aboutsummaryrefslogtreecommitdiffstats
path: root/gc/linux_threads.c
diff options
context:
space:
mode:
authorAkinori Ito <aito@eie.yz.yamagata-u.ac.jp>2001-11-08 05:14:08 +0000
committerAkinori Ito <aito@eie.yz.yamagata-u.ac.jp>2001-11-08 05:14:08 +0000
commit68a07bf03b7624c9924065cce9ffa45497225834 (patch)
treec2adb06a909a8594445e4a3f8587c4bad46e3ecd /gc/linux_threads.c
downloadw3m-68a07bf03b7624c9924065cce9ffa45497225834.tar.gz
w3m-68a07bf03b7624c9924065cce9ffa45497225834.zip
Initial revision
Diffstat (limited to 'gc/linux_threads.c')
-rw-r--r--gc/linux_threads.c665
1 files changed, 665 insertions, 0 deletions
diff --git a/gc/linux_threads.c b/gc/linux_threads.c
new file mode 100644
index 0000000..8287dce
--- /dev/null
+++ b/gc/linux_threads.c
@@ -0,0 +1,665 @@
+/*
+ * Copyright (c) 1994 by Xerox Corporation. All rights reserved.
+ * Copyright (c) 1996 by Silicon Graphics. All rights reserved.
+ * Copyright (c) 1998 by Fergus Henderson. All rights reserved.
+ *
+ * THIS MATERIAL IS PROVIDED AS IS, WITH ABSOLUTELY NO WARRANTY EXPRESSED
+ * OR IMPLIED. ANY USE IS AT YOUR OWN RISK.
+ *
+ * Permission is hereby granted to use or copy this program
+ * for any purpose, provided the above notices are retained on all copies.
+ * Permission to modify the code and to distribute modified code is granted,
+ * provided the above notices are retained, and a notice that the code was
+ * modified is included with the above copyright notice.
+ */
+/*
+ * Support code for LinuxThreads, the clone()-based kernel
+ * thread package for Linux which is included in libc6.
+ *
+ * This code relies on implementation details of LinuxThreads,
+ * (i.e. properties not guaranteed by the Pthread standard):
+ *
+ * - the function GC_linux_thread_top_of_stack(void)
+ * relies on the way LinuxThreads lays out thread stacks
+ * in the address space.
+ *
+ * Note that there is a lot of code duplication between linux_threads.c
+ * and irix_threads.c; any changes made here may need to be reflected
+ * there too.
+ */
+
+/* #define DEBUG_THREADS 1 */
+
+/* ANSI C requires that a compilation unit contains something */
+# include "gc_priv.h"
+
+# if defined(LINUX_THREADS)
+
+# include <pthread.h>
+# include <time.h>
+# include <errno.h>
+# include <unistd.h>
+# include <sys/mman.h>
+# include <sys/time.h>
+# include <semaphore.h>
+
+#undef pthread_create
+#undef pthread_sigmask
+#undef pthread_join
+
+void GC_thr_init();
+
+#if 0
+void GC_print_sig_mask()
+{
+ sigset_t blocked;
+ int i;
+
+ if (pthread_sigmask(SIG_BLOCK, NULL, &blocked) != 0)
+ ABORT("pthread_sigmask");
+ GC_printf0("Blocked: ");
+ for (i = 1; i <= MAXSIG; i++) {
+ if (sigismember(&blocked, i)) { GC_printf1("%ld ",(long) i); }
+ }
+ GC_printf0("\n");
+}
+#endif
+
+/* We use the allocation lock to protect thread-related data structures. */
+
+/* The set of all known threads. We intercept thread creation and */
+/* joins. We never actually create detached threads. We allocate all */
+/* new thread stacks ourselves. These allow us to maintain this */
+/* data structure. */
+/* Protected by GC_thr_lock. */
+/* Some of this should be declared volatile, but that's incosnsistent */
+/* with some library routine declarations. */
+typedef struct GC_Thread_Rep {
+ struct GC_Thread_Rep * next; /* More recently allocated threads */
+ /* with a given pthread id come */
+ /* first. (All but the first are */
+ /* guaranteed to be dead, but we may */
+ /* not yet have registered the join.) */
+ pthread_t id;
+ word flags;
+# define FINISHED 1 /* Thread has exited. */
+# define DETACHED 2 /* Thread is intended to be detached. */
+# define MAIN_THREAD 4 /* True for the original thread only. */
+
+ ptr_t stack_end;
+ ptr_t stack_ptr; /* Valid only when stopped. */
+ int signal;
+ void * status; /* The value returned from the thread. */
+ /* Used only to avoid premature */
+ /* reclamation of any data it might */
+ /* reference. */
+} * GC_thread;
+
+GC_thread GC_lookup_thread(pthread_t id);
+
+/*
+ * The only way to suspend threads given the pthread interface is to send
+ * signals. We can't use SIGSTOP directly, because we need to get the
+ * thread to save its stack pointer in the GC thread table before
+ * suspending. So we have to reserve a signal of our own for this.
