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authorSimon Ruderich <simon@ruderich.org>2010-10-07 01:03:22 +0000
committerSimon Ruderich <simon@ruderich.org>2010-10-07 01:03:22 +0000
commit4ead077f1e58f486133a82dc09d18aa1323f4200 (patch)
tree75a0feeafb8fd0028fcb1cf910b4fc9185a5af6a /vim-mode
parentvim_mode: More cleanup of handle_command_cmd(). (diff)
downloadirssi-scripts-4ead077f1e58f486133a82dc09d18aa1323f4200.tar.gz
irssi-scripts-4ead077f1e58f486133a82dc09d18aa1323f4200.zip
vim_mode: Add support for complex command mode mappings.
Also some internal cleanup of handle_command_cmd().
Diffstat (limited to 'vim-mode')
-rw-r--r--vim-mode/vim_mode.pl617
1 files changed, 367 insertions, 250 deletions
diff --git a/vim-mode/vim_mode.pl b/vim-mode/vim_mode.pl
index cf53735..051cfd3 100644
--- a/vim-mode/vim_mode.pl
+++ b/vim-mode/vim_mode.pl
@@ -186,10 +186,135 @@ sub M_CMD() { 1 } # command mode
sub M_INS() { 0 } # insert mode
sub M_EX () { 2 } # extended mode (after a :?)
+# operator command
+sub C_OPERATOR () { 0 }
+# normal commmand
+sub C_NORMAL () { 1 }
+# command taking another key as argument
+sub C_NEEDSKEY () { 2 }
+# text-object commmand (i a)
+sub C_TEXTOBJECT () { 3 }
+# commands entering insert mode
+sub C_INSERT () { 4 }
+
# word and non-word regex, keep in sync with setup_changed()!
my $word = qr/[\w_]/o;
my $non_word = qr/[^\w_\s]/o;
+# COMMANDS
+
+# All available commands in command mode, they are stored with a char as key,
+# but this is not necessarily the key the command is currently mapped to.
+my $commands
+ = {
+ # operators
+ c => { char => 'c', func => \&cmd_operator_c, type => C_OPERATOR,
+ repeatable => 1 },
+ d => { char => 'd', func => \&cmd_operator_d, type => C_OPERATOR,
+ repeatable => 1 },
+ y => { char => 'y', func => \&cmd_operator_y, type => C_OPERATOR,
+ repeatable => 1 },
+
+ # arrow like movement
+ h => { char => 'h', func => \&cmd_movement_h, type => C_NORMAL },
+ l => { char => 'l', func => \&cmd_movement_l, type => C_NORMAL },
+ ' ' => { char => '<space>', func => \&cmd_movement_space, type => C_NORMAL },
+ # history movement
+ j => { char => 'j', func => \&cmd_movement_j, type => C_NORMAL },
+ k => { char => 'k', func => \&cmd_movement_k, type => C_NORMAL },
+ gg => { char => 'gg', func => \&cmd_movement_gg, type => C_NORMAL },
+ G => { char => 'G', func => \&cmd_movement_G, type => C_NORMAL,
+ needs_count => 1 },
+ # char movement, take an additional parameter and use $movement
+ f => { char => 'f', func => \&cmd_movement_f, type => C_NEEDSKEY },
+ t => { char => 't', func => \&cmd_movement_t, type => C_NEEDSKEY },
+ F => { char => 'F', func => \&cmd_movement_F, type => C_NEEDSKEY },
+ T => { char => 'T', func => \&cmd_movement_T, type => C_NEEDSKEY },
+ ';' => { char => ';', func => \&cmd_movement_semicolon, type => C_NORMAL },
+ ',' => { char => ',', func => \&cmd_movement_comma, type => C_NORMAL },
+ # word movement
+ w => { char => 'w', func => \&cmd_movement_w, type => C_NORMAL },
+ b => { char => 'b', func => \&cmd_movement_b, type => C_NORMAL },
+ e => { char => 'e', func => \&cmd_movement_e, type => C_NORMAL },
+ ge => { char => 'ge', func => \&cmd_movement_ge, type => C_NORMAL },
+ W => { char => 'W', func => \&cmd_movement_W, type => C_NORMAL },
+ B => { char => 'B', func => \&cmd_movement_B, type => C_NORMAL },
+ E => { char => 'E', func => \&cmd_movement_E, type => C_NORMAL },
+ gE => { char => 'gE', func => \&cmd_movement_gE, type => C_NORMAL },
+ # text-objects, leading _ means can't be mapped!
