diff options
author | bloodstalker <thabogre@gmail.com> | 2018-09-20 12:14:40 +0000 |
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committer | bloodstalker <thabogre@gmail.com> | 2018-09-20 12:14:40 +0000 |
commit | 4d586e42f94a8a93368f311edaec8d81d46f7055 (patch) | |
tree | 2ca1dbf37ac9ed9bafdcce48e970ee89aa87bc6c | |
parent | update (diff) | |
download | luatablegen-4d586e42f94a8a93368f311edaec8d81d46f7055.tar.gz luatablegen-4d586e42f94a8a93368f311edaec8d81d46f7055.zip |
update
Diffstat (limited to '')
-rwxr-xr-x | luatablegen.py | 17 | ||||
-rwxr-xr-x | run.sh | 2 | ||||
-rw-r--r-- | test/luwasm.xml | 174 |
3 files changed, 190 insertions, 3 deletions
diff --git a/luatablegen.py b/luatablegen.py index 93d92d3..a1531f2 100755 --- a/luatablegen.py +++ b/luatablegen.py @@ -533,7 +533,7 @@ class TbgParser(object): count_node = get_count_node(child, parent) #print("parent:" + parent.attrib["name"]) #print("child:" + child.attrib["name"]) - if count_node != None: print("count node:" + count_node.attrib["name"]) + #if count_node != None: print("count node:" + count_node.attrib["name"]) if count_node != None: count_node_name = count_node.attrib["name"] if count == 1: dummy = "\tpush_" + type_resolver(child, self.elems) +"(__ls, _st->"+field_name+");\n" @@ -579,7 +579,20 @@ class TbgParser(object): for kid in parent: if kid.attrib["name"] == field_name: child = kid if lua_type == "integer": dummy = "\t"+simple_type_resovler(field_type) +" "+field_name+" = "+"luaL_optinteger(__ls,"+repr(rev_counter)+",0);\n" - elif lua_type == "lightuserdata": dummy = "\t"+field_type +" "+field_name+" = "+"lua_touserdata(__ls,"+repr(rev_counter)+");\n" + elif lua_type == "lightuserdata": + if field_type.find("self::") == 0: + parent_node = get_def_node(struct_name, self.elems) + self_node = get_def_node(field_name, parent_node) + count = get_elem_count(self_node) + ptr = "" + if count != 1: ptr = "*" + child_node = get_def_node_tag(field_type[6:], self.elems) + print("parent node:" + parent_node.attrib["name"]) + print("field type:" + field_type[6:]) + if child_node != None: print("child_node:" + child_node.attrib["name"]) + dummy = "\t"+child_node.attrib["name"] + ptr +"* "+field_name+" = "+"lua_touserdata(__ls,"+repr(rev_counter)+");\n" + else: + dummy = "\t"+field_type +" "+field_name+" = "+"lua_touserdata(__ls,"+repr(rev_counter)+");\n" elif lua_type == "number": pass elif lua_type == "string":dummy = "\t"+simple_type_resovler(field_type) +" "+field_name+" = "+"lua_tostring(__ls,"+repr(rev_counter)+");\n" elif lua_type == "boolean": pass @@ -1,7 +1,7 @@ #!/usr/bin/bash cd $(dirname $0) if [[ -d ./out ]]; then :;else mkdir ./out;fi -./luatablegen.py --tbg ./test/wasmtablegen.json --out ./out --luaheader /home/bloodstalker/devi/hell2/bruiser/lua-5.3.4/src --pre ./test/wasmheader.txt --headeraggr ./out/wasm_tables.h --lualibpath ./out/wasm.lua --docpath ./out/wasm.md --xml ./test/wasm.xml --tbldefs ./out/ --anon --name wasm +./luatablegen.py --tbg ./test/wasmtablegen.json --out ./out --luaheader /home/bloodstalker/devi/hell2/bruiser/lua-5.3.4/src --pre ./test/wasmheader.txt --headeraggr ./out/wasm_tables.h --lualibpath ./out/wasm.lua --docpath ./out/wasm.md --xml ./test/luwasm.xml --tbldefs ./out/ --anon --name wasm clang-format ./out/*.c ./out/*.h -i for filename in ./out/*.c; do gcc -c $filename > /dev/null 2>&1 diff --git a/test/luwasm.xml b/test/luwasm.xml new file mode 100644 index 0000000..3e10a40 --- /dev/null +++ b/test/luwasm.xml @@ -0,0 +1,174 @@ +<?xml version="1.0" encoding="UTF-8"?> +<FT> + <Read> + <Magic_Number name="magic_number" type="uint32" count="1" luatype="integer"></Magic_Number> + <Version name="version" type="uint32" count="1" luatype="integer"></Version> + <Type_Section name="W_Type_Section" count="1" type="" isaggregate="true" unordered="true" unorderedbegin="true" luatype="lightuserdata"> + <ID name="id" type="uint8" encoding="leb128u" issign="true" luatype="integer">1</ID> + <PayloadLength name="payloadlength" type="uint32" encoding="leb128u" luatype="integer"/> + <NameLength name="namelength" type="uint32" encoding="leb128u" luatype="integer"/> + <Name name="name" type="string" size="self::NameLength" luatype="string"/> + <Count