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author | bloodstalker <thabogre@gmail.com> | 2018-09-10 14:01:59 +0000 |
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committer | bloodstalker <thabogre@gmail.com> | 2018-09-10 14:01:59 +0000 |
commit | 69360b15987798dfbffbc4c5688d1a8108945ff1 (patch) | |
tree | 8b69055cf9ca8b90c1cc47be9f63ac4a82d54d07 /bruiser/autogen/wasm/ltg | |
parent | jmp_t_s now uses the new way of registering tables, the 5.3 way. bruiser is s... (diff) | |
download | mutator-69360b15987798dfbffbc4c5688d1a8108945ff1.tar.gz mutator-69360b15987798dfbffbc4c5688d1a8108945ff1.zip |
begenning to integrate and test both the codegens. run git pull for faultreiber and tablegen.
Diffstat (limited to 'bruiser/autogen/wasm/ltg')
-rw-r--r-- | bruiser/autogen/wasm/ltg/makefile | 51 | ||||
-rw-r--r-- | bruiser/autogen/wasm/ltg/wasm.xml | 174 |
2 files changed, 225 insertions, 0 deletions
diff --git a/bruiser/autogen/wasm/ltg/makefile b/bruiser/autogen/wasm/ltg/makefile new file mode 100644 index 0000000..b59a216 --- /dev/null +++ b/bruiser/autogen/wasm/ltg/makefile @@ -0,0 +1,51 @@ +CC=clang +CC?=clang +CC_FLAGS=-fpic +CC_EXTRA?= +CC_FLAGS+=$(CC_EXTRA) +SRCS=$(wildcard *.c) +TBG_OBJLIST=$(patsubst %.c, %.o , $(wildcard *.c)) +TBG_OBJLIST_DBG=$(patsubst %.c, %.odbg , $(wildcard *.c)) +TBG_OBJLIST_COV=$(patsubst %.c, %.ocov , $(wildcard *.c)) +ADD_SANITIZERS_CC= -g -fsanitize=address -fno-omit-frame-pointer +ADD_SANITIZERS_LD= -g -fsanitize=address +MEM_SANITIZERS_CC= -g -fsanitize=memory -fno-omit-frame-pointer +MEM_SANITIZERS_LD= -g -fsanitize=memory +UB_SANITIZERS_CC= -g -fsanitize=undefined -fno-omit-frame-pointer +UB_SANITIZERS_LD= -g -fsanitize=undefined +COV_CC= -fprofile-instr-generate -fcoverage-mapping + +.DEFAULT:all + +.PHONY:all clean help + +all:$(TBG_OBJLIST) $(TBG_OBJLIST_DBG) $(TBG_OBJLIST_COV) + @echo $(TBG_OBJLIST) + @echo $(TBG_OBJLIST_INC) + +depend:.depend + +.depend:$(SRCS) + rm -rf .depend + $(CC) -MM $(CC_FLAGS) $^ > ./.depend + echo $(patsubst %.o:, %.odbg:, $(shell $(CC) -MM $(CC_FLAGS) $^)) | sed -r 's/[A-Za-z0-9\-\_]+\.odbg/\n&/g' >> ./.depend + echo $(patsubst %.o:, %.ocov:, $(shell $(CC) -MM $(CC_FLAGS) $^)) | sed -r 's/[A-Za-z0-9\-\_]+\.ocov/\n&/g' >> ./.depend + +-include ./.depend + +.c.o: + $(CC) $(CC_FLAGS) -c $< -o $@ + +%.odbg:%.c + $(CC) $(CC_FLAGS) -g -c $< -o $@ + +%.ocov:%.c + $(CC) $(CC_FLAGS) $(COV_CC) -c $< -o $@ + +clean: + rm -f *.o *~ $(TARGET) *.ocov *.odbg + rm .depend + +help: + @echo "all is the default target" + @echo "there is clean." diff --git a/bruiser/autogen/wasm/ltg/wasm.xml b/bruiser/autogen/wasm/ltg/wasm.xml new file mode 100644 index 0000000..6d8d0d2 --- /dev/null +++ b/bruiser/autogen/wasm/ltg/wasm.xml @@ -0,0 +1,174 @@ +<?xml version="1.0" encoding="UTF-8"?> +<FT> + <Read> + <Magic_Number name="magic_number" type="uint32" count="1" luatype="integer"></Magic_Number> + <Version name="version" type="uint32" count="1" luatype="integer"></Version> + <Type_Section name="W_Type_Section" count="1" type="" isaggregate="true" unordered="true" unorderedbegin="true" luatype="table"> + <ID name="id" type="uint8" encoding="leb128u" issign="true" luatype="integer">1</ID> + <PayloadLength name="payloadlength" type="uint32" encoding="leb128u" luatype="integer"/> + <NameLength name="namelength" type="uint32" encoding="leb128u" luatype="integer"/> + <Name