+ _i => { char => '_i', func => \&cmd_movement__i, type => C_TEXTOBJECT },
+ _a => { char => '_a', func => \&cmd_movement__a, type => C_TEXTOBJECT },
+ # line movement
+ '0' => { char => '0', func => \&cmd_movement_0, type => C_NORMAL },
+ '^' => { char => '^', func => \&cmd_movement_caret, type => C_NORMAL },
+ '$' => { char => '$', func => \&cmd_movement_dollar, type => C_NORMAL },
+ # delete chars
+ x => { char => 'x', func => \&cmd_movement_x, type => C_NORMAL,
+ repeatable => 1 },
+ X => { char => 'X', func => \&cmd_movement_X, type => C_NORMAL,
+ repeatable => 1 },
+ s => { char => 's', func => \&cmd_movement_s, type => C_NORMAL,
+ repeatable => 1 }, # operator c takes care of insert mode
+ S => { char => 'S', func => \&cmd_movement_S, type => C_NORMAL,
+ repeatable => 1 }, # operator c takes care of insert mode
+ # insert mode
+ i => { char => 'i', func => \&cmd_movement_i, type => C_INSERT },
+ I => { char => 'I', func => \&cmd_movement_I, type => C_INSERT },
+ a => { char => 'a', func => \&cmd_movement_a, type => C_INSERT },
+ A => { char => 'A', func => \&cmd_movement_A, type => C_INSERT },
+ # replace
+ r => { char => 'r', func => \&cmd_movement_r, type => C_NEEDSKEY,
+ repeatable => 1 },
+ # paste
+ p => { char => 'p', func => \&cmd_movement_p, type => C_NORMAL,
+ repeatable => 1 },
+ P => { char => 'P', func => \&cmd_movement_P, type => C_NORMAL,
+ repeatable => 1 },
+ # to end of line
+ C => { char => 'C', func => \&cmd_movement_C, type => C_NORMAL,
+ repeatable => 1 },
+ D => { char => 'D', func => \&cmd_movement_D, type => C_NORMAL,
+ repeatable => 1 },
+ # scrolling
+ "\x04" => { char => '<c-d>', func => \&cmd_movement_ctrl_d, type => C_NORMAL,
+ repeatable => 1 }, # half screen down
+ "\x15" => { char => '<c-u>', func => \&cmd_movement_ctrl_u, type => C_NORMAL,
+ repeatable => 1 }, # half screen up
+ "\x06" => { char => '<c-f>', func => \&cmd_movement_ctrl_f, type => C_NORMAL,
+ repeatable => 1 }, # screen down
+ "\x02" => { char => '<c-b>', func => \&cmd_movement_ctrl_b, type => C_NORMAL,
+ repeatable => 1 }, # screen up
+ # window switching
+ "\x17j" => { char => '<c-w>j', func => \&cmd_movement_ctrl_wj, type => C_NORMAL,
+ needs_count => 1 },
+ "\x17k" => { char => '<c-w>k', func => \&cmd_movement_ctrl_wk, type => C_NORMAL,
+ needs_count => 1 },
+ "\x1e" => { char => '<c-6>', func => \&cmd_movement_ctrl_6, type => C_NORMAL,
+ needs_count => 1 },
+ # misc
+ '~' => { char => '~', func => \&cmd_movement_tilde, type => C_NORMAL,
+ repeatable => 1 },
+ '"' => { char => '"', func => \&cmd_movement_register, type => C_NEEDSKEY },
+ '.' => { char => '.', type => C_NORMAL, repeatable => 1 },
+ ':' => { char => ':', type => C_NORMAL },
+ "\n" => { char => '<cr>', type => C_NORMAL }, # return
+ # undo
+ 'u' => { char => 'u', func => \&cmd_undo, type => C_NORMAL },
+ "\x12" => { char => '<c-r>', func => \&cmd_redo, type => C_NORMAL },
+ };
+
+
+# MAPPINGS
+
+# default command mode mappings
+my $maps = {};
+
+# Add all default mappings.
