# We are inside a word/non-word, skip to the end of it.
if (substr($input, $pos) =~ /^$word{2,}/ or
substr($input, $pos) =~ /^$non_word{2,}/) {
$pos += $+[0] - 1;
# We are the border of word/non-word. Skip to the end of the next one.
# But not if we've already jumped over whitespace because there could
# be only one word/non-word char after the whitespace.
} elsif (!$skipped and (substr($input, $pos) =~ /^$word($non_word+)/ or
substr($input, $pos) =~ /^$non_word($word+)/)) {
$pos += $+[0] - 1;
}
}
return $pos;
}
sub cmd_movement_W {
my ($count, $pos) = @_;
my $input = _input();
while ($count-- > 0 and length($input) > $pos) {
if (substr($input, $pos + 1) !~ /\s+/) {
return cmd_movement_dollar();
}
$pos += $+[0] + 1;
}
_input_pos($pos);
}
sub cmd_movement_B {
my ($count, $pos) = @_;
my $input = reverse _input();
$pos = _end_of_WORD($input, $count, length($input) - $pos - 1);
if ($pos == -1) {
cmd_movement_0();
} else {
_input_pos(length($input) - $pos - 1);
}
}
sub cmd_movement_E {
my ($count, $pos) = @_;
$pos = _end_of_WORD(_input(), $count, $pos);
if ($pos == -1) {
cmd_movement_dollar();
} else {
_input_pos($pos);
}
}
# Go to the end of $count-th WORD, like vi's e.
sub _end_of_WORD {
my ($input, $count, $pos) = @_;
return $pos if $pos >= length($input);
# We are inside a WORD, skip to the end of it.
if (substr($input, $pos + 1) =~ /^\S+(\s)/) {
$pos += $-[1];
$count--;
}
while ($count-- > 0) {
if (substr($input, $pos) !~ /\s+\S+(\s+)/) {
return -1;
}
$pos += $-[1] - 1;
}
return $pos;
}
sub cmd_movement_0 {
_input_pos(0);
}
sub cmd_movement_caret {
my $input = _input();
my $pos;
# No whitespace at all.
if ($input !~ m/^\s/) {
$pos = 0;
# Some non-whitesapece, go to first one.
} elsif ($input =~ m/[^\s]/) {
$pos = $-[0];
# Only whitespace, go to the end.
} else {
$pos = _input_len();
}
_input_pos($pos);
}
sub cmd_movement_dollar {
_input_pos(_input_len());
}
sub cmd_movement_x {
my ($count, $pos) = @_;
cmd_operator_d($pos, $pos + $count, 'x');
}
sub cmd_movement_X {
my ($count, $pos) = @_;
return if $pos == 0;
my $new = $pos - $count;
$new = 0 if $new < 0;
cmd_operator_d($pos, $new, 'X');
}
sub cmd_movement_i {
_update_mode(M_INS);
}
sub cmd_movement_I {
cmd_movement_caret();
_update_mode(M_INS);
}
sub cmd_movement_a {
cmd_movement_l(1, _input_pos());
_update_mode(M_INS);
}
sub cmd_movement_A {
cmd_movement_dollar();
_update_mode(M_INS);
}
sub cmd_movement_r {
my ($count, $pos, $char) = @_;
my $input = _input();
substr $input, $pos, 1, $char;
_input($input);
_input_pos($pos);
}
sub cmd_movement_p {
my ($count, $pos) = @_;
_paste_at_position($count, $pos + 1);
}
sub cmd_movement_P {
my ($count, $pos) = @_;
_paste_at_position($count, $pos);
}
sub _paste_at_position {
my ($count, $pos) = @_;
return if not $registers->{$register};
my $string = $registers->{$register} x $count;
my $input = _input();
# Check if we are not at the end of the line to prevent substr outside of
# string error.
if (length $input > $pos) {
substr($input, $pos, 0) = $string;
} else {
$input .= $string;
}
_input($input);
_input_pos($pos - 1 + length $string);
}
sub cmd_movement_G {
my ($count, $pos) = @_;
