diff options
-rw-r--r-- | README.md | 3 | ||||
-rwxr-xr-x | luatablegen.py | 34 | ||||
-rw-r--r-- | out/lua.c | 590 | ||||
-rw-r--r-- | out/makefile | 2 | ||||
-rw-r--r-- | out/test.lua | 15 | ||||
-rwxr-xr-x | run.sh | 2 |
6 files changed, 641 insertions, 5 deletions
@@ -6,6 +6,9 @@ Each structure will have it's own pair of C source and header. There is an optio `luatablegen` will generate a lua file that includes default constructors for all tables which you can use in Lua with `require`. luatablegen will also generate a markdown file listing the methods for the tables.<br/> For an example you can look under the test directory.<br/> +## Lua Version +The generated code is supposed to be used with lua 5.3.<br/> + ## table gen file Each entry in the JSON file should have the following fields:<br/> diff --git a/luatablegen.py b/luatablegen.py index ed1fe15..d1b4a9c 100755 --- a/luatablegen.py +++ b/luatablegen.py @@ -49,7 +49,9 @@ REGISTER_TABLE_METHODS = ['static const luaL_Reg XXX_methods[] = {\n', '\t{0,0}\n};\n'] REGISTER_META = ['static const luaL_Reg XXX_meta[] = {\n', '\t{0, 0}\n};\n'] +# table register function for anonymous lua tables TABLE_REGISTER = ['int XXX_register(lua_State* __ls) {\n', + 'lua_checkstack(__ls, 4);\n' 'lua_newtable(__ls);\n', 'luaL_setfuncs(__ls, XXX_methods, 0);\n', 'luaL_newmetatable(__ls, "XXX");\n', @@ -60,6 +62,22 @@ TABLE_REGISTER = ['int XXX_register(lua_State* __ls) {\n', 'lua_pushliteral(__ls, "__metatable");\n', 'lua_pushvalue(__ls, -3);\n', 'lua_rawset(__ls, -3);\n', + 'lua_setglobal(__ls , "XXX");\n' + 'return 0;\n}\n'] +# table register for global lua tables +TABLE_REGISTER_G = ['int XXX_register(lua_State* __ls) {\n', + 'lua_checkstack(__ls, 4);\n' + 'lua_newtable(__ls);\n', + 'luaL_setfuncs(__ls, XXX_methods, 0);\n', + 'luaL_newmetatable(__ls, "XXX");\n', + 'luaL_setfuncs(__ls, XXX_meta, 0);\n', + 'lua_pushliteral(__ls, "__index");\n', + 'lua_pushvalue(__ls, -3);\n', + 'lua_rawset(__ls, -3);\n', + 'lua_pushliteral(__ls, "__metatable");\n', + 'lua_pushvalue(__ls, -3);\n', + 'lua_rawset(__ls, -3);\n', + 'lua_setglobal(__ls , "XXX");\n' 'return 1;\n}\n'] SOURCE_FILE_NAME='XXX_luatablegen.c' HEADER_FILE_NAME='XXX_luatablegen.h' @@ -271,6 +289,7 @@ class Argparser(object): parser.add_argument("--dbg", action="store_true", help="debug", default=False) parser.add_argument("--singlefile", action="store_true", help="should all the generated code be added to a single file", default=False) parser.add_argument("--makemacro", action="store_true", help="generate a makefile containing all objects in a macro to be included by another makefile", default=False) + parser.add_argument("--anon", action="store_true", help="generate anonymous lua tables if true, global if false", default=True) parser.add_argument("--outfile", type=str, help="name of the output file if signlefile is set, ignored otherwise") parser.add_argument("--headeraggr", type=str, help="header aggregate file name") parser.add_argument("--lualibpath", type=str, help="where the lua module file will be placed") @@ -562,8 +581,14 @@ class TbgParser(object): c_source.write("\n") def register_table(self, c_source, struct_name): - for line in TABLE_REGISTER: - c_source.write(line.replace("XXX", struct_name)) + # if anon tables were selected + if self.argparser.args.anon: + for line in TABLE_REGISTER: + c_source.write(line.replace("XXX", struct_name)) + # if global tables were selected + else: + for line in TABLE_REGISTER_G: + c_source.write(line.replace("XXX", struct_name)) def end(self, c_source, is_source): if self.argparser.args.post: @@ -763,7 +788,10 @@ class TbgParser(object): aggr_header_h.write("void reg_tablegen_tables(lua_State* __ls);\n") for func_sig in table_reg_list: aggr_header.write("\t" + func_sig) - aggr_header.write("\t" + "lua_pop(__ls, 1);\n") + if self.argparser.args.anon: + pass + else: + aggr_header.write("\t" + "lua_pop(__ls, 1);\n") aggr_header.write("}\n") aggr_header_h.write(EXTERN_C[1]) aggr_header_h.write(HEADER_GUARD[1]) diff --git a/out/lua.c b/out/lua.c new file mode 100644 index 0000000..b204e4b --- /dev/null +++ b/out/lua.c @@ -0,0 +1,590 @@ +/* +** $Id: lua.c,v 1.229 2016/12/22 13:08:50 roberto Exp roberto $ +** Lua stand-alone interpreter +** See Copyright Notice in lua.h +*/ + +#define lua_c + +#include "../lua5/lprefix.h" + +#include <signal.