+ * This means we have to intercept client calls to change the signal mask.
+ * The linuxthreads package already uses SIGUSR1 and SIGUSR2,
+ * so we need to reuse something else. I chose SIGPWR.
+ * (Perhaps SIGUNUSED would be a better choice.)
+ */
+#define SIG_SUSPEND SIGPWR
+
+#define SIG_RESTART SIGXCPU
+
+sem_t GC_suspend_ack_sem;
+
+/*
+GC_linux_thread_top_of_stack() relies on implementation details of
+LinuxThreads, namely that thread stacks are allocated on 2M boundaries
+and grow to no more than 2M.
+To make sure that we're using LinuxThreads and not some other thread
+package, we generate a dummy reference to `pthread_kill_other_threads_np'
+(was `__pthread_initial_thread_bos' but that disappeared),
+which is a symbol defined in LinuxThreads, but (hopefully) not in other
+thread packages.
+*/
+void (*dummy_var_to_force_linux_threads)() = pthread_kill_other_threads_np;
+
+#define LINUX_THREADS_STACK_SIZE (2 * 1024 * 1024)
+
+static inline ptr_t GC_linux_thread_top_of_stack(void)
+{
+ char *sp = GC_approx_sp();
+ ptr_t tos = (ptr_t) (((unsigned long)sp | (LINUX_THREADS_STACK_SIZE - 1)) + 1);
+#if DEBUG_THREADS
+ GC_printf1("SP = %lx\n", (unsigned long)sp);
+ GC_printf1("TOS = %lx\n", (unsigned long)tos);
+#endif
+ return tos;
+}
+
+void GC_suspend_handler(int sig)
+{
+ int dummy;
+ pthread_t my_thread = pthread_self();
+ GC_thread me;
+ sigset_t all_sigs;
+ sigset_t old_sigs;
+ int i;
+ sigset_t mask;
+
+ if (sig != SIG_SUSPEND) ABORT("Bad signal in suspend_handler");
+
+#if DEBUG_THREADS
+ GC_printf1("Suspending 0x%x\n", my_thread);
+#endif
+
+ me = GC_lookup_thread(my_thread);
+ /* The lookup here is safe, since I'm doing this on behalf */
+ /* of a thread which holds the allocation lock in order */
+ /* to stop the world. Thus concurrent modification of the */
+ /* data structure is impossible. */
+ me -> stack_ptr = (ptr_t)(&dummy);
+ me -> stack_end = GC_linux_thread_top_of_stack();
+
+ /* Tell the thread that wants to stop the world that this */
+ /* thread has been stopped. Note that sem_post() is */
+ /* the only async-signal-safe primitive in LinuxThreads. */
+ sem_post(&GC_suspend_ack_sem);
+
+ /* Wait until that thread tells us to restart by sending */
+ /* this thread a SIG_RESTART signal. */
+ /* SIG_RESTART should be masked at this point. Thus there */
+ /* is no race. */
+ if (sigfillset(&mask) != 0) ABORT("sigfillset() failed");
+ if (sigdelset(&mask, SIG_RESTART) != 0) ABORT("sigdelset() failed");
+ do {
+ me->signal = 0;
+ sigsuspend(&mask); /* Wait for signal */
+ } while (me->signal != SIG_RESTART);
+
+#if DEBUG_THREADS
+ GC_printf1("Continuing 0x%x\n", my_thread);
+#endif
+}
+
+void GC_restart_handler(int sig)
+{
+ GC_thread me;
+
+ if (sig != SIG_RESTART) ABORT("Bad signal in suspend_handler");
+
+ /* Let the GC_suspend_handler() know that we got a SIG_RESTART. */
+ /* The lookup here is safe, since I'm doing this on behalf */
+ /* of a thread which holds the allocation lock in order */
+ /* to stop the world. Thus concurrent modification of the */
+ /* data structure is impossible. */
+ me = GC_lookup_thread(pthread_self());
+ me->signal = SIG_RESTART;
+
+ /*
+ ** Note: even if we didn't do anything useful here,
+ ** it would still be necessary to have a signal handler,
+ ** rather than ignoring the signals, otherwise
+ ** the signals will not be delivered at all, and
+ ** will thus not interrupt the sigsuspend() above.
