/* $Id: fb.h,v 1.5 2002/07/29 15:25:37 ukai Exp $ */ #ifndef fb_header #define fb_header #include typedef struct { int num; int id; int delay; int width; int height; int rowstride; int len; unsigned char *data; } FB_IMAGE; FB_IMAGE *fb_image_new(int width, int height); void fb_image_pset(FB_IMAGE * image, int x, int y, int r, int g, int b); void fb_image_fill(FB_IMAGE * image, int r, int g, int b); int fb_image_draw(FB_IMAGE * image, int x, int y, int sx, int sy, int width, int height); void fb_image_free(FB_IMAGE * image); void fb_image_rotate(FB_IMAGE * image, int direction); void fb_image_copy(FB_IMAGE * dest, FB_IMAGE * src); FB_IMAGE **fb_frame_new(int w, int h, int num); void fb_frame_free(FB_IMAGE ** frame); void fb_frame_rotate(FB_IMAGE ** frame, int direction); int fb_open(void); void fb_close(void); void fb_pset(int x, int y, int r, int g, int b); int fb_get_color(int x, int y, int *r, int *g, int *b); void fb_clear(void); int fb_width(void); int fb_height(void); void fb_cmap_disp(void); void fb_fscrn_disp(void); void fb_vscrn_disp(void); #endif