+foreach my $char (keys %$commands) {
+ next if $char =~ /^_/; # skip private commands (text-objects for now)
+ add_map($char, $commands->{$char});
+}
+
# GLOBAL VARIABLES
my $DEBUG_ENABLED = 0;
@@ -214,16 +339,20 @@ my $should_ignore = 0;
# ex mode buffer
my @ex_buf;
+# we are waiting for another mapped key (e.g. g pressed, but there are
+# multiple mappings like gg gE etc.)
+my $pending_map = undef;
+
# for commands like 10x
my $numeric_prefix = undef;
-# vi operators like d, c, ..
+# current operator as $command hash
my $operator = undef;
# vi movements, only used when a movement needs more than one key (like f t).
my $movement = undef;
# last vi command, used by .
my $last
= {
- 'char' => 'i', # = i to support . when loading the script
+ 'cmd' => $commands->{i}, # = i to support . when loading the script
'numeric_prefix' => undef,
'operator' => undef,
'movement' => undef,
@@ -288,117 +417,6 @@ sub script_is_loaded {
vim_mode_init();
-# vi-operators like d, c, y
-my $operators
- = {
- 'c' => { func => \&cmd_operator_c },
- 'd' => { func => \&cmd_operator_d },
- 'y' => { func => \&cmd_operator_y },
- };
-
-# vi-moves like w,b; they move the cursor and may get combined with an
-# operator; also things like i/I are listed here, not entirely correct but
-# they work in a similar way
-#
-# Each function returns two values, an updated $cur_pos (see
-# handle_command_cmd()) and the new cursor position. If undef is returned in
-# either place, the position isn't changed.
-my $movements
- = {
- # arrow like movement
- 'h' => { func => \&cmd_movement_h },
- 'l' => { func => \&cmd_movement_l },
- ' ' => { func => \&cmd_movement_space },
- # history movement
- 'j' => { func => \&cmd_movement_j },
- 'k' => { func => \&cmd_movement_k },
- 'G' => { func => \&cmd_movement_G },
- # char movement, take an additional parameter and use $movement
- 'f' => { func => \&cmd_movement_f },
- 't' => { func => \&cmd_movement_t },
- 'F' => { func => \&cmd_movement_F },
- 'T' => { func => \&cmd_movement_T },
- ';' => { func => \&cmd_movement_semicolon },
- ',' => { func => \&cmd_movement_comma },
- # word movement
- 'w' => { func => \&cmd_movement_w },
- 'b' => { func => \&cmd_movement_b },
- 'e' => { func => \&cmd_movement_e },
- 'W' => { func => \&cmd_movement_W },
- 'B' => { func => \&cmd_movement_B },
- 'E' => { func => \&cmd_movement_E },
- # text-objects
- 'i_' => { func => \&cmd_movement_i_ },
- 'a_' => { func => \&cmd_movement_a_ },
- # line movement
- '0' => { func => \&cmd_movement_0 },
- '^' => { func => \&cmd_movement_caret },
- '$' => { func => \&cmd_movement_dollar },
- # delete chars
- 'x' => { func => \&cmd_movement_x },
- 'X' => { func => \&cmd_movement_X },
- # insert mode
- 'i' => { func => \&cmd_movement_i },
- 'I' => { func => \&cmd_movement_I },
- 'a' => { func => \&cmd_movement_a },
- 'A' => { func => \&cmd_movement_A },
- # replace mode
- 'r' => { func => \&cmd_movement_r },
- # paste
- 'p' => { func => \&cmd_movement_p },
- 'P' => { func => \&cmd_movement_P },
- # to end of line
- 'C' => { func => \&cmd_movement_dollar },
- 'D' => { func => \&cmd_movement_dollar },
- # scrolling
- "\x04" => { func => \&cmd_movement_ctrl_d }, # half screen down
- "\x15" => { func => \&cmd_movement_ctrl_u }, # half screen up
- "\x06" => { func => \&cmd_movement_ctrl_f }, # screen down
- "\x02" => { func => \&cmd_movement_ctrl_b }, # screen up
- # window switching
- "\x17" => { func => \&cmd_movement_ctrl_w },
- "\x1e" => { func => \&cmd_movement_ctrl_6 },
- # misc
- '~' => { func => \&cmd_movement_tilde },
- '.' => {},
- '"' => { func => \&cmd_movement_register },
- 'g' => { func => \&cmd_movement_g }, # g does many things
- # undo
- 'u' => { func => \&cmd_undo },
- "\x12" => { func => \&cmd_redo }, # ctrl-r
- };
-
-# special movements which take an additional key
-my $movements_multiple =
- {
- 'f' => undef,
- 't' => undef,
- 'F' => undef,
- 'T' => undef,
- 'r' => undef,
- '"' => undef,
- 'g' => undef,
- "\x17" => undef, # ctrl-w
- };
-
-# "movements" which can be repeated (additional to operators of course).
