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Diffstat (limited to '')
-rw-r--r-- | gc/linux_threads.c | 665 |
1 files changed, 665 insertions, 0 deletions
diff --git a/gc/linux_threads.c b/gc/linux_threads.c new file mode 100644 index 0000000..8287dce --- /dev/null +++ b/gc/linux_threads.c @@ -0,0 +1,665 @@ +/* + * Copyright (c) 1994 by Xerox Corporation. All rights reserved. + * Copyright (c) 1996 by Silicon Graphics. All rights reserved. + * Copyright (c) 1998 by Fergus Henderson. All rights reserved. + * + * THIS MATERIAL IS PROVIDED AS IS, WITH ABSOLUTELY NO WARRANTY EXPRESSED + * OR IMPLIED. ANY USE IS AT YOUR OWN RISK. + * + * Permission is hereby granted to use or copy this program + * for any purpose, provided the above notices are retained on all copies. + * Permission to modify the code and to distribute modified code is granted, + * provided the above notices are retained, and a notice that the code was + * modified is included with the above copyright notice. + */ +/* + * Support code for LinuxThreads, the clone()-based kernel + * thread package for Linux which is included in libc6. + * + * This code relies on implementation details of LinuxThreads, + * (i.e. properties not guaranteed by the Pthread standard): + * + * - the function GC_linux_thread_top_of_stack(void) + * relies on the way LinuxThreads lays out thread stacks + * in the address space. + * + * Note that there is a lot of code duplication between linux_threads.c + * and irix_threads.c; any changes made here may need to be reflected + * there too. + */ + +/* #define DEBUG_THREADS 1 */ + +/* ANSI C requires that a compilation unit contains something */ +# include "gc_priv.h" + +# if defined(LINUX_THREADS) + +# include <pthread.h> +# include <time.h> +# include <errno.h> +# include <unistd.h> +# include <sys/mman.h> +# include <sys/time.h> +# include <semaphore.h> + +#undef pthread_create +#undef pthread_sigmask +#undef pthread_join + +void GC_thr_init(); + +#if 0 +void GC_print_sig_mask() +{ + sigset_t blocked; + int i; + + if (pthread_sigmask(SIG_BLOCK, NULL, &blocked) != 0) + ABORT("pthread_sigmask"); + GC_printf0("Blocked: "); + for (i = 1; i <= MAXSIG; i++) { + if (sigismember(&blocked, i)) { GC_printf1("%ld ",(long) i); } + } + GC_printf0("\n"); +} +#endif + +/* We use the allocation lock to protect thread-related data structures. */ + +/* The set of all known threads. We intercept thread creation and */ +/* joins. We never actually create detached threads. We allocate all */ +/* new thread stacks ourselves. These allow us to maintain this */ +/* data structure. */ +/* Protected by GC_thr_lock. */ +/* Some of this should be declared volatile, but that's incosnsistent */ +/* with some library routine declarations. */ +typedef struct GC_Thread_Rep { + struct GC_Thread_Rep * next; /* More recently allocated threads */ + /* with a given pthread id come */ + /* first. (All but the first are */ + /* guaranteed to be dead, but we may */ + /* not yet have registered the join.) */ + pthread_t id; + word flags; +# define FINISHED 1 /* Thread has exited. */ +# define DETACHED 2 /* Thread is intended to be detached. */ +# define MAIN_THREAD 4 /* True for the original thread only. */ + + ptr_t stack_end; + ptr_t stack_ptr; /* Valid only when stopped. */ + int signal; + void * status; /* The value returned from the thread. */ + /* Used only to avoid premature */ + /* reclamation of any data it might */ + /* reference. */ +} * GC_thread; + +GC_thread GC_lookup_thread(pthread_t id); + +/* + * The only way to suspend threads given the pthread interface is to send + * signals. We can't use SIGSTOP directly, because we need to get the + * thread to save its stack pointer in the GC thread table before + * suspending. So we have to reserve a signal of our own