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> + +#include "../lua5/lua.h" + +#include "../lua5/lauxlib.h" +#include "../lua5/lualib.h" +#include "./wasm_tables.h" + +#if !defined(LUA_PROMPT) +#define LUA_PROMPT "> " +#define LUA_PROMPT2 ">> " +#endif + +#if !defined(LUA_PROGNAME) +#define LUA_PROGNAME "lua" +#endif + +#if !defined(LUA_MAXINPUT) +#define LUA_MAXINPUT 512 +#endif + +#if !defined(LUA_INIT_VAR) +#define LUA_INIT_VAR "LUA_INIT" +#endif + +#define LUA_INITVARVERSION LUA_INIT_VAR LUA_VERSUFFIX + +/* +** lua_stdin_is_tty detects whether the standard input is a 'tty' (that +** is, whether we're running lua interactively). +*/ +#if !defined(lua_stdin_is_tty) /* { */ + +#if defined(LUA_USE_POSIX) /* { */ + +#include <unistd.h> +#define lua_stdin_is_tty() isatty(0) + +#elif defined(LUA_USE_WINDOWS) /* }{ */ + +#include <io.h> +#include <windows.h> + +#define lua_stdin_is_tty() _isatty(_fileno(stdin)) + +#else /* }{ */ + +/* ISO C definition */ +#define lua_stdin_is_tty() 1 /* assume stdin is a tty */ + +#endif /* } */ + +#endif /* } */ + +/* +** lua_readline defines how to show a prompt and then read a line from +** the standard input. +** lua_saveline defines how to "save" a read line in a "history". +** lua_freeline defines how to free a line read by lua_readline. +*/ +#if !defined(lua_readline) /* { */ + +#if defined(LUA_USE_READLINE) /* { */ + +#include <readline/history.h> +#include <readline/readline.h> +#define lua_readline(L, b, p) ((void)L, ((b) = readline(p)) != NULL) +#define lua_saveline(L, line) ((void)L, add_history(line)) +#define lua_freeline(L, b) ((void)L, free(b)) + +#else /* }{ */ + +#define lua_readline(L, b, p) \ + ((void)L, fputs(p, stdout), fflush(stdout), /* show prompt */ \ + fgets(b, LUA_MAXINPUT, stdin) != NULL) /* get line */ +#define lua_saveline(L, line) \ + { \ + (void)L; \ + (void)line; \ + } +#define lua_freeline(L, b) \ + { \ + (void)L; \ + (void)b; \ + } + +#endif /* } */ + +#endif /* } */ + +static lua_State *globalL = NULL; + +static const char *progname = LUA_PROGNAME; + +/* +** Hook set by signal function to stop the interpreter. +*/ +static void lstop(lua_State *L, lua_Debug *ar) { + (void)ar; /* unused arg. */ + lua_sethook(L, NULL, 0, 0); /* reset hook */ + luaL_error(L, "interrupted!"); +} + +/* +** Function to be called at a C signal. Because a C signal cannot +** just change a Lua state (as there is no proper synchronization), +** this function only sets a hook that, when called, will stop the +** interpreter. +*/ +static void laction(int i) { + signal(i, SIG_DFL); /* if another SIGINT happens, terminate process */ + lua_sethook(globalL, lstop, LUA_MASKCALL | LUA_MASKRET | LUA_MASKCOUNT, 1); +} + +static void print_usage(const char *badoption) { + lua_writestringerror("%s: ", progname); + if (badoption[1] == 'e' || badoption[1] == 'l') + lua_writestringerror("'%s' needs argument\n", badoption); + else + lua_writestringerror("unrecognized option '%s'\n", badoption); + lua_writestringerror( + "usage: %s [options] [script [args]]\n" + "Available options are:\n" + " -e stat execute string 'stat'\n" + " -i enter interactive mode after executing 'script'\n" + " -l name require library 'name'\n" + " -v show version information\n" + " -E ignore environment variables\n" + " -- stop handling options\n" + " - stop handling options and execute