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authorbloodstalker <thabogre@gmail.com>2018-09-20 14:32:40 +0000
committerbloodstalker <thabogre@gmail.com>2018-09-20 14:32:40 +0000
commit7a4b162b7a897e913d2086f865cfb48b3f4a5ce8 (patch)
tree8fcd8314d143d3139e3f8c66fb5a5a330bfdb13c
parentWIP, update faultreiber and tablegen again. we're getting the tables just fin... (diff)
downloadmutator-7a4b162b7a897e913d2086f865cfb48b3f4a5ce8.tar.gz
mutator-7a4b162b7a897e913d2086f865cfb48b3f4a5ce8.zip
forgot the new xml file
-rw-r--r--bruiser/autogen/wasm/ltg/luwasm.xml174
-rw-r--r--bruiser/lua-scripts/wasmtest.lua18
2 files changed, 192 insertions, 0 deletions
diff --git a/bruiser/autogen/wasm/ltg/luwasm.xml b/bruiser/autogen/wasm/ltg/luwasm.xml
new file mode 100644
index 0000000..3e10a40
--- /dev/null
+++ b/bruiser/autogen/wasm/ltg/luwasm.xml
@@ -0,0 +1,174 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<FT>
+ <Read>
+ <Magic_Number name="magic_number" type="uint32" count="1" luatype="integer"></Magic_Number>
+ <Version name="version" type="uint32" count="1" luatype="integer"></Version>
+ <Type_Section name="W_Type_Section" count="1" type="" isaggregate="true" unordered="true" unorderedbegin="true" luatype="lightuserdata">
+ <ID name="id" type="uint8" encoding="leb128u" issign="true" luatype="integer">1</ID>
+ <PayloadLength name="payloadlength" type="uint32" encoding="leb128u" luatype="integer"/>
+ <NameLength name="namelength" type="uint32" encoding="leb128u" luatype="integer"/>
+ <Name name="name" type="string" size="self::NameLength" luatype="string"/>
+ <Count name="count" encoding="leb128u" type="uint32" count="1" luatype="integer"/>
+ <Type_Section_Entry count="self::Count" type="self::Type_Section_Entry" name="entries" luatype="lightuserdata"/>
+ </Type_Section>
+ <Import_Section name="W_Import_Section" count="1" type="" isaggregate="true" unordered="true" luatype="lightuserdata">
+ <ID name="id" type="uint8" encoding="leb128u" issign="true" luatype="integer">2</ID>
+ <PayloadLength name="payloadlength" type="uint32" encoding="leb128u" luatype="integer"/>
+ <NameLength name="namelength" type="uint32" encoding="leb128u" luatype="integer"/>
+ <Name name="name" type="string" size="self::NameLength" luatype="string"/>
+ <Count name="count" encoding="leb128u" type="uint32" count="1" luatype="integer"/>
+ <Entries name="entries" type="self::Import_Section_Entry" count="self::Count" luatype="lightuserdata"/>
+ </Import_Section>
+ <Function_Section name="W_Function_Section" count="1" type="" isaggregate="true" unordered="true" luatype="lightuserdata">
+ <ID name="id" type="uint8" encoding="leb128u" issign="" luatype="integer">3</ID>
+ <PayloadLength name="payloadlength" type="uint32" encoding="leb128u" luatype="integer"/>
+ <NameLength name="namelength" type="uint32" encoding="leb128u" luatype="integer"/>
+ <Name name="name" type="string" size="self::NameLength" luatype="string"/>
+ <Count name="count" encoding="leb128u" type="uint32" count="1" luatype="integer"/>
+ <Types name="types" encoding="leb128u" type="uint32" count="self::Count" luatype="integer"/>
+ </Function_Section>
+ <Table_Section name="W_Table_Section" count="1" type="" isaggregate="true" unordered="true" luatype="lightuserdata">
+ <ID name="id" type="uint8" encoding="leb128u" issign="true" luatype="integer">4</ID>
+ <PayloadLength name="payloadlength" type="uint32" encoding="leb128u" luatype="integer"/>
+ <NameLength name="namelength" type="uint32" encoding="leb128u" luatype="integer"/>
+ <Name name="name" type="string" size="self::NameLength" luatype="string"/>
+ <Count name="count" encoding="leb128u" type="uint32" count="1" luatype="integer"/>
+ <Entries name="entries" type="self::Table_Type" count="self::Count" luatype="lightuserdata"/>