-my $movements_repeatable
- = {
- 'x' => undef,
- 'X' => undef,
- 'i' => undef,
- 'a' => undef,
- 'I' => undef,
- 'A' => undef,
- 'r' => undef,
- 'p' => undef,
- 'P' => undef,
- 'C' => undef,
- 'D' => undef,
- '~' => undef,
- };
-
-
sub cmd_insert_ctrl_r {
my ($key) = @_;
@@ -484,8 +502,8 @@ sub _get_pos_and_length {
$length *= -1;
}
- # Strip leading a_ or i_ if a text-object was used.
- if ($move =~ /^[ai]_(.)/) {
+ # Strip leading _a or _i if a text-object was used.
+ if ($move =~ /^_[ai](.)/) {
$move = $1;
}
@@ -628,6 +646,11 @@ sub cmd_movement_G {
return (undef, undef);
}
+sub cmd_movement_gg {
+ my ($count, $pos, $repeat) = @_;
+
+ return cmd_movement_G(1, $pos, $repeat);
+}
sub cmd_movement_f {
my ($count, $pos, $repeat, $char) = @_;
@@ -691,8 +714,8 @@ sub cmd_movement_semicolon {
return (undef, undef) if not defined $last_ftFT->{type};
(undef, $pos)
- = $movements->{$last_ftFT->{type}}
- ->{func}($count, $pos, $repeat, $last_ftFT->{char});
+ = $commands->{$last_ftFT->{type}}
+ ->{func}($count, $pos, $repeat, $last_ftFT->{char});
return (undef, $pos);
}
sub cmd_movement_comma {
@@ -706,8 +729,8 @@ sub cmd_movement_comma {
$type =~ tr/ftFT/FTft/;
(undef, $pos)
- = $movements->{$type}
- ->{func}($count, $pos, $repeat, $last_ftFT->{char});
+ = $commands->{$type}
+ ->{func}($count, $pos, $repeat, $last_ftFT->{char});
# Restore type as the move functions overwrites it.
$last_ftFT->{type} = $save;
return (undef, $pos);
@@ -741,6 +764,19 @@ sub cmd_movement_e {
$pos = _fix_input_pos($pos, length $input);
return (undef, $pos);
}
+sub cmd_movement_ge {
+ my ($count, $pos, $repeat, $char) = @_;
+
+ my $input = reverse _input();
+ $pos = length($input) - $pos - 1;
+ $pos = 0 if ($pos < 0);
+
+ $pos = _beginning_of_word($input, $count, $pos);
+ $pos = length($input) - $pos - 1;
+ $pos = 0 if ($pos < 0);
+
+ return (undef, $pos);
+}
# Go to the beginning of $count-th word, like vi's w.
sub _beginning_of_word {
my ($input, $count, $pos) = @_;
@@ -825,6 +861,19 @@ sub cmd_movement_E {
return (undef, $pos);
}
}
+sub cmd_movement_gE {
+ my ($count, $pos, $repeat, $char) = @_;
+
+ my $input = reverse _input();
+ $pos = _beginning_of_WORD($input, $count, length($input) - $pos - 1);
+ if ($pos == -1 or length($input) - $pos - 1 == -1) {
+ return cmd_movement_0();
+ } else {
+ $pos = length($input) - $pos - 1;
+ }
+
+ return (undef, $pos);