name="count" encoding="leb128u" type="uint32" count="1" luatype="integer"/> + <Type_Section_Entry count="self::Count" type="self::Type_Section_Entry" name="entries" luatype="lightuserdata"/> + </Type_Section> + <Import_Section name="W_Import_Section" count="1" type="" isaggregate="true" unordered="true" luatype="lightuserdata"> + <ID name="id" type="uint8" encoding="leb128u" issign="true" luatype="integer">2</ID> + <PayloadLength name="payloadlength" type="uint32" encoding="leb128u" luatype="integer"/> + <NameLength name="namelength" type="uint32" encoding="leb128u" luatype="integer"/> + <Name name="name" type="string" size="self::NameLength" luatype="string"/> + <Count name="count" encoding="leb128u" type="uint32" count="1" luatype="integer"/> + <Entries name="entries" type="self::Import_Section_Entry" count="self::Count" luatype="lightuserdata"/> + </Import_Section> + <Function_Section name="W_Function_Section" count="1" type="" isaggregate="true" unordered="true" luatype="lightuserdata"> + <ID name="id" type="uint8" encoding="leb128u" issign="" luatype="integer">3</ID> + <PayloadLength name="payloadlength" type="uint32" encoding="leb128u" luatype="integer"/> + <NameLength name="namelength" type="uint32" encoding="leb128u" luatype="integer"/> + <Name name="name" type="string" size="self::NameLength" luatype="string"/> + <Count name="count" encoding="leb128u" type="uint32" count="1" luatype="integer"/> + <Types name="types" encoding="leb128u" type="uint32" count="self::Count" luatype="integer"/> + </Function_Section> + <Table_Section name="W_Table_Section" count="1" type="" isaggregate="true" unordered="true" luatype="lightuserdata"> + <ID name="id" type="uint8" encoding="leb128u" issign="true" luatype="integer">4</ID> + <PayloadLength name="payloadlength" type="uint32" encoding="leb128u" luatype="integer"/> + <NameLength name="namelength" type="uint32" encoding="leb128u" luatype="integer"/> + <Name name="name" type="string" size="self::NameLength" luatype="string"/> + <Count name="count" encoding="leb128u" type="uint32" count="1" luatype="integer"/> + <Entries name="entries" type="self::Table_Type" count="self::Count" luatype="lightuserdata"/> + </Table_Section> + <Memory_Section name="W_Memory_Section" count="1" type="" isaggregate="true" unordered="true" luatype="lightuserdata"> + <ID name="id" type="uint8" encoding="leb128u" issign="true" luatype="integer">5</ID> + <PayloadLength name="payloadlength" type="uint32" encoding="leb128u" luatype="integer"/> + <NameLength name="namelength" type="uint32" encoding="leb128u" luatype="integer"/> + <Name name="name" type="string" size="self::NameLength" luatype="string"/> + <!--<Count name="count" encoding="leb128u" type="uint32" count="1"/>--> + <Entries name="entries" type="self::Memory_Type" count="1" luatype="lightuserdata"/> + </Memory_Section> + <Global_Section name="W_Global_Section" count="1" type="" isaggregate="true" unordered="true" luatype="lightuserdata"> + <ID name="id" type="uint8" encoding="leb128u" issign="true" luatype="integer">6</ID> + <PayloadLength name="payloadlength" type="uint32" encoding="leb128u" luatype="integer"/> + <NameLength name="namelength" type="uint32" encoding="leb128u" luatype="integer"/> + <Name name="name" type="string" size="self::NameLength" luatype="string"/> + <Count name="count" encoding="leb128u" type="uint32" count="1" luatype="integer"/> + <Globals name="globals" type="self::Global_Entry" count="self::Count" luatype="lightuserdata"/> + </Global_Section> + <Export_Section name="W_Export_Section" count="1" type="" isaggregate="true" unordered="true" luatype="lightuserdata"> + <ID name="id" type="uint8" encoding="leb128u" issign="true" luatype="integer">7</ID> + <PayloadLength name="payloadlength" type="uint32" encoding="leb128u" luatype="integer"/> + <NameLength name="namelength" type="uint32" encoding="leb128u" luatype="integer"/> + <Name name="name" type="string" size="self::NameLength" luatype="string"/> + <Count name="count" encoding="leb128u" type="uint32" count="1" luatype="integer"/> + <Entries name="entries" type="self::Export_Entry" count="self::Count" luatype="lightuserdata"/> + </Export_Section> + <Start_Section