+ </Table_Section>
+ <Memory_Section name="W_Memory_Section" count="1" type="" isaggregate="true" unordered="true" luatype="lightuserdata">
+ <ID name="id" type="uint8" encoding="leb128u" issign="true" luatype="integer">5</ID>
+ <PayloadLength name="payloadlength" type="uint32" encoding="leb128u" luatype="integer"/>
+ <NameLength name="namelength" type="uint32" encoding="leb128u" luatype="integer"/>
+ <Name name="name" type="string" size="self::NameLength" luatype="string"/>
+ <!--<Count name="count" encoding="leb128u" type="uint32" count="1"/>-->
+ <Entries name="entries" type="self::Memory_Type" count="1" luatype="lightuserdata"/>
+ </Memory_Section>
+ <Global_Section name="W_Global_Section" count="1" type="" isaggregate="true" unordered="true" luatype="lightuserdata">
+ <ID name="id" type="uint8" encoding="leb128u" issign="true" luatype="integer">6</ID>
+ <PayloadLength name="payloadlength" type="uint32" encoding="leb128u" luatype="integer"/>
+ <NameLength name="namelength" type="uint32" encoding="leb128u" luatype="integer"/>
+ <Name name="name" type="string" size="self::NameLength" luatype="string"/>
+ <Count name="count" encoding="leb128u" type="uint32" count="1" luatype="integer"/>
+ <Globals name="globals" type="self::Global_Entry" count="self::Count" luatype="lightuserdata"/>
+ </Global_Section>
+ <Export_Section name="W_Export_Section" count="1" type="" isaggregate="true" unordered="true" luatype="lightuserdata">
+ <ID name="id" type="uint8" encoding="leb128u" issign="true" luatype="integer">7</ID>
+ <PayloadLength name="payloadlength" type="uint32" encoding="leb128u" luatype="integer"/>
+ <NameLength name="namelength" type="uint32" encoding="leb128u" luatype="integer"/>
+ <Name name="name" type="string" size="self::NameLength" luatype="string"/>
+ <Count name="count" encoding="leb128u" type="uint32" count="1" luatype="integer"/>
+ <Entries name="entries" type="self::Export_Entry" count="self::Count" luatype="lightuserdata"/>
+ </Export_Section>
+ <Start_Section name="W_Start_Section" count="1" isaggregate="true" unordered="true" luatype="lightuserdata">
+ <ID name="id" type="uint8" encoding="leb128u" issign="true" luatype="integer">8</ID>
+ <PayloadLength name="payloadlength" type="uint32" encoding="leb128u" luatype="integer"/>
+ <NameLength name="namelength" type="uint32" encoding="leb128u" luatype="integer"/>
+ <Name name="name" type="string" size="self::NameLength" luatype="string"/>
+ <Index name="index" encoding="leb128u" type="uint32" count="1" luatype="integer"/>
+ </Start_Section>
+ <Element_Section name="W_Element_Section" count="1" isaggregate="true" unordered="true" luatype="lightuserdata">
+ <ID name="id" type="uint8" encoding="leb128u" issign="true" luatype="integer">9</ID>
+ <PayloadLength name="payloadlength" type="uint32" encoding="leb128u" luatype="integer"/>
+ <NameLength name="namelength" type="uint32" encoding="leb128u" luatype="integer"/>
+ <Name name="name" type="string" size="self::NameLength" luatype="string"/>
+ <Count name="count" encoding="leb128u" type="uint32" count="1" luatype="integer"/>
+ <Entries name="entries" type="self::Element_Segment" count="self::Count" luatype="lightuserdata"/>
+ </Element_Section>
+ <Code_Section name="W_Code_Section" count="1" isaggregate="true" unordered="true" luatype="lightuserdata">
+ <ID name="id" type="uint8" encoding="leb128u" issign="true" luatype="integer">10</ID>
+ <PayloadLength name="payloadlength" type="uint32" encoding="leb128u" luatype="integer"/>
+ <NameLength name="namelength" type="uint32" encoding="leb128u" luatype="integer"/>
+ <Name name="name" type="string" size="self::NameLength" luatype="string"/>
+ <Count name="count" encoding="leb128u" type="uint32" count="1" luatype="integer"/>