# If no count is given go to the last window (= highest refnum).
if (not $count) {
$count = List::Util::max(map { $_->{refnum} } Irssi::windows());
}
my $window = Irssi::window_find_refnum($count);
if ($window) {
$window->set_active();
}
}
sub cmd_movement_tilde {
my ($count, $pos) = @_;
my $input = _input();
my $string = substr $input, $pos, $count;
$string =~ tr/a-zA-Z/A-Za-z/;
substr $input, $pos, $count, $string;
_input($input);
_input_pos($pos + $count);
}
sub cmd_movement_register {
my ($count, $pos, $char) = @_;
$register = $char;
print "Changing register to $register" if DEBUG;
}
sub cmd_ex_command {
my $arg_str = join '', @ex_buf;
if ($arg_str =~ m|s/(.+)/(.*)/([ig]*)|) {
my ($search, $replace, $flags) = ($1, $2, $3);
print "Searching for $search, replace: $replace, flags; $flags"
if DEBUG;
my $rep_fun = sub { $replace };
my $line = _input();
my @re_flags = split '', $flags // '';
if (scalar grep { $_ eq 'i' } @re_flags) {
$search = '(?i)' . $search;
}
print "Search is $search" if DEBUG;
my $re_pattern = qr/$search/;
if (scalar grep { $_ eq 'g' } @re_flags) {
$line =~ s/$re_pattern/$rep_fun->()/eg;
} else {
print "Single replace: $replace" if DEBUG;
$line =~ s/$re_pattern/$rep_fun->()/e;
}
print "New line is: $line" if DEBUG;
_input($line);
}
}
# vi mode status item.
sub vim_mode_cb {
my ($sb_item, $get_size_only) = @_;
my $mode_str = '';
if ($mode == M_INS) {
$mode_str = 'Insert';
} elsif ($mode == M_EX) {
$mode_str = '%_Ex%_';
} else {
$mode_str = '%_Command%_';
if ($register ne '"' or $numeric_prefix or $operator or $movement) {
$mode_str .= ' (';
if ($register ne '"') {
$mode_str .= '"' . $register;
}
if ($numeric_prefix) {
$mode_str .= $numeric_prefix;
}
if ($operator) {
$mode_str .= $operator;
}
if ($movement) {
$mode_str .= $movement;
}
$mode_str .= ')';
}
}
$sb_item->default_handler($get_size_only, "{sb $mode_str}", '', 0);
}
sub got_key {
my ($key) = @_;
return if ($should_ignore);
# Esc key
if ($key == 27) {
print "Esc seen, starting buffer" if DEBUG;
$input_buf_enabled = 1;
# NOTE: this timeout might be too low on laggy systems, but
# it comes at the cost of keystroke latency for things that
# contain escape sequences (arrow keys, etc)
$input_buf_timer
= Irssi::timeout_add_once(10, \&handle_input_buffer, undef);
} elsif ($mode == M_INS) {
if ($key == 3) { # Ctrl-C enter command mode
_update_mode(M_CMD);
_stop();
return;
} elsif ($key == 10) { # enter.
_commit_line();
} elsif ($input_buf_enabled and $imap) {
print "Imap $imap active" if DEBUG;
my $map = $imaps->{$imap};
if (chr($key) eq $map->{map}) {
$map->{func}();
# Clear the buffer so the imap is not printed.
@input_buf = ();
} else {
push @input_buf, $key;
}
flush_input_buffer();
_stop();
$imap = undef;
return;
} elsif (exists $imaps->{chr($key)}) {
print "Imap " . chr($key) . " seen, starting buffer" if DEBUG;
# start imap pending mode
$imap = chr($key);
$input_buf_enabled = 1;
push @input_buf, $key;
$input_buf_timer
= Irssi::timeout_add_once(500, \&flush_input_buffer, undef);
_stop();
return;
}
}
if ($input_buf_enabled) {
push @input_buf, $key;
_stop();
return;
}
if ($mode == M_CMD || $mode == M_EX) {
handle_command($key);
}
}
sub handle_input_buffer {
Irssi::timeout_remove($input_buf_timer);
$input_buf_timer = undef;
# see what we've collected.
print "Input buffer contains: ", join(", ", @input_buf) if DEBUG;
if (@input_buf == 1 && $input_buf[0] == 27) {
print "Enter Command Mode" if DEBUG;
_update_mode(M_CMD);
} else {
# we need to identify what we got, and either replay it
# or pass it off to the command handler.
# if ($mode == M_CMD) {
# # command
# my $key_str = join '', map { chr } @input_buf;
# if ($key_str =~ m/^\e\[([ABCD])/) {
# print "Arrow key: $1" if DEBUG;
# } else {
# print "Dunno what that is." if DEBUG;
# }
# } else {
# _emulate_keystrokes(@input_buf);
# }
_emulate_keystrokes(@input_buf);
}
@input_buf = ();
$input_buf_enabled = 0;
}
sub flush_input_buffer {
Irssi::timeout_remove($input_buf_timer);
$input_buf_timer = undef;
