# A script to emulate some of the vi(m) features for the Irssi inputline. # # It should work fine with at least 0.8.12 and later versions. However some # features are disabled in older versions (see below for details). Perl >= # 5.8.1 is recommended for UTF-8 support (which can be disabled if necessary). # Please report bugs in older versions as well, we'll try to fix them. # # NOTE: This script is still under heavy development, and there may be bugs. # Please submit reproducible sequences to the bug-tracker at: # http://github.com/shabble/irssi-scripts/issues # # or contact rudi_s or shabble on irc.freenode.net (#irssi) # # # Features: # # It supports most commonly used command mode features: # # * Insert/Command mode. Escape and Ctrl-C enter command mode. # /set vim_mode_cmd_seq j allows to use jj as Escape (any other character # can be used as well). # * Cursor motion: h l 0 ^ $ f t F T # * History motion: j k gg G # gg moves to the oldest (first) history line. # G without a count moves to the current input line, with a count it goes to # the count-th history line (1 is the oldest). # * Cursor word motion: w b ge e W gE B E # * Word objects (only the following work yet): aw aW # * Yank and paste: y p P # * Change and delete: c d # * Delete at cursor: x X # * Replace at cursor: r # * Insert mode: i a I A # * Switch case: ~ # * Repeat change: . # * Repeat ftFT: ; , # * Registers: "a-"z "" "* "+ "_ (black hole) # Appending to register with "A-"Z # "" is the default yank/delete register. # The special registers "* "+ contain both irssi's cut-buffer. # * Line-wise shortcuts: dd cc yy # * Shortcuts: s S C D # * Scroll the scrollback buffer: Ctrl-D Ctrl-U Ctrl-F Ctrl-B # * Switch to last active window: Ctrl-6/Ctrl-^ # * Switch split windows: Ctrl-W j Ctrl-W k # * Undo/Redo: u Ctrl-R # # Counts and combinations work as well, e.g. d5fx or 3iabc # Repeat also supports counts. # # The following insert mode mappings are supported: # # * Insert register content: Ctrl-R x (where x is the register to insert) # # Ex-mode supports (activated by : in command mode) the following commands: # # * Switching buffers: :b - switch to channel number # :b# - switch to last channel # :b # :b / # :buffer {args} (same as :b) # :bn - switch to next window # :bp - switch to previous window # * Close window: :bd # * Display windows: :ls :buffers # * Display registers: :reg[isters] :di[splay] {args} # * Display undolist: :undol[ist] (mostly used for debugging) # # The following irssi settings are available: # # * vim_mode_utf8: support UTF-8 characters, default on # * vim_mode_debug: enable debug output, default off # * vim_mode_cmd_seq: char that when double-pressed simulates # # The following statusbar items are available: # # * vim_mode: displays current mode # * vim_windows: displays windows selected with :b # # # Installation: # # As always copy the script into .irssi/scripts and load it with # /script load # vim_mode.pl # # Use the following command to get a statusbar item that shows which mode # you're in. # # /statusbar window add vim_mode # # And the following to let :b name display a list of matching channels # # /statusbar window add vim_windows # # # Dependencies: # # For proper :ex mode support, requires the installation of prompt_info.pl # http://github.com/shabble/irssi-scripts/raw/master/prompt_info/prompt_info.pl # # and follow the instructions in the top of that file for installation # instructions. # # If you don't need Ex-mode, you can run vim_mode.pl without the # prompt_info.pl script. # # # Irssi requirements: # # 0.8.12 and above should work fine. However the following features are # disabled in irssi < 0.8.13: # # * j k (only with count, they work fine without count in older versions) # * gg G # # # Known bugs: # # * count before register doesn't work: e.g. 3"ap doesn't work, but "a3p does # # # TODO: # * History: # * /,?,n,N to search through history (like history_search.pl) # * Window switching (:b) # * Tab completion of window(-item) names # * non-sequential matches(?) # # WONTFIX - things we're not ever likely to do # * Macros # # LICENCE: # # Copyright (c) 2010 Tom Feist & Simon Ruderich # # Permission is hereby granted, free of charge, to any person obtaining a copy # of this software and associated documentation files (the "Software"), to deal # in the Software without restriction, including without limitation the rights # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell # copies of the Software, and to permit persons to whom the Software is # furnished to do so, subject to the following conditions: # # The above copyright notice and this permission notice shall be included in # all copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN # THE SOFTWARE. # # # Have fun! use strict; use warnings; use Encode; use List::Util; use Irssi; use Irssi::TextUI; # for sbar_items_redraw use Irssi::Irc; # necessary for 0.8.14 use vars qw($VERSION %IRSSI); $VERSION = "1.0.1"; %IRSSI = ( authors => "Tom Feist (shabble), Simon Ruderich (rudi_s)", contact => 'shabble+irssi@metavore.org, ' . 'shabble@#irssi/Freenode, simon@ruderich.org' . 'rudi_s@#irssi/Freenode', name => "vim_mode", description => "Give Irssi Vim-like commands for editing the inputline", license => "MIT", changed => "28/9/2010" ); # CONSTANTS sub M_CMD() { 1 } # command mode sub M_INS() { 0 } # insert mode sub M_EX () { 2 } # extended mode (after a :?) # word and non-word regex, keep in sync with setup_changed()! my $word = qr/[\w_]/o; my $non_word = qr/[^\w_\s]/o; # GLOBAL VARIABLES my $DEBUG_ENABLED = 0; sub DEBUG { $DEBUG_ENABLED } # use UTF-8 internally for string calculations/manipulations my $utf8 = 1; # buffer to keep track of the last N keystrokes, used for Esc detection and # insert mode mappings my @input_buf; my $input_buf_timer; my $input_buf_enabled = 0; # insert mode repeat buffer, used to repeat (.) last insert my @insert_buf; # flag to allow us to emulate keystrokes without re-intercepting them my $should_ignore = 0; # ex mode buffer my @ex_buf; # for commands like 10x my $numeric_prefix = undef; # vi operators like d, c, .. my $operator = undef; # vi movements, only used when a movement needs more than one key (like f t). my $movement = undef; # last vi command, used by . my $last = { 'char' => 'i', # = i to support . when loading the script 'numeric_prefix' => undef, 'operator' => undef, 'movement' => undef, 'register' => '"', }; # last ftFT movement, used by ; and , my $last_ftFT = { type => undef, # f, t, F or T char => undef, }; # what Vi mode we're in. We start in insert mode. my $mode = M_INS; # current active register my $register = '"'; # vi registers my $registers = { '"' => '', # default register '+' => '', # contains irssi's cut buffer '*' => '', # same '_' => '', # black hole register, always empty }; foreach my $char ('a' .. 