#!/usr/bin/python3 import argparse import code import json import os import readline import signal import sys import datetime import xml.etree.ElementTree C_STRUCT = ['typedef struct XXX {', '}XXX;'] HEADER_GUARD = ['\n#ifndef _XXX_H\n#define _XXX_H\n', '#endif //end of inclusion guard\n\n'] EXTERN_C = ['#ifdef __cplusplus\nextern "C" {\n#endif\n', '#ifdef __cplusplus\n}\n#endif //end of extern c\n'] BEGIN_NOTE = "//Generated Automatically by luatablegen." HEADER_LIST = ['#include "HHHlua.h"\n', '#include "HHHlauxlib.h"\n', '#include "HHHlualib.h"\n', '#include \n', '#include \n'] CONVERT = ['static XXX* convert_XXX (lua_State* __ls, int index) {\n', '\tXXX* dummy = (XXX*)lua_touserdata(__ls, index);\n', '\tif (dummy == NULL) printf("XXX:bad user data type.\\n");\n', '\treturn dummy;\n}\n'] CHECK = ['static XXX* check_XXX(lua_State* __ls, int index) {\n', '\tXXX* dummy;\n', '\tdummy = (XXX*)luaL_checkudata(__ls, index, "XXX");\n', '\tif (dummy == NULL) printf("XXX:bad user data type.\\n");\n', '\treturn dummy;\n}\n'] #CHECK = ['static XXX* check_XXX(lua_State* __ls, int index) {\n', # '\tXXX* dummy;\n', # '\tluaL_checktype(__ls, index, LUA_TUSERDATA);\n' # '\tdummy = (XXX*)luaL_checkudata(__ls, index, "XXX");\n', # '\tif (dummy == NULL) printf("XXX:bad user data type.\\n");\n', # '\treturn dummy;\n}\n'] PUSH_SELF = [ 'XXX* push_XXX(lua_State* __ls) {\n', '\tlua_checkstack(__ls, 3);\n', '\tXXX* dummy = lua_newuserdata(__ls, sizeof(XXX));\n', '\tluaL_getmetatable(__ls, "XXX");\n', '\tlua_setmetatable(__ls, -2);\n', '\tlua_pushlightuserdata(__ls, dummy);\n', '\tlua_pushvalue(__ls, -2);\n', '\tlua_settable(__ls, LUA_REGISTRYINDEX);\n', '\treturn dummy;\n}\n'] PUSH_ARGS = ['int XXX_push_args(lua_State* __ls, XXX* _st) {\n', '\tlua_checkstack(__ls, NNN);\n', '\treturn NNN;\n}\n'] NEW = ['int new_XXX(lua_State* __ls) {\n', '\tlua_checkstack(__ls, NNN);\n', '\tXXX* dummy = push_XXX(__ls);\n', '\treturn 1;\n}\n'] GETTER_GEN = ['static int getter_XXX_YYY(lua_State* __ls) {\n', '\tXXX* dummy = check_XXX(__ls, 1);\n', '\tlua_pop(__ls, -1);\n', '\treturn 1;\n}\n'] SETTER_GEN = ['static int setter_XXX_YYY(lua_State* __ls) {\n', '\tXXX* dummy = check_XXX(__ls, 1);\n', '\tlua_settop(__ls, 1);\n', '\treturn 1;\n}\n'] REGISTER_TABLE_METHODS = ['static const luaL_Reg XXX_methods[] = {\n', '\t{0,0}\n};\n'] REGISTER_META = ['static const luaL_Reg XXX_meta[] = {\n', '\t{0, 0}\n};\n'] # table register for global lua tables TABLE_REGISTER_G = ['int XXX_register(lua_State* __ls, char* reg_str) {\n', 'lua_checkstack(__ls, 4);\n' 'lua_newtable(__ls);\n', 'luaL_setfuncs(__ls, XXX_methods, 0);\n', 'lua_setglobal(__ls, "XXX");\n', 'luaL_newmetatable(__ls, reg_str);\n', 'luaL_setfuncs(__ls, XXX_meta, 0);\n', 'lua_pushliteral(__ls, "__index");\n', 'lua_pushvalue(__ls, -3);\n', 'lua_rawset(__ls, -3);\n', 'lua_pushliteral(__ls, "__metatable");\n', 'lua_pushvalue(__ls, -3);\n', 'lua_rawset(__ls, -3);\n', 'lua_setglobal(__ls , "XXX");\n' 'return 0;\n}\n'] # table register function for anonymous lua tables TABLE_REGISTER = ['int XXX_register(lua_State* __ls, char* reg_str) {\n', 'lua_checkstack(__ls, 4);\n' 'lua_newtable(__ls);\n', 'luaL_setfuncs(__ls, XXX_methods, 0);\n', 'luaL_newmetatable(__ls, reg_str);\n', 'luaL_setfuncs(__ls, XXX_methods, 0);\n', 'luaL_setfuncs(__ls, XXX_meta, 0);\n', 'lua_pushliteral(__ls, "__index");\n', 'lua_pushvalue(__ls, -3);\n', 'lua_rawset(__ls, -3);\n', 'lua_pushliteral(__ls, "__metatable");\n', 'lua_pushvalue(__ls, -3);\n', 'lua_rawset(__ls, -3);\n', 'lua_setglobal(__ls , "XXX");\n' 'return 0;\n}\n'] SOURCE_FILE_NAME='XXX_luatablegen.c' HEADER_FILE_NAME='XXX_luatablegen.h' LUA_PUSH_TABLE = """ int pushluatable_YYY(lua_State* ls, XXX array, uint64_t count) { if (!lua_checkstack(ls, 3)) { printf("Not enough space on the lua stack."); return -1; } lua_newtable(ls); uint64_t i = 0U; for (int j = 0; j < count; ++j) { lua_pushinteger(ls, i+1); WWW_push_args(ls, array[i]); new_WWW(ls); lua_settable(ls, -3); i++; } return 0; } """ LUA_PUSH_TABLE_SIMPLE_TYPE = """ int pushluatable_YYY(lua_State* ls, XXX array, uint64_t count) { if (!lua_checkstack(ls, 3)) { printf("Not enough space on the lua stack."); return -1; } lua_newtable(ls); uint64_t i = 1U; for (int j = 0; j < count; ++j) { lua_pushinteger(ls, i+1); lua_pushZZZ(ls, array[i]); lua_settable(ls, -3); i++; } return 0; } """ LUA_PUSH_TABLE_SIMPLE_TYPE_SIG = 'int pushluatable_YYY(lua_State* ls, XXX array, uint64_t count);\n' LUA_PUSH_TABLE_SIG = "int pushluatable_YYY(lua_State* ls, XXX array, uint64_t count);\n" LUA_PUSH_TABLE_CALL = "pushluatable_YYY(lua_State* ls, WWW, XXX array, ZZZ);\n" LUA_LIB = ["local XXX = {}\n\n", "return XXX\n"] LUA_SETMETA_NEW = ["setmetatable(XXX, {__call =\n", "\tfunction(selfAAA)\n", "\t\tlocal t = self.new(AAA)\n", "\t\treturn t\n\tend\n\t}\n)\n"] LUA_TO_GENERIC = "lua_to_YYY(__ls, ZZZ);\n" LUA_TO_GENERIC_DEF = "YYY lua_to_YYY(lua_State* ls, XXX array, ZZZ) {}\n" def lua_type_resolver(type_str): if type_str == "int8": return "integer" elif type_str == "uint8": return "integer" elif type_str == "int16": return "integer" elif type_str == "uint16": return "integer" elif type_str == "int32": return "integer" elif type_str == "uint32": return "integer" elif type_str == "int64": return "integer" elif type_str == "uint64": return "integer" elif type_str == "int128": return "integer" elif type_str == "uint128": return "integer" elif type_str == "float": return "number" elif type_str == "double": return "number" elif type_str == "bool": return "integer" elif type_str == "uchar": return "integer" elif type_str == "schar": return "integer" elif type_str == "string": return "string" else: return "lightuserdata" def simple_type_resovler(type_str): if type_str == "int8": return "int8_t" elif type_str == "uint8": return "uint8_t" elif type_str == "int16": return "int16_t" elif type_str == "uint16": return "uint16_t" elif type_str == "int32": return "int32_t" elif type_str == "uint32": return "uint32_t" elif type_str == "int64": return "int64_t" elif type_str == "uint64": return "uint64_t" elif type_str == "int128": return "int128_t" elif type_str == "uint128": return "uint128_t" elif type_str == "float": return "float" elif type_str == "double": return "double" elif type_str == "bool": return "uint8_t" elif type_str == "uchar": return "uint8_t" elif type_str == "schar": return "int8_t" elif type_str == "string": return "char*" elif type_str == "FT::conditional": return "void*" else: return type_str def get_eq_lua_type(type_str): if type_str == "int8": return "integer" elif type_str == "uint8": return "integer" elif type_str == "int16": return "integer" elif type_str == "uint16": return "integer" elif type_str == "int32": return "integer" elif type_str == "uint32": return "integer" elif type_str == "int64": return "integer" elif type_str == "uint64": return "integer" elif type_str == "int128": return "integer" elif type_str == "uint128": return "integer" elif type_str == "float": return "number" elif type_str == "double": return "number" elif type_str == "bool": return "integer" elif type_str == "uchar": return "integer" elif type_str == "schar": return "integer" elif type_str == "string": return "string" elif type_str == "FT::conditional": return "lightuserdata" else: return None def type_resolver(elem, elem_list): if "isaggregate" in elem.attrib: type_str = elem.attrib["name"] else: type_str = elem.attrib["type"] type_name = elem.attrib["name"] if type_str == "int8": return "int8_t" elif type_str == "uint8": return "uint8_t" elif type_str == "int16": return "int16_t" elif type_str == "uint16": return "uint16_t" elif type_str == "int32": return "int32_t" elif type_str == "uint32": return "uint32_t" elif type_str == "int64": return "int64_t" elif type_str == "uint64": return "uint64_t" elif type_str == "int128": return "int128_t" elif type_str == "uint128": return "uint128_t" elif type_str == "float": return "float" elif type_str == "double": return "double" elif type_str == "bool": return "uint8_t" elif type_str == "uchar": return "uint8_t" elif type_str == "schar": return "int8_t" elif type_str == "string": return "char*" elif type_str == "FT::conditional": return "void*" elif type_str.find("self::") == 0: for node in elem_list: if elem.attrib["type"][6:] == node.tag: return node.attrib["name"] else: return type_str def get_full_path(path, name): if path[-1] == "/": return path + name else: return path + "/" + name def get_def_node(type_str, elem_list): for node in elem_list: if type_str == node.attrib["name"]: return node def get_def_node_tag(type_str, elem_list): for node in elem_list: if type_str == node.tag: return node def get_elem_count(elem): if "count" in elem.attrib: try: if str(int(elem.attrib["count"])) == elem.attrib["count"]: return int(elem.attrib["count"]) else: return -1 except ValueError: return -1 else: return 1 def get_count_node(elem, parent): if "count" in elem.attrib: count_node_name = elem.attrib["count"][6:] else: return None for child in parent: if child.tag == count_node_name: return child return None # FIXME-incomplete def get_lua_push_func(gen_type): if gen_type == "integer": return "lua_pushinteger(__ls, XXX)" elif gen_type == "string": return "lua_pushstring(__ls, XXX)" elif gen_type == "number": return "lua_pushnumber(__ls, XXX)" else: return None def get_lua_pop_func(gen_type): if gen_type == "integer": return "lua_tointeger(__ls, XXX)" elif gen_type == "string": return "lua_tostring(__ls, XXX)" elif gen_type == "number": return "lua_tonumber(__ls, XXX)" else: return None def get_cond_node(elem, parent): if "condition" in elem.attrib: cond_node_name = elem.attrib["condition"][6:] for child in parent: if child.tag == cond_node_name: return child else: return None def SigHandler_SIGINT(signum, frame): print() sys.exit(0) def get_filename(filename): if filename[-1] == "/": c_source = filename + c_filename else: c_source = "/" + c_filename class Argparser(object): def __init__(self): parser = argparse.ArgumentParser() parser.add_argument("--out", type=str, help="output directory") parser.add_argument("--name", type=str, help="will be used to generate some custom names") parser.add_argument("--tbg", type=str, help="the table gen file") parser.add_argument("--pre", type=str, help="path to source code file to add after header guard/extern c") parser.add_argument("--post", type=str, help="path to source code file to add before header guard/extern c end") parser.add_argument("--luaheader", type=str, help="path to lua header files") parser.add_argument("--dbg", action="store_true", help="debug", default=False) parser.add_argument("--singlefile", action="store_true", help="should all the generated code be added to a single file", default=False) parser.add_argument("--makemacro", action="store_true", help="generate a makefile containing all objects in a macro to be included by another makefile", default=False) parser.add_argument("--anon", action="store_true", help="generate anonymous lua tables if true, global if false", default=True) parser.add_argument("--useuuid", action="store_true", help="use uuids to register metatables instead of the name of the metatable", default=True) parser.add_argument("--outfile", type=str, help="name of the output file if signlefile is set, ignored otherwise") parser.add_argument("--headeraggr", type=str, help="header aggregate file name") parser.add_argument("--lualibpath", type=str, help="where the lua module file will be placed") parser.add_argument("--lualibname", type=str, help="the name for the table") parser.add_argument("--docpath", type=str, help="where the doc file will be placed") parser.add_argument("--xml", type=str, help="same as --tbg but use an xml file instead") parser.add_argument("--tbldefs", type=str, help="path to the definitions tablegen creates") self.args = parser.parse_args() class TbgParser(object): def __init__(self, argparser): #self.tbg_file = json.load(open(argparser.args.tbg)) self.argparser = argparser self.time = datetime.datetime.now().isoformat() print(self.time) self.def_elems = [] self.read_elems = [] def begin(self, c_source, struct_name, h_filename, is_source): c_source.write("\n") c_source.write("// automatically generated by luatablegen\n") c_source.write("// " + self.time + "\n") for header in HEADER_LIST: if self.argparser.args.luaheader: c_source.write(header.replace("HHH", self.argparser.args.luaheader+"/")) else: c_source.write(header.replace("HHH", "")) c_source.write('#include "./tabledefs.h"\n') if not is_source: c_source.write(HEADER_GUARD[0].replace("XXX", struct_name)) if not is_source: c_source.write(EXTERN_C[0]) if is_source: c_source.write("#include " + '"./' +h_filename+ '"\n') c_source.write("\n") if self.argparser.args.pre: pre_file = open(self.argparser.args.pre) for line in pre_file: c_source.write(line) pre_file.close() c_source.write("\n") def gen_struct_header_xml(self): self.struct_source_h = self.argparser.args.out + "/structs.h" self.struct_source_c = self.argparser.args.out + "/structs.c" struct_source = open(self.struct_source_h, "w") struct_source_c = open(get_full_path(self.argparser.args.out, "structs.c"), "w") struct_source.write("// automatically generated by luatablegen\n") struct_source_c.write("// automatically generated by luatablegen\n") struct_source.write("// " + self.time + "\n") struct_source_c.write("// " + self.time + "\n") struct_source.write("#ifndef FT_STRUCTS_H\n#define FT_STRUCTS_H\n") struct_source.write('#ifdef __cplusplus__\nextern "C" {\n#endif\n') struct_source_c.write('#include "structs.h"\n') struct_source_c.write('#include "stdlib.h"\n') struct_source_c.write('#include "stdio.h"\n') struct_source.write('#include \n') struct_source.write('#include \n') """ if self.argparser.args.structsinclude: copy(self.argparser.args.structsinclude, self.argparser.args.outdir) pos = self.argparser.args.structsinclude.rfind("/") sub = self.argparser.args.structsinclude[pos+1:] struct_source.write('#include "' + sub + '"\n\n') """ for child in self.def_elems + self.read_elems: struct_source.write("typedef struct {\n") if not "isaggregate" in child.attrib: ref_type = type_resolver(child, self.def_elems + self.read_elems) def_node = get_def_node(ref_type, self.def_elems + self.read_elems) pointer = str() if "count" in child.attrib: if child.attrib["count"] != "1": pointer = "*" if def_node: struct_source.write(ref_type + pointer + "* " + child.attrib["name"] + ";\n") else: struct_source.write(ref_type + pointer + " " + child.attrib["name"] + ";\n") for childer in child: ref_type = type_resolver(childer, self.def_elems + self.read_elems) def_node = get_def_node(ref_type, self.def_elems + self.read_elems) pointer = str() if "count" in childer.attrib: if childer.attrib["count"] != "1": pointer = "*" if def_node: struct_source.write(ref_type + pointer + "* " + childer.attrib["name"] + ";\n") else: struct_source.write(ref_type + pointer + " " + childer.attrib["name"] + ";\n") struct_source.write("}" + child.attrib["name"] + ";\n\n") struct_source.write('#ifdef __cplusplus__\n}\n#endif\n') struct_source.write("#endif\n") #struct_source.write(text.last_comment) def gen_lua_table_push_def(self, node, struct_name, parent): type_name = type_resolver(child, self.def_elems+self.read_elems) type_ref_node = get_def_node(type_name, self.def_elems+self.read_elems) count = get_elem_count(node, self.def_elems+self.read_elems) #count_node = get_count_node(node, parent) count_node_name = str() if count_node: count_node_name = count_node.attrib["name"] if count == -1: count_node_name = node.attrib["count"][6:] if count == 1: pointer = "" else: pointer += "*" yyy = node.atttrib["name"] if type_ref_node: pointer += "*" xxx = type_ref_node.attrib["name"] zzz = "push_" + type_ref_node.attrib["name"] return LUA_PUSH_TABLE.replace("XXX", xxx+pointer).replace("YYY", yyy).replace("ZZZ", zzz) else: xxx = node.attrib["name"] zzz = "lua_push" + node.attrib["luatype"] return LUA_PUSH_TABLE_SIMPLE_TYPE.replace("XXX", xxx+pointer).replace("YYY", yyy).replace("ZZZ", zzz) def gen_lua_table_push_call(self, node, arg_pos, parent): type_name = type_resolver(node, self.def_elems+self.read_elems) type_ref_node = get_def_node(type_name, self.def_elems+self.read_elems) count = get_elem_count(node) count_node = get_count_node(node, parent) count_node_name = str() if count_node != None: count_node_name = count_node.attrib["name"] pointer = "" if count == 1: pointer = "" else: pointer += "*" yyy = node.attrib["name"] if type_ref_node: pointer += "*" xxx = type_ref_node.attrib["name"] zzz = "push_" + type_ref_node.attrib["name"] else: xxx = node.attrib["name"] zzz = "lua_push" + node.attrib["luatype"] dummy = str() if count == 1: dummy = "\tpush_" + type_resolver(node, self.elems) +"(__ls, dummy->"+node.attrib["name"]+");\n" elif count > 1: dummy = LUA_PUSH_TABLE_CALL.replace("XXX", xxx+pointer).replace("YYY", yyy).replace("WWW", repr(arg_pos)).replace("ZZZ", count) else: dummy = LUA_PUSH_TABLE_CALL.replace("XXX", xxx+pointer).replace("YYY", yyy).replace("WWW", repr(arg_pos)).replace("ZZZ", count_node_name) return [type_resolver(node, self.elems) + pointer + node.attrib["name"], dummy] def gen_luato_generic(self, struct_name, field_name, arg_pos): parent = get_def_node(struct_name, self.elems) child = get_def_node(field_name, self.elems) return "check_" + struct_name + "(__ls," + repr(arg_pos) + ");\n" def struct(self, c_source, field_names, field_types, struct_name): c_source.write("typedef struct {\n") for field_type, field_name in zip(field_types, field_names): c_source.write("\t" + field_type + " " + field_name + ";\n") c_source.write("}" +struct_name+ ";\n") c_source.write("\n") def convert(self, c_source, struct_name): for line in CONVERT: c_source.write(line.replace("XXX", struct_name)) c_source.write("\n") def check(self, c_source, struct_name): node = get_def_node(struct_name, self.elems) has_conditional = False for elem in node: if "conditional" in elem.attrib: has_conditional = True if has_conditional == True: c_source.write('static XXX* check_XXX(lua_State* __ls, int index) {\n'.replace("XXX", struct_name)) c_source.write('\tXXX* dummy;\n'.replace("XXX", struct_name)) c_source.write('dummy = lua_touserdata(__ls, index);\n'.replace("XXX", struct_name)) c_source.write('\tif (dummy == NULL) printf("XXX:bad user data type.