+ */
+
+#if DEBUG_THREADS
+ GC_printf1("In GC_restart_handler for 0x%x\n", pthread_self());
+#endif
+}
+
+GC_bool GC_thr_initialized = FALSE;
+
+# define THREAD_TABLE_SZ 128 /* Must be power of 2 */
+volatile GC_thread GC_threads[THREAD_TABLE_SZ];
+
+/* Add a thread to GC_threads. We assume it wasn't already there. */
+/* Caller holds allocation lock. */
+GC_thread GC_new_thread(pthread_t id)
+{
+ int hv = ((word)id) % THREAD_TABLE_SZ;
+ GC_thread result;
+ static struct GC_Thread_Rep first_thread;
+ static GC_bool first_thread_used = FALSE;
+
+ if (!first_thread_used) {
+ result = &first_thread;
+ first_thread_used = TRUE;
+ /* Dont acquire allocation lock, since we may already hold it. */
+ } else {
+ result = (struct GC_Thread_Rep *)
+ GC_generic_malloc_inner(sizeof(struct GC_Thread_Rep), NORMAL);
+ }
+ if (result == 0) return(0);
+ result -> id = id;
+ result -> next = GC_threads[hv];
+ GC_threads[hv] = result;
+ /* result -> flags = 0; */
+ return(result);
+}
+
+/* Delete a thread from GC_threads. We assume it is there. */
+/* (The code intentionally traps if it wasn't.) */
+/* Caller holds allocation lock. */
+void GC_delete_thread(pthread_t id)
+{
+ int hv = ((word)id) % THREAD_TABLE_SZ;
+ register GC_thread p = GC_threads[hv];
+ register GC_thread prev = 0;
+
+ while (!pthread_equal(p -> id, id)) {
+ prev = p;
+ p = p -> next;
+ }
+ if (prev == 0) {
+ GC_threads[hv] = p -> next;
+ } else {
+ prev -> next = p -> next;
+ }
+}
+
+/* If a thread has been joined, but we have not yet */
+/* been notified, then there may be more than one thread */
+/* in the table with the same pthread id. */
+/* This is OK, but we need a way to delete a specific one. */
+void GC_delete_gc_thread(pthread_t id, GC_thread gc_id)
+{
+ int hv = ((word)id) % THREAD_TABLE_SZ;
+ register GC_thread p = GC_threads[hv];
+ register GC_thread prev = 0;
+
+ while (p != gc_id) {
+ prev = p;
+ p = p -> next;
+ }
+ if (prev == 0) {
+ GC_threads[hv] = p -> next;
+ } else {
+ prev -> next = p -> next;
+ }
+}
+
+/* Return a GC_thread corresponding to a given thread_t. */
+/* Returns 0 if it's not there. */
+/* Caller holds allocation lock or otherwise inhibits */
+/* updates. */
+/* If there is more than one thread with the given id we */
+/* return the most recent one. */
+GC_thread GC_lookup_thread(pthread_t id)
+{
+ int hv = ((word)id) % THREAD_TABLE_SZ;
+ register GC_thread p = GC_threads[hv];
+
+ while (p != 0 && !pthread_equal(p -> id, id)) p = p -> next;
+ return(p);
+}
+
+/* Caller holds allocation lock. */
+void GC_stop_world()
+{
+ pthread_t my_thread = pthread_self();
+ register int i;
+ register GC_thread p;
+ register int n_live_threads = 0;
+ register int result;
+
+ for (i = 0; i < THREAD_TABLE_SZ; i++) {
+ for (p = GC_threads[i]; p != 0; p = p -> next) {
+ if (p -> id != my_thread) {
+ if (p -> flags & FINISHED) continue;
+ n_live_threads++;
+ #if DEBUG_THREADS
+ GC_printf1("Sending suspend signal to 0x%x\n", p -> id);