'z') { $registers->{$char} = ''; } # current imap still pending (first character entered) my $imap = undef; # maps for insert mode my $imaps = { # ctrl-r, insert register "\x12" => { map => undef, func => \&cmd_insert_ctrl_r }, }; # index into the history list (for j,k) my $history_index = undef; # current line, necessary for j,k or the current input line gets destroyed my $history_input = undef; # position in input line my $history_pos = 0; # Undo/redo buffer. my @undo_buffer; my $undo_index = undef; sub script_is_loaded { my $name = shift; print "Checking if $name is loaded" if DEBUG; no strict 'refs'; my $retval = defined %{ "Irssi::Script::${name}::" }; use strict 'refs'; return $retval; } vim_mode_init(); # vi-operators like d, c, y my $operators = { 'c' => { func => \&cmd_operator_c }, 'd' => { func => \&cmd_operator_d }, 'y' => { func => \&cmd_operator_y }, }; # vi-moves like w,b; they move the cursor and may get combined with an # operator; also things like i/I are listed here, not entirely correct but # they work in a similar way # # Each function returns two values, an updated $cur_pos (see # handle_command_cmd()) and the new cursor position. If undef is returned in # either place, the position isn't changed. my $movements = { # arrow like movement 'h' => { func => \&cmd_movement_h }, 'l' => { func => \&cmd_movement_l }, ' ' => { func => \&cmd_movement_space }, # history movement 'j' => { func => \&cmd_movement_j }, 'k' => { func => \&cmd_movement_k }, 'G' => { func => \&cmd_movement_G }, # char movement, take an additional parameter and use $movement 'f' => { func => \&cmd_movement_f }, 't' => { func => \&cmd_movement_t }, 'F' => { func => \&cmd_movement_F }, 'T' => { func => \&cmd_movement_T }, ';' => { func => \&cmd_movement_semicolon }, ',' => { func => \&cmd_movement_comma }, # word movement 'w' => { func => \&cmd_movement_w }, 'b' => { func => \&cmd_movement_b }, 'e' => { func => \&cmd_movement_e }, 'W' => { func => \&cmd_movement_W }, 'B' => { func => \&cmd_movement_B }, 'E' => { func => \&cmd_movement_E }, # text-objects 'i_' => { func => \&cmd_movement_i_ }, 'a_' => { func => \&cmd_movement_a_ }, # line movement '0' => { func => \&cmd_movement_0 }, '^' => { func => \&cmd_movement_caret }, '$' => { func => \&cmd_movement_dollar }, # delete chars 'x' => { func => \&cmd_movement_x }, 'X' => { func => \&cmd_movement_X }, # insert mode 'i' => { func => \&cmd_movement_i }, 'I' => { func => \&cmd_movement_I }, 'a' => { func => \&cmd_movement_a }, 'A' => { func => \&cmd_movement_A }, # replace mode 'r' => { func => \&cmd_movement_r }, # paste 'p' => { func => \&cmd_movement_p }, 'P' => { func => \&cmd_movement_P }, # to end of line 'C' => { func => \&cmd_movement_dollar }, 'D' => { func => \&cmd_movement_dollar }, # scrolling "\x04" => { func => \&cmd_movement_ctrl_d }, # half screen down "\x15" => { func => \&cmd_movement_ctrl_u }, # half screen up "\x06" => { func => \&cmd_movement_ctrl_f }, # screen down "\x02" => { func => \&cmd_movement_ctrl_b }, # screen up # window switching "\x17" => { func => \&cmd_movement_ctrl_w }, "\x1e" => { func => \&cmd_movement_ctrl_6 }, # misc '~' => { func => \&cmd_movement_tilde }, '.' => {}, '"' => { func => \&cmd_movement_register }, 'g' => { func => \&cmd_movement_g }, # g does many things # undo 'u' => { func => \&cmd_undo }, "\x12" => { func => \&cmd_redo }, # ctrl-r }; # special movements which take an additional key my $movements_multiple = { 'f' => undef, 't' => undef, 'F' => undef, 'T' => undef, 'r' => undef, '"' => undef, 'g' => undef, "\x17" => undef, # ctrl-w }; # "movements" which can be repeated (additional to operators of course). my $movements_repeatable = { 'x' => undef, 'X' => undef, 'i' => undef, 'a' => undef, 'I' => undef, 'A' => undef, 'r' => undef, 'p' => undef, 'P' => undef, 'C' => undef, 'D' => undef, '~' => undef, }; sub cmd_insert_ctrl_r { my ($key) = @_; my $char = chr($key); return if not defined $registers->{$char} or not $registers->{$char}; my $pos = _insert_at_position($registers->{$char}, 1, _input_pos()); _input_pos($pos + 1); } sub cmd_operator_c { my ($old_pos, $new_pos, $move, $repeat) = @_; # Changing a word or WORD doesn't delete the last space before a word, but # not if we are on that whitespace before the word. if ($move eq 'w' or $move eq 'W') { my $input = _input(); if ($new_pos - $old_pos > 1 and substr($input, $new_pos - 1, 1) =~ /\s/) { $new_pos--; } } cmd_operator_d($old_pos, $new_pos, $move, $repeat, 1); if (!$repeat) { _update_mode(M_INS); } else { my $pos = _input_pos(); $pos = _insert_buffer(1, $pos); _input_pos($pos); } } sub cmd_operator_d { my ($old_pos, $new_pos, $move, $repeat, $change) = @_; my ($pos, $length) = _get_pos_and_length($old_pos, $new_pos, $move); # Remove the selected string from the input. my $input = _input(); my $string = substr $input, $pos, $length, ''; if ($register =~ /[A-Z]/) { $registers->{lc $register} .= $string; print "Deleted into $register: ", $registers->{lc $register} if DEBUG; } else { $registers->{$register} = $string; print "Deleted into $register: ", $registers->{$register} if DEBUG; } _input($input); # Prevent moving after the text when we delete the last character. But not # when changing (C). $pos-- if $pos == length($input) and !$change; _input_pos($pos); } sub cmd_operator_y { my ($old_pos, $new_pos, $move, $repeat) = @_; my ($pos, $length) = _get_pos_and_length($old_pos, $new_pos, $move); # Extract the selected string and put it in the " register. my $input = _input(); my $string = substr $input, $pos, $length; if ($register =~ /[A-Z]/) { $registers->{lc $register} .