\\n");\n'.replace("XXX", struct_name)) c_source.write('\treturn dummy;\n}\n') return for line in CHECK: c_source.write(line.replace("XXX", struct_name)) c_source.write("\n") def push_self(self, c_source, struct_name): for line in PUSH_SELF: c_source.write(line.replace("XXX", struct_name)) c_source.write("\n") def read_xml(self): tree = xml.etree.ElementTree.parse(self.argparser.args.xml) root = tree.getroot() read_tree = xml.etree.ElementTree.Element("read") def_tree = xml.etree.ElementTree.Element("def") for child in root: if child.tag == "Read": read_tree = child if child.tag == "Definition": def_tree = child for child in read_tree: self.read_elems.append(child) for child in def_tree: self.def_elems.append(child) read_iter = read_tree.iter(tag=None) def_iter = def_tree.iter(tag=None) self.read_iter = read_iter self.def_iter = def_iter self.struct_names = [] self.lua_types = [] lua_type = [] self.field_names = [] field_name = [] self.field_types = [] field_type = [] for node in self.read_elems+self.def_elems: self.struct_names.append(node.attrib["name"]) for child in node: field_name.append(child.attrib["name"]) field_type.append(child.attrib["type"]) lua_type.append(child.attrib["luatype"]) self.field_types.append(field_type) field_type = [] self.field_names.append(field_name) field_name = [] self.lua_types.append(lua_type) lua_type = [] self.elems = self.def_elems + self.read_elems def push_args(self, c_source, struct_name, field_names, lua_types): dummy = str() c_source.write(PUSH_ARGS[0].replace("XXX", struct_name)) c_source.write("if (_st == NULL) return 0;\n") c_source.write("\tlua_checkstack(__ls, " + repr(len(field_names)) + ");\n") if not field_names: orig_node = get_def_node(struct_name, self.elems) lua_type = orig_node.attrib["luatype"] field_name = orig_node.attrib["name"] if lua_type == "integer": dummy = "\tlua_pushinteger(__ls, _st->"+field_name+");\n" elif lua_type == "number": dummy = "\tlua_pushnumber(__ls, _st->"+field_name+");\n" elif lua_type == "string": dummy = "\tlua_pushstring(__ls, _st->"+field_name+");\n" elif lua_type == "boolean": dummy = "\tlua_pushboolean(__ls, _st->"+field_name+");\n" else: print("badf lua type") c_source.write(dummy) for field_name, lua_type in zip(field_names, lua_types): if lua_type == "integer": dummy = "\tlua_pushinteger(__ls, _st->"+field_name+");\n" elif lua_type == "lightuserdata": dummy = "\tlua_pushlightuserdata(__ls, _st->"+field_name+");\n" elif lua_type == "number": dummy = "\tlua_pushnumber(__ls, _st->"+field_name+");\n" elif lua_type == "string": dummy = "\tlua_pushstring(__ls, _st->"+field_name+");\n" elif lua_type == "boolean": dummy = "\tlua_pushboolean(__ls, _st->"+field_name+");\n" elif lua_type == "table": parent = get_def_node(struct_name, self.elems) child = get_def_node(field_name, self.elems) count_node_name = str() if not child: for kid in parent: if kid.attrib["name"] == field_name: child = kid count = get_elem_count(child) count_node = get_count_node(child, parent) #print("parent:" + parent.attrib["name"]) #print("child:" + child.attrib["name"]) #if count_node != None: print("count node:" + count_node.attrib["name"]) if count_node != None: count_node_name = count_node.attrib["name"] if count == 1: dummy = "\tpush_" + type_resolver(child, self.elems) +"(__ls, _st->"+field_name+");\n" elif count > 1: dummy = "\tpushluatable_" + type_resolver(child, self.elems) +"(__ls, _st->"+field_name+", _st->"+count+");\n" else: dummy = "\tpushluatable_" + type_resolver(child, self.elems) +"(__ls, _st->"+field_name+", _st->"+count_node_name+");\n" elif lua_type == "conditional": parent = get_def_node(struct_name, self.elems) child = get_def_node(field_name, self.elems) if not child: for kid in parent: if kid.attrib["name"] == field_name: child = kid cond_node = get_def_node_tag(child.attrib["condition"][6:], [child for child in parent]) for childer in child: c_source.write("if (_st->" + cond_node.attrib["name"] + "==" + childer.text + ")\n") if childer.attrib["luatype"] == "integer": c_source.write("lua_pushinteger(__ls, _st->" + child.attrib["name"] + ");\n") elif childer.attrib["luatype"] == "number":c_source.write("lua_pushnumber(__ls, _st->" + child.attrib["name"] + ");\n") elif childer.attrib["luatype"] == "string":c_source.write("lua_pushstring(__ls, _st->" + child.attrib["name"] + ");\n") elif childer.attrib["luatype"] == "lightuserdata": count = get_elem_count(childer) if count == 1: ref_type_node = get_def_node_tag(childer.attrib["type"][6:], self.elems) if ref_type_node != None: c_source.write("push_" + ref_type_node.attrib["name"] + "(__ls, _st->" + child.attrib["name"] + ");\n") else: c_source.write("lua_pushlightuserdata(__ls, _st->" + child.attrib["name"] + ");\n") # FIXME else: pass else: print("bad lua_type entry in the json file") sys.exit(1) c_source.write(dummy) dummy = str() if not field_names: c_source.write(PUSH_ARGS[2].replace("NNN", "1")) else: c_source.write(PUSH_ARGS[2].replace("NNN", repr(len(field_names)))) c_source.write("\n") def new(self, c_source, struct_name, field_types, field_names, lua_types): dummy = str() rev_counter = -len(field_types) c_source.write(NEW[0].replace("XXX", struct_name)) if not field_names: c_source.write("\tlua_checkstack(__ls, 1);\n") else: c_source.write("\tlua_checkstack(__ls, " + repr(len(field_names)) + ");\n") if not field_names: orig_node = get_def_node(struct_name, self.elems) lua_type = orig_node.attrib["luatype"] field_name = orig_node.attrib["name"] field_type = orig_node.attrib["type"] if lua_type == "integer": dummy = "\t"+simple_type_resovler(field_type) +" "+field_name +"_s"+" = "+"luaL_optinteger(__ls,-1,0);\n" elif lua_type == "string":dummy = "\t"+simple_type_resovler(field_type) +" "+field_name+" = "+"lua_tostring(__ls,-1,0);\n" c_source.write(dummy) for lua_type, field_name, field_type in zip(lua_types, field_names, field_types): parent = get_def_node(struct_name, self.elems) child = get_def_node(field_name, self.elems) for kid in parent: if kid.attrib["name"] == field_name: child = kid if lua_type == "integer": dummy = "\t"+simple_type_resovler(field_type) +" "+field_name+" = "+"luaL_optinteger(__ls,"+repr(rev_counter)+",0);\n" elif lua_type == "lightuserdata": parent_node = get_def_node(struct_name, self.elems) self_node = get_def_node(field_name, parent_node) count = get_elem_count(self_node) if field_type.find("self::") == 0: ptr = "" if count != 1: ptr = "*" child_node = get_def_node_tag(field_type[6:], self.elems) dummy = "\t"+child_node.attrib["name"] + ptr +"* "+field_name+" = "+"lua_touserdata(__ls,"+repr(rev_counter)+");\n" else: ptr = str() if count != 1: ptr = "*" if type_resolver(child, self.elems) != field_type: dummy = "\t"+type_resolver(child, self.elems) + ptr + " "+field_name+" = "+"lua_touserdata(__ls,"+repr(rev_counter)+");\n" else: dummy = "\t"+field_type+" "+field_name+" = "+"lua_touserdata(__ls,"+repr(rev_counter)+");\n" elif lua_type == "number": pass elif lua_type == "string":dummy = "\t"+simple_type_resovler(field_type) +" "+field_name+" = "+"lua_tostring(__ls,"+repr(rev_counter)+");\n" elif lua_type == "boolean": pass elif lua_type == "table": temp = self.gen_lua_table_push_call(child, rev_counter, parent) temp2 = self.gen_luato_generic(struct_name, field_name, rev_counter) dummy = temp[0] + "=" + temp2 elif lua_type == "conditional": dummy = "void*" + child.attrib["name"] + ";\n" for kind in child: #print(kind.tag) #print(child.attrib["condition"][6:]) cond_node = get_def_node_tag(child.attrib["condition"][6:], parent) lua_eq_type = get_eq_lua_type(kind.attrib["type"]) push = str() #if lua_eq_type == "integer": push = child.attrib["name"]+"=luaL_optinteger(__ls,"+repr(rev_counter)+",0);\n" #elif lua_eq_type == "number":push = child.attrib["name"]+"=lua_tonumber(__ls,"+repr(rev_counter)+");\n" #elif lua_eq_type == "string":push = child.attrib["name"]+"=lua_tostring(__ls,"+repr(rev_counter)+");\n" #elif lua_eq_type == "lightuserdata":push = child.attrib["name"]+"=lua_touserdata(__ls,"+repr(rev_counter)+");\n" #elif lua_eq_type == None:push = child.attrib["name"]+"=lua_touserdata(__ls,"+repr(rev_counter)+");\n" #else: print("this was not supposed to happen...") push = child.attrib["name"]+"=lua_touserdata(__ls,"+repr(rev_counter)+");\n" dummy += "if (" + cond_node.attrib["name"] + " ==" + kind.text+ ") {"+push+"}\n" #dummy = "void* " + child.attrib["name"] + "=" + self.gen_luato_generic(struct_name, field_name, rev_counter) else: print("bad lua_type entry in the json file") sys.exit(1) rev_counter += 1 c_source.write(dummy) dummy = str() if not field_names: c_source.write("lua_pop(__ls,1);\n") else: c_source.write("lua_pop(__ls,"+repr(len(field_types))+");\n") c_source.write(NEW[2].replace("XXX", struct_name)) for field_name in field_names: c_source.write("\tdummy->" + field_name + " = " + field_name + ";\n") if not field_names: orig_node = get_def_node(struct_name, self.elems) lua_type = orig_node.attrib["luatype"] field_name = orig_node.attrib["name"] field_type = orig_node.attrib["type"] c_source.write("\tdummy->" + field_name + " = " + field_name + "_s" + ";\n") c_source.write(NEW[3].replace("XXX", struct_name)) c_source.write("\n") def getter(self, c_source, struct_name, field_names, field_types, lua_types): dummy = str() for field_name, lua_type, field_type in zip(field_names, lua_types, field_types): c_source.write(GETTER_GEN[0].replace("XXX", struct_name).replace("YYY", field_name)) c_source.write(GETTER_GEN[1].replace("XXX", struct_name)) c_source.write(GETTER_GEN[2]) parent = get_def_node(struct_name, self.elems) #child = get_def_node(field_name, self.elems) for kid in parent: if field_name == kid.attrib["name"]: child = kid count = get_elem_count(child) count_node = get_count_node(child, parent) count_node_name = str() if count_node != None: count_node_name = count_node.attrib["name"] ref_node_type = get_def_node_tag(child.attrib["type"][6:], self.elems) if not child: for kid in parent: if kid.attrib["name"] == field_name: child = kid if lua_type == "integer": dummy = "\tlua_pushinteger(__ls, dummy->"+field_name+");\n" elif lua_type == "lightuserdata": if count == 1: dummy = "lua_pushlightuserdata(__ls, dummy->"+child.attrib["name"]+");\n" dummy += "lua_gettable(__ls, LUA_REGISTRYINDEX);\n" #dummy += 'luaL_getmetatable(__ls, "'+ref_node_type.attrib["name"]+'");\n' #dummy += "lua_setmetatable(__ls, -2);\n" #dummy = ref_node_type.attrib["name"]+ "_push_args(__ls, dummy->"+field_name+");\nnew_" + ref_node_type.attrib["name"] + "(__ls);\n" #FIXME else: count_replacer = str() if count > 1: count_replacer = repr(count) else: count_replacer = count_node_name dummy = "lua_checkstack(__ls, 3);\nlua_newtable(__ls);\n" dummy += "for (uint64_t i = 0; i < dummy->" + count_replacer + " ; ++i) {\nlua_pushinteger(__ls, i+1);\n" if ref_node_type != None: dummy += "if (dummy->" +field_name+ "[i] != NULL) {\n" dummy += "lua_pushlightuserdata(__ls, dummy->"+field_name+"[i]);\n" dummy += "lua_gettable(__ls, LUA_REGISTRYINDEX);\n" #dummy += 'luaL_getmetatable(__ls,"'+ref_node_type.attrib["name"]+'");\n' #dummy += "lua_setmetatable(__ls, -2);\n" dummy += "} else {\nlua_pop(__ls, 1);\n continue;\n}" else: eq_lua_type = get_eq_lua_type(field_type) dummy += "lua_push"+eq_lua_type+"(__ls, dummy->"+field_name+"[i]);\n" dummy += "lua_settable(__ls, -3);\n}\n" elif lua_type == "number": dummy = "\tlua_pushnumber(__ls, dummy->"+field_name+");\n" elif lua_type == "string": dummy = "\tlua_pushstring(__ls, dummy->"+field_name+");\n" elif lua_type == "boolean": dummy = "\tlua_pushboolean(__ls, dummy->"+field_name+");\n" elif lua_type == "table": if count == 1: dummy = "\tpush_" + type_resolver(child, self.elems) +"(__ls, dummy->"+field_name+");\n" elif