# see what we've collected.
print "Input buffer flushed" if DEBUG;
_emulate_keystrokes(@input_buf);
@input_buf = ();
$input_buf_enabled = 0;
$imap = undef;
}
sub handle_numeric_prefix {
my ($char) = @_;
my $num = 0+$char;
if (defined $numeric_prefix) {
$numeric_prefix *= 10;
$numeric_prefix += $num;
} else {
$numeric_prefix = $num;
}
}
sub handle_command {
my ($key) = @_;
my $should_stop = 1;
if ($mode == M_EX) {
# DEL key - remove last character
if ($key == 127) {
print "Delete" if DEBUG;
pop @ex_buf;
_set_prompt(':' . join '', @ex_buf);
# Return key - execute command
} elsif ($key == 10) {
print "Run ex-mode command" if DEBUG;
cmd_ex_command();
_set_prompt('');
@ex_buf = ();
_update_mode(M_CMD);
# Append entered key
} else {
push @ex_buf, chr $key;
_set_prompt(':' . join '', @ex_buf);
}
} else {
my $char = chr($key);
# We need to treat $movements_multiple specially as they need another
# argument.
if ($movement) {
$movement .= $char;
}
# S is an alias for cc.
if (!$movement and !$operator and $char eq 'S') {
print "Changing S to cc" if DEBUG;
$char = 'c';
$operator = 'c';
}
if (!$movement && ($char =~ m/[1-9]/ ||
($numeric_prefix && $char =~ m/[0-9]/))) {
print "Processing numeric prefix: $char" if DEBUG;
handle_numeric_prefix($char);
} elsif (!$movement && exists $movements_multiple->{$char}) {
print "Processing movement: $char" if DEBUG;
$movement = $char;
} elsif (!$movement && exists $operators->{$char}) {
print "Processing operator: $char" if DEBUG;
# Abort operator if we already have one pending.
if ($operator) {
# But allow cc/dd/yy.
if ($operator eq $char) {
print "Processing operator: ", $operator, $char if DEBUG;
my $pos = _input_pos();
$operators->{$operator}->{func}->(0, _input_len(), '');
# Restore position for yy.
if ($char eq 'y') {
_input_pos($pos);
}
}
$numeric_prefix = undef;
$operator = undef;
$movement = undef;
# Set new operator.
} else {
$operator = $char;
}
} elsif ($movement || exists $movements->{$char}) {
print "Processing movement command: $char" if DEBUG;
my $skip = 0;
if (!$movement) {
# . repeats the last command.
if ($char eq '.' and defined $last->{char}) {
$char = $last->{char};
# If . is given a count then it replaces original count.
if (not defined $numeric_prefix) {
$numeric_prefix = $last->{numeric_prefix};
}
$operator = $last->{operator};
$movement = $last->{movement};
$register = $last->{register};
} elsif ($char eq '.') {
$skip = 1;
}
# C and D force the matching operator
if ($char eq 'C') {
$operator = 'c';
} elsif ($char eq 'D') {
$operator = 'd';
}
}
if ($skip) {
print "Skipping movement and operator." if DEBUG;
} else {
# Make sure count is at least 1, except for G which needs to
# handle undef specially.
if (not $numeric_prefix and $char ne 'G') {
$numeric_prefix = 1;
}
# Execute the movement (multiple times).
my $cur_pos = _input_pos();
if (not $movement) {
$movements->{$char}->{func}->($numeric_prefix, $cur_pos);
} else {
# Use the real movement command (like t or f) for operator
# below.
$char = substr $movement, 0, 1;
$movements->{$char}->{func}
->($numeric_prefix, $cur_pos, substr $movement, 1);
}
my $new_pos = _input_pos();
# If we have an operator pending then run it on the handled
# text. But only if the movement changed the position (this
# prevents problems with e.g. f when the search string doesn't
# exist).
if ($operator and $cur_pos != $new_pos) {
print "Processing operator: ", $operator if DEBUG;
$operators->{$operator}->{func}->($cur_pos, $new_pos, $char);
}
# Store command, necessary for . But ignore movements and
# registers.
if ($operator or $char eq 'x' or $char eq 'X' or $char eq 'r'
or $char eq 'p' or $char eq 'P' or
$char eq 'C' or $char eq 'D' or
$char eq '~' or $char eq '"') {
$last->{char} = $char;
$last->{numeric_prefix} = $numeric_prefix;
$last->{operator} = $operator;
$last->{movement} = $movement;
$last->{register} = $register;
}
}
$numeric_prefix = undef;
$operator = undef;
$movement = undef;
if ($char ne '"' and $register ne '"') {
print 'Changing register to "' if DEBUG;
$register = '"';
}
# Start Ex mode.
} elsif ($char eq ':') {
if (not script_is_loaded('prompt_info')) {
_warn("Warning: Ex mode requires the 'prompt_info' script. " .