name="name" type="string" size="self::NameLength" luatype="string"/> + <Count name="count" encoding="leb128u" type="uint32" count="1" luatype="integer"/> + <Type_Section_Entry count="self::Count" type="self::Type_Section_Entry" name="entries" luatype="table"/> + </Type_Section> + <Import_Section name="W_Import_Section" count="1" type="" isaggregate="true" unordered="true" luatype="table"> + <ID name="id" type="uint8" encoding="leb128u" issign="true" luatype="integer">2</ID> + <PayloadLength name="payloadlength" type="uint32" encoding="leb128u" luatype="integer"/> + <NameLength name="namelength" type="uint32" encoding="leb128u" luatype="integer"/> + <Name name="name" type="string" size="self::NameLength" luatype="string"/> + <Count name="count" encoding="leb128u" type="uint32" count="1" luatype="integer"/> + <Entries name="entries" type="self::Import_Section_Entry" count="self::Count" luatype="table"/> + </Import_Section> + <Function_Section name="W_Function_Section" count="1" type="" isaggregate="true" unordered="true" luatype="table"> + <ID name="id" type="uint8" encoding="leb128u" issign="" luatype="integer">3</ID> + <PayloadLength name="payloadlength" type="uint32" encoding="leb128u" luatype="integer"/> + <NameLength name="namelength" type="uint32" encoding="leb128u" luatype="integer"/> + <Name name="name" type="string" size="self::NameLength" luatype="string"/> + <Count name="count" encoding="leb128u" type="uint32" count="1" luatype="integer"/> + <Types name="types" encoding="leb128u" type="uint32" count="self::Count" luatype="integer"/> + </Function_Section> + <Table_Section name="W_Table_Section" count="1" type="" isaggregate="true" unordered="true" luatype="table"> + <ID name="id" type="uint8" encoding="leb128u" issign="true" luatype="integer">4</ID> + <PayloadLength name="payloadlength" type="uint32" encoding="leb128u" luatype="integer"/> + <NameLength name="namelength" type="uint32" encoding="leb128u" luatype="integer"/> + <Name name="name" type="string" size="self::NameLength" luatype="string"/> + <Count name="count" encoding="leb128u" type="uint32" count="1" luatype="integer"/> + <Entries name="entries" type="self::Table_Type" count="self::Count" luatype="table"/> + </Table_Section> + <Memory_Section name="W_Memory_Section" count="1" type="" isaggregate="true" unordered="true" luatype="table"> + <ID name="id" type="uint8" encoding="leb128u" issign="true" luatype="integer">5</ID> + <PayloadLength name="payloadlength" type="uint32" encoding="leb128u" luatype="integer"/> + <NameLength name="namelength" type="uint32" encoding="leb128u" luatype="integer"/> + <Name name="name" type="string" size="self::NameLength" luatype="string"/> + <!--<Count name="count" encoding="leb128u" type="uint32" count="1"/>--> + <Entries name="entries" type="self::Memory_Type" count="1" luatype="table"/> + </Memory_Section> + <Global_Section name="W_Global_Section" count="1" type="" isaggregate="true" unordered="true" luatype="table"> + <ID name="id" type="uint8" encoding="leb128u" issign="true" luatype="integer">6</ID> + <PayloadLength name="payloadlength" type="uint32" encoding="leb128u" luatype="integer"/> + <NameLength name="namelength" type="uint32" encoding="leb128u" luatype="integer"/> + <Name name="name" type="string" size="self::NameLength" luatype="string"/> + <Count name="count" encoding="leb128u" type="uint32" count="1" luatype="integer"/> + <Globals