= $string; print "Yanked into $register: ", $registers->{lc $register} if DEBUG; } else { $registers->{$register} = $string; print "Yanked into $register: ", $registers->{$register} if DEBUG; } _input_pos($old_pos); } sub _get_pos_and_length { my ($old_pos, $new_pos, $move) = @_; my $length = $new_pos - $old_pos; # We need a positive length and $old_pos must be smaller. if ($length < 0) { $old_pos = $new_pos; $length *= -1; } # Strip leading a_ or i_ if a text-object was used. if ($move =~ /^[ai]_(.)/) { $move = $1; } # Most movement commands don't move one character after the deletion area # (which is what we need). For those increase length to support proper # selection/deletion. if ($move ne 'w' and $move ne 'W' and $move ne 'x' and $move ne 'X' and $move ne 'B' and $move ne 'h' and $move ne 'l') { $length += 1; } return ($old_pos, $length); } sub cmd_movement_h { my ($count, $pos, $repeat) = @_; $pos -= $count; $pos = 0 if $pos < 0; return (undef, $pos); } sub cmd_movement_l { my ($count, $pos, $repeat) = @_; my $length = _input_len(); $pos += $count; $pos = _fix_input_pos($pos, $length); return (undef, $pos); } sub cmd_movement_space { my ($count, $pos, $repeat) = @_; return cmd_movement_l($count, $pos); } # later history (down) sub cmd_movement_j { my ($count, $pos, $repeat) = @_; if (Irssi::version < 20090117) { # simulate a down-arrow _emulate_keystrokes(0x1b, 0x5b, 0x42); return (undef, undef); } my @history = Irssi::active_win->get_history_lines(); if (defined $history_index) { $history_index += $count; print "History Index: $history_index" if DEBUG; # Prevent destroying the current input when pressing j after entering # command mode. Not exactly like in default irssi, but simplest solution # (and S can be used to clear the input line fast, which is what # does in plain irssi). } else { return (undef, undef); } if ($history_index > $#history) { # Restore the input line. _input($history_input); _input_pos($history_pos); $history_index = $#history + 1; } elsif ($history_index >= 0) { my $history = $history[$history_index]; # History is not in UTF-8! if ($utf8) { $history = decode_utf8($history); } _input($history); _input_pos(0); } return (undef, undef); } # earlier history (up) sub cmd_movement_k { my ($count, $pos, $repeat) = @_; if (Irssi::version < 20090117) { # simulate an up-arrow _emulate_keystrokes(0x1b, 0x5b, 0x41); return (undef, undef); } my @history = Irssi::active_win->get_history_lines(); if (defined $history_index) { $history_index -= $count; $history_index = 0 if $history_index < 0; } else { $history_index = $#history; $history_input = _input(); $history_pos = _input_pos(); } print "History Index: $history_index" if DEBUG; if ($history_index >= 0) { my $history = $history[$history_index]; # History is not in UTF-8! if ($utf8) { $history = decode_utf8($history); } _input($history); _input_pos(0); } return (undef, undef); } sub cmd_movement_G { my ($count, $pos, $repeat) = @_; if (Irssi::version < 20090117) { return; } my @history = Irssi::active_win->get_history_lines(); # Go to the current input line if no count was given or it's too big. if (not $count or $count - 1 >= scalar @history) { if (defined $history_input and defined $history_pos) { _input($history_input); _input_pos($history_pos); $history_index = undef; } return; } else { # Save input line so it doesn't get lost. if (not defined $history_index) { $history_input = _input(); $history_pos = _input_pos(); } $history_index = $count - 1; } my $history = $history[$history_index]; # History is not in UTF-8! if ($utf8) { $history = decode_utf8($history); } _input($history); _input_pos(0); return (undef, undef); } sub cmd_movement_f { my ($count, $pos, $repeat, $char) = @_; $pos = _next_occurrence(_input(), $char, $count, $pos); $last_ftFT = { type => 'f', char => $char }; return (undef, $pos); } sub cmd_movement_t { my ($count, $pos, $repeat, $char) = @_; $pos = _next_occurrence(_input(), $char, $count, $pos); if (defined $pos) { $pos--; } $last_ftFT = { type => 't', char => $char }; return (undef, $pos); } sub cmd_movement_F { my ($count, $pos, $repeat, $char) = @_; my $input = reverse _input(); $pos = _next_occurrence($input, $char, $count, length($input) - $pos - 1); if (defined $pos) { $pos = length($input) - $pos - 1; } $last_ftFT = { type => 'F', char => $char }; return (undef, $pos); } sub cmd_movement_T { my ($count, $pos, $repeat, $char) = @_; my $input = reverse _input(); $pos = _next_occurrence($input, $char, $count, length($input) - $pos - 1); if (defined $pos) { $pos = length($input) - $pos - 1 + 1; } $last_ftFT = { type => 'T', char => $char }; return (undef, $pos); } # Find $count-th next occurrence of $char. sub _next_occurrence { my ($input, $char, $count, $pos) = @_; while ($count-- > 0) { $pos = index $input, $char, $pos + 1; if ($pos == -1) { return undef; } } return $pos; } sub cmd_movement_semicolon { my ($count, $pos, $repeat) = @_; return (undef, undef) if not defined $last_ftFT->{type}; (undef, $pos) = $movements->{$last_ftFT->{type}} ->{func}($count, $pos, $repeat, $last_ftFT->{char}); return (undef, $pos); } sub cmd_movement_comma { my ($count, $pos, $repeat) = @_; return (undef, undef) if not defined $last_ftFT->{type}; # Change direction. my $save = $last_ftFT->{type}; my $type = $save; $type =~ tr/ftFT/FTft/; (undef, $pos) = $movements->{$type} ->{func}($count, $pos, $repeat, $last_ftFT->{char}); # Restore type as the move functions overwrites it. $last_ftFT->{type} = $save; return (undef, $pos); } sub cmd_movement_w { my ($count, $pos, $repeat) = @_; my $input = _input(); $pos = _beginning_of_word($input, $count, $pos); $pos = _fix_input_pos($pos, length $input); return (undef, $pos); } sub cmd_movement_b { my ($count, $pos, $repeat) = @_; my $input = reverse _input(); $pos = length($input) - $pos - 1; $pos = 0 if ($pos < 0); $pos = _end_of_word($input, $count, $pos); $pos = length($input) - $pos - 1; $pos = 0 if ($pos < 0); return (undef, $pos); } sub cmd_movement_e { my ($count, $pos, $repeat) = @_; my $input = _input(); $pos = _end_of_word($input, $count, $pos); $pos = _fix_input_pos($pos, length $input); return (undef, $pos); } # Go to the beginning of $count-th word, like vi's w. sub _beginning_of_word { my ($input, $count, $pos) = @_; while ($count-- > 0) { # Go to end of next