+ #endif
+ result = pthread_kill(p -> id, SIG_SUSPEND);
+ switch(result) {
+ case ESRCH:
+ /* Not really there anymore. Possible? */
+ n_live_threads--;
+ break;
+ case 0:
+ break;
+ default:
+ ABORT("pthread_kill failed");
+ }
+ }
+ }
+ }
+ for (i = 0; i < n_live_threads; i++) {
+ sem_wait(&GC_suspend_ack_sem);
+ }
+ #if DEBUG_THREADS
+ GC_printf1("World stopped 0x%x\n", pthread_self());
+ #endif
+}
+
+/* Caller holds allocation lock. */
+void GC_start_world()
+{
+ pthread_t my_thread = pthread_self();
+ register int i;
+ register GC_thread p;
+ register int n_live_threads = 0;
+ register int result;
+
+# if DEBUG_THREADS
+ GC_printf0("World starting\n");
+# endif
+
+ for (i = 0; i < THREAD_TABLE_SZ; i++) {
+ for (p = GC_threads[i]; p != 0; p = p -> next) {
+ if (p -> id != my_thread) {
+ if (p -> flags & FINISHED) continue;
+ n_live_threads++;
+ #if DEBUG_THREADS
+ GC_printf1("Sending restart signal to 0x%x\n", p -> id);
+ #endif
+ result = pthread_kill(p -> id, SIG_RESTART);
+ switch(result) {
+ case ESRCH:
+ /* Not really there anymore. Possible? */
+ n_live_threads--;
+ break;
+ case 0:
+ break;
+ default:
+ ABORT("pthread_kill failed");
+ }
+ }
+ }
+ }
+ #if DEBUG_THREADS
+ GC_printf0("World started\n");
+ #endif
+}
+
+/* We hold allocation lock. We assume the world is stopped. */
+void GC_push_all_stacks()
+{
+ register int i;
+ register GC_thread p;
+ register ptr_t sp = GC_approx_sp();
+ register ptr_t lo, hi;
+ pthread_t me = pthread_self();
+
+ if (!GC_thr_initialized) GC_thr_init();
+ #if DEBUG_THREADS
+ GC_printf1("Pushing stacks from thread 0x%lx\n", (unsigned long) me);
+ #endif
+ for (i = 0; i < THREAD_TABLE_SZ; i++) {
+ for (p = GC_threads[i]; p != 0; p = p -> next) {
+ if (p -> flags & FINISHED) continue;
+ if (pthread_equal(p -> id, me)) {
+ lo = GC_approx_sp();
+ } else {
+ lo = p -> stack_ptr;
+ }
+ if ((p -> flags & MAIN_THREAD) == 0) {
+ if (pthread_equal(p -> id, me)) {
+ hi = GC_linux_thread_top_of_stack();
+ } else {
+ hi = p -> stack_end;
+ }
+ } else {
+ /* The original stack. */
+ hi = GC_stackbottom;
+ }
+ #if DEBUG_THREADS
+ GC_printf3("Stack for thread 0x%lx = [%lx,%lx)\n",
+ (unsigned long) p -> id,
+ (unsigned long) lo, (unsigned long) hi);
+ #endif
+ GC_push_all_stack(lo, hi);
+ }
+ }
+}
+
+
+/* We hold the allocation lock. */
+void GC_thr_init()
+{
+ GC_thread t;
+ struct sigaction act;
+
+ if (GC_thr_initialized) return;
+ GC_thr_initialized = TRUE;
+
+ if (sem_init(&GC_suspend_ack_sem, 0, 0) != 0)
+ ABORT("sem_init failed");
+
+ act.sa_flags = SA_RESTART;
+ if (sigfillset(&act.sa_mask) != 0) {
+ ABORT("sigfillset() failed");
+ }
+ /* SIG_RESTART is unmasked by the handler when necessary. */
+ act.sa_handler = GC_suspend_handler;
+ if (sigaction(SIG_SUSPEND, &act, NULL) != 0) {
+ ABORT("Cannot set SIG_SUSPEND handler");
+ }
+
+ act.sa_handler = GC_restart_handler;
+ if (sigaction(SIG_RESTART, &act, NULL) != 0) {
+ ABORT("Cannot set SIG_SUSPEND handler");
