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| author | bloodstalker <thabogre@gmail.com> | 2017-05-31 22:43:45 +0000 | 
|---|---|---|
| committer | bloodstalker <thabogre@gmail.com> | 2017-05-31 22:43:45 +0000 | 
| commit | 5e654f25a1b661b5dd16f067b2ef3d941d452787 (patch) | |
| tree | 38638789a7643574f80843f32afe8b3354ce1497 | |
| parent | make install makes oracle executable, updated a comment (diff) | |
| download | mutator-5e654f25a1b661b5dd16f067b2ef3d941d452787.tar.gz mutator-5e654f25a1b661b5dd16f067b2ef3d941d452787.zip | |
basically lua.c wrappes in extern C.
| -rw-r--r-- | bruiser/luadummy.h | 597 | 
1 files changed, 597 insertions, 0 deletions
| diff --git a/bruiser/luadummy.h b/bruiser/luadummy.h new file mode 100644 index 0000000..a7a21e7 --- /dev/null +++ b/bruiser/luadummy.h @@ -0,0 +1,597 @@ +extern "C" +{ +/* +** $Id: lua.c,v 1.230 2017/01/12 17:14:26 roberto Exp $ +** Lua stand-alone interpreter +** See Copyright Notice in lua.h +*/ + +#define lua_c + +#include "lua-5.3.4/src/lprefix.h" + + +#include <signal.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> + +#include "lua-5.3.4/src/lua.h" + +#include "lua-5.3.4/src/lauxlib.h" +#include "lua-5.3.4/src/lualib.h" + + + +#if !defined(LUA_PROMPT) +#define LUA_PROMPT		"> " +#define LUA_PROMPT2		">> " +#endif + +#if !defined(LUA_PROGNAME) +#define LUA_PROGNAME		"lua" +#endif + +#if !defined(LUA_MAXINPUT) +#define LUA_MAXINPUT		512 +#endif + +#if !defined(LUA_INIT_VAR) +#define LUA_INIT_VAR		"LUA_INIT" +#endif + +#define LUA_INITVARVERSION	LUA_INIT_VAR LUA_VERSUFFIX + + +/* +** lua_stdin_is_tty detects whether the standard input is a 'tty' (that +** is, whether we're running lua interactively). +*/ +#if !defined(lua_stdin_is_tty)	/* { */ + +#if defined(LUA_USE_POSIX)	/* { */ + +#include <unistd.h> +#define lua_stdin_is_tty()	isatty(0) + +#elif defined(LUA_USE_WINDOWS)	/* }{ */ + +#include <io.h> +#include <windows.h> + +#define lua_stdin_is_tty()	_isatty(_fileno(stdin)) + +#else				/* }{ */ + +/* ISO C definition */ +#define lua_stdin_is_tty()	1  /* assume stdin is a tty */ + +#endif				/* } */ + +#endif				/* } */ + + +/* +** lua_readline defines how to show a prompt and then read a line from +** the standard input. +** lua_saveline defines how to "save" a read line in a "history". +** lua_freeline defines how to free a line read by lua_readline. +*/ +#if !defined(lua_readline)	/* { */ + +#if defined(LUA_USE_READLINE)	/* { */ + +#include <readline/readline.h> +#include <readline/history.h> +#define lua_readline(L,b,p)	((void)L, ((b)=readline(p)) != NULL) +#define lua_saveline(L,line)	((void)L, add_history(line)) +#define lua_freeline(L,b)	((void)L, free(b)) + +#else				/* }{ */ + +#define lua_readline(L,b,p) \ +        ((void)L, fputs(p, stdout), fflush(stdout),  /* show prompt */ \ +        fgets(b, LUA_MAXINPUT, stdin) != NULL)  /* get line */ +#define lua_saveline(L,line)	{ (void)L; (void)line; } +#define lua_freeline(L,b)	{ (void)L; (void)b; } + +#endif				/* } */ + +#endif				/* } */ + + + + +static lua_State *globalL = NULL; + +static const char *progname = LUA_PROGNAME; + + +/* +** Hook set by signal function to stop the interpreter. +*/ +static void lstop (lua_State *L, lua_Debug *ar) { +  (void)ar;  /* unused arg. */ +  lua_sethook(L, NULL, 0, 0);  /* reset hook */ +  luaL_error(L, "interrupted!"); +} + + +/* +** Function to be called at a C signal. Because a C signal cannot +** just change a Lua state (as there is no proper synchronization), +** this function only sets a hook that, when called, will stop the +** interpreter. +*/ +static void laction (int i) { +  signal(i, SIG_DFL); /* if another SIGINT happens, terminate process */ +  lua_sethook(globalL, lstop, LUA_MASKCALL | LUA_MASKRET | LUA_MASKCOUNT, 