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authorAkinori Ito <aito@eie.yz.yamagata-u.ac.jp>2001-11-09 04:59:17 +0000
committerAkinori Ito <aito@eie.yz.yamagata-u.ac.jp>2001-11-09 04:59:17 +0000
commit6c63633545c254dc085402e0f927a6826d1dd229 (patch)
tree0126fb5598304c713ea1276e294da9098b5df3b4 /gc/include/private/gc_hdrs.h
parentInitial revision (diff)
downloadw3m-6c63633545c254dc085402e0f927a6826d1dd229.tar.gz
w3m-6c63633545c254dc085402e0f927a6826d1dd229.zip
Updates from 0.2.1 into 0.2.1-inu-1.5release-0-2-1-inu-1-5
Diffstat (limited to '')
-rw-r--r--gc/include/private/gc_hdrs.h98
1 files changed, 98 insertions, 0 deletions
diff --git a/gc/include/private/gc_hdrs.h b/gc/include/private/gc_hdrs.h
index 60dc2ad..dd61545 100644
--- a/gc/include/private/gc_hdrs.h
+++ b/gc/include/private/gc_hdrs.h
@@ -24,6 +24,15 @@ typedef struct hblkhdr hdr;
* The 2 level tree data structure that is used to find block headers.
* If there are more than 32 bits in a pointer, the top level is a hash
* table.
+ *
+ * This defines HDR, GET_HDR, and SET_HDR, the main macros used to
+ * retrieve and set object headers.
+ *
+ * Since 5.0 alpha 5, we can also take advantage of a header lookup
+ * cache. This is a locally declared direct mapped cache, used inside
+ * the marker. The HC_GET_HDR macro uses and maintains this
+ * cache. Assuming we get reasonable hit rates, this shaves a few
+ * memory references from each pointer validation.
*/
# if CPP_WORDSZ > 32
@@ -45,6 +54,95 @@ typedef struct hblkhdr hdr;
# define TOP_SZ (1 << LOG_TOP_SZ)
# define BOTTOM_SZ (1 << LOG_BOTTOM_SZ)
+#ifndef SMALL_CONFIG
+# define USE_HDR_CACHE
+#endif
+
+/* #define COUNT_HDR_CACHE_HITS */
+
+extern hdr * GC_invalid_header; /* header for an imaginary block */
+ /* containing no objects. */
+
+
+/* Check whether p and corresponding hhdr point to long or invalid */
+/* object. If so, advance hhdr to */
+/* beginning of block, or set hhdr to GC_invalid_header. */
+#define ADVANCE(p, hhdr, source) \
+ { \
+ hdr * new_hdr = GC_invalid_header; \
+ p = GC_FIND_START(p, hhdr, &new_hdr, (word)source); \
+ hhdr = new_hdr; \
+ }
+
+#ifdef USE_HDR_CACHE
+
+# ifdef COUNT_HDR_CACHE_HITS
+ extern word GC_hdr_cache_hits;
+ extern word GC_hdr_cache_misses;
+# define HC_HIT() ++GC_hdr_cache_hits
+# define HC_MISS() ++GC_hdr_cache_misses
+# else
+# define HC_HIT()
+# define HC_MISS()
+# endif
+
+ typedef struct hce {
+ word block_addr; /* right shifted by LOG_HBLKSIZE */
+ hdr * hce_hdr;
+ } hdr_cache_entry;
+
+# define HDR_CACHE_SIZE 8 /* power of 2 */
+
+# define DECLARE_HDR_CACHE \
+ hdr_cache_entry hdr_cache[HDR_CACHE_SIZE]
+
+# define INIT_HDR_CACHE BZERO(hdr_cache, sizeof(hdr_cache));
+
+# define HCE(h) hdr_cache + (((word)(h) >> LOG_HBLKSIZE) & (HDR_CACHE_SIZE-1))
+
+# define HCE_VALID_FOR(hce,h) ((hce) -> block_addr == \
+ ((word)(h) >> LOG_HBLKSIZE))
+
+# define HCE_HDR(h) ((hce) -> hce_hdr)
+
+
+/* Analogous to GET_HDR, except that in the case of large objects, it */
+/* Returns the header for the object beginning, and updates p. */
+/* Returns &GC_bad_header instead of 0. All of this saves a branch */
+/* in the fast path. */
+# define HC_GET_HDR(p, hhdr, source) \
+ { \
+ hdr_cache_entry * hce = HCE(p); \
+ if (HCE_VALID_FOR(hce, p)) { \
+ HC_HIT(); \
+ hhdr = hce -> hce_hdr; \
+ } else { \
+ HC_MISS(); \
+ GET_HDR(p, hhdr); \
+ if (IS_FORWARDING_ADDR_OR_NIL(hhdr)) { \
+ ADVANCE(p, hhdr, source); \
+ } else { \
+ hce -> block_addr = (word)(p) >> LOG_HBLKSIZE; \
+ hce -> hce_hdr = hhdr; \
+ } \
+ } \
+ }
+
+#else /* !USE_HDR_CACHE */
+
+# define DECLARE_HDR_CACHE
+
+# define INIT_HDR_CACHE
+
+# define HC_GET_HDR(p, hhdr, source) \
+ { \
+ GET_HDR(p, hhdr); \
+ if (IS_FORWARDING_ADDR_OR_NIL(hhdr)) { \
+ ADVANCE(p, hhdr, source); \
+ } \
+ }
+#endif
+
typedef struct bi {
hdr * index[BOTTOM_SZ];
/*