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author | bloodstalker <thabogre@gmail.com> | 2018-10-01 00:47:33 +0000 |
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committer | bloodstalker <thabogre@gmail.com> | 2018-10-01 00:47:33 +0000 |
commit | 2b523602df55f803763e44f978645301fe0dc499 (patch) | |
tree | e0eb0d0f70baaa100a6bf227d83c5f29b059fbc6 /bruiser/autogen/wasm/ltg | |
parent | some more fixes, mainly for tablegen and fualtreiber, will check later to mak... (diff) | |
download | mutator-2b523602df55f803763e44f978645301fe0dc499.tar.gz mutator-2b523602df55f803763e44f978645301fe0dc499.zip |
fixed some more bugs on tablegen and faultreiber's side. you can run the demo file called wasmtest under lua-scripts if you wanna see what we have so far.
Diffstat (limited to 'bruiser/autogen/wasm/ltg')
-rw-r--r-- | bruiser/autogen/wasm/ltg/luwasm.xml | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/bruiser/autogen/wasm/ltg/luwasm.xml b/bruiser/autogen/wasm/ltg/luwasm.xml index 8d6efe0..5ccd054 100644 --- a/bruiser/autogen/wasm/ltg/luwasm.xml +++ b/bruiser/autogen/wasm/ltg/luwasm.xml @@ -152,7 +152,7 @@ <Index name="index" encoding="leb128u" type="uint32" count="1" luatype="integer"/> <Init name="init" type="self::Init_Expr" count="1" luatype="lightuserdata"/> <Num_Length name="num_length" encoding="leb128u" type="uint32" count="1" luatype="integer"/> - <Elems name="elems" encoding="leb128u" type="uint32" count="self::Num_Length" luatype="integer"/> + <Elems name="elems" encoding="leb128u" type="uint32" count="self::Num_Length" luatype="lightuserdata"/> </Element_Segment> <Local_Entry name="W_Local_Entry" isaggregate="true" luatype="lightuserdata"> <Count name="count" encoding="leb128u" type="uint32" count="1" luatype="integer"/> @@ -162,7 +162,7 @@ <Body_size name="body_size" encoding="leb128u" type="uint32" count="1" luatype="integer"/> <Local_Count name="local_count" encoding="leb128u" type="uint32" count="1" luatype="integer"/> <Local_Entries name="locals" type="self::Local_Entry" count="self::Local_Count" luatype="lightuserdata"/> - <Code name="code" type="uint8" count="self::Body_size" luatype="integer"/> + <Code name="code" type="uint8" count="self::Body_size" luatype="lightuserdata"/> </Function_Body> <Data_Segment name="W_Data_Segment" isaggregate="true" luatype="lightuserdata"> <Index name="index" encoding="leb128u" type="uint32" count="1" luatype="integer"/> |