1); +} + + +static void print_usage (const char *badoption) { +  lua_writestringerror("%s: ", progname); +  if (badoption[1] == 'e' || badoption[1] == 'l') +    lua_writestringerror("'%s' needs argument\n", badoption); +  else +    lua_writestringerror("unrecognized option '%s'\n", badoption); +  lua_writestringerror( +  "usage: %s [options] [script [args]]\n" +  "Available options are:\n" +  "  -e stat  execute string 'stat'\n" +  "  -i       enter interactive mode after executing 'script'\n" +  "  -l name  require library 'name'\n" +  "  -v       show version information\n" +  "  -E       ignore environment variables\n" +  "  --       stop handling options\n" +  "  -        stop handling options and execute stdin\n" +  , +  progname); +} + + +/* +** Prints an error message, adding the program name in front of it +** (if present) +*/ +static void l_message (const char *pname, const char *msg) { +  if (pname) lua_writestringerror("%s: ", pname); +  lua_writestringerror("%s\n", msg); +} + + +/* +** Check whether 'status' is not OK and, if so, prints the error +** message on the top of the stack. It assumes that the error object +** is a string, as it was either generated by Lua or by 'msghandler'. +*/ +static int report (lua_State *L, int status) { +  if (status != LUA_OK) { +    const char *msg = lua_tostring(L, -1); +    l_message(progname, msg); +    lua_pop(L, 1);  /* remove message */ +  } +  return status; +} + + +/* +** Message handler used to run all chunks +*/ +static int msghandler (lua_State *L) { +  const char *msg = lua_tostring(L, 1); +  if (msg == NULL) {  /* is error object not a string? */ +    if (luaL_callmeta(L, 1, "__tostring") &&  /* does it have a metamethod */ +        lua_type(L, -1) == LUA_TSTRING)  /* that produces a string? */ +      return 1;  /* that is the message */ +    else +      msg = lua_pushfstring(L, "(error object is a %s value)", +                               luaL_typename(L, 1)); +  } +  luaL_traceback(L, L, msg, 1);  /* append a standard traceback */ +  return 1;  /* return the traceback */ +} + + +/* +** Interface to 'lua_pcall', which sets appropriate message function +** and C-signal handler. Used to run all chunks. +*/ +static int docall (lua_State *L, int narg, int nres) { +  int status; +  int base = lua_gettop(L) - narg;  /* function index */ +  lua_pushcfunction(L, msghandler);  /* push message handler */ +  lua_insert(L, base);  /* put it under function and args */ +  globalL = L;  /* to be available to 'laction' */ +  signal(SIGINT, laction);  /* set C-signal handler */ +  status = lua_pcall(L, narg, nres, base); +  signal(SIGINT, SIG_DFL); /* reset C-signal handler */ +  lua_remove(L, base);  /* remove message handler from the stack */ +  return status; +} + + +static void print_version (void) { +  lua_writestring(LUA_COPYRIGHT, strlen(LUA_COPYRIGHT)); +  lua_writeline(); +} + + +/* +** Create the 'arg' table, which stores all arguments from the +** command line ('argv'). It should be aligned so that, at index 0, +** it has 'argv[script]', which is the script name. The arguments +** to the script (everything after 'script') go to positive indices; +** other arguments (before the script name) go to negative indices. +** If there is no script name, assume interpreter's name as base. +*/ +static void createargtable (lua_State *L, char **argv, int argc, int script) { +  int i, narg; +  if (script == argc) script = 0;  /* no script name? */ +  narg = argc - (script + 1);  /* number of positive indices */ +  lua_createtable(L, narg, script + 1); +  for (i = 0; i < argc; i++) { +    lua_pushstring(L, argv[i]); +    lua_rawseti(L, -2, i - script); +  } +  lua_setglobal(L, "arg"); +} + + +static int dochunk (lua_State *L, int status) { +  