for this. + * This means we have to intercept client calls to change the signal mask. + * The linuxthreads package already uses SIGUSR1 and SIGUSR2, + * so we need to reuse something else. I chose SIGPWR. + * (Perhaps SIGUNUSED would be a better choice.) + */ +#define SIG_SUSPEND SIGPWR + +#define SIG_RESTART SIGXCPU + +sem_t GC_suspend_ack_sem; + +/* +GC_linux_thread_top_of_stack() relies on implementation details of +LinuxThreads, namely that thread stacks are allocated on 2M boundaries +and grow to no more than 2M. +To make sure that we're using LinuxThreads and not some other thread +package, we generate a dummy reference to `pthread_kill_other_threads_np' +(was `__pthread_initial_thread_bos' but that disappeared), +which is a symbol defined in LinuxThreads, but (hopefully) not in other +thread packages. +*/ +void (*dummy_var_to_force_linux_threads)() = pthread_kill_other_threads_np; + +#define LINUX_THREADS_STACK_SIZE (2 * 1024 * 1024) + +static inline ptr_t GC_linux_thread_top_of_stack(void) +{ + char *sp = GC_approx_sp(); + ptr_t tos = (ptr_t) (((unsigned long)sp | (LINUX_THREADS_STACK_SIZE - 1)) + 1); +#if DEBUG_THREADS + GC_printf1("SP = %lx\n", (unsigned long)sp); + GC_printf1("TOS = %lx\n", (unsigned long)tos); +#endif + return tos; +} + +void GC_suspend_handler(int sig) +{ + int dummy; + pthread_t my_thread = pthread_self(); + GC_thread me; + sigset_t all_sigs; + sigset_t old_sigs; + int i; + sigset_t mask; + + if (sig != SIG_SUSPEND) ABORT("Bad signal in suspend_handler"); + +#if DEBUG_THREADS + GC_printf1("Suspending 0x%x\n", my_thread); +#endif + + me = GC_lookup_thread(my_thread); + /* The lookup here is safe, since I'm doing this on behalf */ + /* of a thread which holds the allocation lock in order */ + /* to stop the world. Thus concurrent modification of the */ + /* data structure is impossible. */ + me -> stack_ptr = (ptr_t)(&dummy); + me -> stack_end = GC_linux_thread_top_of_stack(); + + /* Tell the thread that wants to stop the world that this */ + /* thread has been stopped. Note that sem_post() is */ + /* the only async-signal-safe primitive in LinuxThreads. */ + sem_post(&GC_suspend_ack_sem); + + /* Wait until that thread tells us to restart by sending */ + /* this thread a SIG_RESTART signal. */ + /* SIG_RESTART should be masked at this point. Thus there */ + /* is no race. */ + if (sigfillset(&mask) != 0) ABORT("sigfillset() failed"); + if (sigdelset(&mask, SIG_RESTART) != 0) ABORT("sigdelset() failed"); + do { + me->signal = 0; + sigsuspend(&mask); /* Wait for signal */ + } while (me->signal != SIG_RESTART); + +#if DEBUG_THREADS + GC_printf1("Continuing 0x%x\n", my_thread); +#endif +} + +void GC_restart_handler(int sig) +{ + GC_thread me; + + if (sig != SIG_RESTART) ABORT("Bad signal in suspend_handler"); + + /* Let the GC_suspend_handler() know that we got a SIG_RESTART. */ + /* The lookup here is safe, since I'm doing this on behalf */ + /* of a thread which holds the allocation lock in order */ + /* to stop the world. Thus concurrent modification of the */ + /* data structure is impossible. */ + me = GC_lookup_thread(pthread_self()); + me->signal = SIG_RESTART; + + /* + ** Note: even if we didn't do anything useful here, + ** it would still be necessary to have a signal handler, + ** rather than ignoring the signals, otherwise + ** the signals will not be delivered at all, and + ** will thus not interrupt the sigsuspend() above. + */ + +#if DEBUG_THREADS + GC_printf1("In GC_restart_handler for 0x%x\n", pthread_self()); +#endif +} + +GC_bool GC_thr_initialized = FALSE; + +# define THREAD_TABLE_SZ 128 /* Must be power of 2 */ +volatile GC_thread GC_threads[THREAD_TABLE_SZ]; + +/* Add a thread to GC_threads. We assume it wasn't already there. */ +/* Caller holds allocation lock. */ +GC_thread