use strict; use warnings; use Irssi; use Irssi::TextUI; use Irssi::Irc; use Data::Dumper; # Everyone is permitted to copy and distribute verbatim or modified # copies of this license document, and changing it is allowed as long # as the name is changed. # DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE # TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION # 0. You just DO WHAT THE FUCK YOU WANT TO. sub DEBUG () { 1 } our $VERSION = '0.01'; our %IRSSI = ( authors => 'Tom Feist', contact => 'shabble+irssi@metavore.org', name => 'scrolled-reminder', description => 'Requires confirmation to messages sent' . 'when the current window is scrolled up', license => 'WTFPL; http://sam.zoy.org/wtfpl/', url => 'http://github.com/shabble/shab-irssi-scripts/' . 'tree/master/scrolled-reminder/', ); # check we have prompt_info loaded. sub script_is_loaded { my $name = shift; print "Checking if $name is loaded" if DEBUG; no strict 'refs'; my $retval = defined %{ "Irssi::Script::${name}::" }; use strict 'refs'; return $retval; } unless (script_is_loaded('prompt_info')) { die "This script requires 'prompt_info' in order to work. " . "Please load it and try again"; } else { scroll_reminder_init(); } my $permit_pending; my $pending_input = {}; my $active; sub scroll_reminder_init { $permit_pending = 0; $active = 0; # we need to be first so we can intercept stuff. Irssi::signal_add_first('send text', \&handle_send_text); Irssi::signal_add_first('gui key pressed', \&handle_keypress); } ################################################################ sub handle_send_text { my ($text, $server, $win_item) = @_; unless ($win_item) { # not all windows have window-items (eg: status window) return; } my $window = $win_item->window; my $view = $window->view; # are we scrolled up? # TODO: would be better to check if we're scrolled /and/ there's activity? # eg: --more-- is showing? if ($view->{bottom} != 1) { # have we got a pending line that we've already allowed? if ($permit_pending) { $pending_input = {}; $permit_pending = 0; # no idea why we need to explicitly continue this time. Irssi::signal_continue(@_); } else { # otherwise, store it and start the confirmation process. $pending_input = { text => $text, server => $server, win_item => $win_item }; Irssi::signal_stop; require_confirmation(); } } } sub handle_keypress { my ($key) = @_; # would be nicer to add/remove ourselves appropriately, but # for odd reasons, that doesn't work. return unless $active; if ($key == 3) { # Ctrl-c # notify, and have it disappear after a second. set_prompt('aborted!'); Irssi::timeout_add_once(1000, sub { set_prompt('') }, undef); # stick the input line back into the input buffer for them. my $text = $pending_input->{text}; Irssi::gui_input_set($text); Irssi::gui_input_set_pos(length $text); # clean up the pending stuff $permit_pending = 0; $pending_input = {}; # don't draw the C-c. Irssi::signal_stop(); # and, we don't need the handler to trigger anymore $active = 0; } elsif ($key == 11) { # Ctrl-k # allow this to be reraised and pass through # the send text handler. $permit_pending = 1; # stop the C-k from behaving normally. Irssi::signal_stop(); # and re-raise the signal with stored params. Irssi::signal_emit('send text', $pending_input->{text}, $pending_input->{server}, $pending_input->{win_item}); # stop the key handler from doing stuff $active = 0; # and restore the prompt set_prompt(''); } else { #TODO: What should the behaviour of other keys be when we're # awaiting a response? Irssi::signal_stop(); return; } } sub require_confirmation { # enable the key handler $active = 1; set_prompt('Scrolled Warning: C-k to confirm, C-c to cancel'); } sub set_prompt { my $msg = shift; # add a leading space unless we're trying to clear it entirely. $msg = ' ' . $msg if length $msg; Irssi::signal_emit('change prompt', $msg); }