name="globals" type="self::Global_Entry" count="self::Count" luatype="table"/> + </Global_Section> + <Export_Section name="W_Export_Section" count="1" type="" isaggregate="true" unordered="true" luatype="table"> + <ID name="id" type="uint8" encoding="leb128u" issign="true" luatype="integer">7</ID> + <PayloadLength name="payloadlength" type="uint32" encoding="leb128u" luatype="integer"/> + <NameLength name="namelength" type="uint32" encoding="leb128u" luatype="integer"/> + <Name name="name" type="string" size="self::NameLength" luatype="string"/> + <Count name="count" encoding="leb128u" type="uint32" count="1" luatype="integer"/> + <Entries name="entries" type="self::Export_Entry" count="self::Count" luatype="table"/> + </Export_Section> + <Start_Section name="W_Start_Section" count="1" isaggregate="true" unordered="true" luatype="table"> + <ID name="id" type="uint8" encoding="leb128u" issign="true" luatype="integer">8</ID> + <PayloadLength name="payloadlength" type="uint32" encoding="leb128u" luatype="integer"/> + <NameLength name="namelength" type="uint32" encoding="leb128u" luatype="integer"/> + <Name name="name" type="string" size="self::NameLength" luatype="string"/> + <Index name="index" encoding="leb128u" type="uint32" count="1" luatype="integer"/> + </Start_Section> + <Element_Section name="W_Element_Section" count="1" isaggregate="true" unordered="true" luatype="table"> + <ID name="id" type="uint8" encoding="leb128u" issign="true" luatype="integer">9</ID> + <PayloadLength name="payloadlength" type="uint32" encoding="leb128u" luatype="integer"/> + <NameLength name="namelength" type="uint32" encoding="leb128u" luatype="integer"/> + <Name name="name" type="string" size="self::NameLength" luatype="string"/> + <Count name="count" encoding="leb128u" type="uint32" count="1" luatype="integer"/> + <Entries name="entries" type="self::Element_Segment" count="self::Count" luatype="table"/> + </Element_Section> + <Code_Section name="W_Code_Section" count="1" isaggregate="true" unordered="true" luatype="table"> + <ID name="id" type="uint8" encoding="leb128u" issign="true" luatype="integer">10</ID> + <PayloadLength name="payloadlength" type="uint32" encoding="leb128u" luatype="integer"/> + <NameLength name="namelength" type="uint32" encoding="leb128u" luatype="integer"/> + <Name name="name" type="string" size="self::NameLength" luatype="string"/> + <Count name="count" encoding="leb128u" type="uint32" count="1" luatype="integer"/> + <Bodies name="bodies" type="self::Function_Body" count="self::Count" luatype="table"/> + </Code_Section> + <Data_Section name="W_Data_Section" count="1" isaggregate="true" unordered="true" luatype="table"> + <ID name="id" type="uint8" encoding="leb128u" issign="true" luatype="integer">11</ID> + <PayloadLength name="payloadlength" type="uint32" encoding="leb128u" luatype="integer"/> + <NameLength name="namelength" type="uint32" encoding="leb128u" luatype="integer"/> + <Name name="name" type="string" size="self::NameLength" luatype="string"/> + <Count name="count" encoding="leb128u" type="uint32" count="1" luatype="integer"/> + <Entries name="entries" type="self::Data_Segment" count="self::Count" luatype="table"/> + </Data_Section> + <Custom_Section name="W_Custom_Section" count="*" isaggregate="true" unordered="true" unorderedend="true" luatype="table"> + <ID name="id" type="uint8" encoding="leb128u" issign="true" luatype="integer">0</ID> + <PayloadLength