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* fixed a bug with default.lua. added the blueprint for the wasm interface to ↵bloodstalker2018-06-011-3/+4
| | | | bruiser.
* wip:added a wasm backend. i need to setup an interface with the main c++ ↵bloodstalker2018-05-201-8/+28
| | | | code. added some commands to bruiser for managing xobj memories
* fixes #33. fixed #34. python interpreter should clean up after itself ↵bloodstalker2018-05-181-105/+87
| | | | properly so maybe #32 is also sovled but i need more time to know. the stack usage for lua has been reduced so larger number of xobjs are fine now. general cleanup for executioner and bruiser. added a note regarding running obfuscators test. lua no longer needs libreadline to build. bfds test no longer needs libbfd to build.
* fixing travisbloodstalker2018-04-301-1/+1
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* fixes #30. run make deepclean on bruiser. lua needs to be rebuilt. added a ↵bloodstalker2018-04-301-180/+213
| | | | new commandline option, --keepalive. drops to cli if you were running in non-cli after script finishes running.
* ramdump is herebloodstalker2018-04-281-2/+9
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* relicensed everything excluding safercpp to GPL-3.0. fixes #31. now there is ↵bloodstalker2018-04-271-5/+55
| | | | ramdump. i just need to write a luawrapper.
* updated the readme, added a wiki entry, fixed the default.lua script which i ↵bloodstalker2018-04-231-7/+5
| | | | broke in the last commit
* fixed #29bloodstalker2018-04-151-13/+18
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* added some more cli options to load.py. added a new test file for bruiser to ↵bloodstalker2018-04-081-3/+14
| | | | see how it fares against bigger files.
* some fixesbloodstalker2018-03-191-3/+6
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* added a lua module for asmrewriter, will soon add docs. you can try the new ↵bloodstalker2018-03-121-1/+0
| | | | module by running asmtest.lua or demo2.lua did some cosmetic fixes to load bfd so it doesnt suck as hard when you get dumps
* the jmp table is working now. you get member set and get methods, and an ↵bloodstalker2018-03-041-4/+4
| | | | iterator. you can demo2 in the lua scripts folder for a test.
* wip-the lua syntax is not what i want to be yet and im having trouble with ↵bloodstalker2018-03-041-3/+4
| | | | the JMP_S_T pointers
* the skeletion code for the jump table struct is now workingbloodstalker2018-03-021-0/+6
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* some fixes for the jump table lua modulebloodstalker2018-03-011-0/+1
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* wip-the asm rewriter module plus the assembly jump table lua module ↵bloodstalker2018-03-011-3/+172
| | | | implementation
* bruiser will now run a lua script before startup so now you can easily use ↵bloodstalker2018-02-241-2/+44
| | | | your lua rocks from inside bruiser. added a new demo using bruisers xobj module. added a new bruiser option for the default lua script to run prior to bruiser startup. updated the readme for bruiser.
* added some elf stuff plus leb128 encode decode functionsbloodstalker2018-02-181-0/+1
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* trying to implement the nested call and global object rewritersbloodstalker2018-02-171-2/+2
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* 2 major bug fixed for bruiser, a lot of little improvements and bug fixed ↵bloodstalker2018-02-111-38/+42
| | | | here and there
* updatebloodstalker2018-02-011-4/+8
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* fixed string type for xobjs, also xcall can now call functions by name as wellbloodstalker2018-01-261-12/+24
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* fixed some issues with the way bruiser handled integers, added some initial ↵bloodstalker2018-01-221-8/+13
| | | | tests.
* xobj handling for int types and pointers is done.next is structs,unoins and ↵bloodstalker2018-01-211-21/+104
| | | | adding docs. you can try running demo1.lua under lua-scripts for a demo
* WIP.using libffi for calling xobjects now.bloodstalker2018-01-201-0/+1
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* updatebloodstalker2018-01-201-1/+51
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* updatebloodstalker2018-01-171-12/+6
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* you can now run objects that are loaded into bruiser from a shared library ↵bloodstalker2018-01-121-59/+50
| | | | from lua. right now very simple examples work. i have to figure out how to handles runtime pointer recasts.
* updatebloodstalker2018-01-091-2/+16
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* the function code, function name, var names and var sized are now being ↵bloodstalker2018-01-081-29/+33
| | | | returned to lua as tables.
* load.py now loads all objects and functions along with names to c++. next is ↵bloodstalker2018-01-021-14/+20
| | | | getting them to lua.
* wipbloodstalker2017-12-311-3/+17
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* bruiser gets the function code and name from bfd now. besides that minor ↵bloodstalker2017-12-301-9/+20
| | | | changes here and there.
* load.py recognized function entries correctly now. minor fixes and updates.bloodstalker2017-12-291-27/+14
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* wipbloodstalker2017-12-081-0/+1
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* obfuscator doesnt mess up var declations with init values, python driver has ↵bloodstalker2017-12-061-8/+77
| | | | been updated, not finished yet, bruiser now gets the objects from load.py, executioner will handle running the objects and registering them with lua
* added obfuscator, some minor changes made to load.py so it would be easier ↵bloodstalker2017-11-111-1/+1
| | | | to call python scripts from lua, general changes for a new project
* now you can run load.py from bruiser.bloodstalker2017-11-051-1/+126
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* fixes #18bloodstalker2017-10-211-2/+12
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* not muchbloodstalker2017-09-171-0/+2
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* new commandbloodstalker2017-07-291-2/+31
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* added a couple if tiny thingsbloodstalker2017-07-291-4/+47
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* fixed a help commentbloodstalker2017-07-151-1/+1
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* added a new bruiser option. you pass bruiser a lua script and bruiser runs ↵bloodstalker2017-07-031-0/+24
| | | | it in non-cli mode.
* added a new commandbloodstalker2017-07-021-14/+56
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* updatedbloodstalker2017-06-271-0/+1
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* added 4 new commandsbloodstalker2017-06-251-7/+55
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* added two more commandsbloodstalker2017-06-241-0/+79
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* added a new command, fixed an old onebloodstalker2017-06-241-7/+60
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