word/non-word. if (substr($input, $pos) =~ /^$word+/ or substr($input, $pos) =~ /^$non_word+/) { $pos += $+[0]; } # And skip over any whitespace if necessary. This also happens when # we're inside whitespace. if (substr($input, $pos) =~ /^\s+/) { $pos += $+[0]; } } return $pos; } # Go to the end of $count-th word, like vi's e. sub _end_of_word { my ($input, $count, $pos) = @_; while ($count-- > 0 and length($input) > $pos) { my $skipped = 0; # Skip over whitespace if in the middle of it or directly after the # current word/non-word. if (substr($input, $pos + 1) =~ /^\s+/) { $pos += $+[0] + 1; $skipped = 1; } elsif (substr($input, $pos) =~ /^\s+/) { $pos += $+[0]; $skipped = 1; } # We are inside a word/non-word, skip to the end of it. if (substr($input, $pos) =~ /^$word{2,}/ or substr($input, $pos) =~ /^$non_word{2,}/) { $pos += $+[0] - 1; # We are the border of word/non-word. Skip to the end of the next one. # But not if we've already jumped over whitespace because there could # be only one word/non-word char after the whitespace. } elsif (!$skipped and (substr($input, $pos) =~ /^$word($non_word+)/ or substr($input, $pos) =~ /^$non_word($word+)/)) { $pos += $+[0] - 1; } } # Necessary for correct deletion at the end of the line. if (length $input == $pos + 1) { $pos++; } return $pos; } sub cmd_movement_W { my ($count, $pos, $repeat) = @_; my $input = _input(); $pos = _beginning_of_WORD($input, $count, $pos); $pos = _fix_input_pos($pos, length $input); return (undef, $pos); } sub cmd_movement_B { my ($count, $pos, $repeat) = @_; my $input = reverse _input(); $pos = _end_of_WORD($input, $count, length($input) - $pos - 1); if ($pos == -1) { return cmd_movement_0(); } else { return (undef, length($input) - $pos - 1); } } sub cmd_movement_E { my ($count, $pos, $repeat) = @_; $pos = _end_of_WORD(_input(), $count, $pos); if ($pos == -1) { return cmd_movement_dollar(); } else { return (undef, $pos); } } # Go to beginning of $count-th WORD, like vi's W. sub _beginning_of_WORD { my ($input, $count, $pos) = @_; # Necessary for correct movement between two words with only one # whitespace. if (substr($input, $pos) =~ /^\s\S/) { $pos++; $count--; } while ($count-- > 0 and length($input) > $pos) { if (substr($input, $pos + 1) !~ /\s+/) { return length($input); } $pos += $+[0] + 1; } return $pos; } # Go to end of $count-th WORD, like vi's E. sub _end_of_WORD { my ($input, $count, $pos) = @_; return $pos if $pos >= length($input); # We are inside a WORD, skip to the end of it. if (substr($input, $pos + 1) =~ /^\S+(\s)/) { $pos += $-[1]; $count--; } while ($count-- > 0) { if (substr($input, $pos) !~ /\s+\S+(\s+)/) { return -1; } $pos += $-[1] - 1; } return $pos; } sub cmd_movement_i_ { my ($count, $pos, $repeat, $char) = @_; _warn("i_ not implemented yet"); return (undef, undef); } sub cmd_movement_a_ { my ($count, $pos, $repeat, $char) = @_; my $cur_pos; my $input = _input(); # aw and aW if ($char eq 'w' or $char eq 'W') { while ($count-- > 0 and length($input) > $pos) { if (substr($input, $pos, 1) =~ /\s/) { # Any whitespace before the word/WORD must be removed. if (not defined $cur_pos) { $cur_pos = _find_regex_before($input, '\S', $pos, 0); if ($cur_pos < 0) { $cur_pos = 0; } else { $cur_pos++; } } # Move before the word/WORD. if (substr($input, $pos + 1) =~ /^\s+/) { $pos += $+[0]; } # And delete the word. if ($char eq 'w') { if (substr($input, $pos) =~ /^\s($word+|$non_word+)/) { $pos += $+[0]; } else { $pos = length($input); } # WORD } else { if (substr($input, $pos + 1) =~ /\s/) { $pos += $-[0] + 1; } else { $pos = length($input); } } # word } elsif ($char eq 'w') { # Start at the beginning of this WORD. if (not defined $cur_pos and $pos > 0 and substr($input, $pos - 1, 2) !~ /(\s.|$word$non_word|$non_word$word)/) { $cur_pos = _find_regex_before($input, "^($word+$non_word|$non_word+$word|$word+\\s|$non_word+\\s)", $pos, 1); if ($cur_pos < 0) { $cur_pos = 0; } else { $cur_pos += 2; } } # Delete to the end of the word. if (substr($input, $pos) =~ /^($word+$non_word|$non_word+$word|$word+\s+\S|$non_word+\s+\S)/) { $pos += $+[0] - 1; } else { $pos = length($input); # If we are at the end of the line, whitespace before # the word is also deleted. my $new_pos = _find_regex_before($input, "^($word+\\s+|$non_word+\\s+)", $pos, 1); if ($new_pos != -1 and (not defined $cur_pos or $cur_pos > $new_pos + 1)) { $cur_pos = $new_pos + 1; } } # WORD } else { # Start at the beginning of this WORD. if (not defined $cur_pos and $pos > 0 and substr($input, $pos - 1, 1) !~ /\s/) { $cur_pos = _find_regex_before($input, '\s', $pos - 1, 0); if ($cur_pos < 0) { $cur_pos = 0; } else { $cur_pos++; } } # Delete to the end of the word. if (substr($input, $pos + 1) =~ /^\S*\s+\S/) { $pos += $+[0]; } else { $pos = length($input); # If we are at the end of the line, whitespace before # the WORD is also deleted. my $new_pos = _find_regex_before($input, '\s+', $pos, 1); if (not defined $cur_pos or $cur_pos > $new_pos + 1) { $cur_pos = $new_pos + 1; } } } } } return ($cur_pos, $pos); } # Find regex as close as possible before the current position. If $end is true # the end of the match is returned, otherwise the beginning. sub _find_regex_before { my ($input, $regex, $pos, $end) = @_; $input = reverse $input; $pos = length($input) - $pos - 1; $pos = 0 if $pos < 0; if (substr($input, $pos) =~ /$regex/) { if (!$end) { $pos += $-[0]; } else { $pos += $+[0]; } return length($input) - $pos - 1; } else { return -1; } } sub cmd_movement_0 { return (undef, 0); } sub cmd_movement_caret { my $input = _input(); my $pos; # No whitespace at all. if ($input !~ m/^\s/) { $pos = 0; # Some non-whitespace, go to first one. } elsif ($input =~ m/[^\s]/) { $pos = $-[0]; # Only whitespace, go to the end. } else { $pos = _fix_input_pos(length $input, length $input); } return (undef, $pos); } sub cmd_movement_dollar { my $length = _input_len(); return (undef, _fix_input_pos($length, $length)); } sub cmd_movement_x { my ($count, $pos, $repeat) = @_; cmd_operator_d($pos, $pos + $count, 'x'); return (undef, undef); } sub cmd_movement_X { my ($count, $pos, $repeat) = @_; return (undef, undef) if $pos == 0; my $new = $pos - $count; $new = 0 if $new < 0; cmd_operator_d($pos, $new, 'X'); return (undef, undef); } sub cmd_movement_i { my ($count, $pos, $repeat) = @_; if (!