count > 1: dummy = "\tpushluatable_" + type_resolver(child, self.elems) +"(__ls, dummy->"+field_name+", dummy->"+count+");\n" else: dummy = "\tpushluatable_" + type_resolver(child, self.elems) +"(__ls, dummy->"+field_name+", dummy->"+count_node_name+");\n" elif lua_type == "conditional": #FIXME-wont work properly for counts greater than 1 for kind in child: cond_node = get_def_node_tag(child.attrib["condition"][6:], parent) lua_eq_type = get_eq_lua_type(kind.attrib["type"]) push = str() if lua_eq_type == "integer": push = "lua_pushinteger(__ls, dummy->"+child.attrib["name"]+");\n" elif lua_eq_type == "number": push = "lua_pushnumber(__ls, dummy->"+child.attrib["name"]+");\n" elif lua_eq_type == "string": push = "lua_pushstring(__ls, dummy->"+child.attrib["name"]+");\n" elif lua_eq_type == "lightuserdata": push = "" elif lua_eq_type == None: type_node = get_def_node_tag(kind.attrib["type"][6:], self.elems) #print(kind.attrib["type"]) #push = type_node.attrib["name"]+"_push_args(__ls, dummy->"+child.attrib["name"]+");\n" #push += "new_" + type_node.attrib["name"] + "(__ls);\n" push = "lua_pushlightuserdata(__ls, dummy->"+child.attrib["name"]+");\n" push += "lua_gettable(__ls, LUA_REGISTRYINDEX);\n" #push += 'luaL_getmetatable(__ls, "'+type_node.attrib["name"]+'");\n' #push += "lua_setmetatable(__ls, -2);\n" else: print("this was not supposed to happen...") dummy += "if (dummy->" + cond_node.attrib["name"] + " ==" + kind.text+ ") {"+push+"}\n" else: print("bad lua_type entry in the json file") sys.exit(1) c_source.write(dummy) dummy = str() c_source.write(GETTER_GEN[3]) c_source.write("\n") def setter(self, c_source, struct_name, field_names, field_types, lua_types): dummy = str() for field_name, lua_type in zip(field_names, lua_types): parent = get_def_node(struct_name, self.elems) node = get_def_node(field_name, parent) type_node = get_def_node_tag(node.attrib["type"][6:], self.elems) count = get_elem_count(node) c_source.write(SETTER_GEN[0].replace("XXX", struct_name).replace("YYY", field_name)) c_source.write(SETTER_GEN[1].replace("XXX", struct_name)) if lua_type == "integer": dummy = "\tdummy->" + field_name + " = " + "luaL_checkinteger(__ls, 2);\n" elif lua_type == "lightuserdata": if type_node != None: type_replacement = type_node.attrib["name"] else: type_replacement = simple_type_resovler(node.attrib["type"]) #dummy += "dummy->" +field_name+ "=calloc(sizeof(" +type_replacement+ ")*table_length,1);\n" if count == 1: #dummy += "free(dummy->" + field_name + ");\n" #dummy += "dummy->" +field_name+ "=calloc(sizeof(" +type_replacement+ "),1);\n" dummy += "dummy->" + field_name + "= luaL_checkudata(__ls, -1,\""+type_replacement+"\");\n" dummy += "lua_pop(__ls, 1);\n" else: dummy = "if (!lua_checkstack(__ls, 3)) {printf(\"error\"\n);return 0;}\n" dummy += "int table_length = lua_rawlen(__ls, 2);\nfree(dummy->"+field_name+");\n" #dummy += "dummy->" +field_name+ "=calloc(sizeof(" +type_replacement+ ")*table_length,1);\n" dummy += "dummy->" +field_name+ "=lua_newuserdata(__ls, sizeof(" +type_replacement+ ")*table_length);\n" dummy += "for (int i = 1; i <= table_length; ++i) {\n lua_rawgeti(__ls, 2, i);\n" real_type = node.attrib["type"] real_type_string = lua_type_resolver(real_type) if real_type_string == "lightuserdata": dummy += "dummy->" + field_name + "[i-1] = luaL_checkudata(__ls , -1, \""+type_replacement+"\");\n" elif real_type_string == "integer": dummy += "dummy->" + field_name + "[i-1] = luaL_checkinteger(__ls , -1);\n" elif real_type_string == "string": dummy += "dummy->" + field_name + "[i-1] = luaL_checkstring(__ls , -1);\n" dummy += "lua_pop(__ls, 1);\n}\n" elif lua_type == "number": dummy ="\tdummy->" + field_name + " = " + "luaL_checknumber(__ls, 2);\n" elif lua_type == "string": dummy ="\tdummy->" + field_name + " = " + "luaL_checkstring(__ls, 2);\n" elif lua_type == "boolean": pass elif lua_type == "table": dummy = "\t;\n" elif lua_type == "conditional": if type_node != None: type_replacement = type_node.attrib["name"] else: type_replacement = simple_type_resovler(node.attrib["type"]) cond_node = get_cond_node(node, parent) if count == 1: #-FIXME i should really do something about memory management.this is getting out of hand... #dummy += "free(dummy->" + field_name + ");\n" for con_child in node: child_def_node = get_def_node(con_child.attrib["type"][6:], self.elems) dummy += "if (dummy->"+cond_node.attrib["name"]+" == "+con_child.text+"){" if child_def_node: #dummy += "dummy->" +field_name+ "=calloc(sizeof(" +child_def_node.attrib["name"]+ "),1);\n" dummy += "dummy->" + field_name + "= luaL_checkudata(__ls, -1,\""+child_def_node.attrib["name"]+"\");}\n" else: con_child_type_node = get_def_node_tag(con_child.attrib["type"][6:], self.elems) if con_child_type_node: # for user-defined structs #dummy += "dummy->" +field_name+ "=calloc(sizeof(" +con_child_type_node.attrib["name"]+ "),1);\n" dummy += "dummy->" + field_name + "= luaL_checkudata(__ls, -1,\""+con_child_type_node.attrib["name"]+"\");}\n" else: #for simple types real_type_string = lua_type_resolver(con_child.attrib["type"]) #dummy += "dummy->" +field_name+ "=calloc(sizeof(" +simple_type_resovler(con_child.attrib["type"])+ "),1);\n" lua_push_func_str = get_lua_pop_func(real_type_string) dummy += "dummy->" + field_name + "="+ lua_push_func_str.replace("XXX", "-1")+";}\n" #dummy += "lua_pop(__ls, 1);\n" # FIXME- not implemented for count greater than one else: dummy = "if (!lua_checkstack(__ls, 3)) {printf(\"error\"\n);return 0;}\n" dummy += "int table_length = lua_rawlen(__ls, 2);\n" #dummy += "free(dummy->"+field_name+");\n" #dummy += "dummy->" +field_name+ "=calloc(sizeof(" +type_replacement+ ")*table_length,1);\n" dummy += "for (int i = 1; i <= table_length; ++i) {\n lua_rawgeti(__ls, 2, i);\n" real_type = node.attrib["type"] real_type_string = lua_type_resolver(real_type) if real_type_string == "lightuserdata": dummy += "dummy->" + field_name + "[i-1] = luaL_checkudata(__ls , -1, \""+type_replacement+"\");\n" elif