+ }
+
+ /* Add the initial thread, so we can stop it. */
+ t = GC_new_thread(pthread_self());
+ t -> stack_ptr = 0;
+ t -> flags = DETACHED | MAIN_THREAD;
+}
+
+int GC_pthread_sigmask(int how, const sigset_t *set, sigset_t *oset)
+{
+ sigset_t fudged_set;
+
+ if (set != NULL && (how == SIG_BLOCK || how == SIG_SETMASK)) {
+ fudged_set = *set;
+ sigdelset(&fudged_set, SIG_SUSPEND);
+ set = &fudged_set;
+ }
+ return(pthread_sigmask(how, set, oset));
+}
+
+struct start_info {
+ void *(*start_routine)(void *);
+ void *arg;
+ word flags;
+ sem_t registered; /* 1 ==> in our thread table, but */
+ /* parent hasn't yet noticed. */
+};
+
+
+void GC_thread_exit_proc(void *arg)
+{
+ GC_thread me;
+ struct start_info * si = arg;
+
+ LOCK();
+ me = GC_lookup_thread(pthread_self());
+ if (me -> flags & DETACHED) {
+ GC_delete_thread(pthread_self());
+ } else {
+ me -> flags |= FINISHED;
+ }
+ UNLOCK();
+}
+
+int GC_pthread_join(pthread_t thread, void **retval)
+{
+ int result;
+ GC_thread thread_gc_id;
+
+ LOCK();
+ thread_gc_id = GC_lookup_thread(thread);
+ /* This is guaranteed to be the intended one, since the thread id */
+ /* cant have been recycled by pthreads. */
+ UNLOCK();
+ result = pthread_join(thread, retval);
+ LOCK();
+ /* Here the pthread thread id may have been recycled. */
+ GC_delete_gc_thread(thread, thread_gc_id);
+ UNLOCK();
+ return result;
+}
+
+void * GC_start_routine(void * arg)
+{
+ struct start_info * si = arg;
+ void * result;
+ GC_thread me;
+ pthread_t my_pthread;
+ void *(*start)(void *);
+ void *start_arg;
+
+ my_pthread = pthread_self();
+ LOCK();
+ me = GC_new_thread(my_pthread);
+ me -> flags = si -> flags;
+ me -> stack_ptr = 0;
+ me -> stack_end = 0;
+ UNLOCK();
+ start = si -> start_routine;
+ start_arg = si -> arg;
+ sem_post(&(si -> registered));
+ pthread_cleanup_push(GC_thread_exit_proc, si);
+# ifdef DEBUG_THREADS
+ GC_printf1("Starting thread 0x%lx\n", pthread_self());
+ GC_printf1("pid = %ld\n", (long) getpid());
+ GC_printf1("sp = 0x%lx\n", (long) &arg);
+ GC_printf1("start_routine = 0x%lx\n", start);
+# endif
+ result = (*start)(start_arg);
+#if DEBUG_THREADS
+ GC_printf1("Finishing thread 0x%x\n", pthread_self());
+#endif
+ me -> status = result;
+ me -> flags |= FINISHED;
+ pthread_cleanup_pop(1);
+ /* Cleanup acquires lock, ensuring that we can't exit */
+ /* while a collection that thinks we're alive is trying to stop */
+ /* us. */
+ return(result);
+}
+
+int
+GC_pthread_create(pthread_t *new_thread,
+ const pthread_attr_t *attr,
+ void *(*start_routine)(void *), void *arg)
+{
+ int result;
+ GC_thread t;
+ pthread_t my_new_thread;
+ void * stack;
+ size_t stacksize;
+ pthread_attr_t new_attr;
+ int detachstate;
+ word my_flags = 0;
+ struct start_info * si = GC_malloc(sizeof(struct start_info));
+ /* This is otherwise saved only in an area mmapped by the thread */
+ /* library, which isn't visible to the collector. */
+