$repeat) { _update_mode(M_INS); } else { $pos = _insert_buffer($count, $pos); } return (undef, $pos); } sub cmd_movement_I { my ($count, $pos, $repeat) = @_; $pos = cmd_movement_caret(); if (!$repeat) { _update_mode(M_INS); } else { $pos = _insert_buffer($count, $pos); } return (undef, $pos); } sub cmd_movement_a { my ($count, $pos, $repeat) = @_; # Move after current character. Can't use cmd_movement_l() because we need # to mover after last character at the end of the line. my $length = _input_len(); $pos += 1; $pos = $length if $pos > $length; if (!$repeat) { _update_mode(M_INS); } else { $pos = _insert_buffer($count, $pos); } return (undef, $pos); } sub cmd_movement_A { my ($count, $pos, $repeat) = @_; $pos = _input_len(); if (!$repeat) { _update_mode(M_INS); } else { $pos = _insert_buffer($count, $pos); } return (undef, $pos); } # Add @insert_buf to _input() at the given position. sub _insert_buffer { my ($count, $pos) = @_; return _insert_at_position(join('', @insert_buf), $count, $pos); } sub _insert_at_position { my ($string, $count, $pos) = @_; $string = $string x $count; my $input = _input(); # Check if we are not at the end of the line to prevent substr outside of # string error. if (length $input > $pos) { substr($input, $pos, 0) = $string; } else { $input .= $string; } _input($input); return $pos - 1 + length $string; } sub cmd_movement_r { my ($count, $pos, $repeat, $char) = @_; my $input = _input(); # Abort if at end of the line. return (undef, undef) if length($input) < $pos + $count; substr $input, $pos, $count, $char x $count; _input($input); return (undef, $pos + $count - 1); } sub cmd_movement_p { my ($count, $pos, $repeat) = @_; $pos = _paste_at_position($count, $pos + 1); return (undef, $pos); } sub cmd_movement_P { my ($count, $pos, $repeat) = @_; $pos = _paste_at_position($count, $pos); return (undef, $pos); } sub _paste_at_position { my ($count, $pos) = @_; return if not $registers->{$register}; return _insert_at_position($registers->{$register}, $count, $pos); } sub cmd_movement_ctrl_d { my ($count, $pos, $repeat) = @_; my $window = Irssi::active_win(); # no count = half of screen if (not defined $count) { $count = $window->{height} / 2; } $window->view()->scroll($count); return (undef, undef); } sub cmd_movement_ctrl_u { my ($count, $pos, $repeat) = @_; my $window = Irssi::active_win(); # no count = half of screen if (not defined $count) { $count = $window->{height} / 2; } $window->view()->scroll($count * -1); return (undef, undef); } sub cmd_movement_ctrl_f { my ($count, $pos, $repeat) = @_; my $window = Irssi::active_win(); $window->view()->scroll($count * $window->{height}); return (undef, undef); } sub cmd_movement_ctrl_b { my ($count, $pos, $repeat) = @_; cmd_movement_ctrl_f($count * -1, $pos, $repeat); return (undef, undef); } sub cmd_movement_ctrl_w { my ($count, $pos, $repeat, $char) = @_; if ($char eq 'j') { while ($count -- > 0) { Irssi::command('window down'); } } elsif ($char eq 'k') { while ($count -- > 0) { Irssi::command('window up'); } } return (undef, undef); } sub cmd_movement_ctrl_6 { # like :b# Irssi::command('window last'); return (undef, undef); } sub cmd_movement_tilde { my ($count, $pos, $repeat) = @_; my $input = _input(); my $string = substr $input, $pos, $count; $string =~ s/(.)/(uc($1) eq $1) ? lc($1) : uc($1)/ge; substr $input, $pos, $count, $string; _input($input); return (undef, _fix_input_pos($pos + $count, length $input)); } sub cmd_movement_register { my ($count, $pos, $repeat, $char) = @_; if (not exists $registers->{$char} and not exists $registers->{lc $char}) { print "Wrong register $char, ignoring." if DEBUG; return (undef, undef); } # make sure black hole register is always empty if ($char eq '_') { $registers->{_} = ''; } # + and * contain both irssi's cut-buffer if ($char eq '+' or $char eq '*') { $registers->{'+'} = Irssi::parse_special('$U'); $registers->{'*'} = $registers->{'+'}; } $register = $char; print "Changing register to $register" if DEBUG; return (undef, undef); } sub cmd_movement_g { my ($count, $pos, $repeat, $char) = @_; my $input = _input(); # ge if ($char eq 'e') { $input = reverse $input; $pos = length($input) - $pos - 1; $pos = 0 if ($pos < 0); $pos = _beginning_of_word($input, $count, $pos); $pos = length($input) - $pos - 1; $pos = 0 if ($pos < 0); # gE } elsif ($char eq 'E') { $input = reverse $input; $pos = _beginning_of_WORD($input, $count, length($input) - $pos - 1); if ($pos == -1 or length($input) - $pos - 1 == -1) { return cmd_movement_0(); } else { $pos = length($input) - $pos - 1; } # gg } elsif ($char eq 'g') { cmd_movement_G(1, $pos, $repeat); $pos = undef; } return (undef, $pos); } sub cmd_undo { print "Undo!" if DEBUG; if ($undo_index != $#undo_buffer) { $undo_index++; _restore_undo_entry($undo_index); print "Undoing entry index: $undo_index of " . scalar(@undo_buffer) if DEBUG; } else { print "No further undo." if DEBUG; } return (undef, undef); } sub cmd_redo { print "Redo!" if DEBUG; if ($undo_index != 0) { $undo_index--; print "Undoing entry index: $undo_index of " . scalar(@undo_buffer) if DEBUG; _restore_undo_entry($undo_index); } else { print "No further Redo." if DEBUG; } return (undef, undef); } # Adapt the input position depending if an operator is active or not. sub _fix_input_pos { my ($pos, $length) = @_; # Allow moving past the last character when an operator is active to allow # correct handling of last character in line. if ($operator) { $pos = $length if $pos > $length; # Otherwise forbid it. } else { $pos = $length - 1 if $pos > $length - 1; } return $pos; } sub cmd_ex_command { my $arg_str = join '', @ex_buf; if ($arg_str =~ m|^s/(.+)/(.*)/([ig]*)|) { my ($search, $replace, $flags) = ($1, $2, $3); print "Searching for $search, replace: $replace, flags; $flags" if DEBUG; my $rep_fun = sub { $replace }; my $line = _input(); my @re_flags = split '', defined $flags?