GC_new_thread(pthread_t id) +{ + int hv = ((word)id) % THREAD_TABLE_SZ; + GC_thread result; + static struct GC_Thread_Rep first_thread; + static GC_bool first_thread_used = FALSE; + + if (!first_thread_used) { + result = &first_thread; + first_thread_used = TRUE; + /* Dont acquire allocation lock, since we may already hold it. */ + } else { + result = (struct GC_Thread_Rep *) + GC_generic_malloc_inner(sizeof(struct GC_Thread_Rep), NORMAL); + } + if (result == 0) return(0); + result -> id = id; + result -> next = GC_threads[hv]; + GC_threads[hv] = result; + /* result -> flags = 0; */ + return(result); +} + +/* Delete a thread from GC_threads. We assume it is there. */ +/* (The code intentionally traps if it wasn't.) */ +/* Caller holds allocation lock. */ +void GC_delete_thread(pthread_t id) +{ + int hv = ((word)id) % THREAD_TABLE_SZ; + register GC_thread p = GC_threads[hv]; + register GC_thread prev = 0; + + while (!pthread_equal(p -> id, id)) { + prev = p; + p = p -> next; + } + if (prev == 0) { + GC_threads[hv] = p -> next; + } else { + prev -> next = p -> next; + } +} + +/* If a thread has been joined, but we have not yet */ +/* been notified, then there may be more than one thread */ +/* in the table with the same pthread id. */ +/* This is OK, but we need a way to delete a specific one. */ +void GC_delete_gc_thread(pthread_t id, GC_thread gc_id) +{ + int hv = ((word)id) % THREAD_TABLE_SZ; + register GC_thread p = GC_threads[hv]; + register GC_thread prev = 0; + + while (p != gc_id) { + prev = p; + p = p -> next; + } + if (prev == 0) { + GC_threads[hv] = p -> next; + } else { + prev -> next = p -> next; + } +} + +/* Return a GC_thread corresponding to a given thread_t. */ +/* Returns 0 if it's not there. */ +/* Caller holds allocation lock or otherwise inhibits */ +/* updates. */ +/* If there is more than one thread with the given id we */ +/* return the most recent one. */ +GC_thread GC_lookup_thread(pthread_t id) +{ + int hv = ((word)id) % THREAD_TABLE_SZ; + register GC_thread p = GC_threads[hv]; + + while (p != 0 && !pthread_equal(p -> id, id)) p = p -> next; + return(p); +} + +/* Caller holds allocation lock. */ +void GC_stop_world() +{ + pthread_t my_thread = pthread_self(); + register int i; + register GC_thread p; + register int n_live_threads = 0; + register int result; + + for (i = 0; i < THREAD_TABLE_SZ; i++) { + for (p = GC_threads[i]; p != 0; p = p -> next) { + if (p -> id != my_thread) { + if (p -> flags & FINISHED) continue; + n_live_threads++; + #if DEBUG_THREADS + GC_printf1("Sending suspend signal to 0x%x\n", p -> id); + #endif + result = pthread_kill(p -> id, SIG_SUSPEND); + switch(result) { + case ESRCH: + /* Not really there anymore. Possible? */ + n_live_threads--; + break; + case 0: + break; + default: + ABORT("pthread_kill failed"); + } + } + } + } + for (i = 0; i < n_live_threads; i++) { + sem_wait(&GC_suspend_ack_sem); + } + #if DEBUG_THREADS + GC_printf1("World stopped 0x%x\n", pthread_self()); + #endif +} + +/* Caller holds allocation lock. */ +void GC_start_world() +{ + pthread_t my_thread = pthread_self(); + register int i; + register GC_thread p; + register int n_live_threads = 0; + register int result; + +# if DEBUG_THREADS + GC_printf0("World starting\n"); +# endif + + for (i = 0; i < THREAD_TABLE_SZ; i++) { + for (p = GC_threads[i]; p != 0; p = p -> next) { + if (p -> id != my_thread) { + if (p -> flags & FINISHED) continue; + n_live_threads++; + #if DEBUG_THREADS + GC_printf1("Sending restart signal to 0x%x\n", p -> id); + #endif + result = pthread_kill(p -> id, SIG_RESTART); + switch(result) { + case ESRCH: + /* Not really there anymore. Possible? */ + n_live_threads--; + break; + case 0: + break; + default: + ABORT("pthread_kill failed"); + } + } + } + } + #if DEBUG_THREADS + GC_printf0("World