aboutsummaryrefslogtreecommitdiffstats
path: root/bruiser/bruiser.cpp (unfollow)
Commit message (Collapse)AuthorFilesLines
2018-06-24fixes 42, fixes 44bloodstalker1-10/+12
2018-06-19fixes #43. the auto-gen source files by luatablegen dont look like source ↵bloodstalker1-2/+24
files instead of headers. luatablegen also generates an excuse of a doc for all the table methods.
2018-06-09the codegen is working now. the generated codes will not be part of the repo ↵bloodstalker1-0/+6
for the time being. they will be generated during the build process.
2018-06-01fixed a bug with default.lua. added the blueprint for the wasm interface to ↵bloodstalker1-3/+4
bruiser.
2018-05-20wip:added a wasm backend. i need to setup an interface with the main c++ ↵bloodstalker1-8/+28
code. added some commands to bruiser for managing xobj memories
2018-05-18fixes #33. fixed #34. python interpreter should clean up after itself ↵bloodstalker1-105/+87
properly so maybe #32 is also sovled but i need more time to know. the stack usage for lua has been reduced so larger number of xobjs are fine now. general cleanup for executioner and bruiser. added a note regarding running obfuscators test. lua no longer needs libreadline to build. bfds test no longer needs libbfd to build.
2018-04-30fixing travisbloodstalker1-1/+1
2018-04-30fixes #30. run make deepclean on bruiser. lua needs to be rebuilt. added a ↵bloodstalker1-180/+213
new commandline option, --keepalive. drops to cli if you were running in non-cli after script finishes running.
2018-04-28ramdump is herebloodstalker1-2/+9
2018-04-27relicensed everything excluding safercpp to GPL-3.0. fixes #31. now there is ↵bloodstalker1-5/+55
ramdump. i just need to write a luawrapper.
2018-04-23updated the readme, added a wiki entry, fixed the default.lua script which i ↵bloodstalker1-7/+5
broke in the last commit
2018-04-15fixed #29bloodstalker1-13/+18
2018-04-08added some more cli options to load.py. added a new test file for bruiser to ↵bloodstalker1-3/+14
see how it fares against bigger files.
2018-03-19some fixesbloodstalker1-3/+6
2018-03-12added a lua module for asmrewriter, will soon add docs. you can try the new ↵bloodstalker1-1/+0
module by running asmtest.lua or demo2.lua did some cosmetic fixes to load bfd so it doesnt suck as hard when you get dumps
2018-03-04the jmp table is working now. you get member set and get methods, and an ↵bloodstalker1-4/+4
iterator. you can demo2 in the lua scripts folder for a test.
2018-03-04wip-the lua syntax is not what i want to be yet and im having trouble with ↵bloodstalker1-3/+4
the JMP_S_T pointers
2018-03-02the skeletion code for the jump table struct is now workingbloodstalker1-0/+6
2018-03-01some fixes for the jump table lua modulebloodstalker1-0/+1
2018-03-01wip-the asm rewriter module plus the assembly jump table lua module ↵bloodstalker1-3/+172
implementation
2018-02-24bruiser will now run a lua script before startup so now you can easily use ↵bloodstalker1-2/+44
your lua rocks from inside bruiser. added a new demo using bruisers xobj module. added a new bruiser option for the default lua script to run prior to bruiser startup. updated the readme for bruiser.
2018-02-18added some elf stuff plus leb128 encode decode functionsbloodstalker1-0/+1
2018-02-17trying to implement the nested call and global object rewritersbloodstalker1-2/+2
2018-02-112 major bug fixed for bruiser, a lot of little improvements and bug fixed ↵bloodstalker1-38/+42
here and there
2018-02-01updatebloodstalker1-4/+8
2018-01-26fixed string type for xobjs, also xcall can now call functions by name as wellbloodstalker1-12/+24
2018-01-22fixed some issues with the way bruiser handled integers, added some initial ↵bloodstalker1-8/+13
tests.
2018-01-21xobj handling for int types and pointers is done.next is structs,unoins and ↵bloodstalker1-21/+104
adding docs. you can try running demo1.lua under lua-scripts for a demo
2018-01-20WIP.using libffi for calling xobjects now.bloodstalker1-0/+1
2018-01-20updatebloodstalker1-1/+51
2018-01-17updatebloodstalker1-12/+6
2018-01-12you can now run objects that are loaded into bruiser from a shared library ↵bloodstalker1-59/+50
from lua. right now very simple examples work. i have to figure out how to handles runtime pointer recasts.
2018-01-09updatebloodstalker1-2/+16
2018-01-08the function code, function name, var names and var sized are now being ↵bloodstalker1-29/+33
returned to lua as tables.
2018-01-02load.py now loads all objects and functions along with names to c++. next is ↵bloodstalker1-14/+20
getting them to lua.
2017-12-31wipbloodstalker1-3/+17
2017-12-30bruiser gets the function code and name from bfd now. besides that minor ↵bloodstalker1-9/+20
changes here and there.
2017-12-29load.py recognized function entries correctly now. minor fixes and updates.bloodstalker1-27/+14
2017-12-08wipbloodstalker1-0/+1
2017-12-06obfuscator doesnt mess up var declations with init values, python driver has ↵bloodstalker1-8/+77
been updated, not finished yet, bruiser now gets the objects from load.py, executioner will handle running the objects and registering them with lua
2017-11-11added obfuscator, some minor changes made to load.py so it would be easier ↵bloodstalker1-1/+1
to call python scripts from lua, general changes for a new project
2017-11-05now you can run load.py from bruiser.bloodstalker1-1/+126
2017-10-21fixes #18bloodstalker1-2/+12
2017-09-17not muchbloodstalker1-0/+2
2017-07-29new commandbloodstalker1-2/+31
2017-07-29added a couple if tiny thingsbloodstalker1-4/+47
2017-07-15fixed a help commentbloodstalker1-1/+1
2017-07-03added a new bruiser option. you pass bruiser a lua script and bruiser runs ↵bloodstalker1-0/+24
it in non-cli mode.
2017-07-02added a new commandbloodstalker1-14/+56
2017-06-27updatedbloodstalker1-0/+1