$flags:''; if (scalar grep { $_ eq 'i' } @re_flags) { $search = '(?i)' . $search; } print "Search is $search" if DEBUG; my $re_pattern = qr/$search/; if (scalar grep { $_ eq 'g' } @re_flags) { $line =~ s/$re_pattern/$rep_fun->()/eg; } else { print "Single replace: $replace" if DEBUG; $line =~ s/$re_pattern/$rep_fun->()/e; } print "New line is: $line" if DEBUG; _input($line); # :bn } elsif ($arg_str eq 'bn') { Irssi::command('window next'); # :bp } elsif ($arg_str eq 'bp') { Irssi::command('window previous'); # :bd } elsif ($arg_str eq 'bd') { Irssi::command('window close'); # :b[buffer] {args} } elsif ($arg_str =~ m|^b(?:uffer)?\s*(.+)$|) { my $window; my $item; my $buffer = $1; # Go to window number. if ($buffer =~ /^[0-9]+$/) { $window = Irssi::window_find_refnum($buffer); # Go to previous window. } elsif ($buffer eq '#') { Irssi::command('window last'); # Go to best regex matching window. } else { my $matches = _matching_windows($buffer); if (scalar @$matches > 0) { $window = @$matches[0]->{window}; $item = @$matches[0]->{item}; } } if ($window) { $window->set_active(); if ($item) { $item->set_active(); } } # :reg[isters] {arg} and :di[splay] {arg} } elsif ($arg_str =~ /^(?:reg(?:isters)?|di(?:splay)?)(?:\s+(.+)$)?/) { my @regs; if ($1) { my $regs = $1; $regs =~ s/\s+//g; @regs = split //, $regs; } else { @regs = keys %$registers; } my $active_window = Irssi::active_win; foreach my $key (sort @regs) { next if $key eq '_'; # skip black hole if (defined $registers->{$key}) { $active_window->print("register $key: $registers->{$key}"); } } # :ls and :buffers } elsif ($arg_str eq 'ls' or $arg_str eq 'buffers') { Irssi::command('window list'); } elsif ($arg_str eq 'undol' or $arg_str eq 'undolist') { _print_undo_buffer(); } } sub _matching_windows { my ($buffer) = @_; my $server; if ($buffer =~ m{^(.+)/(.+)}) { $server = $1; $buffer = $2; } print ":b searching for channel $buffer" if DEBUG; print ":b on server $server" if $server and DEBUG; my @matches; foreach my $window (Irssi::windows()) { # Matching window names. if ($window->{name} =~ /$buffer/i) { my $win_ratio = ($+[0] - $-[0]) / length($window->{name}); push @matches, { window => $window, item => undef, ratio => $win_ratio, text => $window->{name} }; print ":b $window->{name}: $win_ratio" if DEBUG; } # Matching Window item names (= channels). foreach my $item ($window->items()) { # Wrong server. if ($server and (!$item->{server} or $item->{server}->{chatnet} !~ /^$server/i)) { next; } if ($item->{name} =~ /$buffer/i) { my $length = length($item->{name}); $length-- if index($item->{name}, '#') == 0; my $item_ratio = ($+[0] - $-[0]) / $length; push @matches, { window => $window, item => $item, ratio => $item_ratio, text => $item->{name} }; print ":b $window->{name} $item->{name}: $item_ratio" if DEBUG; } } } @matches = sort {$b->{ratio} <=> $a->{ratio}} @matches; return \@matches; } # vi mode status item. sub vim_mode_cb { my ($sb_item, $get_size_only) = @_; my $mode_str = ''; if ($mode == M_INS) { $mode_str = 'Insert'; } elsif ($mode == M_EX) { $mode_str = '%_Ex%_'; } else { $mode_str = '%_Command%_'; if ($register ne '"' or $numeric_prefix or $operator or $movement) { $mode_str .= ' ('; if ($register ne '"') { $mode_str .= '"' . $register; } if ($numeric_prefix) { $mode_str .= $numeric_prefix; } if ($operator) { $mode_str .= $operator; } if ($movement) { $mode_str .= $movement; } $mode_str .= ')'; } } $sb_item->default_handler($get_size_only, "{sb $mode_str}", '', 0); } # :b window list item. sub b_windows_cb { my ($sb_item, $get_size_only) = @_; my $windows = ''; # A little code duplication of cmd_ex_command()! my $arg_str = join '', @ex_buf; if ($arg_str =~ m|^b(?:uffer)?\s*(.+)$|) { my $buffer = $1; if ($buffer !~ /^[0-9]$/ and $buffer ne '#') { # Display matching windows. my $matches = _matching_windows($buffer); $windows = join ',', map { $_->{text} } @$matches; } } $sb_item->default_handler($get_size_only, "{sb $windows}", '', 0); } sub got_key { my ($key) = @_; return if ($should_ignore); # Esc key if ($key == 27) { print "Esc seen, starting buffer" if DEBUG; $input_buf_enabled = 1; # NOTE: this timeout might be too low on laggy systems, but # it comes at the cost of keystroke latency for things that # contain escape sequences (arrow keys, etc) $input_buf_timer = Irssi::timeout_add_once(10, \&handle_input_buffer, undef); } elsif ($mode == M_INS) { if ($key == 3) { # Ctrl-C enter command mode _update_mode(M_CMD); _stop(); return; } elsif ($key == 10) { # enter. _commit_line(); } elsif ($input_buf_enabled and $imap) { print "Imap $imap active" if DEBUG; my $map = $imaps->{$imap}; if (not defined $map->{map} or chr($key) eq $map->{map}) { $map->{func}($key); # Clear the buffer so the imap is not printed. @input_buf = (); } else { push @input_buf, $key; } flush_input_buffer(); _stop(); $imap = undef; return; } elsif (exists $imaps->{chr($key)}) { print "Imap " . chr($key) . " seen, starting buffer" if DEBUG; # start imap pending mode $imap = chr($key); $input_buf_enabled = 1; push @input_buf, $key; $input_buf_timer = Irssi::timeout_add_once(500, \&flush_input_buffer, undef); _stop(); return; # Pressing delete resets insert mode repetition. # TODO: maybe allow it } elsif ($key == 127) { @insert_buf = (); # All other entered characters need to be stored to allow repeat of # insert mode. Ignore delete and ctrl characters. } elsif ($key > 31) { push @insert_buf, chr($key); } } if ($input_buf_enabled) { push @input_buf, $key; _stop(); return; } if ($mode == M_CMD) { handle_command_cmd($key); } elsif ($mode == M_EX) { handle_command_ex($key); } } sub handle_input_buffer { Irssi::timeout_remove($input_buf_timer); $input_buf_timer = undef; # see what we've collected. print "Input buffer contains: ", join(", ", @input_buf) if DEBUG; if (@input_buf == 1 && $input_buf[0] == 27) { print "Enter Command Mode" if DEBUG; _update_mode(M_CMD); } else { # we need to identify what we got, and either replay it # or pass it off to the command handler. # if ($mode == M_CMD) { # # command # my $key_str = join '', map { chr } @input_buf; # if ($key_str =~ m/^\e\[([ABCD])/) { # print "Arrow key: $1" if DEBUG; # } else { # print "Dunno what that is." if DEBUG; # } # } else { # _emulate_keystrokes(@input_buf); # } _emulate_keystrokes(@input_buf); # Clear insert buffer, pressing "special" keys (like arrow keys) # resets it. @insert_buf = (); } @input_buf = (); $input_buf_enabled = 0; } sub flush_input_buffer { Irssi::timeout_remove($input_buf_timer); $input_buf_timer = undef; # see what we've collected. print "Input buffer flushed" if DEBUG; # Add the characters to @insert_buf so they can be repeated. push @insert_buf, map chr, @input_buf; _emulate_keystrokes(@input_buf); @input_buf = (); $input_buf_enabled = 0; $imap = undef; } sub handle_numeric_prefix { my ($char) = @_; my $num = 0+$char; if (defined $numeric_prefix) { $numeric_prefix *= 10; $numeric_prefix += $num; } else { $numeric_prefix = $num; } } sub handle_command_cmd { my ($key) = @_; my $should_stop = 1; my $char = chr($key); # We need to treat $movements_multiple specially as they need another # argument. if ($movement) { $movement .