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-rw-r--r-- | bruiser/README.md | 11 |
1 files changed, 1 insertions, 10 deletions
diff --git a/bruiser/README.md b/bruiser/README.md index 29c66c5..870f468 100644 --- a/bruiser/README.md +++ b/bruiser/README.md @@ -86,13 +86,4 @@ you can see a working example if you run `lua-scripts/demo2.lua`. The example re #### Lua Defaults Upon start-up, bruiser will look to find a file called `defaults.lua` in the same directory as the bruiser executable to run before running any user provided lua code, both in interactive and non-interactive modes. The path to the lua default file could be changed from the default value by the `LuaDefault` option passed to bruiser on startup.<br/> -If you use `luarocks`, you can run `luarocks path --bin` to see where rocks on your machine are and then add that to your path to have the rocks available in bruiser as well.<br/> -One way do to that is to add the following lines to your `defaults.lua`:<br/> -```lua - -package.path = package.path .. ";LUA_PATH" -packege.cpath = package.cpath .. ";LUA_CPATH" - -``` -The following lines make the rocks in `LUA_PATH` and `LUA_CPATH` available on bruiser. You can get `LUA_PATH` and `LUA_CPATH` by runnin `luarocks path --bin`. You can also look at the `defaults.lua` that is shipped with bruiser.<br/> -Also since there is a cli option that tells bruiser which lua script to load before handing control over to user code, you can have more than one such script to suit your needs.<br/> +The default script provided will run `luarocks path --bin` and add `paht` and `cpath` so that you can use your Lua modules from bruiser.<br/> |