// automatically generated by luatablegen
#include "../lua-5.3.4/src/lua.h"
#include "../lua-5.3.4/src/lauxlib.h"
#include "../lua-5.3.4/src/lualib.h"
#include <inttypes.h>
#include <stdbool.h>
#include "./W_Code_Section_tablegen.h"
#include "../wasm.h"
static W_Code_Section* convert_W_Code_Section (lua_State* __ls, int index) {
W_Code_Section* dummy = (W_Code_Section*)lua_touserdata(__ls, index);
if (dummy == NULL) printf("W_Code_Section:bad user data type.\n");
return dummy;
}
static W_Code_Section* check_W_Code_Section(lua_State* __ls, int index) {
W_Code_Section* dummy;
luaL_checktype(__ls, index, LUA_TUSERDATA);
dummy = (W_Code_Section*)luaL_checkudata(__ls, index, "W_Code_Section");
if (dummy == NULL) printf("W_Code_Section:bad user data type.\n");
return dummy;
}
W_Code_Section* push_W_Code_Section(lua_State* __ls) {
lua_checkstack(__ls, 1);
W_Code_Section* dummy = lua_newuserdata(__ls, sizeof(W_Code_Section));
luaL_getmetatable(__ls, "W_Code_Section");
lua_setmetatable(__ls, -2);
return dummy;
}
int W_Code_Section_push_args(lua_State* __ls, W_Code_Section* _st) {
lua_checkstack(__ls, 2);
lua_pushinteger(__ls, _st->count);
lua_pushlightuserdata(__ls, _st->bodies);
return 0;
}
int new_W_Code_Section(lua_State* __ls) {
lua_checkstack(__ls, 2);
varuint32 count = luaL_optinteger(__ls,-2,0);
W_Function_Body** bodies = lua_touserdata(__ls,-1);
W_Code_Section* dummy = push_W_Code_Section(__ls);
dummy->count = count;
dummy->bodies = bodies;
return 1;
}
static int getter_W_Code_Section_count(lua_State* __ls) {
W_Code_Section* dummy = check_W_Code_Section(__ls, 1);
lua_pop(__ls, -1);
lua_pushinteger(__ls, dummy->count);
return 1;
}
static int getter_W_Code_Section_bodies(lua_State* __ls) {
W_Code_Section* dummy = check_W_Code_Section(__ls, 1);
lua_pop(__ls, -1);
lua_pushlightuserdata(__ls, dummy->bodies);
return 1;
}
static int setter_W_Code_Section_count(lua_State* __ls) {
W_Code_Section* dummy = check_W_Code_Section(__ls, 1);
dummy->count = luaL_checkinteger(__ls, 2);
lua_settop(__ls, 1);
return 1;
}
static int setter_W_Code_Section_bodies(lua_State* __ls) {
W_Code_Section* dummy = check_W_Code_Section(__ls, 1);
dummy->bodies = luaL_checkudata(__ls, 2, "bodies_t");
lua_settop(__ls, 1);
return 1;
}
static const luaL_Reg W_Code_Section_methods[] = {
{"new", new_W_Code_Section},
{"set_count", setter_W_Code_Section_count},
{"set_bodies", setter_W_Code_Section_bodies},
{"count", getter_W_Code_Section_count},
{"bodies", getter_W_Code_Section_bodies},
{0,0}
};
static const luaL_Reg W_Code_Section_meta[] = {
{0, 0}
};
int W_Code_Section_register(lua_State* __ls) {
luaL_openlib(__ls, "W_Code_Section", W_Code_Section_methods, 0);
luaL_newmetatable(__ls, "W_Code_Section");
luaL_openlib(__ls, 0, W_Code_Section_meta, 0);
lua_pushliteral(__ls, "__index");
lua_pushvalue(__ls, -3);
lua_rawset(__ls, -3);
lua_pushliteral(__ls, "__metatable");
lua_pushvalue(__ls, -3);
lua_rawset(__ls, -3);
lua_pop(__ls, 1);
return 1;
}