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2018-06-24fixes 42, fixes 44bloodstalker5-33/+57
2018-06-19fixes #43. the auto-gen source files by luatablegen dont look like source ↵bloodstalker1-0/+1
files instead of headers. luatablegen also generates an excuse of a doc for all the table methods.
2018-06-10added the autogen files, should also fix travisbloodstalker1-0/+204
2018-06-09the codegen is working now. the generated codes will not be part of the repo ↵bloodstalker1-2/+2
for the time being. they will be generated during the build process.
2018-06-01fixed a bug with default.lua. added the blueprint for the wasm interface to ↵bloodstalker1-27/+33
bruiser.
2018-05-20wip:added a wasm backend. i need to setup an interface with the main c++ ↵bloodstalker2-8/+13
code. added some commands to bruiser for managing xobj memories
2018-05-18fixes #33. fixed #34. python interpreter should clean up after itself ↵bloodstalker1-7/+21
properly so maybe #32 is also sovled but i need more time to know. the stack usage for lua has been reduced so larger number of xobjs are fine now. general cleanup for executioner and bruiser. added a note regarding running obfuscators test. lua no longer needs libreadline to build. bfds test no longer needs libbfd to build.
2018-04-30fixes #30. run make deepclean on bruiser. lua needs to be rebuilt. added a ↵bloodstalker1-14/+14
new commandline option, --keepalive. drops to cli if you were running in non-cli after script finishes running.
2018-04-27relicensed everything excluding safercpp to GPL-3.0. fixes #31. now there is ↵bloodstalker4-45/+25
ramdump. i just need to write a luawrapper.
2018-04-21two more options for load.py. also fixed the default lua script for bruiser. ↵bloodstalker2-7/+22
now it works for everyone if luarocks is in path.
2018-04-15fixed #29bloodstalker1-1/+3
2018-04-08added some more cli options to load.py. added a new test file for bruiser to ↵bloodstalker2-0/+48
see how it fares against bigger files.
2018-03-19some fixesbloodstalker1-2/+2
2018-03-12added a lua module for asmrewriter, will soon add docs. you can try the new ↵bloodstalker4-25/+109
module by running asmtest.lua or demo2.lua did some cosmetic fixes to load bfd so it doesnt suck as hard when you get dumps
2018-03-04the jmp table is working now. you get member set and get methods, and an ↵bloodstalker1-6/+9
iterator. you can demo2 in the lua scripts folder for a test.
2018-03-04wip-the lua syntax is not what i want to be yet and im having trouble with ↵bloodstalker2-4/+44
the JMP_S_T pointers
2018-03-02the skeletion code for the jump table struct is now workingbloodstalker2-1/+13
2018-03-01wip-the asm rewriter module plus the assembly jump table lua module ↵bloodstalker2-2/+36
implementation
2018-02-24bruiser will now run a lua script before startup so now you can easily use ↵bloodstalker2-11/+58
your lua rocks from inside bruiser. added a new demo using bruisers xobj module. added a new bruiser option for the default lua script to run prior to bruiser startup. updated the readme for bruiser.
2018-02-17trying to implement the nested call and global object rewritersbloodstalker1-0/+3
2018-02-112 major bug fixed for bruiser, a lot of little improvements and bug fixed ↵bloodstalker2-26/+11
here and there
2018-02-01updatebloodstalker2-2/+140
2018-01-26fixed string type for xobjs, also xcall can now call functions by name as wellbloodstalker1-3/+19
2018-01-22fixed some issues with the way bruiser handled integers, added some initial ↵bloodstalker1-0/+22
tests.
2018-01-21xobj handling for int types and pointers is done.next is structs,unoins and ↵bloodstalker1-0/+11
adding docs. you can try running demo1.lua under lua-scripts for a demo
2018-01-20updatebloodstalker1-13/+17
2018-01-12you can now run objects that are loaded into bruiser from a shared library ↵bloodstalker1-1/+35
from lua. right now very simple examples work. i have to figure out how to handles runtime pointer recasts.
2018-01-09updatebloodstalker1-10/+76
2018-01-08the function code, function name, var names and var sized are now being ↵bloodstalker1-5/+11
returned to lua as tables.
2018-01-02load.py now loads all objects and functions along with names to c++. next is ↵bloodstalker1-2/+45
getting them to lua.
2017-12-30bruiser gets the function code and name from bfd now. besides that minor ↵bloodstalker1-0/+2
changes here and there.
2017-07-29new lua test file for bruiserbloodstalker1-0/+24
2017-07-23test scripts for the precommit script to run, mainly copies of ↵bloodstalker2-0/+57
mutation-example and testfile1 lua scripts
2017-07-03updatedbloodstalker1-2/+3
2017-06-25updatedbloodstalker1-0/+1
2017-06-24a new example scriptbloodstalker1-0/+9
2017-06-17updatedbloodstalker1-0/+8
2017-06-13now makes some sensebloodstalker1-0/+21
2017-06-12new example scriptsbloodstalker1-0/+16
2017-06-03added some more lua scripts. theyre mainly used for testingbloodstalker2-0/+18
2017-05-31lua test scriptsbloodstalker4-0/+4