+ <Bodies name="bodies" type="self::Function_Body" count="self::Count" luatype="lightuserdata"/>
+ </Code_Section>
+ <Data_Section name="W_Data_Section" count="1" isaggregate="true" unordered="true" luatype="lightuserdata">
+ <ID name="id" type="uint8" encoding="leb128u" issign="true" luatype="integer">11</ID>
+ <PayloadLength name="payloadlength" type="uint32" encoding="leb128u" luatype="integer"/>
+ <NameLength name="namelength" type="uint32" encoding="leb128u" luatype="integer"/>
+ <Name name="name" type="string" size="self::NameLength" luatype="string"/>
+ <Count name="count" encoding="leb128u" type="uint32" count="1" luatype="integer"/>
+ <Entries name="entries" type="self::Data_Segment" count="self::Count" luatype="lightuserdata"/>
+ </Data_Section>
+ <Custom_Section name="W_Custom_Section" count="*" isaggregate="true" unordered="true" unorderedend="true" luatype="lightuserdata">
+ <ID name="id" type="uint8" encoding="leb128u" issign="true" luatype="integer">0</ID>
+ <PayloadLength name="payloadlength" type="uint32" encoding="leb128u" luatype="integer"/>
+ <NameLength name="namelength" type="uint32" encoding="leb128u" luatype="integer"/>
+ <Name name="name" type="string" size="self::NameLength" luatype="string"/>
+ <Payload name="payload" type="uint8" count="self::PayloadLength" luatype="integer"/>
+ </Custom_Section>
+ </Read>
+ <Definition>
+ <Init_Expr name="init_expr_t" isaggregate="true" luatype="table">
+ <Code name="code" type="string" count="1" size="-1" delimiter="11" luatype="integer"></Code>
+ </Init_Expr>
+ <Resizable_Limit name="resizable_limit_t" isaggregate="true" luatype="table">
+ <Flags name="flags" encoding="leb128u" type="uint8" count="1" luatype="integer"></Flags>
+ <Initial name="initial" encoding="leb128u" type="uint32" count="1" luatype="integer"></Initial>
+ <Maximum name="maximum" encoding="leb128u" type="uint32" count="1" luatype="integer"></Maximum>
+ </Resizable_Limit>
+ <Global_Type name="global_type_t" isaggregate="true" luatype="table">
+ <Value_Type name="value_type" type="uint32" count="1" luatype="integer"></Value_Type>
+ <Mutability name="mutability" encoding="leb128u" type="uint8" count="1" luatype="integer"></Mutability>
+ </Global_Type>
+ <Table_Type name="table_type_t" isaggregate="true" luatype="table">
+ <Element_Type name="element_type" encoding="leb128u" type="uint8" count="1" luatype="integer"></Element_Type>
+ <Resizable_Limit name="resizable_limit" count="1" type="self::Resizable_Limit" luatype="table"></Resizable_Limit>
+ </Table_Type>
+ <Memory_Type name="memory_type_t" isaggregate="true" luatype="table">
+ <Resizable_Limit count="1" type="self::Resizable_Limit" name="resizable_limit" luatype="table"></Resizable_Limit>
+ </Memory_Type>
+ <Type_Section_Entry name="W_Type_Section_Entry" isaggregate="true" luatype="table">
+ <Form name="form" encoding="leb128u" type="uint8" count="1" luatype="integer"/>
+ <Param_Count name="param_count" encoding="leb128u" type="uint32" count="1" luatype="integer"/>
+ <Param_Types name="param_types" encoding="leb128u" type="uint8" count="self::Param_Count" luatype="integer"/>
+ <Return_Count name="return_count" encoding="leb128u" type="uint8" luatype="integer"/>
+ <Return_Types name="return_types" encoding="leb128u" type="uint8" count="self::Return_Count" luatype="integer"/>
+ </Type_Section_Entry>
+ <Import_Section_Entry name="W_Import_Section_Entry" isaggregate="true" luatype="table">
+ <Module_Length name="module_length" encoding="leb128u" type="uint32" count="1" luatype="integer"/>
+ <Module_Str name="module_str" type="string" count="1" size="self::Module_Length" luatype="string"/>
+ <Field_Len name="field_len" encoding="leb128u" type="uint32" couny="1" luatype="integer"/>