stdin\n", + progname); +} + +/* +** Prints an error message, adding the program name in front of it +** (if present) +*/ +static void l_message(const char *pname, const char *msg) { + if (pname) + lua_writestringerror("%s: ", pname); + lua_writestringerror("%s\n", msg); +} + +/* +** Check whether 'status' is not OK and, if so, prints the error +** message on the top of the stack. It assumes that the error object +** is a string, as it was either generated by Lua or by 'msghandler'. +*/ +static int report(lua_State *L, int status) { + if (status != LUA_OK) { + const char *msg = lua_tostring(L, -1); + l_message(progname, msg); + lua_pop(L, 1); /* remove message */ + } + return status; +} + +/* +** Message handler used to run all chunks +*/ +static int msghandler(lua_State *L) { + const char *msg = lua_tostring(L, 1); + if (msg == NULL) { /* is error object not a string? */ + if (luaL_callmeta(L, 1, "__tostring") && /* does it have a metamethod */ + lua_type(L, -1) == LUA_TSTRING) /* that produces a string? */ + return 1; /* that is the message */ + else + msg = lua_pushfstring(L, "(error object is a %s value)", + luaL_typename(L, 1)); + } + luaL_traceback(L, L, msg, 1); /* append a standard traceback */ + return 1; /* return the traceback */ +} + +/* +** Interface to 'lua_pcall', which sets appropriate message function +** and C-signal handler. Used to run all chunks. +*/ +static int docall(lua_State *L, int narg, int nres) { + int status; + int base = lua_gettop(L) - narg; /* function index */ + lua_pushcfunction(L, msghandler); /* push message handler */ + lua_insert(L, base); /* put it under function and args */ + globalL = L; /* to be available to 'laction' */ + signal(SIGINT, laction); /* set C-signal handler */ + status = lua_pcall(L, narg, nres, base); + signal(SIGINT, SIG_DFL); /* reset C-signal handler */ + lua_remove(L, base); /* remove message handler from the stack */ + return status; +} + +static void print_version(void) { + lua_writestring(LUA_COPYRIGHT, strlen(LUA_COPYRIGHT)); + lua_writeline(); +} + +/* +** Create the 'arg' table, which stores all arguments from the +** command line ('argv'). It should be aligned so that, at index 0, +** it has 'argv[script]', which is the script name. The arguments +** to the script (everything after 'script') go to positive indices; +** other arguments (before the script name) go to negative indices. +** If there is no script name, assume interpreter's name as base. +*/ +static void createargtable(lua_State *L, char **argv, int argc, int script) { + int i, narg; + if (script == argc) + script = 0; /* no script name? */ + narg = argc - (script + 1); /* number of positive indices */ + lua_createtable(L, narg, script + 1); + for (i = 0; i < argc; i++) { + lua_pushstring(L, argv[i]); + lua_rawseti(L, -2, i - script); + } + lua_setglobal(L, "arg"); +} + +static int dochunk(lua_State *L, int status) { + if (status == LUA_OK) + status = docall(L, 0, 0); + return report(L, status); +} + +static int dofile(lua_State *L, const char *name) { + return dochunk(L, luaL_loadfile(L, name)); +} + +static int dostring(lua_State *L, const char *s, const char *name) { + return dochunk(L, luaL_loadbuffer(L, s, strlen(s), name)); +} + +/* +** Calls 'require(name)' and stores the result in a global variable +** with the given name. +*/ +static int dolibrary(lua_State *L, const char *name) { + int status; + lua_getglobal(L, "require"); + lua_pushstring(L, name); + status = docall(L, 1, 1); /* call 'require(name)' */ + if (status == LUA_OK) + lua_setglobal(L, name); /* global[name] = require return */ + return report(L, status); +} + +/* +** Returns the string to be used as a prompt by the interpreter. +*/ +static const char *get_prompt(lua_State *L, int firstline) { + const char *p; + lua_getglobal(L, firstline ? "_PROMPT" : "_PROMPT2"); + p = lua_tostring(L, -1); + if (p == NULL) + p = (firstline ? LUA_PROMPT : LUA_PROMPT2); + return p; +} + +/* mark in error messages for incomplete statements */ +#define EOFMARK "<eof>" +#define marklen (sizeof(EOFMARK) / sizeof(char) - 1) + +/* +** Check whether 'status' signals a syntax error and the error +** message at the top of the stack ends with the above mark for +** incomplete statements. +*/ +static int incomplete(lua_State *L, int status) { + if (status == LUA_ERRSYNTAX) { + size_t lmsg; + const char *msg = lua_tolstring(L, -1, &lmsg); + if (lmsg >= marklen && strcmp(msg + lmsg - marklen, EOFMARK) == 0) { + lua_pop(L, 1); + return 1; + } + } + return 0; /* else... */ +} + +/* +** Prompt the user, read a line, and push it into the Lua stack. +*/ +static int pushline(lua_State *L, int firstline) { + char buffer[LUA_MAXINPUT]; + char *b = buffer; + size_t l; + const char *prmt = get_prompt(L, firstline); + int readstatus = lua_readline(L, b, prmt); + if (readstatus == 0) + return 0; /* no input (prompt will be popped by caller) */ + lua_pop(L, 1); /* remove prompt */ + l = strlen(b); + if (l > 0 && b[l - 1] == '\n') /* line ends with newline? */ + b[--l] = '\0'; /* remove it */ + if (firstline && b[0] == '=') /* for compatibility with 5.2, ... */ + lua_pushfstring(L, "return %s", b + 1); /* change '=' to 'return' */ + else + lua_pushlstring(L, b, l); + lua_freeline(L, b); + return 1; +} + +/* +** Try to compile line on the stack as 'return <line>;'; on return, stack +** has either compiled chunk or original line (if compilation failed). +*/ +static int addreturn(lua_State *L) { + const char *line = lua_tostring(L, -1); /* original line */ + const char *retline = lua_pushfstring(L, "return %s;", line); + int status = luaL_loadbuffer(L, retline, strlen(retline), "=stdin"); + if (status == LUA_OK) { + lua_remove(L, -2); /* remove modified line */ + if (line[0] != '\0') /* non empty? */ + lua_saveline(L, line); /* keep history */ + } else + lua_pop(L, 2); /* pop result from 'luaL_loadbuffer' and modified line */ + return status; +} + +/* +** Read multiple lines until a complete Lua statement +*/ +static int multiline(lua_State *L) { + for (;;) { /* repeat until gets a complete statement */ + size_t len; + const char *line = lua_tolstring(L, 1, &len); /* get what it has */ + int status = luaL_loadbuffer(L, line, len, "=stdin"); /* try it */ + if (!incomplete(L, status) || !pushline(L, 0)) { + lua_saveline(L, line); /* keep history */ + return status; /* cannot or should not try to add continuation line */ + } + lua_pushliteral(L, "\n"); /* add newline... */ + lua_insert(L, -2); /* ...between the two lines */ + lua_concat(L, 3); /* join them */ + } +} + +/* +** Read a line and try to load (compile) it first as an expression (by +** adding "return " in front of it) and second as a statement. Return +** the final status of load/call with the resulting function (if any) +** in the top of the stack. +*/ +static int loadline(lua_State *L) { + int status; + lua_settop(L, 0); + if (!pushline(L, 1)) + return -1; /* no input */ + if ((status = addreturn(L)) != LUA_OK) /* 'return ...' did not work? */ + status = multiline(L); /* try as command, maybe with continuation lines */ + lua_remove(L, 1); /* remove line from the stack */ + lua_assert(lua_gettop(L) == 1); + return status; +} + +/* +** Prints (calling the Lua 'print' function) any values on the stack +*/ +static void l_print(lua_State *L) { + int n = lua_gettop(L); + if (n > 0) { /* any result to be printed? */ + luaL_checkstack(L, LUA_MINSTACK, "too many results to print"); + lua_getglobal(L, "print"); + lua_insert(L, 1); + if (lua_pcall(L, n, 0, 0) != LUA_OK) + l_message(progname, lua_pushfstring(L, "error calling 'print' (%s)", + lua_tostring(L, -1))); + } +} + +/* +** Do the REPL: repeatedly read (load) a line, evaluate (call) it, and +** print any results. +*/ +static void doREPL(lua_State *L) { + int status; + const char *oldprogname = progname; + progname = NULL; /* no 'progname' on errors in interactive mode */ + while ((status = loadline(L)) != -1) { + if (status == LUA_OK) + status = docall(L, 0, LUA_MULTRET); + if (status == LUA_OK) + l_print(L); + else + report(L, status); + } + lua_settop(L, 0); /* clear stack */ + lua_writeline(); + progname = oldprogname; +} + +/* +** Push on the stack the contents of table 'arg' from 1 to #arg +*/ +static int pushargs(lua_State *L) { + int i, n; + if (lua_getglobal(L, "arg") != LUA_TTABLE) + luaL_error(L, "'arg' is not a table"); + n = (int)luaL_len(L, -1); + luaL_checkstack(L, n + 3, "too many arguments to script"); + for (i = 1; i <= n; i++) + lua_rawgeti(L, -i, i); + lua_remove(L, -i); /* remove table from the stack */ + return n; +} + +static int handle_script(lua_State *L, char **argv) { + int status; + const char *fname = argv[0]; + if (strcmp(fname, "-") == 0 && strcmp(argv[-1], "--") != 0) + fname = NULL; /* stdin */ + status = luaL_loadfile(L, fname); + if (status == LUA_OK) { + int n = pushargs(L); /* push arguments to script */ + status = docall(L, n, LUA_MULTRET); + } + return report(L, status); +} + +/* bits of various argument indicators in 'args' */ +#define has_error 1 /* bad option */ +#define has_i 2 /* -i */ +#define has_v 4 /* -v */ +#define has_e 8 /* -e */ +#define has_E 16 /* -E */ + +/* +** Traverses all arguments from 'argv', returning a mask with those +** needed before running any Lua code (or an error code if it finds +** any invalid argument). 'first' returns the first not-handled argument +** (either the script name or a bad argument in case of error). +*/ +static int collectargs(char **argv, int *first) { + int args = 0; + int i; + for (i = 1; argv[i] != NULL; i++) { + *first = i; + if (argv[i][0] != '-') /* not an option? */ + return args; /* stop handling options */ + switch (argv[i][1]) { /* else check option */ + case '-': /* '--' */ + if (argv[i][2] != '\0') /* extra characters after '--'? */ + return has_error; /* invalid option */ + *first = i + 1; + return args; + case '\0': /* '-' */ + return args; /* script "name" is '-' */ + case 'E': + if (argv[i][2] != '\0') /* extra characters after 1st? */ + return has_error; /* invalid option */ + args |= has_E; + break; + case 'i': + args |= has_i; /* (-i implies -v) */ /* FALLTHROUGH */ + case 'v': + if (argv[i][2] != '\0') /* extra characters after 1st? */ + return has_error; /* invalid option */ + args |= has_v; + break; + case 'e': + args |= has_e; /* FALLTHROUGH */ + case 'l': /* both options need an argument */ + if (argv[i][2] == '\0') { /* no concatenated argument? */ + i++; /* try next 'argv' */ + if (argv[i] == NULL || argv[i][0] == '-') + return has_error; /* no next argument or it is another option */ + } + break; + default: /* invalid option */ + return has_error; + } + } + *first = i; /* no script name */ + return args; +} + +/* +** Processes options 'e' and 'l', which involve running Lua code. +** Returns 0 if some code raises an error. +*/ +static int runargs(lua_State *L, char **argv, int n) { + int i; + for (i = 1; i < n; i++) { + int option = argv[i][1]; + lua_assert(argv[i][0] == '-'); /* already checked */ + if (option == 'e' || option == 'l') { + int status; + const char *extra = argv[i] + 2; /* both options need an argument */ + if (*extra == '\0') + extra = argv[++i]; + lua_assert(extra != NULL); + status = (option == 'e') ? dostring(L, extra, "=(command line)") + : dolibrary(L, extra); + if (status != LUA_OK) + return 0; + } + } + return 1; +} + +static int handle_luainit(lua_State *L) { + const char *name = "=" LUA_INITVARVERSION; + const char *init = getenv(name + 1); + if (init == NULL) { + name = "=" LUA_INIT_VAR; + init = getenv(name + 1); /* try