"Please load it and try again.");
} else {
_update_mode(M_EX);
_set_prompt(':');
}
# Enter key sends the current input line in command mode as well.
} elsif ($key == 10) {
$should_stop = 0;
_commit_line();
}
Irssi::statusbar_items_redraw("vim_mode");
}
_stop() if $should_stop;
}
sub vim_mode_init {
Irssi::signal_add_first 'gui key pressed' => \&got_key;
Irssi::signal_add 'setup changed' => \&setup_changed;
Irssi::statusbar_item_register ('vim_mode', 0, 'vim_mode_cb');
Irssi::settings_add_str('vim_mode', 'vim_mode_cmd_seq', '');
Irssi::settings_add_bool('vim_mode', 'vim_mode_debug', 0);
Irssi::settings_add_bool('vim_mode', 'vim_mode_utf8', 1);
setup_changed();
}
sub setup_changed {
my $value;
# TODO: okay for now, will cause problems when we have more imaps
$imaps = {};
$value = Irssi::settings_get_str('vim_mode_cmd_seq');
if ($value) {
if (length $value == 1) {
$imaps->{$value} = { 'map' => $value,
'func' => sub { _update_mode(M_CMD) }
};
} else {
_warn("Error: vim_mode_cmd_seq must be a single character");
}
}
$DEBUG_ENABLED = Irssi::settings_get_bool('vim_mode_debug');
my $new_utf8 = Irssi::settings_get_bool('vim_mode_utf8');
if ($new_utf8 != $utf8) {
# recompile the patterns when switching to/from utf-8
$word = qr/[\w_]/o;
$non_word = qr/[^\w_\s]/o;
}
if ($new_utf8 and (!$^V or $^V lt v5.8.1)) {
_warn("Warning: UTF-8 isn't supported very well in perl < 5.8.1! " .
"Please disable vim_mode_utf8.");
}
$utf8 = $new_utf8;
}
sub UNLOAD {
Irssi::signal_remove('gui key pressed' => \&got_key);
Irssi::statusbar_item_unregister ('vim_mode');
}
sub _add_undo_entry {
my ($line, $pos) = @_;
# add to the front of the buffer
print "adding $line to undo list" if DEBUG;
unshift @undo_buffer, [$line, $pos];
$undo_index = 0;
}
sub _restore_undo_entry {
my $entry = $undo_buffer[$undo_index];
_input($entry->[0], 1);
_input_pos($entry->[1]);
}
sub _clear_undo_buffer {
print "Clearing undo buffer" if DEBUG;
@undo_buffer = (['', 0]);
$undo_index = 0;
}
sub _commit_line {
_update_mode(M_INS);
_clear_undo_buffer();
}
sub _input {
my ($data, $ignore) = @_;
my $current_data = Irssi::parse_special('$L', 0, 0);
if ($utf8) {
$current_data = decode_utf8($current_data);
}
if (defined $data) {
if (!$ignore && ($data ne $current_data)) {
_add_undo_entry($current_data, _input_pos());
}
if ($utf8) {
Irssi::gui_input_set(encode_utf8($data));
} else {
Irssi::gui_input_set($data);
}
} else {
$data = $current_data;
}
return $data;
}
sub _input_len {
return length _input();
}
sub _input_pos {
my ($pos) = @_;
my $cur_pos = Irssi::gui_input_get_pos();
if (defined $pos) {
Irssi::gui_input_set_pos($pos) if $pos != $cur_pos;
} else {
$pos = $cur_pos;
}
return $pos;
}
sub _emulate_keystrokes {
my @keys = @_;
$should_ignore = 1;
for my $key (@keys) {
Irssi::signal_emit('gui key pressed', $key);
}
$should_ignore = 0;
}
sub _stop() {
Irssi::signal_stop_by_name('gui key pressed');
}
sub _update_mode {
my ($new_mode) = @_;
$mode = $new_mode;
if ($mode == M_INS) {
$history_index = undef;
$register = '"';
# Reset every command mode related status as a fallback in case something
# goes wrong.
} elsif ($mode == M_CMD) {
$numeric_prefix = undef;
$operator = undef;
$movement = undef;
$register = '"';
}
Irssi::statusbar_items_redraw("vim_mode");
}
sub _set_prompt {
my $msg = shift;
# add a leading space unless we're trying to clear it entirely.
$msg = ' ' . $msg if length $msg;
Irssi::signal_emit('change prompt', $msg);
}
sub _warn {
my ($warning) = @_;
print '%_vim_mode: ', $warning, '%_';
}
# TODO:
# 10gg -> go to window 10 (prefix.gg -> win <prefix>)