if (status == LUA_OK) status = docall(L, 0, 0); +  return report(L, status); +} + + +static int dofile (lua_State *L, const char *name) { +  return dochunk(L, luaL_loadfile(L, name)); +} + + +static int dostring (lua_State *L, const char *s, const char *name) { +  return dochunk(L, luaL_loadbuffer(L, s, strlen(s), name)); +} + + +/* +** Calls 'require(name)' and stores the result in a global variable +** with the given name. +*/ +static int dolibrary (lua_State *L, const char *name) { +  int status; +  lua_getglobal(L, "require"); +  lua_pushstring(L, name); +  status = docall(L, 1, 1);  /* call 'require(name)' */ +  if (status == LUA_OK) +    lua_setglobal(L, name);  /* global[name] = require return */ +  return report(L, status); +} + + +/* +** Returns the string to be used as a prompt by the interpreter. +*/ +static const char *get_prompt (lua_State *L, int firstline) { +  const char *p; +  lua_getglobal(L, firstline ? "_PROMPT" : "_PROMPT2"); +  p = lua_tostring(L, -1); +  if (p == NULL) p = (firstline ? LUA_PROMPT : LUA_PROMPT2); +  return p; +} + +/* mark in error messages for incomplete statements */ +#define EOFMARK		"<eof>" +#define marklen		(sizeof(EOFMARK)/sizeof(char) - 1) + + +/* +** Check whether 'status' signals a syntax error and the error +** message at the top of the stack ends with the above mark for +** incomplete statements. +*/ +static int incomplete (lua_State *L, int status) { +  if (status == LUA_ERRSYNTAX) { +    size_t lmsg; +    const char *msg = lua_tolstring(L, -1, &lmsg); +    if (lmsg >= marklen && strcmp(msg + lmsg - marklen, EOFMARK) == 0) { +      lua_pop(L, 1); +      return 1; +    } +  } +  return 0;  /* else... */ +} + + +/* +** Prompt the user, read a line, and push it into the Lua stack. +*/ +static int pushline (lua_State *L, int firstline) { +  char buffer[LUA_MAXINPUT]; +  char *b = buffer; +  size_t l; +  const char *prmt = get_prompt(L, firstline); +  int readstatus = lua_readline(L, b, prmt); +  if (readstatus == 0) +    return 0;  /* no input (prompt will be popped by caller) */ +  lua_pop(L, 1);  /* remove prompt */ +  l = strlen(b); +  if (l > 0 && b[l-1] == '\n')  /* line ends with newline? */ +    b[--l] = '\0';  /* remove it */ +  if (firstline && b[0] == '=')  /* for compatibility with 5.2, ... */ +    lua_pushfstring(L, "return %s", b + 1);  /* change '=' to 'return' */ +  else +    lua_pushlstring(L, b, l); +  lua_freeline(L, b); +  return 1; +} + + +/* +** Try to compile line on the stack as 'return <line>;'; on return, stack +** has either compiled chunk or original line (if compilation failed). +*/ +static int addreturn (lua_State *L) { +  const char *line = lua_tostring(L, -1);  /* original line */ +  const char *retline = lua_pushfstring(L, "return %s;", line); +  int status = luaL_loadbuffer(L, retline, strlen(retline), "=stdin"); +  if (status == LUA_OK) { +    lua_remove(L, -2);  /* remove modified line */ +    if (line[0] != '\0')  /* non empty? */ +      lua_saveline(L, line);  /* keep history */ +  } +  else +    lua_pop(L, 2);  /* pop result from 'luaL_loadbuffer' and modified line */ +  return status; +} + + +/* +** Read multiple lines until a complete Lua statement +*/ +static int multiline (lua_State *L) { +  for (;;) {  /* repeat until gets a complete statement */ +    size_t len; +    const char *line = lua_tolstring(L, 1, &len);  /* get what it has */ +    int status = luaL_loadbuffer(L, line, len, "=stdin");  /* try it */ +    if (!incomplete(L, status) || !pushline(L, 0)) { +      lua_saveline(L, line);  /* keep history */ +      return status;  /* cannot or should not try to add continuation line */ +    } +    lua_pushliteral(L, "\n");  /* add newline... */ +    lua_insert(L, -2);  /* ...between the two