+}
# Go to beginning of $count-th WORD, like vi's W.
sub _beginning_of_WORD {
my ($input, $count, $pos) = @_;
@@ -866,13 +915,13 @@ sub _end_of_WORD {
return $pos;
}
-sub cmd_movement_i_ {
+sub cmd_movement__i {
my ($count, $pos, $repeat, $char) = @_;
_warn("i_ not implemented yet");
return (undef, undef);
}
-sub cmd_movement_a_ {
+sub cmd_movement__a {
my ($count, $pos, $repeat, $char) = @_;
my $cur_pos;
@@ -1026,6 +1075,18 @@ sub cmd_movement_X {
cmd_operator_d($pos, $new, 'X');
return (undef, undef);
}
+sub cmd_movement_s {
+ my ($count, $pos, $repeat) = @_;
+
+ $operator = $commands->{c};
+ return (undef, $pos + 1);
+}
+sub cmd_movement_S {
+ my ($count, $pos, $repeat) = @_;
+
+ $operator = $commands->{c};
+ return (0, _input_len());
+}
sub cmd_movement_i {
my ($count, $pos, $repeat) = @_;
@@ -1129,6 +1190,19 @@ sub _paste_at_position {
return _insert_at_position($registers->{$register}, $count, $pos);
}
+sub cmd_movement_C {
+ my ($count, $pos, $repeat) = @_;
+
+ $operator = $commands->{c};
+ return (undef, _input_len());
+}
+sub cmd_movement_D {
+ my ($count, $pos, $repeat) = @_;
+
+ $operator = $commands->{d};
+ return (undef, _input_len());
+}
+
sub cmd_movement_ctrl_d {
my ($count, $pos, $repeat) = @_;
@@ -1165,18 +1239,22 @@ sub cmd_movement_ctrl_b {
return (undef, undef);
}
-sub cmd_movement_ctrl_w {
- my ($count, $pos, $repeat, $char) = @_;
+sub cmd_movement_ctrl_wj {
+ my ($count, $pos, $repeat) = @_;
- if ($char eq 'j') {
- while ($count -- > 0) {
- Irssi::command('window down');
- }
- } elsif ($char eq 'k') {
- while ($count -- > 0) {
- Irssi::command('window up');
- }
+ while ($count -- > 0) {
+ Irssi::command('window down');
+ }
+
+ return (undef, undef);
+}
+sub cmd_movement_ctrl_wk {
+ my ($count, $pos, $repeat) = @_;
+
+ while ($count -- > 0) {
+ Irssi::command('window up');
}
+
return (undef, undef);
}
sub cmd_movement_ctrl_6 {
@@ -1221,37 +1299,6 @@ sub cmd_movement_register {
return (undef, undef);
}
-sub cmd_movement_g {
- my ($count, $pos, $repeat, $char) = @_;
-
- my $input = _input();
- # ge
- if ($char eq 'e') {
- $input = reverse $input;
- $pos = length($input) - $pos - 1;
- $pos = 0 if ($pos < 0);
-
- $pos = _beginning_of_word($input, $count, $pos);
- $pos = length($input) - $pos - 1;
- $pos = 0 if ($pos < 0);
- # gE
- } elsif ($char eq 'E') {
- $input = reverse $input;
- $pos = _beginning_of_WORD($input, $count, length($input) - $pos - 1);
- if ($pos == -1 or length($input) - $pos - 1 == -1) {
- return cmd_movement_0();
- } else {
- $pos = length($input) - $pos - 1;
- }
- # gg
- } elsif ($char eq 'g') {
- cmd_movement_G(1, $pos, $repeat);
- $pos = undef;
- }
-
- return (undef, $pos);
-}
-
sub cmd_undo {
print "Undo!" if DEBUG;
@@ -1456,10 +1503,10 @@ sub vim_mode_cb {
$mode_str .= $numeric_prefix;
}
if ($operator) {
- $mode_str .= $operator;
+ $mode_str .= $operator->{char};
}
if ($movement) {
- $mode_str .= $movement;
+ $mode_str .= $movement->{char};
}
$mode_str .= ')';
}
@@ -1623,6 +1670,18 @@ sub flush_input_buffer {
$imap = undef;
}
+sub flush_pending_map {
+ my ($old_pending_map) = @_;
+
+ print "flush_pending_map(): ", $pending_map, ' ', $old_pending_map
+ if DEBUG;
+
+ return if not defined $pending_map or
+ $pending_map ne $old_pending_map;
+
+ handle_command_cmd(undef);
+}
+
sub handle_numeric_prefix {
my ($char) = @_;
my $num = 0+$char;
@@ -1638,50 +1697,96 @@ sub handle_numeric_prefix {
sub handle_command_cmd {
my ($key) = @_;
- my $char = chr($key);
+ my $pending_map_flushed = 0;
- # We need to treat $movements_multiple specially as they need another
- # argument.
