diff options
Diffstat (limited to '')
| -rw-r--r-- | README.md | 3 | ||||
| -rwxr-xr-x | luatablegen.py | 34 | ||||
| -rw-r--r-- | out/lua.c | 590 | ||||
| -rw-r--r-- | out/makefile | 2 | ||||
| -rw-r--r-- | out/test.lua | 15 | ||||
| -rwxr-xr-x | run.sh | 2 | 
6 files changed, 641 insertions, 5 deletions
| @@ -6,6 +6,9 @@ Each structure will have it's own pair of C source and header. There is an optio  `luatablegen` will generate a lua file that includes default constructors for all tables which you can use in Lua with `require`. luatablegen will also generate a markdown file listing the methods for the tables.<br/>  For an example you can look under the test directory.<br/> +## Lua Version +The generated code is supposed to be used with lua 5.3.<br/> +  ## table gen file  Each entry in the JSON file should have the following fields:<br/> diff --git a/luatablegen.py b/luatablegen.py index ed1fe15..d1b4a9c 100755 --- a/luatablegen.py +++ b/luatablegen.py @@ -49,7 +49,9 @@ REGISTER_TABLE_METHODS = ['static const luaL_Reg XXX_methods[] = {\n',                            '\t{0,0}\n};\n']  REGISTER_META = ['static const luaL_Reg XXX_meta[] = {\n',                   '\t{0, 0}\n};\n'] +# table register function for anonymous lua tables  TABLE_REGISTER =  ['int XXX_register(lua_State* __ls) {\n', +  'lua_checkstack(__ls, 4);\n'    'lua_newtable(__ls);\n',    'luaL_setfuncs(__ls, XXX_methods, 0);\n',    'luaL_newmetatable(__ls, "XXX");\n', @@ -60,6 +62,22 @@ TABLE_REGISTER =  ['int XXX_register(lua_State* __ls) {\n',    'lua_pushliteral(__ls, "__metatable");\n',    'lua_pushvalue(__ls, -3);\n',    'lua_rawset(__ls, -3);\n', +  'lua_setglobal(__ls , "XXX");\n' +  'return 0;\n}\n'] +# table register for global lua tables +TABLE_REGISTER_G =  ['int XXX_register(lua_State* __ls) {\n', +  'lua_checkstack(__ls, 4);\n' +  'lua_newtable(__ls);\n', +  'luaL_setfuncs(__ls, XXX_methods, 0);\n', +  'luaL_newmetatable(__ls, "XXX");\n', +  'luaL_setfuncs(__ls, XXX_meta, 0);\n', +  'lua_pushliteral(__ls, "__index");\n', +  'lua_pushvalue(__ls, -3);\n', +  'lua_rawset(__ls, -3);\n', +  'lua_pushliteral(__ls, "__metatable");\n', +  'lua_pushvalue(__ls, -3);\n', +  'lua_rawset(__ls, -3);\n', +  'lua_setglobal(__ls , "XXX");\n'    'return 1;\n}\n']  SOURCE_FILE_NAME='XXX_luatablegen.c'  HEADER_FILE_NAME='XXX_luatablegen.h' @@ -271,6 +289,7 @@ class Argparser(object):          parser.add_argument("--dbg", action="store_true", help="debug", default=False)          parser.add_argument("--singlefile", action="store_true", help="should all the generated code be added to a single file", default=False)          parser.add_argument("--makemacro", action="store_true", help="generate a makefile containing all objects in a macro to be included by another makefile", default=False) +        parser.add_argument("--anon", action="store_true", help="generate anonymous lua tables if true, global if false", default=True)          parser.add_argument("--outfile", type=str, help="name of the output file if signlefile is set, ignored otherwise")          parser.add_argument("--headeraggr", type=str, help="header aggregate file name")          parser.add_argument("--lualibpath", type=str, help="where the lua module file will be placed") @@ -562,8 +581,14 @@ class TbgParser(object):          c_source.write("\n")      def register_table(self, c_source, struct_name): -        for line in TABLE_REGISTER: -            c_source.write(line.replace("XXX", struct_name)) +        # if anon tables were selected +        if self.argparser.args.anon: +            for line in TABLE_REGISTER: +                c_source.write(line.replace("XXX", struct_name)) +        # if global tables were selected +        else: +            for line in TABLE_REGISTER_G: +                c_source.write(line.replace("XXX", struct_name))      def end(self, c_source, is_source):          if self.argparser.args.post: @@ -763,7 +788,10 @@ class TbgParser(object):              aggr_header_h.write("void reg_tablegen_tables(lua_State* __ls);\n")              for func_sig in table_reg_list:                  aggr_header.write("\t" + func_sig) -                aggr_header.write("\t" + "lua_pop(__ls, 1);\n") +                if self.argparser.args.anon: +                    pass +                else: +                    aggr_header.write("\t" + "lua_pop(__ls, 1);\n")              aggr_header.write("}\n")              aggr_header_h.write(EXTERN_C[1])              aggr_header_h.write(HEADER_GUARD[1]) diff --git a/out/lua.c b/out/lua.c new file mode 100644 index 0000000..b204e4b --- /dev/null +++ b/out/lua.c @@ -0,0 +1,590 @@ +/* +** $Id: lua.c,v 1.229 2016/12/22 13:08:50 roberto Exp roberto $ +** Lua stand-alone interpreter +** See Copyright Notice in lua.h +*/ + +#define lua_c + +#include "../lua5/lprefix.h" + +#include <signal.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> + +#include "../lua5/lua.h" + +#include "../lua5/lauxlib.h" +#include "../lua5/lualib.h" +#include "./wasm_tables.h" + +#if !defined(LUA_PROMPT) +#define LUA_PROMPT "> " +#define LUA_PROMPT2 ">> " +#endif + +#if !defined(LUA_PROGNAME) +#define LUA_PROGNAME "lua" +#endif + +#if !defined(LUA_MAXINPUT) +#define LUA_MAXINPUT 512 +#endif + +#if !defined(LUA_INIT_VAR) +#define LUA_INIT_VAR "LUA_INIT" +#endif + +#define LUA_INITVARVERSION LUA_INIT_VAR LUA_VERSUFFIX + +/* +** lua_stdin_is_tty detects whether the standard input is a 'tty' (that +** is, whether we're running lua interactively). +*/ +#if !defined(lua_stdin_is_tty) /* { */ + +#if defined(LUA_USE_POSIX) /* { */ + +#include <unistd.h> +#define lua_stdin_is_tty() isatty(0) + +#elif defined(LUA_USE_WINDOWS) /* }{ */ + +#include <io.h> +#include <windows.h> + +#define lua_stdin_is_tty() _isatty(_fileno(stdin)) + +#else                        /* }{ */ + +/* ISO C definition */ +#define lua_stdin_is_tty() 1 /* assume stdin is a tty */ + +#endif /* } */ + +#endif /* } */ + +/* +** lua_readline defines how to show a prompt and then read a line from +** the standard input. +** lua_saveline defines how to "save" a read line in a "history". +** lua_freeline defines how to free a line read by lua_readline. +*/ +#if !defined(lua_readline) /* { */ + +#if defined(LUA_USE_READLINE) /* { */ + +#include <readline/history.h> +#include <readline/readline.h> +#define lua_readline(L, b, p) ((void)L, ((b) = readline(p)) != NULL) +#define lua_saveline(L, line) ((void)L, add_history(line)) +#define lua_freeline(L, b) ((void)L, free(b)) + +#else /* }{ */ + +#define lua_readline(L, b, p)                                                  \ +  ((void)L, fputs(p, stdout), fflush(stdout), /* show prompt */                \ +   fgets(b, LUA_MAXINPUT, stdin) != NULL)     /* get line */ +#define lua_saveline(L, line)                                                  \ +  {                                                                            \ +    (void)L;                                                                   \ +    (void)line;                                                                \ +  } +#define lua_freeline(L, b)                                                     \ +  {                                                                            \ +    (void)L;                                                                   \ +    (void)b;                                                                   \ +  } + +#endif /* } */ + +#endif /* } */ + +static lua_State *globalL = NULL; + +static const char *progname = LUA_PROGNAME; + +/* +** Hook set by signal function to stop the interpreter. +*/ +static void lstop(lua_State *L, lua_Debug *ar) { +  (void)ar;                   /* unused arg. */ +  lua_sethook(L, NULL, 0, 0); /* reset hook */ +  luaL_error(L, "interrupted!"); +} + +/* +** Function to be called at a C signal. Because a C signal cannot +** just change a Lua state (as there is no proper synchronization), +** this function only sets a hook that, when called, will stop the +** interpreter. +*/ +static void laction(int i) { +  signal(i, SIG_DFL); /* if another SIGINT happens, terminate process */ +  lua_sethook(globalL, lstop, LUA_MASKCALL | LUA_MASKRET | LUA_MASKCOUNT, 1); +} + +static void print_usage(const char *badoption) { +  lua_writestringerror("%s: ", progname); +  if (badoption[1] == 'e' || badoption[1] == 'l') +    lua_writestringerror("'%s' needs argument\n", badoption); +  else +    lua_writestringerror("unrecognized option '%s'\n", badoption); +  lua_writestringerror( +      "usage: %s [options] [script [args]]\n" +      "Available options are:\n" +      "  -e stat  execute string 'stat'\n" +      "  -i       enter interactive mode after executing 'script'\n" +      "  -l name  require library 'name'\n" +      "  -v       show version information\n" +      "  -E       ignore environment variables\n" +      "  --       stop handling options\n" +      "  -        stop handling options and execute stdin\n", +      progname); +} + +/* +** Prints an error message, adding the program name in front of it +** (if present) +*/ +static void l_message(const char *pname, const char *msg) { +  if (pname) +    lua_writestringerror("%s: ", pname); +  lua_writestringerror("%s\n", msg); +} + +/* +** Check whether 'status' is not OK and, if so, prints the error +** message on the top of the stack. It assumes that the error object +** is a string, as it was either generated by Lua or by 'msghandler'. +*/ +static int report(lua_State *L, int status) { +  if (status != LUA_OK) { +    const char *msg = lua_tostring(L, -1); +    l_message(progname, msg); +    lua_pop(L, 1); /* remove message */ +  } +  return status; +} + +/* +** Message handler used to run all chunks +*/ +static int msghandler(lua_State *L) { +  const char *msg = lua_tostring(L, 1); +  if (msg == NULL) {                         /* is error object not a string? */ +    if (luaL_callmeta(L, 1, "__tostring") && /* does it have a metamethod */ +        lua_type(L, -1) == LUA_TSTRING)      /* that produces a string? */ +      return 1;                              /* that is the message */ +    else +      msg = lua_pushfstring(L, "(error object is a %s value)", +                            luaL_typename(L, 1)); +  } +  luaL_traceback(L, L, msg, 1); /* append a standard traceback */ +  return 1;                     /* return the traceback */ +} + +/* +** Interface to 'lua_pcall', which sets appropriate message function +** and C-signal handler. Used to run all chunks. +*/ +static int docall(lua_State *L, int narg, int nres) { +  int status; +  int base = lua_gettop(L) - narg;  /* function index */ +  lua_pushcfunction(L, msghandler); /* push message handler */ +  lua_insert(L, base);              /* put it under function and args */ +  globalL = L;                      /* to be available to 'laction' */ +  signal(SIGINT, laction);          /* set C-signal handler */ +  status = lua_pcall(L, narg, nres, base); +  signal(SIGINT, SIG_DFL); /* reset