name="W_Start_Section" count="1" isaggregate="true" unordered="true" luatype="lightuserdata"> + <ID name="id" type="uint8" encoding="leb128u" issign="true" luatype="integer">8</ID> + <PayloadLength name="payloadlength" type="uint32" encoding="leb128u" luatype="integer"/> + <NameLength name="namelength" type="uint32" encoding="leb128u" luatype="integer"/> + <Name name="name" type="string" size="self::NameLength" luatype="string"/> + <Index name="index" encoding="leb128u" type="uint32" count="1" luatype="integer"/> + </Start_Section> + <Element_Section name="W_Element_Section" count="1" isaggregate="true" unordered="true" luatype="lightuserdata"> + <ID name="id" type="uint8" encoding="leb128u" issign="true" luatype="integer">9</ID> + <PayloadLength name="payloadlength" type="uint32" encoding="leb128u" luatype="integer"/> + <NameLength name="namelength" type="uint32" encoding="leb128u" luatype="integer"/> + <Name name="name" type="string" size="self::NameLength" luatype="string"/> + <Count name="count" encoding="leb128u" type="uint32" count="1" luatype="integer"/> + <Entries name="entries" type="self::Element_Segment" count="self::Count" luatype="lightuserdata"/> + </Element_Section> + <Code_Section name="W_Code_Section" count="1" isaggregate="true" unordered="true" luatype="lightuserdata"> + <ID name="id" type="uint8" encoding="leb128u" issign="true" luatype="integer">10</ID> + <PayloadLength name="payloadlength" type="uint32" encoding="leb128u" luatype="integer"/> + <NameLength name="namelength" type="uint32" encoding="leb128u" luatype="integer"/> + <Name name="name" type="string" size="self::NameLength" luatype="string"/> + <Count name="count" encoding="leb128u" type="uint32" count="1" luatype="integer"/> + <Bodies name="bodies" type="self::Function_Body" count="self::Count" luatype="lightuserdata"/> + </Code_Section> + <Data_Section name="W_Data_Section" count="1" isaggregate="true" unordered="true" luatype="lightuserdata"> + <ID name="id" type="uint8" encoding="leb128u" issign="true" luatype="integer">11</ID> + <PayloadLength name="payloadlength" type="uint32" encoding="leb128u" luatype="integer"/> + <NameLength name="namelength" type="uint32" encoding="leb128u" luatype="integer"/> + <Name name="name" type="string" size="self::NameLength" luatype="string"/> + <Count name="count" encoding="leb128u" type="uint32" count="1" luatype="integer"/> + <Entries name="entries" type="self::Data_Segment" count="self::Count" luatype="lightuserdata"/> + </Data_Section> + <Custom_Section name="W_Custom_Section" count="*" isaggregate="true" unordered="true" unorderedend="true" luatype="lightuserdata"> + <ID name="id" type="uint8" encoding="leb128u" issign="true" luatype="integer">0</ID> + <PayloadLength name="payloadlength" type="uint32" encoding="leb128u" luatype="integer"/> + <NameLength name="namelength" type="uint32" encoding="leb128u" luatype="integer"/> + <Name name="name" type="string" size="self::NameLength" luatype="string"/> + <Payload name="payload" type="uint8" count="self::PayloadLength" luatype="integer"/> + </Custom_Section> + </Read> + <Definition> + <Init_Expr name="init_expr_t" isaggregate="true" luatype="table"> + <Code name="code" type="string" count="1" size="-1" delimiter="11" luatype="integer"></Code> + </Init_Expr> + <Resizable_Limit name="resizable_limit_t" isaggregate="true" luatype="table"> + <Flags name="flags" encoding="leb128u" type="uint8" count="1" luatype="integer"></Flags> + <Initial name="initial" encoding="leb128u" type="uint32" count="1" luatype="integer"></Initial> + <Maximum name="maximum" encoding="leb128u" type="uint32" count="1" luatype="integer"></Maximum> + </Resizable_Limit> + <Global_Type name="global_type_t" isaggregate="true" luatype="table"> + <Value_Type name="value_type" type="uint32" count="1" luatype="integer"></Value_Type> + <Mutability name="mutability" encoding="leb128u" type="uint8" count="1" luatype="integer"></Mutability> + </Global_Type> + <Table_Type name="table_type_t" isaggregate="true" luatype="table"> + <Element_Type name="element_type" encoding="leb128u" type="uint8" count="1" luatype="integer"></Element_Type> + <Resizable_Limit