- if ($movement) {
- $movement .= $char;
+ my $char;
+ if (defined $key) {
+ $char = chr($key);
+ # We were called from flush_pending_map().
+ } else {
+ $char = $pending_map;
+ $key = 0;
+ $pending_map_flushed = 1;
+ }
# Counts
- } elsif ($char =~ m/[1-9]/ || ($numeric_prefix && $char =~ m/[0-9]/)) {
+ if (!$movement and ($char =~ m/[1-9]/ or
+ ($numeric_prefix && $char =~ m/[0-9]/))) {
print "Processing numeric prefix: $char" if DEBUG;
handle_numeric_prefix($char);
return 1; # call _stop()
}
- # s is an alias for cl.
- if (!$movement and !$operator and $char eq 's') {
- print "Changing s to cl" if DEBUG;
- $char = 'l';
- $operator = 'c';
- # S is an alias for cc.
- } elsif (!$movement and !$operator and $char eq 'S') {
- print "Changing S to cc" if DEBUG;
- $char = 'c';
- $operator = 'c';
+ if (defined $pending_map and not $pending_map_flushed) {
+ $pending_map = $pending_map . $char;
+ $char = $pending_map;
}
- # text-objects (i a) are simulated with $movement
- if (!$movement && (exists $movements_multiple->{$char}
- or $operator and ($char eq 'i' or $char eq 'a'))) {
- print "Processing movement: $char" if DEBUG;
- $movement = $char;
+ my $map;
+ if ($movement) {
+ $map = { char => $movement->{char},
+ cmd => $movement,
+ maps => {},
+ };
+
+ } elsif (exists $maps->{$char}) {
+ $map = $maps->{$char};
+
+ # We have multiple mappings starting with this key sequence.
+ if (!$pending_map_flushed and scalar keys %{$map->{maps}} > 0) {
+ if (not defined $pending_map) {
+ $pending_map = $char;
+ }
- } elsif (!$movement && exists $operators->{$char}) {
- print "Processing operator: $char" if DEBUG;
+ # The current key sequence has a command mapped to it, run if
+ # after a timeout.
+ if (defined $map->{cmd}) {
+ Irssi::timeout_add_once(1000, \&flush_pending_map,
+ $pending_map);
+ }
+ return 1; # call _stop()
+ }
+
+ } else {
+ print "No mapping found for $char" if DEBUG;
+ $pending_map = undef;
+ return 1; # call _stop()
+ }
+
+ $pending_map = undef;
+ my $cmd = $map->{cmd};
+
+ # Make sure we have a valid $cmd.
+ if (not defined $cmd) {
+ print "Bug in pending_map_flushed() $map->{char}" if DEBUG;
+ return 1; # call _stop()
+ }
+
+ # text-objects (i a) are simulated with $movement
+ if (!$movement and ($cmd->{type} == C_NEEDSKEY or
+ ($operator and ($char eq 'i' or $char eq 'a')))) {
+ print "Processing movement: $map->{char} ($cmd->{char})" if DEBUG;
+ if ($char eq 'i') {
+ $movement = $commands->{_i};
+ } elsif ($char eq 'a') {
+ $movement = $commands->{_a};
+ } else {
+ $movement = $cmd;
+ }
+
+ } elsif (!$movement and $cmd->{type} == C_OPERATOR) {
+ print "Processing operator: $map->{char} ($cmd->{char})" if DEBUG;
# Abort operator if we already have one pending.
if ($operator) {
# But allow cc/dd/yy.
- if ($operator eq $char) {
- print "Processing operator: ", $operator, $char if DEBUG;
+ if ($operator == $cmd) {
+ print "Processing line operator: $map->{char} ($cmd->{char})"
+ if DEBUG;
my $pos = _input_pos();
- $operators->{$operator}->{func}->(0, _input_len(), '', 0);
+ $cmd->{func}->(0, _input_len(), '', 0);
# Restore position for yy.
- if ($char eq 'y') {
+ if ($cmd == $commands->{y}) {
_input_pos($pos);
}
if ($register ne '"') {
@@ -1694,18 +1799,34 @@ sub handle_command_cmd {
$movement = undef;
# Set new operator.
} else {
- $operator = $char;
+ $operator = $cmd;
}
- } elsif ($movement || exists $movements->{$char}) {
- print "Processing movement command: $char" if DEBUG;
+ # Start Ex mode.
