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-rw-r--r--bruiser/executioner.cpp47
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+
+/***************************************************Project Mutator****************************************************/
+//-*-c++-*-
+/*first line intentionally left blank.*/
+/*loads the objects into executable memory and registers them with lua.*/
+/*Copyright (C) 2017 Farzad Sadeghi
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.*/
+/**********************************************************************************************************************/
+#include <vector>
+#include <cstdint>
+#include "lua-5.3.4/src/lua.hpp"
+/**********************************************************************************************************************/
+namespace {
+ constexpr int MEMORY_SIZE = 30000;
+ std::vector<uint8_t> memory(MEMORY_SIZE, 0);
+}
+
+class Executioner {
+ public:
+ Executioner() {}
+ ~Executioner() {}
+
+ void getObjs(std::vector<std::vector<uint8_t>> _objs) {
+ objs = _objs;
+ }
+
+ void registerWithLua(lua_State* _lua_State) {}
+
+ private:
+ std::vector<std::vector<uint8_t>> objs;
+};
+/**********************************************************************************************************************/
+/*last line intentionally left blank.*/
+