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2018-05-20wip:added a wasm backend. i need to setup an interface with the main c++ ↵bloodstalker14-83/+3590
code. added some commands to bruiser for managing xobj memories
2018-05-18fixes #33. fixed #34. python interpreter should clean up after itself ↵bloodstalker17-363/+200
properly so maybe #32 is also sovled but i need more time to know. the stack usage for lua has been reduced so larger number of xobjs are fine now. general cleanup for executioner and bruiser. added a note regarding running obfuscators test. lua no longer needs libreadline to build. bfds test no longer needs libbfd to build.
2018-04-30fixing travisbloodstalker1-1/+1
2018-04-30fixes #30. run make deepclean on bruiser. lua needs to be rebuilt. added a ↵bloodstalker8-200/+302
new commandline option, --keepalive. drops to cli if you were running in non-cli after script finishes running.
2018-04-28ramdump is herebloodstalker7-44/+48
2018-04-27relicensed everything excluding safercpp to GPL-3.0. fixes #31. now there is ↵bloodstalker22-78/+224
ramdump. i just need to write a luawrapper.
2018-04-24finally updated the readmes. they make more sense now.bloodstalker1-13/+10
2018-04-23updated the readme, added a wiki entry, fixed the default.lua script which i ↵bloodstalker4-11/+28
broke in the last commit
2018-04-21two more options for load.py. also fixed the default lua script for bruiser. ↵bloodstalker5-19/+39
now it works for everyone if luarocks is in path.
2018-04-15fixed #29bloodstalker4-16/+24
2018-04-08added some more cli options to load.py. added a new test file for bruiser to ↵bloodstalker6-5/+66
see how it fares against bigger files.
2018-03-20run a deepclean on bruiser's makefile to rebuild the lua makefilebloodstalker2-2/+2
2018-03-19some fixesbloodstalker10-8/+115
2018-03-12added a lua module for asmrewriter, will soon add docs. you can try the new ↵bloodstalker7-31/+110
module by running asmtest.lua or demo2.lua did some cosmetic fixes to load bfd so it doesnt suck as hard when you get dumps
2018-03-04the jmp table is working now. you get member set and get methods, and an ↵bloodstalker7-61/+125
iterator. you can demo2 in the lua scripts folder for a test.
2018-03-04wip-the lua syntax is not what i want to be yet and im having trouble with ↵bloodstalker8-64/+214
the JMP_S_T pointers
2018-03-02the skeletion code for the jump table struct is now workingbloodstalker8-13/+41
2018-03-01some fixes for the jump table lua modulebloodstalker6-48/+63
2018-03-01wip-the asm rewriter module plus the assembly jump table lua module ↵bloodstalker12-16/+672
implementation
2018-02-24bruiser will now run a lua script before startup so now you can easily use ↵bloodstalker5-13/+122
your lua rocks from inside bruiser. added a new demo using bruisers xobj module. added a new bruiser option for the default lua script to run prior to bruiser startup. updated the readme for bruiser.
2018-02-21removed lua docs [ci skip]bloodstalker10-12405/+0
2018-02-18added some elf stuff plus leb128 encode decode functionsbloodstalker2-1/+2
2018-02-17trying to implement the nested call and global object rewritersbloodstalker7-45/+343
2018-02-11travis fixbloodstalker1-1/+1
2018-02-11travis fixbloodstalker2-3/+5
2018-02-112 major bug fixed for bruiser, a lot of little improvements and bug fixed ↵bloodstalker8-72/+95
here and there
2018-02-01makefile update or they kinda do what they were supposed to dobloodstalker1-8/+16
2018-02-01removed capstone for the time beingbloodstalker1-1/+1
2018-02-01updatebloodstalker7-191/+171
2018-01-26fixed string type for xobjs, also xcall can now call functions by name as wellbloodstalker5-19/+61
2018-01-22fixed some issues with the way bruiser handled integers, added some initial ↵bloodstalker4-14/+53
tests.
2018-01-21xobj handling for int types and pointers is done.next is structs,unoins and ↵bloodstalker6-41/+283
adding docs. you can try running demo1.lua under lua-scripts for a demo
2018-01-20WIP.using libffi for calling xobjects now.bloodstalker5-2/+142
2018-01-20updatebloodstalker6-16/+128
2018-01-17updatebloodstalker3-14/+74
2018-01-12you can now run objects that are loaded into bruiser from a shared library ↵bloodstalker3-64/+90
from lua. right now very simple examples work. i have to figure out how to handles runtime pointer recasts.
2018-01-09updatebloodstalker6-13/+137
2018-01-08readme update [ci skip]bloodstalker1-2/+12
2018-01-08the function code, function name, var names and var sized are now being ↵bloodstalker2-34/+44
returned to lua as tables.
2018-01-02load.py now loads all objects and functions along with names to c++. next is ↵bloodstalker3-19/+73
getting them to lua.
2017-12-31wipbloodstalker4-13/+62
2017-12-30bruiser gets the function code and name from bfd now. besides that minor ↵bloodstalker4-12/+62
changes here and there.
2017-12-29load.py recognized function entries correctly now. minor fixes and updates.bloodstalker1-27/+14
2017-12-08wipbloodstalker3-47/+117
2017-12-06obfuscator doesnt mess up var declations with init values, python driver has ↵bloodstalker4-13/+243
been updated, not finished yet, bruiser now gets the objects from load.py, executioner will handle running the objects and registering them with lua
2017-11-28python driver wip, obfuscator updated and readme, general readme updatesbloodstalker1-9/+12
2017-11-11added obfuscator, some minor changes made to load.py so it would be easier ↵bloodstalker1-1/+1
to call python scripts from lua, general changes for a new project
2017-11-07fixbloodstalker1-2/+2
2017-11-07fixedbloodstalker1-3/+3
2017-11-07travis should be fixed nowbloodstalker1-3/+1