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2018-02-17trying to implement the nested call and global object rewritersbloodstalker1-0/+3
2018-02-112 major bug fixed for bruiser, a lot of little improvements and bug fixed ↵bloodstalker2-26/+11
here and there
2018-02-01updatebloodstalker2-2/+140
2018-01-26fixed string type for xobjs, also xcall can now call functions by name as wellbloodstalker1-3/+19
2018-01-22fixed some issues with the way bruiser handled integers, added some initial ↵bloodstalker1-0/+22
tests.
2018-01-21xobj handling for int types and pointers is done.next is structs,unoins and ↵bloodstalker1-0/+11
adding docs. you can try running demo1.lua under lua-scripts for a demo
2018-01-20updatebloodstalker1-13/+17
2018-01-12you can now run objects that are loaded into bruiser from a shared library ↵bloodstalker1-1/+35
from lua. right now very simple examples work. i have to figure out how to handles runtime pointer recasts.
2018-01-09updatebloodstalker1-10/+76
2018-01-08the function code, function name, var names and var sized are now being ↵bloodstalker1-5/+11
returned to lua as tables.
2018-01-02load.py now loads all objects and functions along with names to c++. next is ↵bloodstalker1-2/+45
getting them to lua.
2017-12-30bruiser gets the function code and name from bfd now. besides that minor ↵bloodstalker1-0/+2
changes here and there.
2017-07-29new lua test file for bruiserbloodstalker1-0/+24
2017-07-23test scripts for the precommit script to run, mainly copies of ↵bloodstalker2-0/+57
mutation-example and testfile1 lua scripts
2017-07-03updatedbloodstalker1-2/+3
2017-06-25updatedbloodstalker1-0/+1
2017-06-24a new example scriptbloodstalker1-0/+9
2017-06-17updatedbloodstalker1-0/+8
2017-06-13now makes some sensebloodstalker1-0/+21
2017-06-12new example scriptsbloodstalker1-0/+16
2017-06-03added some more lua scripts. theyre mainly used for testingbloodstalker2-0/+18
2017-05-31lua test scriptsbloodstalker4-0/+4