+ } elsif ($cmd == $commands->{':'}) {
+ if (not script_is_loaded('prompt_info')) {
+ _warn("Warning: Ex mode requires the 'prompt_info' script. " .
+ "Please load it and try again.");
+ } else {
+ _update_mode(M_EX);
+ _set_prompt(':');
+ }
+
+ # Enter key sends the current input line in command mode as well.
+ } elsif ($key == 10) {
+ _commit_line();
+ return 0; # don't call _stop()
+
+ } else { #if ($movement || exists $movements->{$char}) {
+ print "Processing command: $map->{char} ($cmd->{char})" if DEBUG;
my $skip = 0;
my $repeat = 0;
if (!$movement) {
# . repeats the last command.
- if ($char eq '.' and defined $last->{char}) {
+ if ($cmd == $commands->{'.'} and defined $last->{cmd}) {
+ $cmd = $last->{cmd};
$char = $last->{char};
# If . is given a count then it replaces original count.
if (not defined $numeric_prefix) {
@@ -1715,19 +1836,9 @@ sub handle_command_cmd {
$movement = $last->{movement};
$register = $last->{register};
$repeat = 1;
- } elsif ($char eq '.') {
+ } elsif ($cmd == $commands->{'.'}) {
print '. pressed but $last->{char} not set' if DEBUG;
$skip = 1;
-
- # Ignore invalid operator/char combinations.
- } elsif ($operator and ($char eq 'j' or $char eq 'k')) {
- print "Invalid operator/char: $operator $char" if DEBUG;
- $skip = 1;
- # C and D force the matching operator
- } elsif ($char eq 'C') {
- $operator = 'c';
- } elsif ($char eq 'D') {
- $operator = 'd';
}
}
@@ -1736,9 +1847,7 @@ sub handle_command_cmd {
} else {
# Make sure count is at least 1 except for functions which need to
# know if no count was used.
- if (not $numeric_prefix and $char ne "\x04" # ctrl-d
- and $char ne "\x15" # ctrl-u
- and $char ne 'G') {
+ if (not $numeric_prefix and not $cmd->{needs_count}) {
$numeric_prefix = 1;
}
@@ -1751,20 +1860,11 @@ sub handle_command_cmd {
# Execute the movement (multiple times).
if (not $movement) {
($old_pos, $new_pos)
- = $movements->{$char}->{func}
- ->($numeric_prefix, $cur_pos, $repeat);
+ = $cmd->{func}->($numeric_prefix, $cur_pos, $repeat);
} else {
- # Use the real movement command (like t or f) for operator
- # below.
- $char = substr $movement, 0, 1;
- # i_ and a_ represent text-objects.
- if ($char eq 'i' or $char eq 'a') {
- $char .= '_';
- }
($old_pos, $new_pos)
- = $movements->{$char}->{func}
- ->($numeric_prefix, $cur_pos, $repeat,
- substr $movement, 1);
+ = $cmd->{func}->($numeric_prefix, $cur_pos, $repeat,
+ $char);
}
if (defined $old_pos) {
print "Changing \$cur_pos from $cur_pos to $old_pos" if DEBUG;
@@ -1779,8 +1879,8 @@ sub handle_command_cmd {
# Update input position of last undo entry so that undo/redo
# restores correct position.
if (@undo_buffer and _input() eq $undo_buffer[0]->[0] and
- ((defined $operator and $operator eq 'd') or
- exists $movements_repeatable->{$char} or $char eq '.')) {
+ ((defined $operator and $operator == $commands->{d}) or
+ $cmd->{repeatable})) {
print "Updating history position: $undo_buffer[0]->[0]"
if DEBUG;
$undo_buffer[0]->[1] = $cur_pos;
@@ -1790,21 +1890,20 @@ sub handle_command_cmd {
# But only if the movement changed the position (this prevents
# problems with e.g. f when the search string doesn't exist).
if ($operator and $cur_pos != $new_pos) {
- print "Processing operator: ", $operator if DEBUG;
+ print "Processing operator: ", $operator->{char} if DEBUG;