+ if (0 == si) return(ENOMEM);
+ sem_init(&(si -> registered), 0, 0);
+ si -> start_routine = start_routine;
+ si -> arg = arg;
+ LOCK();
+ if (!GC_thr_initialized) GC_thr_init();
+ if (NULL == attr) {
+ stack = 0;
+ (void) pthread_attr_init(&new_attr);
+ } else {
+ new_attr = *attr;
+ }
+ pthread_attr_getdetachstate(&new_attr, &detachstate);
+ if (PTHREAD_CREATE_DETACHED == detachstate) my_flags |= DETACHED;
+ si -> flags = my_flags;
+ UNLOCK();
+ result = pthread_create(new_thread, &new_attr, GC_start_routine, si);
+ /* Wait until child has been added to the thread table. */
+ /* This also ensures that we hold onto si until the child is done */
+ /* with it. Thus it doesn't matter whether it is otherwise */
+ /* visible to the collector. */
+ if (0 != sem_wait(&(si -> registered))) ABORT("sem_wait failed");
+ sem_destroy(&(si -> registered));
+ /* pthread_attr_destroy(&new_attr); */
+ /* pthread_attr_destroy(&new_attr); */
+ return(result);
+}
+
+GC_bool GC_collecting = 0;
+ /* A hint that we're in the collector and */
+ /* holding the allocation lock for an */
+ /* extended period. */
+
+/* Reasonably fast spin locks. Basically the same implementation */
+/* as STL alloc.h. This isn't really the right way to do this. */
+/* but until the POSIX scheduling mess gets straightened out ... */
+
+volatile unsigned int GC_allocate_lock = 0;
+
+
+void GC_lock()
+{
+# define low_spin_max 30 /* spin cycles if we suspect uniprocessor */
+# define high_spin_max 1000 /* spin cycles for multiprocessor */
+ static unsigned spin_max = low_spin_max;
+ unsigned my_spin_max;
+ static unsigned last_spins = 0;
+ unsigned my_last_spins;
+ volatile unsigned junk;
+# define PAUSE junk *= junk; junk *= junk; junk *= junk; junk *= junk
+ int i;
+
+ if (!GC_test_and_set(&GC_allocate_lock)) {
+ return;
+ }
+ junk = 0;
+ my_spin_max = spin_max;
+ my_last_spins = last_spins;
+ for (i = 0; i < my_spin_max; i++) {
+ if (GC_collecting) goto yield;
+ if (i < my_last_spins/2 || GC_allocate_lock) {
+ PAUSE;
+ continue;
+ }
+ if (!GC_test_and_set(&GC_allocate_lock)) {
+ /*
+ * got it!
+ * Spinning worked. Thus we're probably not being scheduled
+ * against the other process with which we were contending.
+ * Thus it makes sense to spin longer the next time.
+ */
+ last_spins = i;
+ spin_max = high_spin_max;
+ return;
+ }
+ }
+ /* We are probably being scheduled against the other process. Sleep. */
+ spin_max = low_spin_max;
+yield:
+ for (i = 0;; ++i) {
+ if (!GC_test_and_set(&GC_allocate_lock)) {
+ return;
+ }
+# define SLEEP_THRESHOLD 12
+ /* nanosleep(<= 2ms) just spins under Linux. We */
+ /* want to be careful to avoid that behavior. */
+ if (i < SLEEP_THRESHOLD) {
+ sched_yield();
+ } else {
+ struct timespec ts;
+
+ if (i > 26) i = 26;
+ /* Don't wait for more than about 60msecs, even */
+ /* under extreme contention. */
+ ts.tv_sec = 0;
+ ts.tv_nsec = 1 << i;
+ nanosleep(&ts, 0);
+ }
+ }
+}
+
+# endif /* LINUX_THREADS */
+