C-signal handler */ +  lua_remove(L, base);     /* remove message handler from the stack */ +  return status; +} + +static void print_version(void) { +  lua_writestring(LUA_COPYRIGHT, strlen(LUA_COPYRIGHT)); +  lua_writeline(); +} + +/* +** Create the 'arg' table, which stores all arguments from the +** command line ('argv'). It should be aligned so that, at index 0, +** it has 'argv[script]', which is the script name. The arguments +** to the script (everything after 'script') go to positive indices; +** other arguments (before the script name) go to negative indices. +** If there is no script name, assume interpreter's name as base. +*/ +static void createargtable(lua_State *L, char **argv, int argc, int script) { +  int i, narg; +  if (script == argc) +    script = 0;               /* no script name? */ +  narg = argc - (script + 1); /* number of positive indices */ +  lua_createtable(L, narg, script + 1); +  for (i = 0; i < argc; i++) { +    lua_pushstring(L, argv[i]); +    lua_rawseti(L, -2, i - script); +  } +  lua_setglobal(L, "arg"); +} + +static int dochunk(lua_State *L, int status) { +  if (status == LUA_OK) +    status = docall(L, 0, 0); +  return report(L, status); +} + +static int dofile(lua_State *L, const char *name) { +  return dochunk(L, luaL_loadfile(L, name)); +} + +static int dostring(lua_State *L, const char *s, const char *name) { +  return dochunk(L, luaL_loadbuffer(L, s, strlen(s), name)); +} + +/* +** Calls 'require(name)' and stores the result in a global variable +** with the given name. +*/ +static int dolibrary(lua_State *L, const char *name) { +  int status; +  lua_getglobal(L, "require"); +  lua_pushstring(L, name); +  status = docall(L, 1, 1); /* call 'require(name)' */ +  if (status == LUA_OK) +    lua_setglobal(L, name); /* global[name] = require return */ +  return report(L, status); +} + +/* +** Returns the string to be used as a prompt by the interpreter. +*/ +static const char *get_prompt(lua_State *L, int firstline) { +  const char *p; +  lua_getglobal(L, firstline ? "_PROMPT" : "_PROMPT2"); +  p = lua_tostring(L, -1); +  if (p == NULL) +    p = (firstline ? LUA_PROMPT : LUA_PROMPT2); +  return p; +} + +/* mark in error messages for incomplete statements */ +#define EOFMARK "<eof>" +#define marklen (sizeof(EOFMARK) / sizeof(char) - 1) + +/* +** Check whether 'status' signals a syntax error and the error +** message at the top of the stack ends with the above mark for +** incomplete statements. +*/ +static int incomplete(lua_State *L, int status) { +  if (status == LUA_ERRSYNTAX) { +    size_t lmsg; +    const char *msg = lua_tolstring(L, -1, &lmsg); +    if (lmsg >= marklen && strcmp(msg + lmsg - marklen, EOFMARK) == 0) { +      lua_pop(L, 1); +      return 1; +    } +  } +  return 0; /* else... */ +} + +/* +** Prompt the user, read a line, and push it into the Lua stack. +*/ +static int pushline(lua_State *L, int firstline) { +  char buffer[LUA_MAXINPUT]; +  char *b = buffer; +  size_t l; +  const char *prmt = get_prompt(L, firstline); +  int readstatus = lua_readline(L, b, prmt); +  if (readstatus == 0) +    return 0;    /* no input (prompt will be popped by caller) */ +  lua_pop(L, 1); /* remove prompt */ +  l = strlen(b); +  if (l > 0 && b[l - 1] == '\n') /* line ends with newline? */ +    b[--l] = '\0';               /* remove it */ +  if (firstline && b[0] == '=')  /* for compatibility with 5.2, ... */ +    lua_pushfstring(L, "return %s", b + 1); /* change '=' to 'return' */ +  else +    lua_pushlstring(L, b, l); +  lua_freeline(L, b); +  return 1; +} + +/* +** Try to compile line on the stack as 'return <line>;'; on return, stack +** has either compiled chunk or original line (if compilation failed). +*/ +static int addreturn(lua_State *L) { +  const char *line = lua_tostring(L, -1); /* original line */ +  const char *retline = lua_pushfstring(L, "return %s;", line); +  int status = luaL_loadbuffer(L, retline, strlen(retline), "=stdin"); +  if (status == LUA_OK) { +    lua_remove(L, -2);       /* remove modified line */ +    if (line[0] != '\0')     /* non empty? */ +      lua_saveline(L, line); /* keep history */ +  } else +    lua_pop(L, 2); /* pop result from 'luaL_loadbuffer' and modified line */ +  return status; +} + +/* +** Read multiple lines until a complete Lua statement +*/ +static int multiline(lua_State *L) { +  for (;;) { /* repeat until gets a complete statement */ +    size_t len; +    const char *line = lua_tolstring(L, 1, &len);         /* get what it has */ +    int status = luaL_loadbuffer(L, line, len, "=stdin"); /* try it */ +    if (!incomplete(L, status) || !pushline(L, 0)) { +      lua_saveline(L, line); /* keep history */ +      return status; /* cannot or should not try to add continuation line */ +    } +    lua_pushliteral(L, "\n"); /* add newline... */ +    lua_insert(L, -2);        /* ...between the two lines */ +    lua_concat(L, 3);         /* join them */ +  } +} + +/* +** Read a line and try to load (compile) it first as an expression (by +** adding "return " in front of it) and second as a statement. Return +** the final status of load/call with the resulting function (if any) +** in the top of the stack. +*/ +static int loadline(lua_State *L) { +  int status; +  lua_settop(L, 0); +  if (!pushline(L, 1)) +    return -1;                           /* no input */ +  if ((status = addreturn(L)) != LUA_OK) /* 'return ...' did not work? */ +    status = multiline(L); /* try as command, maybe with continuation lines */ +  lua_remove(L, 1);        /* remove line from the stack */ +  lua_assert(lua_gettop(L) == 1); +  return status; +} + +/* +** Prints (calling the Lua 'print' function) any values on the stack +*/ +static void l_print(lua_State *L) { +  int n = lua_gettop(L); +  if (n > 0) { /* any result to be printed? */ +    luaL_checkstack(L, LUA_MINSTACK, "too many results to print"); +    lua_getglobal(L, "print"); +    lua_insert(L, 1); +    if (lua_pcall(L, n, 0, 0) != LUA_OK) +      l_message(progname, lua_pushfstring(L, "error calling 'print' (%s)", +                                          lua_tostring(L, -1))); +  } +} + +/* +** Do the REPL: repeatedly read (load) a line, evaluate (call) it, and +** print any results. +*/ +static void doREPL(lua_State *L) { +  int status; +  const char *oldprogname = progname; +  progname = NULL; /* no 'progname' on errors in interactive mode */ +  while ((status = loadline(L)) != -1) { +    if (status == LUA_OK) +      status = docall(L, 0, LUA_MULTRET); +    if (status == LUA_OK) +      l_print(L); +    else +      report(L, status); +  } +  lua_settop(L, 0); /* clear stack */ +  lua_writeline(); +  progname = oldprogname; +} + +/* +** Push on the stack the contents of table 'arg' from 1 to #arg +*/ +static int pushargs(lua_State *L) { +  int i, n; +  if (lua_getglobal(L, "arg") != LUA_TTABLE) +    luaL_error(L, "'arg' is not a table"); +  n = (int)luaL_len(L, -1); +  luaL_checkstack(L, n + 3, "too many arguments to script"); +  for (i = 1; i <= n; i++) +    lua_rawgeti(L, -i, i); +  lua_remove(L, -i); /* remove table from the stack */ +  return n; +} + +static int handle_script(lua_State *L, char **argv) { +  int status; +  const char *fname = argv[0]; +  if (strcmp(fname, "-") == 0 && strcmp(argv[-1], "--") != 0) +    fname = NULL; /* stdin */ +  status = luaL_loadfile(L, fname); +  if (status == LUA_OK) { +    int n = pushargs(L); /* push arguments to script */ +    status = docall(L, n, LUA_MULTRET); +  } +  return report(L, status); +} + +/* bits of various argument indicators in 'args' */ +#define has_error 1 /* bad option */ +#define has_i 2     /* -i */ +#define has_v 4     /* -v */ +#define has_e 8     /* -e */ +#define has_E 16    /* -E */ + +/* +** Traverses all arguments from 'argv', returning a mask with those +** needed before running any Lua code (or an error code if it finds +** any invalid argument). 'first' returns the first not-handled argument +** (either the script name or a bad argument in case of error). +*/ +static int collectargs(char **argv, int *first) { +  int args = 0; +  int i; +  for (i = 1; argv[i] != NULL; i++) { +    *first = i; +    if (argv[i][0] != '-')    /* not an option? */ +      return args;            /* stop handling options */ +    switch (argv[i][1]) {     /* else check option */ +    case '-':                 /* '--' */ +      if (argv[i][2] != '\0') /* extra characters after '--'? */ +        return has_error;     /* invalid option */ +      *first = i + 1; +      return args; +    case '\0':     /* '-' */ +      return args; /* script "name" is '-' */ +    case 'E': +      if (argv[i][2] != '\0') /* extra characters after 1st? */ +        return has_error;     /* invalid option */ +      args |= has_E; +      break; +    case 'i': +      args |= has_i; /* (-i implies -v) */ /* FALLTHROUGH */ +    case 'v': +      if (argv[i][2] != '\0') /* extra characters after 1st? */ +        return has_error;     /* invalid option */ +      args |= has_v; +      break; +    case 'e': +      args |= has_e;            /* FALLTHROUGH */ +    case 'l':                   /* both options need an argument */ +      if (argv[i][2] == '\0') { /* no concatenated argument? */ +        i++;                    /* try next 'argv' */ +        if (argv[i] == NULL || argv[i][0] == '-') +          return has_error; /* no next argument or it is another option */ +      } +      break; +    default: /* invalid option */ +      return has_error; +    } +  } +  *first = i; /* no script name */ +  return args; +} + +/* +** Processes options 'e' and 'l', which involve running Lua code. +** Returns 0 if some code raises an error. +*/ +static int runargs(lua_State *L, char **argv, int n) { +  int i; +  for (i = 1; i < n; i++) { +    int option = argv[i][1]; +    lua_assert(argv[i][0] == '-'); /* already checked */ +    if (option == 'e' || option == 'l') { +      int status; +      const char *extra = argv[i] + 2; /* both options need an argument */ +      if (*extra == '\0') +        extra = argv[++i]; +      lua_assert(extra != NULL); +      status = (option == 'e') ? dostring(L, extra, "=(command line)") +                               : dolibrary(L, extra); +      if (status != LUA_OK) +        return 0; +    } +  } +  return 1; +} + +static int handle_luainit(lua_State *L) { +  const char *name = "=" LUA_INITVARVERSION; +  const char *init = getenv(name + 1); +  if (init == NULL) { +    name = "=" LUA_INIT_VAR; +    init = getenv(name + 1); /* try alternative name */ +  } +  if (init == NULL) +    return LUA_OK; +  else if (init[0] == '@') +    return dofile(L, init + 1); +  else +    return dostring(L, init, name); +} + +/* +** Main body of stand-alone interpreter (to be called in protected mode). +** Reads the options and handles them all. +*/ +static int pmain(lua_State *L) { +  int argc = (int)lua_tointeger(L, 1); +  char **argv = (char **)lua_touserdata(L, 2); +  int script; +  int args = collectargs(argv, &script); +  luaL_checkversion(L); /* check that interpreter has correct version */ +  if (argv[0] && argv[0][0]) +    progname = argv[0]; +  if (args == has_error) {     /* bad arg? */ +    print_usage(argv[script]); /* 'script' has index of bad arg. */ +    return 0; +  } +  if (args & has_v) /* option '-v'? */ +    print_version(); +  if (args & has_E) {      /* option '-E'? */ +    lua_pushboolean(L, 1); /* signal for libraries to ignore env. vars. */ +    lua_setfield(L, LUA_REGISTRYINDEX, "LUA_NOENV"); +  } +  luaL_openlibs(L);                      /* open standard libraries */ +  createargtable(L, argv, argc, script); /* create table 'arg' */ +  if (!(args & has_E)) {                 /* no option '-E'? */ +    if (handle_luainit(L) != LUA_OK)     /* run LUA_INIT */ +      return 0;                          /* error running LUA_INIT */ +  } +  if (!runargs(L, argv, script)) /* execute arguments -e and -l */ +    return 0;                    /* something failed */ +  if (script < argc &&           /* execute main script (if there is one) */ +      handle_script(L, argv + script) != LUA_OK) +    return 0; +  if (args & has_i) /* -i option? */ +    doREPL(L);      /* do read-eval-print loop */ +  else if (script == argc && !(args & (has_e | has_v))) { /* no arguments? */ +    if (lua_stdin_is_tty()) { /* running in interactive mode? */ +      print_version(); +      doREPL(L); /* do read-eval-print loop */ +    } else +      dofile(L, NULL); /* executes stdin as a file */ +  } +  lua_pushboolean(L, 1); /* signal no errors */ +  return 1; +} + +int main(int argc, char **argv) { +  int status, result; +  lua_State *L = luaL_newstate(); /* create state */ +  if (L == NULL) { +    l_message(argv[0], "cannot create state: not enough memory"); +    return EXIT_FAILURE; +  } +  reg_tablegen_tables(L); +  lua_pushcfunction(L, &pmain);   /* to call 'pmain' in protected mode */ +  lua_pushinteger(L, argc);       /* 1st argument */ +  lua_pushlightuserdata(L, argv); /* 2nd argument */ +  status = lua_pcall(L, 2, 1, 0); /* do the call */ +  result = lua_toboolean(L, -1);  /* get result */ +  report(L, status); +  lua_close(L); +  return (result && status == LUA_OK) ? EXIT_SUCCESS : EXIT_FAILURE; +} diff --git a/out/makefile b/out/makefile index f33376e..9723b0c 100644 --- a/out/makefile +++ b/out/makefile @@ -1,4 +1,4 @@ -TARGET=main +TARGET=lua  SHELL=bash  SHELL?=bash  CC=clang diff --git a/out/test.lua b/out/test.lua new file mode 100644 index 0000000..0ada3a3 --- /dev/null +++ b/out/test.lua @@ -0,0 +1,15 @@ + +print("Start of REPL test\n") +--global_type_t = require("global_type_t") + +for k,v in pairs(global_type_t) do +  if type(v) == "function" then +    print(i, v) +  end +end + +--local gt = global_type_t() +local gt = global_type_t:mutability() +local gt = global_type_t:new() +print("End of REPL test\n") + @@ -1,7 +1,7 @@  #!/usr/bin/bash  cd $(dirname $0)  if [[ -d ./out ]]; then :;else mkdir ./out;fi -./luatablegen.py --tbg ./test/wasmtablegen.json --out ./out --luaheader /home/bloodstalker/devi/hell2/bruiser/lua-5.3.4/src --pre ./test/wasmheader.txt --headeraggr ./out/wasm_tables.h --lualibpath ./out/wasm.lua --docpath ./out/wasm.md --xml ./test/wasm.xml --tbldefs ./out/ +./luatablegen.py --tbg ./test/wasmtablegen.json --out ./out --luaheader /home/bloodstalker/devi/hell2/bruiser/lua-5.3.4/src --pre ./test/wasmheader.txt --headeraggr ./out/wasm_tables.h --lualibpath ./out/wasm.lua --docpath ./out/wasm.md --xml ./test/wasm.xml --tbldefs ./out/ --anon  clang-format ./out/*.c ./out/*.h -i  for filename in ./out/*.c; do    gcc -c $filename > /dev/null 2>&1 | 