name="resizable_limit" count="1" type="self::Resizable_Limit" luatype="table"></Resizable_Limit> + </Table_Type> + <Memory_Type name="memory_type_t" isaggregate="true" luatype="table"> + <Resizable_Limit count="1" type="self::Resizable_Limit" name="resizable_limit" luatype="table"></Resizable_Limit> + </Memory_Type> + <Type_Section_Entry name="W_Type_Section_Entry" isaggregate="true" luatype="table"> + <Form name="form" encoding="leb128u" type="uint8" count="1" luatype="integer"/> + <Param_Count name="param_count" encoding="leb128u" type="uint32" count="1" luatype="integer"/> + <Param_Types name="param_types" encoding="leb128u" type="uint8" count="self::Param_Count" luatype="integer"/> + <Return_Count name="return_count" encoding="leb128u" type="uint8" luatype="integer"/> + <Return_Types name="return_types" encoding="leb128u" type="uint8" count="self::Return_Count" luatype="integer"/> + </Type_Section_Entry> + <Import_Section_Entry name="W_Import_Section_Entry" isaggregate="true" luatype="table"> + <Module_Length name="module_length" encoding="leb128u" type="uint32" count="1" luatype="integer"/> + <Module_Str name="module_str" type="string" count="1" size="self::Module_Length" luatype="string"/> + <Field_Len name="field_len" encoding="leb128u" type="uint32" couny="1" luatype="integer"/> + <Field_Str name="field_str" type="string" count="1" size="self::Field_Len" luatype="string"/> + <Kind name="kind" encoding="leb128u" type="uint8" count="1" luatype="integer"/> + <Type name="type" conditional="true" condition="self::Kind" type="FT::conditional" luatype="conditional"> + <condition0 name="type" encoding="leb128u" type="uint32" luatype="integer">0</condition0> + <condition1 name="type" type="self::Table_Type" luatype="table">1</condition1> + <condition2 name="type" type="self::Memory_Type" luatype="table">2</condition2> + <condition3 name="type" type="self::Global_Type" luatype="table">3</condition3> + </Type> + </Import_Section_Entry> + <Global_Entry name="W_Global_Entry" isaggregate="true" luatype="table"> + <Global_Type name="type" type="self::Global_Type" count="1" luatype="table"/> + <Init name="init" type="self::Init_Expr" count="1" luatype="table"/> + </Global_Entry> + <Export_Entry name="W_Export_Entry" isaggregate="true" luatype="table"> + <Field_Len name="field_len" encoding="leb128u" type="uint32" count="1" luatype="integer"/> + <Field_Str name="field_str" type="string" count="1" size="self::Field_Len" luatype="string"/> + <Kind name="kind" encoding="leb128u" type="uint8" count="1" luatype="integer"/> + <Index name="index" encoding="leb128u" type="uint32" count="1" luatype="integer"/> + </Export_Entry> + <Element_Segment name="W_Element_Segment" isaggregate="true" luatype="table"> + <Index name="index" encoding="leb128u" type="uint32" count="1" luatype="integer"/> + <Init name="init" type="self::Init_Expr" count="1" luatype="table"/> + <Num_Length name="num_length" encoding="leb128u" type="uint32" count="1" luatype="integer"/> + <Elems name="elems" encoding="leb128u" type="uint32" count="self::Num_Length" luatype="integer"/> + </Element_Segment> + <Local_Entry name="W_Local_Entry" isaggregate="true" luatype="table"> + <Count name="count" encoding="leb128u" type="uint32" count="1" luatype="integer"/> + <Type name="type" encoding="leb128u" type="uint16" count="self::Count" luatype="integer"/> + </Local_Entry> + <Function_Body name="W_Function_Body" isaggregate="true" luatype="table"> + <Body_size name="body_size" encoding="leb128u" type="uint32" count="1" luatype="integer"/> + <Local_Count name="local_count" encoding="leb128u" type="uint32" count="1" luatype="integer"/> + <Local_Entries name="locals" type="self::Local_Entry" count="self::Local_Count" luatype="table"/> + <Code name="code" type="uint8" count="self::Body_size" luatype="integer"/> + </Function_Body> + <Data_Segment name="W_Data_Segment" isaggregate="true" luatype="table"> + <Index name="index" encoding="leb128u" type="uint32" count="1" luatype="integer"/> + <Offset name="offset" type="self::Init_Expr" count="1" luatype="table"/> + <Size name="size" encoding="leb128u" type="uint32" count="1" luatype="integer"/> + <Data name="data" type="uint8" count="self::Size" luatype="table"/> + </Data_Segment> + </Definition> +</FT> |