lines */ +    lua_concat(L, 3);  /* join them */ +  } +} + + +/* +** Read a line and try to load (compile) it first as an expression (by +** adding "return " in front of it) and second as a statement. Return +** the final status of load/call with the resulting function (if any) +** in the top of the stack. +*/ +static int loadline (lua_State *L) { +  int status; +  lua_settop(L, 0); +  if (!pushline(L, 1)) +    return -1;  /* no input */ +  if ((status = addreturn(L)) != LUA_OK)  /* 'return ...' did not work? */ +    status = multiline(L);  /* try as command, maybe with continuation lines */ +  lua_remove(L, 1);  /* remove line from the stack */ +  lua_assert(lua_gettop(L) == 1); +  return status; +} + + +/* +** Prints (calling the Lua 'print' function) any values on the stack +*/ +static void l_print (lua_State *L) { +  int n = lua_gettop(L); +  if (n > 0) {  /* any result to be printed? */ +    luaL_checkstack(L, LUA_MINSTACK, "too many results to print"); +    lua_getglobal(L, "print"); +    lua_insert(L, 1); +    if (lua_pcall(L, n, 0, 0) != LUA_OK) +      l_message(progname, lua_pushfstring(L, "error calling 'print' (%s)", +                                             lua_tostring(L, -1))); +  } +} + + +/* +** Do the REPL: repeatedly read (load) a line, evaluate (call) it, and +** print any results. +*/ +static void doREPL (lua_State *L) { +  int status; +  const char *oldprogname = progname; +  progname = NULL;  /* no 'progname' on errors in interactive mode */ +  while ((status = loadline(L)) != -1) { +    if (status == LUA_OK) +      status = docall(L, 0, LUA_MULTRET); +    if (status == LUA_OK) l_print(L); +    else report(L, status); +  } +  lua_settop(L, 0);  /* clear stack */ +  lua_writeline(); +  progname = oldprogname; +} + + +/* +** Push on the stack the contents of table 'arg' from 1 to #arg +*/ +static int pushargs (lua_State *L) { +  int i, n; +  if (lua_getglobal(L, "arg") != LUA_TTABLE) +    luaL_error(L, "'arg' is not a table"); +  n = (int)luaL_len(L, -1); +  luaL_checkstack(L, n + 3, "too many arguments to script"); +  for (i = 1; i <= n; i++) +    lua_rawgeti(L, -i, i); +  lua_remove(L, -i);  /* remove table from the stack */ +  return n; +} + + +static int handle_script (lua_State *L, char **argv) { +  int status; +  const char *fname = argv[0]; +  if (strcmp(fname, "-") == 0 && strcmp(argv[-1], "--") != 0) +    fname = NULL;  /* stdin */ +  status = luaL_loadfile(L, fname); +  if (status == LUA_OK) { +    int n = pushargs(L);  /* push arguments to script */ +    status = docall(L, n, LUA_MULTRET); +  } +  return report(L, status); +} + + + +/* bits of various argument indicators in 'args' */ +#define has_error	1	/* bad option */ +#define has_i		2	/* -i */ +#define has_v		4	/* -v */ +#define has_e		8	/* -e */ +#define has_E		16	/* -E */ + +/* +** Traverses all arguments from 'argv', returning a mask with those +** needed before running any Lua code (or an error code if it finds +** any invalid argument). 'first' returns the first not-handled argument +** (either the script name or a bad argument in case of error). +*/ +static int collectargs (char **argv, int *first) { +  int args = 0; +  int i; +  for (i = 1; argv[i] != NULL; i++) { +    *first = i; +    if (argv[i][0] != '-')  /* not an option? */ +        return args;  /* stop handling options */ +    switch (argv[i][1]) {  /* else check option */ +      case '-':  /* '--' */ +        if (argv[i][2] != '\0')  /* extra characters after '--'? */ +          return has_error;  /* invalid option */ +        *first = i + 1; +        return args; +      case '\0':  /* '-' */ +        return args;  /* script "name" is '-' */ +      case 'E': +        if (argv[i][2] != '\0')  /* extra characters after 1st? */ +          