# If text-objects are used the real move character must also
# be passed to the operator.
- my $tmp_char = $char;
- if ($char eq 'i_' or $char eq 'a_') {
- $tmp_char .= substr $movement, 1;
+ my $tmp_char = $cmd->{char};
+ if ($tmp_char eq '_i' or $tmp_char eq '_a') {
+ $tmp_char .= $char;
}
- $operators->{$operator}->{func}->($cur_pos, $new_pos,
- $tmp_char, $repeat);
+ $operator->{func}->($cur_pos, $new_pos, $tmp_char, $repeat);
}
# Save an undo checkpoint here for operators, all repeatable
# movements, operators and repetition.
- if ((defined $operator and $operator eq 'd') or
- exists $movements_repeatable->{$char} or $char eq '.') {
+ if ((defined $operator and $operator == $commands->{d}) or
+ $cmd->{repeatable}) {
# TODO: why do histpry entries still show up in undo
# buffer? Is avoiding the commands here insufficient?
@@ -1812,7 +1911,8 @@ sub handle_command_cmd {
}
# Store command, necessary for .
- if ($operator or exists $movements_repeatable->{$char}) {
+ if ($operator or $cmd->{repeatable}) {
+ $last->{cmd} = $cmd;
$last->{char} = $char;
$last->{numeric_prefix} = $numeric_prefix;
$last->{operator} = $operator;
@@ -1824,31 +1924,17 @@ sub handle_command_cmd {
# Reset the count unless we go into insert mode, _update_mode() needs
# to know it when leaving insert mode to support insert with counts
# (like 3i).
- if ($repeat or ($char ne 'i' and $char ne 'I' and $char ne 'a' and $char ne 'A')) {
+ if ($repeat or $cmd->{type} != C_INSERT) {
$numeric_prefix = undef;
}
$operator = undef;
$movement = undef;
- if ($char ne '"' and $register ne '"') {
+ if ($cmd != $commands->{'"'} and $register ne '"') {
print 'Changing register to "' if DEBUG;
$register = '"';
}
- # Start Ex mode.
- } elsif ($char eq ':') {
- if (not script_is_loaded('prompt_info')) {
- _warn("Warning: Ex mode requires the 'prompt_info' script. " .
- "Please load it and try again.");
- } else {
- _update_mode(M_EX);
- _set_prompt(':');
- }
-
- # Enter key sends the current input line in command mode as well.
- } elsif ($key == 10) {
- _commit_line();
- return 0; # don't call _stop()
}
return 1; # call _stop()
@@ -2008,6 +2094,35 @@ sub _reset_undo_buffer {
}
+sub add_map {
+ my ($keys, $command) = @_;
+
+ # To allow multiple mappings starting with the same key (like gg, ge, gE)
+ # also create maps for the keys "leading" to this key (g in this case, but
+ # can be longer for this like ,ls). When looking for the mapping these
+ # "leading" maps are followed.
+ my $tmp = $keys;
+ while (length $tmp > 1) {
+ my $map = substr $tmp, -1, 1, '';
+ if (not exists $maps->{$tmp}) {
+ $maps->{$tmp} = { cmd => undef, maps => {} };
+ }
+ if (not exists $maps->{$tmp}->{maps}->{$tmp . $map}) {
+ $maps->{$tmp}->{maps}->{$tmp . $map} = undef;
+ }
+ }
+
+ if (not exists $maps->{$keys}) {
+ $maps->{$keys} = { char => $keys,
+ cmd => $command,
+ maps => {}
+ };
+ } else {
+ $maps->{$keys}->{cmd} = $command;
+ }
+}
+
+
sub _commit_line {
_update_mode(M_INS);
_reset_undo_buffer('', 0);
@@ -2098,10 +2213,10 @@ sub _update_mode {
_add_undo_entry(_input(), _input_pos());
# Change mode to i to support insert mode repetition. This doesn't affect
- # commands like i/a/I/A because handle_command_cmd() sets $last->{char}.
+ # commands like i/a/I/A because handle_command_cmd() sets $last->{cmd}.
# It's necessary when pressing enter.
} elsif ($mode == M_CMD and $new_mode == M_INS) {
- $last->{char} = 'i';
+ $last->{cmd} = $commands->{i};
# Make sure prompt is cleared when leaving ex mode.
} elsif ($mode == M_EX and $new_mode != M_EX) {
_set_prompt('');
@@ -2120,6 +2235,8 @@ sub _update_mode {
$movement = undef;
$register = '"';
+ $pending_map = undef;
+
# Also clear ex-mode buffer.
@ex_buf = ();
}