+ <Field_Str name="field_str" type="string" count="1" size="self::Field_Len" luatype="string"/>
+ <Kind name="kind" encoding="leb128u" type="uint8" count="1" luatype="integer"/>
+ <Type name="type" conditional="true" condition="self::Kind" type="FT::conditional" luatype="conditional">
+ <condition0 name="type" encoding="leb128u" type="uint32" luatype="integer">0</condition0>
+ <condition1 name="type" type="self::Table_Type" luatype="table">1</condition1>
+ <condition2 name="type" type="self::Memory_Type" luatype="table">2</condition2>
+ <condition3 name="type" type="self::Global_Type" luatype="table">3</condition3>
+ </Type>
+ </Import_Section_Entry>
+ <Global_Entry name="W_Global_Entry" isaggregate="true" luatype="table">
+ <Global_Type name="type" type="self::Global_Type" count="1" luatype="table"/>
+ <Init name="init" type="self::Init_Expr" count="1" luatype="table"/>
+ </Global_Entry>
+ <Export_Entry name="W_Export_Entry" isaggregate="true" luatype="table">
+ <Field_Len name="field_len" encoding="leb128u" type="uint32" count="1" luatype="integer"/>
+ <Field_Str name="field_str" type="string" count="1" size="self::Field_Len" luatype="string"/>
+ <Kind name="kind" encoding="leb128u" type="uint8" count="1" luatype="integer"/>
+ <Index name="index" encoding="leb128u" type="uint32" count="1" luatype="integer"/>
+ </Export_Entry>
+ <Element_Segment name="W_Element_Segment" isaggregate="true" luatype="table">
+ <Index name="index" encoding="leb128u" type="uint32" count="1" luatype="integer"/>
+ <Init name="init" type="self::Init_Expr" count="1" luatype="table"/>
+ <Num_Length name="num_length" encoding="leb128u" type="uint32" count="1" luatype="integer"/>
+ <Elems name="elems" encoding="leb128u" type="uint32" count="self::Num_Length" luatype="integer"/>
+ </Element_Segment>
+ <Local_Entry name="W_Local_Entry" isaggregate="true" luatype="table">
+ <Count name="count" encoding="leb128u" type="uint32" count="1" luatype="integer"/>
+ <Type name="type" encoding="leb128u" type="uint16" count="self::Count" luatype="integer"/>
+ </Local_Entry>
+ <Function_Body name="W_Function_Body" isaggregate="true" luatype="table">
+ <Body_size name="body_size" encoding="leb128u" type="uint32" count="1" luatype="integer"/>
+ <Local_Count name="local_count" encoding="leb128u" type="uint32" count="1" luatype="integer"/>
+ <Local_Entries name="locals" type="self::Local_Entry" count="self::Local_Count" luatype="table"/>
+ <Code name="code" type="uint8" count="self::Body_size" luatype="integer"/>
+ </Function_Body>
+ <Data_Segment name="W_Data_Segment" isaggregate="true" luatype="table">
+ <Index name="index" encoding="leb128u" type="uint32" count="1" luatype="integer"/>
+ <Offset name="offset" type="self::Init_Expr" count="1" luatype="table"/>
+ <Size name="size" encoding="leb128u" type="uint32" count="1" luatype="integer"/>
+ <Data name="data" type="uint8" count="self::Size" luatype="table"/>
+ </Data_Segment>
+ </Definition>
+</FT>
diff --git a/bruiser/lua-scripts/wasmtest.lua b/bruiser/lua-scripts/wasmtest.lua
new file mode 100644
index 0000000..a287b01
--- /dev/null
+++ b/bruiser/lua-scripts/wasmtest.lua
@@ -0,0 +1,18 @@
+
+function demo4()
+ local a = getwasmobj("/home/bloodstalker/devi/hell2/bruiser/autogen/wasm/ft/test.wasm")
+ print(a)
+ print(type(a))
+ for k, v in pairs(a) do
+ print(k, v, type(k), type(v))
+ end
+ print("type section:")
+ io.write(tostring(a["type_section"]:id()).."\n")
+ io.write(tostring(a["type_section"]:payloadlength()).."\n")
+ io.write(tostring(a["type_section"]:namelength()).."\n")
+ io.write(tostring(a["type_section"]:name()).."\n")
+ io.write(tostring(a["type_section"]:count()).."\n")
+ io.write(tostring(a["type_section"]:entries()).."\n")
+end
+
+demo4()