real_type_string == "integer": dummy += "dummy->" + field_name + "[i-1] = luaL_checkinteger(__ls , -1);\n" elif real_type_string == "string": dummy += "dummy->" + field_name + "[i-1] = luaL_checkstring(__ls , -1);\n" dummy += "lua_pop(__ls, 1);\n}\n" else: print("bad lua_type entry in the json file") sys.exit(1) c_source.write(dummy) dummy = str() c_source.write(SETTER_GEN[2]) c_source.write(SETTER_GEN[3]) c_source.write("\n") def gc(self): dummy = str() for field_name, lua_type in zip(field_names, lua_types): parent = get_def_node(struct_name, self.elems) node = get_def_node(field_name, parent) type_node = get_def_node_tag(node.attrib["type"][6:], self.elems) count = get_elem_count(node) if lua_type == "integer": pass elif lua_type == "lightuserdata": pass elif lua_type == "number": pass elif lua_type == "string": pass elif lua_type == "boolean": pass elif lua_type == "table": pass elif lua_type == "conditional": pass c_source.write(dummy) dummy = str() c_source.write("\n") def tostring(self): pass def register_table_methods(self, c_source, struct_name, field_names): c_source.write(REGISTER_TABLE_METHODS[0].replace("XXX", struct_name)) c_source.write('\t{"new", ' + "new_" + struct_name + "},\n") for field_name in field_names: c_source.write("\t{" + '"set_' + field_name + '"' + ", " + "setter_"+struct_name +"_"+ field_name + "},\n") for field_name in field_names: c_source.write("\t{" + '"' + field_name + '", ' + "getter_"+struct_name+"_"+field_name+"},\n") c_source.write(REGISTER_TABLE_METHODS[1]) c_source.write("\n") def register_table_meta(self, c_source, struct_name): c_source.write(REGISTER_META[0].replace("XXX", struct_name)) c_source.write(REGISTER_META[1]) c_source.write("\n") def register_table(self, c_source, struct_name, length): # if anon tables were selected if self.argparser.args.anon: for line in TABLE_REGISTER: c_source.write(line.replace("XXX", struct_name)) # if global tables were selected else: for line in TABLE_REGISTER_G: c_source.write(line.replace("XXX", struct_name)) def end(self, c_source, is_source): if self.argparser.args.post: c_source.write("\n") post_file = open(self.argparser.args.post) for line in post_file: c_source.write(line) post_file.clsoe() c_source.write("\n") if not is_source: c_source.write(EXTERN_C[1]) if not is_source: c_source.write(HEADER_GUARD[1]) c_source.write("\n") def docgen_md(self, d_source, struct_name, field_names, field_types, lua_types): d_source.write("## " + "__" + struct_name + "__" + ":\n") d_source.write("\n") d_source.write("### " + "_" + "getter fields" + "_" + ":\n") for field_name,lua_type in zip(field_names, lua_types): d_source.write(struct_name + ":" + field_name + "()" + " -- ") if lua_type == "lightuserdata": d_source.write("return type: " + field_name + "_t" + "
" + "\n") else: d_source.write("return type: " + lua_type + "
" + "\n") d_source.write("\n") d_source.write("### " + "_" + "setter fields" + "_" + ":\n") for field_name,lua_type in zip(field_names, lua_types): d_source.write(struct_name + ":set_" + field_name + "()" + " -- ") if lua_type == "lightuserdata": d_source.write("arg type: " + field_name + "_t" + "
" + "\n") else: d_source.write("arg type: " + lua_type + "
" + "\n") d_source.write("\n") d_source.write("### " + "_" + "constructors" + "_" + ":\n") d_source.write(struct_name + ":new() -- needs all the args
\n") d_source.write(struct_name + "() -- lazy constructor
\n") d_source.write("\n") d_source.write("\n") def luagen(self, l_source, struct_name, field_names, field_types, lua_types): l_source.write(LUA_SETMETA_NEW[0].replace("XXX", struct_name)) arg_list_str = str() for i in range(0, len(field_names)): arg_list_str += ", arg" + repr(i) l_source.write(LUA_SETMETA_NEW[1].replace("AAA", arg_list_str)) l_source.write(LUA_SETMETA_NEW[2].replace("AAA", arg_list_str[2:])) l_source.write(LUA_SETMETA_NEW[3]) arg_list_str = str() l_source.write("\n") def gen_table_def(self): tbl_source = open(self.argparser.args.tbldefs + "/tabledefs.c", "w") tbl_header = open(self.argparser.args.tbldefs + "/tabledefs.h", "w") tbl_source.write("// automatically generated by luatablegen\n") tbl_header.write("// automatically generated by luatablegen\n") tbl_source.write("//" + self.time + "\n") tbl_header.write("//" + self.time + "\n") for header in HEADER_LIST[0:4]: if self.argparser.args.luaheader: tbl_source.write(header.replace("HHH", self.argparser.args.luaheader+"/")) tbl_header.write(header.replace("HHH", self.argparser.args.luaheader+"/")) else: tbl_source.write(header.replace("HHH", "")) tbl_header.write(header.replace("HHH", "")) tbl_source.write('#include "./structs.h"\n') tbl_header.write('#include "./structs.h"\n') tbl_tag_list = [] simple_table_list = [] for elem in self.elems: for node in elem: count_replacement = "" type_name = type_resolver(node, self.def_elems+self.read_elems) type_ref_node = get_def_node(type_name, self.def_elems+self.read_elems) # if node has attribute aggregate if type_ref_node and type_ref_node.tag not in tbl_tag_list: tbl_tag_list.append(type_ref_node.tag) count = get_elem_count(node) pointer = "" if count == -1: for node2 in elem: if node2.tag == node.attrib["count"][6:]: count_replacement = node2.attrib["name"] if count == 1: pointer = "*" else: pointer += "*" yyy = node.attrib["name"] if type_ref_node: pointer += "*" xxx = type_ref_node.attrib["name"] zzz = "push_" + type_ref_node.attrib["name"] else: xxx = node.attrib["name"] zzz = "lua_push" + node.attrib["luatype"] #if pointer == "*": continue tbl_source.write(LUA_PUSH_TABLE.replace("XXX", xxx+pointer).replace("YYY", xxx).replace("WWW", xxx)) tbl_header.write(LUA_PUSH_TABLE_SIG.replace("XXX", xxx+pointer).replace("YYY", xxx)) # if node is simple type else: count = get_elem_count(node) simple_type = simple_type_resovler(node.attrib["type"]) if count != 1 and simple_type not in simple_table_list: simple_table_list.append(simple_type) yyy = node.attrib["name"] xxx = simple_type_resovler(node.attrib["type"]) # lightuserdata types are being handled elsewhere if simple_type == "lightuserdata": continue lua_type = lua_type_resolver(node.attrib["type"]) tbl_source.write(LUA_PUSH_TABLE_SIMPLE_TYPE.replace("YYY", xxx).replace("XXX", simple_type+"*").replace("ZZZ", lua_type)) tbl_header.write(LUA_PUSH_TABLE_SIMPLE_TYPE_SIG.replace("YYY", xxx).replace("XXX", simple_type+"*")) def run(self): header_aggr_list = [] table_reg_list = [] self.read_xml() self.gen_table_def() self.gen_struct_header_xml() if self.argparser.args.singlefile: c_source = open(self.argparser.args.outfile, "w") if self.argparser.args.docpath: d_source = open(self.argparser.args.docpath, "w") d_source.write("The lazy constructors are inside wasm.lua.