alternative name */ + } + if (init == NULL) + return LUA_OK; + else if (init[0] == '@') + return dofile(L, init + 1); + else + return dostring(L, init, name); +} + +/* +** Main body of stand-alone interpreter (to be called in protected mode). +** Reads the options and handles them all. +*/ +static int pmain(lua_State *L) { + int argc = (int)lua_tointeger(L, 1); + char **argv = (char **)lua_touserdata(L, 2); + int script; + int args = collectargs(argv, &script); + luaL_checkversion(L); /* check that interpreter has correct version */ + if (argv[0] && argv[0][0]) + progname = argv[0]; + if (args == has_error) { /* bad arg? */ + print_usage(argv[script]); /* 'script' has index of bad arg. */ + return 0; + } + if (args & has_v) /* option '-v'? */ + print_version(); + if (args & has_E) { /* option '-E'? */ + lua_pushboolean(L, 1); /* signal for libraries to ignore env. vars. */ + lua_setfield(L, LUA_REGISTRYINDEX, "LUA_NOENV"); + } + luaL_openlibs(L); /* open standard libraries */ + createargtable(L, argv, argc, script); /* create table 'arg' */ + if (!(args & has_E)) { /* no option '-E'? */ + if (handle_luainit(L) != LUA_OK) /* run LUA_INIT */ + return 0; /* error running LUA_INIT */ + } + if (!runargs(L, argv, script)) /* execute arguments -e and -l */ + return 0; /* something failed */ + if (script < argc && /* execute main script (if there is one) */ + handle_script(L, argv + script) != LUA_OK) + return 0; + if (args & has_i) /* -i option? */ + doREPL(L); /* do read-eval-print loop */ + else if (script == argc && !(args & (has_e | has_v))) { /* no arguments? */ + if (lua_stdin_is_tty()) { /* running in interactive mode? */ + print_version(); + doREPL(L); /* do read-eval-print loop */ + } else + dofile(L, NULL); /* executes stdin as a file */ + } + lua_pushboolean(L, 1); /* signal no errors */ + return 1; +} + +int main(int argc, char **argv) { + int status, result; + lua_State *L = luaL_newstate(); /* create state */ + if (L == NULL) { + l_message(argv[0], "cannot create state: not enough memory"); + return EXIT_FAILURE; + } + reg_tablegen_tables(L); + lua_pushcfunction(L, &pmain); /* to call 'pmain' in protected mode */ + lua_pushinteger(L, argc); /* 1st argument */ + lua_pushlightuserdata(L, argv); /* 2nd argument */ + status = lua_pcall(L, 2, 1, 0); /* do the call */ + result = lua_toboolean(L, -1); /* get result */ + report(L, status); + lua_close(L); + return (result && status == LUA_OK) ? EXIT_SUCCESS : EXIT_FAILURE; +} diff --git a/out/makefile b/out/makefile index f33376e..9723b0c 100644 --- a/out/makefile +++ b/out/makefile @@ -1,4 +1,4 @@ -TARGET=main +TARGET=lua SHELL=bash SHELL?=bash CC=clang diff --git a/out/test.lua b/out/test.lua new file mode 100644 index 0000000..0ada3a3 --- /dev/null +++ b/out/test.lua @@ -0,0 +1,15 @@ + +print("Start of REPL test\n") +--global_type_t = require("global_type_t") + +for k,v in pairs(global_type_t) do + if type(v) == "function" then + print(i, v) + end +end + +--local gt = global_type_t() +local gt = global_type_t:mutability() +local gt = global_type_t:new() +print("End of REPL test\n") + @@ -1,7 +1,7 @@ #!/usr/bin/bash cd $(dirname $0) if [[ -d ./out ]]; then :;else mkdir ./out;fi -./luatablegen.py --tbg ./test/wasmtablegen.json --out ./out --luaheader /home/bloodstalker/devi/hell2/bruiser/lua-5.3.4/src --pre ./test/wasmheader.txt --headeraggr ./out/wasm_tables.h --lualibpath ./out/wasm.lua --docpath ./out/wasm.md --xml ./test/wasm.xml --tbldefs ./out/ +./luatablegen.py --tbg ./test/wasmtablegen.json --out ./out --luaheader /home/bloodstalker/devi/hell2/bruiser/lua-5.3.4/src --pre ./test/wasmheader.txt --headeraggr ./out/wasm_tables.h --lualibpath ./out/wasm.lua --docpath ./out/wasm.md --xml ./test/wasm.xml --tbldefs ./out/ --anon clang-format ./out/*.c ./out/*.h -i for filename in ./out/*.c; do gcc -c $filename > /dev/null 2>&1 |