started\n"); + #endif +} + +/* We hold allocation lock. We assume the world is stopped. */ +void GC_push_all_stacks() +{ + register int i; + register GC_thread p; + register ptr_t sp = GC_approx_sp(); + register ptr_t lo, hi; + pthread_t me = pthread_self(); + + if (!GC_thr_initialized) GC_thr_init(); + #if DEBUG_THREADS + GC_printf1("Pushing stacks from thread 0x%lx\n", (unsigned long) me); + #endif + for (i = 0; i < THREAD_TABLE_SZ; i++) { + for (p = GC_threads[i]; p != 0; p = p -> next) { + if (p -> flags & FINISHED) continue; + if (pthread_equal(p -> id, me)) { + lo = GC_approx_sp(); + } else { + lo = p -> stack_ptr; + } + if ((p -> flags & MAIN_THREAD) == 0) { + if (pthread_equal(p -> id, me)) { + hi = GC_linux_thread_top_of_stack(); + } else { + hi = p -> stack_end; + } + } else { + /* The original stack. */ + hi = GC_stackbottom; + } + #if DEBUG_THREADS + GC_printf3("Stack for thread 0x%lx = [%lx,%lx)\n", + (unsigned long) p -> id, + (unsigned long) lo, (unsigned long) hi); + #endif + GC_push_all_stack(lo, hi); + } + } +} + + +/* We hold the allocation lock. */ +void GC_thr_init() +{ + GC_thread t; + struct sigaction act; + + if (GC_thr_initialized) return; + GC_thr_initialized = TRUE; + + if (sem_init(&GC_suspend_ack_sem, 0, 0) != 0) + ABORT("sem_init failed"); + + act.sa_flags = SA_RESTART; + if (sigfillset(&act.sa_mask) != 0) { + ABORT("sigfillset() failed"); + } + /* SIG_RESTART is unmasked by the handler when necessary. */ + act.sa_handler = GC_suspend_handler; + if (sigaction(SIG_SUSPEND, &act, NULL) != 0) { + ABORT("Cannot set SIG_SUSPEND handler"); + } + + act.sa_handler = GC_restart_handler; + if (sigaction(SIG_RESTART, &act, NULL) != 0) { + ABORT("Cannot set SIG_SUSPEND handler"); + } + + /* Add the initial thread, so we can stop it. */ + t = GC_new_thread(pthread_self()); + t -> stack_ptr = 0; + t -> flags = DETACHED | MAIN_THREAD; +} + +int GC_pthread_sigmask(int how, const sigset_t *set, sigset_t *oset) +{ + sigset_t fudged_set; + + if (set != NULL && (how == SIG_BLOCK || how == SIG_SETMASK)) { + fudged_set = *set; + sigdelset(&fudged_set, SIG_SUSPEND); + set = &fudged_set; + } + return(pthread_sigmask(how, set, oset)); +} + +struct start_info { + void *(*start_routine)(void *); + void *arg; + word flags; + sem_t registered; /* 1 ==> in our thread table, but */ + /* parent hasn't yet noticed. */ +}; + + +void GC_thread_exit_proc(void *arg) +{ + GC_thread me; + struct start_info * si = arg; + + LOCK(); + me = GC_lookup_thread(pthread_self()); + if (me -> flags & DETACHED) { + GC_delete_thread(pthread_self()); + } else { + me -> flags |= FINISHED; + } + UNLOCK(); +} + +int GC_pthread_join(pthread_t thread, void **retval) +{ + int result; + GC_thread thread_gc_id; + + LOCK(); + thread_gc_id = GC_lookup_thread(thread); + /* This is guaranteed to be the intended one, since the thread id */ + /* cant have been recycled by pthreads. */ + UNLOCK(); + result = pthread_join(thread, retval); + LOCK(); + /* Here the pthread thread id may have been recycled. */ + GC_delete_gc_thread(thread, thread_gc_id); + UNLOCK(); + return result; +} + +void * GC_start_routine(void * arg) +{ + struct start_info * si = arg; + void * result; + GC_thread me; + pthread_t my_pthread; + void *(*start)(void *); + void *start_arg; + + my_pthread = pthread_self(); + LOCK(); + me = GC_new_thread(my_pthread); + me -> flags = si -> flags; + me -> stack_ptr = 0; + me -> stack_end = 0; + UNLOCK(); + start = si -> start_routine; + start_arg = si -> arg; + sem_post(&(si -> registered)); + pthread_cleanup_push(GC_thread_exit_proc, si); +# ifdef DEBUG_THREADS + GC_printf1("Starting thread 0x%lx\n", pthread_self()); + GC_printf1("pid = %ld\n", (long) getpid()); + GC_printf1("sp = 0x%lx\n", (long) &arg); + GC_printf1("start_routine = 0x%lx\n", start); +# endif + result = (*start)(start_arg); +#if DEBUG_THREADS + GC_printf1("Finishing thread 0x%x\n", pthread_self()); +#endif + me -> status = result; + me -> flags |= FINISHED; + pthread_cleanup_pop(1); + /* Cleanup acquires lock, ensuring that we can't exit */ + /* while a collection that thinks we're alive is trying to stop */ + /* us. */ + return(result); +} + +int +GC_pthread_create(pthread_t *new_thread, + const pthread_attr_t *attr, + void *(*start_routine)(void *), void *arg) +{ + int result; + GC_thread t; + pthread_t my_new_thread; + void * stack; + size_t stacksize; + pthread_attr_t new_attr; + int detachstate; + word my_flags = 0; + struct start_info * si = GC_malloc(sizeof(struct start_info)); + /* This is otherwise saved only in an area mmapped by the thread */ + /* library, which isn't visible to the collector. */ + + if (0 == si) return(ENOMEM); + sem_init(&(si -> registered), 0, 0); + si -> start_routine = start_routine; + si -> arg = arg; + LOCK(); + if (!GC_thr_initialized) GC_thr_init(); + if (NULL == attr) { + stack = 0; + (void) pthread_attr_init(&new_attr); + } else { + new_attr = *attr; + } + pthread_attr_getdetachstate(&new_attr, &detachstate); + if (PTHREAD_CREATE_DETACHED == detachstate) my_flags |= DETACHED; + si -> flags = my_flags; + UNLOCK(); + result = pthread_create(new_thread, &new_attr, GC_start_routine, si); + /* Wait until child has been added to the thread table. */ + /* This also ensures that we hold onto si until the child is done */ + /* with it. Thus it doesn't matter whether it is otherwise */ + /* visible to the collector. */ + if (0 != sem_wait(&(si -> registered))) ABORT("sem_wait failed"); + sem_destroy(&(si -> registered)); + /* pthread_attr_destroy(&new_attr); */ + /* pthread_attr_destroy(&new_attr); */ + return(result); +} + +GC_bool GC_collecting = 0; + /* A hint that we're in the collector and */ + /* holding the allocation lock for an */ + /* extended period. */ + +/* Reasonably fast spin locks. Basically the same implementation */ +/* as STL alloc.h. This isn't really the right way to do this. */ +/* but until the POSIX scheduling mess gets straightened out ... */ + +volatile unsigned int GC_allocate_lock = 0; + + +void GC_lock() +{ +# define low_spin_max 30 /* spin cycles if we suspect uniprocessor */ +# define high_spin_max 1000 /* spin cycles for multiprocessor */ + static unsigned spin_max = low_spin_max; + unsigned my_spin_max; + static unsigned last_spins = 0; + unsigned my_last_spins; + volatile unsigned junk; +# define PAUSE junk *= junk; junk *= junk; junk *= junk; junk *= junk + int i; + + if (!GC_test_and_set(&GC_allocate_lock)) { + return; + } + junk = 0; + my_spin_max = spin_max; + my_last_spins = last_spins; + for (i = 0; i < my_spin_max; i++) { + if (GC_collecting) goto yield; + if (i < my_last_spins/2 || GC_allocate_lock) { + PAUSE; + continue; + } + if (!GC_test_and_set(&GC_allocate_lock)) { + /* + * got it! + * Spinning worked. Thus we're probably not being scheduled + * against the other process with which we were contending. + * Thus it makes sense to spin longer the next time. + */ + last_spins = i; + spin_max = high_spin_max; + return; + } + } + /* We are probably being scheduled against the other process. Sleep. */ + spin_max = low_spin_max; +yield: + for (i = 0;; ++i) { + if (!GC_test_and_set(&GC_allocate_lock)) { + return; + } +# define SLEEP_THRESHOLD 12 + /* nanosleep(<= 2ms) just spins under Linux. We */ + /* want to be careful to avoid that behavior. */ + if (i < SLEEP_THRESHOLD) { + sched_yield(); + } else { + struct timespec ts; + + if (i > 26) i = 26; + /* Don't wait for more than about 60msecs, even */ + /* under extreme contention. */ + ts.tv_sec = 0; + ts.tv_nsec = 1 << i; + nanosleep(&ts, 0); + } + } +} + +# endif /* LINUX_THREADS */ + |