\n") d_source.write("```lua\nlocal wasm = require(\"wasm\")\n```\n") if self.argparser.args.lualibpath: l_source = open(self.argparser.args.lualibpath, "w") l_source.write("-- automatically generated by luatablegen\n") l_source.write("-- " + self.time + "\n") l_source.write(LUA_LIB[0].replace("XXX", self.argparser.args.lualibname)) #for k, v in self.tbg_file.items(): for struct_name, field_names, field_types, lua_types in zip(self.struct_names, self.field_names, self.field_types, self.lua_types): if not self.argparser.args.singlefile: c_filename = struct_name + "_tablegen.c" h_filename = struct_name + "_tablegen.h" if self.argparser.args.out[-1] == "/": c_source = open(self.argparser.args.out + c_filename, "w") header_aggr_list.append("./" + h_filename) h_source = open(self.argparser.args.out + h_filename, "w") else: c_source = open(self.argparser.args.out + "/" + c_filename, "w") header_aggr_list.append("./" + h_filename) h_source = open(self.argparser.args.out + "/" + h_filename, "w") # source file self.begin(c_source, struct_name, h_filename, True) self.convert(c_source, struct_name) self.check(c_source, struct_name) self.push_self(c_source, struct_name) self.push_args(c_source, struct_name, field_names, lua_types) self.new(c_source, struct_name, field_types, field_names, lua_types) self.getter(c_source, struct_name, field_names, field_types, lua_types) self.setter(c_source, struct_name, field_names, field_types, lua_types) self.register_table_methods(c_source, struct_name, field_names) self.register_table_meta(c_source, struct_name) self.register_table(c_source, struct_name, len(self.struct_names)) self.end(c_source, True) if not self.argparser.args.singlefile: c_source.close() # header file self.begin(h_source, struct_name, h_filename, False) h_source.write(CONVERT[0].replace("XXX", struct_name).replace(" {\n", ";\n")) h_source.write(CHECK[0].replace("XXX", struct_name).replace(" {\n", ";\n")) h_source.write(PUSH_SELF[0].replace("XXX", struct_name).replace(" {\n", ";\n")) h_source.write(PUSH_ARGS[0].replace("XXX", struct_name).replace(" {\n", ";\n")) h_source.write(NEW[0].replace("XXX", struct_name).replace(" {\n", ";\n")) for field_name, lua_type in zip(field_names, lua_types): h_source.write(GETTER_GEN[0].replace("XXX", struct_name).replace("YYY", field_name).replace(" {\n", ";\n")) for field_name, lua_type in zip(field_names, lua_types): h_source.write(SETTER_GEN[0].replace("XXX", struct_name).replace("YYY", field_name).replace(" {\n", ";\n")) table_reg_list.append(struct_name + '_register(__ls,"'+struct_name+'");\n') h_source.write(TABLE_REGISTER[0].replace("XXX", struct_name).replace(" {\n", ";\n")) self.end(h_source, False) # docs if self.argparser.args.docpath: self.docgen_md(d_source, struct_name, field_names, field_types, lua_types) if self.argparser.args.lualibpath: self.luagen(l_source, struct_name, field_names, field_types, lua_types) # header aggregate if self.argparser.args.headeraggr: name = self.argparser.args.headeraggr dummy = name[name.rfind("/"):] aggr_header = open(self.argparser.args.headeraggr.replace(".h", ".c"), "w") aggr_header_h = open(self.argparser.args.headeraggr, "w") aggr_header.write("// automatically generated by luatablegen\n") aggr_header_h.write("// automatically generated by luatablegen\n") aggr_header.write("// " + self.time + "\n") aggr_header_h.write("// " + self.time + "\n") aggr_header_h.write(HEADER_GUARD[0].replace("XXX", "WASM_TABLES_AGGR")) aggr_header_h.write(EXTERN_C[0]) aggr_header.write("\n") for item in header_aggr_list: aggr_header.write("#include " + '"' + item + '"\n') aggr_header_h.write("#include " + '"' + item + '"\n') aggr_header.write("#include " + '".' + dummy + '"\n') aggr_header.write("\n") aggr_header.write("#pragma weak reg_tablegen_tables_"+self.argparser.args.name + "\n") aggr_header.write("void reg_tablegen_tables_"+self.argparser.args.name+"(lua_State* __ls) {\n") aggr_header_h.write("void reg_tablegen_tables_"+self.argparser.args.name+"(lua_State* __ls);\n") for func_sig in table_reg_list: aggr_header.write("\t" + func_sig) if self.argparser.args.anon: pass else: aggr_header.write("\t" + "lua_pop(__ls, 1);\n") aggr_header.write("}\n") aggr_header_h.write(EXTERN_C[1]) aggr_header_h.write(HEADER_GUARD[1]) aggr_header.write("\n") if self.argparser.args.makemacro: if self.argparser.args.out[-1] == "/": m_source = open(self.argparser.args.out + "tablegen.mk", "w") else: m_source = open(self.argparser.args.out + "/" + "tablegen.mk", "w") # generate lua module #self.luagen() if self.argparser.args.docpath: d_source.write("_automatically generated by luatablegen._
\n") d_source.write("_" + self.time + "_") if self.argparser.args.lualibpath: #l_source = open(self.argparser.args.lualibpath, "w") l_source.write(LUA_LIB[1].replace("XXX", self.argparser.args.lualibname)) # write code here def premain(argparser): signal.signal(signal.SIGINT, SigHandler_SIGINT) #here parser = TbgParser(argparser) parser.run() def main(): argparser = Argparser() if argparser.args.dbg: try: premain(argparser) except Exception as e: print(e.__doc__) if e.message: print(e.message) variables = globals().copy() variables.update(locals()) shell = code.InteractiveConsole(variables) shell.interact(banner="DEBUG REPL") else: premain(argparser) if __name__ == "__main__": main()