= $char; } # s is an alias for cl. if (!$movement and !$operator and $char eq 's') { print "Changing s to cl" if DEBUG; $char = 'l'; $operator = 'c'; # S is an alias for cc. } elsif (!$movement and !$operator and $char eq 'S') { print "Changing S to cc" if DEBUG; $char = 'c'; $operator = 'c'; } if (!$movement && ($char =~ m/[1-9]/ || ($numeric_prefix && $char =~ m/[0-9]/))) { print "Processing numeric prefix: $char" if DEBUG; handle_numeric_prefix($char); # text-objects (i a) are simulated with $movement } elsif (!$movement && (exists $movements_multiple->{$char} or $operator and ($char eq 'i' or $char eq 'a'))) { print "Processing movement: $char" if DEBUG; $movement = $char; } elsif (!$movement && exists $operators->{$char}) { print "Processing operator: $char" if DEBUG; # Abort operator if we already have one pending. if ($operator) { # But allow cc/dd/yy. if ($operator eq $char) { print "Processing operator: ", $operator, $char if DEBUG; my $pos = _input_pos(); $operators->{$operator}->{func}->(0, _input_len(), '', 0); # Restore position for yy. if ($char eq 'y') { _input_pos($pos); } if ($register ne '"') { print 'Changing register to "' if DEBUG; $register = '"'; } } $numeric_prefix = undef; $operator = undef; $movement = undef; # Set new operator. } else { $operator = $char; } } elsif ($movement || exists $movements->{$char}) { print "Processing movement command: $char" if DEBUG; my $skip = 0; my $repeat = 0; if (!$movement) { # . repeats the last command. if ($char eq '.' and defined $last->{char}) { $char = $last->{char}; # If . is given a count then it replaces original count. if (not defined $numeric_prefix) { $numeric_prefix = $last->{numeric_prefix}; } $operator = $last->{operator}; $movement = $last->{movement}; $register = $last->{register}; $repeat = 1; } elsif ($char eq '.') { print '. pressed but $last->{char} not set' if DEBUG; $skip = 1; # Ignore invalid operator/char combinations. } elsif ($operator and ($char eq 'j' or $char eq 'k')) { print "Invalid operator/char: $operator $char" if DEBUG; $skip = 1; # C and D force the matching operator } elsif ($char eq 'C') { $operator = 'c'; } elsif ($char eq 'D') { $operator = 'd'; } } if ($skip) { print "Skipping movement and operator." if DEBUG; } else { # Make sure count is at least 1 except for functions which need to # know if no count was used. if (not $numeric_prefix and $char ne "\x04" # ctrl-d and $char ne "\x15" # ctrl-u and $char ne 'G') { $numeric_prefix = 1; } my $cur_pos = _input_pos(); # If defined $cur_pos will be changed to this. my $old_pos; # Position after the move. my $new_pos; # Execute the movement (multiple times). if (not $movement) { ($old_pos, $new_pos) = $movements->{$char}->{func} ->($numeric_prefix, $cur_pos, $repeat); } else { # Use the real movement command (like t or f) for operator # below. $char = substr $movement, 0, 1; # i_ and a_ represent text-objects. if ($char eq 'i' or $char eq 'a') { $char .= '_'; } ($old_pos, $new_pos) = $movements->{$char}->{func} ->($numeric_prefix, $cur_pos, $repeat, substr $movement, 1); } if (defined $old_pos) { print "Changing \$cur_pos from $cur_pos to $old_pos" if DEBUG; $cur_pos = $old_pos; } if (defined $new_pos) { _input_pos($new_pos); } else { $new_pos = _input_pos(); } # Update input position of last undo entry so that undo/redo # restores correct position. if (@undo_buffer and _input() eq $undo_buffer[0]->[0] and ((defined $operator and $operator eq 'd') or exists $movements_repeatable->{$char} or $char eq '.')) { print "Updating history position: $undo_buffer[0]->[0]" if DEBUG; $undo_buffer[0]->[1] = $cur_pos; } # If we have an operator pending then run it on the handled text. # But only if the movement changed the position (this prevents # problems with e.g. f when the search string doesn't exist). if ($operator and $cur_pos != $new_pos) { print "Processing operator: ", $operator if DEBUG; # If text-objects are used the real move character must also # be passed to the operator. my $tmp_char = $char; if ($char eq 'i_' or $char eq 'a_') { $tmp_char .= substr $movement, 1; } $operators->{$operator}->{func}->($cur_pos, $new_pos, $tmp_char, $repeat); } # Save an undo checkpoint here for operators, all repeatable # movements, operators and repetition. if ((defined $operator and $operator eq 'd') or exists $movements_repeatable->{$char} or $char eq '.') { # TODO: why do histpry entries still show up in undo # buffer? Is avoiding the commands here insufficient? _add_undo_entry(_input(), _input_pos()); } # Store command, necessary for . if ($operator or exists $movements_repeatable->{$char}) { $last->{char} = $char; $last->{numeric_prefix} = $numeric_prefix; $last->{operator} = $operator; $last->{movement} = $movement; $last->{register} = $register; } } # Reset the count unless we go into insert mode, _update_mode() needs # to know it when leaving insert mode to support insert with counts # (like 3i). if ($repeat or ($char ne 'i' and $char ne 'I' and $char ne 'a' and $char ne 'A')) { $numeric_prefix = undef; } $operator = undef; $movement = undef; if ($char ne '"' and $register ne '"') { print 'Changing register to "' if DEBUG; $register = '"'; } # Start Ex mode. } elsif ($char eq ':') { if (not script_is_loaded('prompt_info')) { _warn("Warning: Ex mode requires the 'prompt_info' script. " . "Please load it and try again."); } else { _update_mode(M_EX); _set_prompt(':'); } # Enter key sends the current input line in command mode as well. } elsif ($key == 10) { $should_stop = 0; _commit_line(); } Irssi::statusbar_items_redraw("vim_mode"); _stop() if $should_stop; } sub handle_command_ex { my ($key) = @_; # DEL key - remove last character if ($key == 127) { print "Delete" if DEBUG; pop @ex_buf; _set_prompt(':' . join '', @ex_buf); # Return key - execute command } elsif ($key == 10) { print "Run ex-mode command" if DEBUG; cmd_ex_command(); _update_mode(M_CMD); # Append entered key } else { push @ex_buf, chr $key; _set_prompt(':' . join '', @ex_buf); } Irssi::statusbar_items_redraw("vim_windows"); _stop(); } sub vim_mode_init { Irssi::signal_add_first 'gui key pressed' => \&got_key; Irssi::signal_add 'setup changed' => \&setup_changed; Irssi::statusbar_item_register ('vim_mode', 0, 'vim_mode_cb'); Irssi::statusbar_item_register ('vim_windows', 0, 'b_windows_cb'); Irssi::settings_add_str('vim_mode', 'vim_mode_cmd_seq', ''); Irssi::settings_add_bool('vim_mode', 'vim_mode_debug', 0); Irssi::settings_add_bool('vim_mode', 'vim_mode_utf8', 1); Irssi::settings_add_int('vim_mode', 'vim_mode_max_undo_lines', 50); setup_changed(); _reset_undo_buffer(); } sub setup_changed { my $value; # Delete all possible imaps created by /set vim_mode_cmd_seq. foreach my $char ('a' .. 'z') { delete $imaps->{$char}; } $value = Irssi::settings_get_str('vim_mode_cmd_seq'); if ($value) { if (length $value == 1) { $imaps->{$value} = { 'map' => $value, 'func' => sub { _update_mode(M_CMD) } }; } else { _warn("Error: vim_mode_cmd_seq must be a single character"); } } $DEBUG_ENABLED = Irssi::settings_get_bool('vim_mode_debug'); my $new_utf8 = Irssi::settings_get_bool('vim_mode_utf8'); if ($new_utf8 != $utf8) { # recompile the patterns when switching to/from utf-8 $word = qr/[\w_]/o; $non_word = qr/[^\w_\s]/o; } if ($new_utf8 and (!$^V or $^V lt v5.8.1)) { _warn("Warning: UTF-8 isn't supported very well in perl < 5.8.1! " . "Please disable the vim_mode_utf8 setting."); } $utf8 = $new_utf8; } sub UNLOAD { Irssi::signal_remove('gui key pressed' => \&got_key); Irssi::statusbar_item_unregister ('vim_mode'); Irssi::statusbar_item_unregister ('vim_windows'); } sub _add_undo_entry { my ($line, $pos) = @_; # If we aren't at the top of the history stack, then drop newer entries as # we can't branch (yet). while ($undo_index > 0) { shift @undo_buffer; $undo_index--; } # check it's not a dupe of the list head my $current = $undo_buffer[$undo_index]; if ($line eq $current->[0] && $pos == $current->[1]) { print "Not adding duplicate to undo list" if DEBUG; } elsif ($line eq $current->[0]) { print "Updating position of undo list at $undo_index" if DEBUG; $undo_buffer[$undo_index]->[1] = $pos; } else { print "adding $line ($pos) to undo list" if DEBUG; # add to the front of the buffer unshift @undo_buffer, [$line, $pos]; $undo_index = 0; } my $max = Irssi::settings_get_int('vim_mode_max_undo_lines'); } sub _restore_undo_entry { my $entry = $undo_buffer[$undo_index]; _input($entry->[0]); _input_pos($entry->[1]); } sub _print_undo_buffer { my $i = 0; my @buf; foreach my $entry (@undo_buffer) { my $str = ''; if ($i == $undo_index) { $str .= '* '; } else { $str .= ' '; } my ($line, $pos) = @$entry; substr($line, $pos, 0) = '*'; # substr($line, $pos+3, 0) = '%_'; $str .= sprintf('%02d %s [%d]', $i, $line, $pos); push @buf, $str; $i++; } print "------ undo buffer ------"; print join("\n", @buf); print "------------------ ------"; } sub _reset_undo_buffer { my ($line, $pos) = @_; $line = _input() unless defined $line; $pos = _input_pos() unless defined $pos; print "Clearing undo buffer" if DEBUG; @undo_buffer = ([$line, $pos]); $undo_index = 0; } sub _commit_line { _update_mode(M_INS); _reset_undo_buffer('', 0); } sub _input { my ($data) = @_; my $current_data = Irssi::parse_special('$L', 0, 0); if ($utf8) { $current_data = decode_utf8($current_data); } if (defined $data) { if ($utf8) { Irssi::gui_input_set(encode_utf8($data)); } else { Irssi::gui_input_set($data); } } else { $data = $current_data; } return $data; } sub _input_len { return length _input(); } sub _input_pos { my ($pos) = @_; my $cur_pos = Irssi::gui_input_get_pos(); # my $dpos = defined $pos?$pos:'undef'; # my @call = caller(1); # my $cfunc = $call[3]; # $cfunc =~ s/^.*?::([^:]+)$/$1/; # print "pos called from line: $call[2] sub: $cfunc pos: $dpos, cur_pos: $cur_pos" # if DEBUG; if (defined $pos) { #print "Input pos being set from $cur_pos to $pos" if DEBUG; Irssi::gui_input_set_pos($pos) if $pos != $cur_pos; } else { $pos = $cur_pos; #print "Input pos retrieved as $pos" if DEBUG; } return $pos; } sub _emulate_keystrokes { my @keys = @_; $should_ignore = 1; for my $key (@keys) { Irssi::signal_emit('gui key pressed', $key); } $should_ignore = 0; } sub _stop() { Irssi::signal_stop_by_name('gui key pressed'); } sub _update_mode { my ($new_mode) = @_; my $pos; if ($mode == M_INS and $new_mode == M_CMD) { # Support counts with insert modes, like 3i. if ($numeric_prefix and $numeric_prefix > 1) { $pos = _insert_buffer($numeric_prefix - 1, _input_pos()); _input_pos($pos); $numeric_prefix = undef; # In insert mode we are "between" characters, in command mode "on top" # of keys. When leaving insert mode we have to move on key left to # accomplish that. } else { $pos = _input_pos(); if ($pos != 0) { _input_pos($pos - 1); } } # Store current line to allow undo of i/a/I/A. _add_undo_entry(_input(), _input_pos()); # Change mode to i to support insert mode repetition. This doesn't affect # commands like i/a/I/A because handle_command_cmd() sets $last->{char}. # It's necessary when pressing enter. } elsif ($mode == M_CMD and $new_mode == M_INS) { $last->{char} = 'i'; # Make sure prompt is cleared when leaving ex mode. } elsif ($mode == M_EX and $new_mode != M_EX) { _set_prompt(''); } $mode = $new_mode; if ($mode == M_INS) { $history_index = undef; $register = '"'; @insert_buf = (); # Reset every command mode related status as a fallback in case something # goes wrong. } elsif ($mode == M_CMD) { $numeric_prefix = undef; $operator = undef; $movement = undef; $register = '"'; # Also clear ex-mode buffer. @ex_buf = (); } Irssi::statusbar_items_redraw("vim_mode"); } sub _set_prompt { my $msg = shift; # add a leading space unless we're trying to clear it entirely. $msg = ' ' . $msg if length $msg; Irssi::signal_emit('change prompt', $msg); } sub _warn { my ($warning) = @_; print '%_vim_mode: ', $warning, '%_'; } # TODO: # 10gg -> go to window 10 (prefix.gg -> win )