return has_error;  /* invalid option */ +        args |= has_E; +        break; +      case 'i': +        args |= has_i;  /* (-i implies -v) *//* FALLTHROUGH */ +      case 'v': +        if (argv[i][2] != '\0')  /* extra characters after 1st? */ +          return has_error;  /* invalid option */ +        args |= has_v; +        break; +      case 'e': +        args |= has_e;  /* FALLTHROUGH */ +      case 'l':  /* both options need an argument */ +        if (argv[i][2] == '\0') {  /* no concatenated argument? */ +          i++;  /* try next 'argv' */ +          if (argv[i] == NULL || argv[i][0] == '-') +            return has_error;  /* no next argument or it is another option */ +        } +        break; +      default:  /* invalid option */ +        return has_error; +    } +  } +  *first = i;  /* no script name */ +  return args; +} + + +/* +** Processes options 'e' and 'l', which involve running Lua code. +** Returns 0 if some code raises an error. +*/ +static int runargs (lua_State *L, char **argv, int n) { +  int i; +  for (i = 1; i < n; i++) { +    int option = argv[i][1]; +    lua_assert(argv[i][0] == '-');  /* already checked */ +    if (option == 'e' || option == 'l') { +      int status; +      const char *extra = argv[i] + 2;  /* both options need an argument */ +      if (*extra == '\0') extra = argv[++i]; +      lua_assert(extra != NULL); +      status = (option == 'e') +               ? dostring(L, extra, "=(command line)") +               : dolibrary(L, extra); +      if (status != LUA_OK) return 0; +    } +  } +  return 1; +} + + + +static int handle_luainit (lua_State *L) { +  const char *name = "=" LUA_INITVARVERSION; +  const char *init = getenv(name + 1); +  if (init == NULL) { +    name = "=" LUA_INIT_VAR; +    init = getenv(name + 1);  /* try alternative name */ +  } +  if (init == NULL) return LUA_OK; +  else if (init[0] == '@') +    return dofile(L, init+1); +  else +    return dostring(L, init, name); +} + + +/* +** Main body of stand-alone interpreter (to be called in protected mode). +** Reads the options and handles them all. +*/ +static int pmain (lua_State *L) { +  int argc = (int)lua_tointeger(L, 1); +  char **argv = (char **)lua_touserdata(L, 2); +  int script; +  int args = collectargs(argv, &script); +  luaL_checkversion(L);  /* check that interpreter has correct version */ +  if (argv[0] && argv[0][0]) progname = argv[0]; +  if (args == has_error) {  /* bad arg? */ +    print_usage(argv[script]);  /* 'script' has index of bad arg. */ +    return 0; +  } +  if (args & has_v)  /* option '-v'? */ +    print_version(); +  if (args & has_E) {  /* option '-E'? */ +    lua_pushboolean(L, 1);  /* signal for libraries to ignore env. vars. */ +    lua_setfield(L, LUA_REGISTRYINDEX, "LUA_NOENV"); +  } +  luaL_openlibs(L);  /* open standard libraries */ +  createargtable(L, argv, argc, script);  /* create table 'arg' */ +  if (!(args & has_E)) {  /* no option '-E'? */ +    if (handle_luainit(L) != LUA_OK)  /* run LUA_INIT */ +      return 0;  /* error running LUA_INIT */ +  } +  if (!runargs(L, argv, script))  /* execute arguments -e and -l */ +    return 0;  /* something failed */ +  if (script < argc &&  /* execute main script (if there is one) */ +      handle_script(L, argv + script) != LUA_OK) +    return 0; +  if (args & has_i)  /* -i option? */ +    doREPL(L);  /* do read-eval-print loop */ +  else if (script == argc && !(args & (has_e | has_v))) {  /* no arguments? */ +    if (lua_stdin_is_tty()) {  /* running in interactive mode? */ +      print_version(); +      doREPL(L);  /* do read-eval-print loop */ +    } +    else dofile(L, NULL);  /* executes stdin as a file */ +  } +  lua_pushboolean(L, 1);  /* signal no errors */ +  return 1; +} + +} | 