name="payloadlength" type="uint32" encoding="leb128u" luatype="integer"/> + <NameLength name="namelength" type="uint32" encoding="leb128u" luatype="integer"/> + <Name name="name" type="string" size="self::NameLength" luatype="string"/> + <Payload name="payload" type="uint8" count="self::PayloadLength" luatype="integer"/> + </Custom_Section> + </Read> + <Definition> + <Init_Expr name="init_expr_t" isaggregate="true" luatype="table"> + <Code name="code" type="string" count="1" size="-1" delimiter="11" luatype="integer"></Code> + </Init_Expr> + <Resizable_Limit name="resizable_limit_t" isaggregate="true" luatype="table"> + <Flags name="flags" encoding="leb128u" type="uint8" count="1" luatype="integer"></Flags> + <Initial name="initial" encoding="leb128u" type="uint32" count="1" luatype="integer"></Initial> + <Maximum name="maximum" encoding="leb128u" type="uint32" count="1" luatype="integer"></Maximum> + </Resizable_Limit> + <Global_Type name="global_type_t" isaggregate="true" luatype="table"> + <Value_Type name="value_type" type="uint32" count="1" luatype="integer"></Value_Type> + <Mutability name="mutability" encoding="leb128u" type="uint8" count="1" luatype="integer"></Mutability> + </Global_Type> + <Table_Type name="table_type_t" isaggregate="true" luatype="table"> + <Element_Type name="element_type" encoding="leb128u" type="uint8" count="1" luatype="integer"></Element_Type> + <Resizable_Limit name="resizable_limit" count="1" type="self::Resizable_Limit" luatype="table"></Resizable_Limit> + </Table_Type> + <Memory_Type name="memory_type_t" isaggregate="true" luatype="table"> + <Resizable_Limit count="1" type="self::Resizable_Limit" name="resizable_limit" luatype="table"></Resizable_Limit> + </Memory_Type> + <Type_Section_Entry name="W_Type_Section_Entry" isaggregate="true" luatype="table"> + <Form name="form" encoding="leb128u" type="uint8" count="1" luatype="integer"/> + <Param_Count name="param_count" encoding="leb128u" type="uint32" count="1" luatype="integer"/> + <Param_Types name="param_types" encoding="leb128u" type="uint8" count="self::Param_Count" luatype="integer"/> + <Return_Count name="return_count" encoding="leb128u" type="uint8" luatype="integer"/> + <Return_Types name="return_types" encoding="leb128u" type="uint8" count="self::Return_Count" luatype="integer"/> + </Type_Section_Entry> + <Import_Section_Entry name="W_Import_Section_Entry" isaggregate="true" luatype="table"> + <Module_Length name="module_length" encoding="leb128u" type="uint32" count="1" luatype="integer"/> + <Module_Str name="module_str" type="string" count="1" size="self::Module_Length" luatype="string"/> + <Field_Len name="field_len" encoding="leb128u" type="uint32" couny="1" luatype="integer"/> + <Field_Str name="field_str" type="string" count="1" size="self::Field_Len" luatype="string"/> + <Kind name="kind" encoding="leb128u" type="uint8" count="1" luatype="integer"/> + <Type name="type" conditional="true" condition="self::Kind" type="FT::conditional" luatype="conditional"> + <condition0 name="type" encoding="leb128u" type="uint32" luatype="integer">0</condition0> + <condition1 name="type" type="self::Table_Type" luatype="table">1</condition1> + <condition2 name="type" type="self::Memory_Type" luatype="table">2</condition2> + <condition3 name="type" type="self::Global_Type" luatype="table">3</condition3> + </Type> + </Import_Section_Entry> + <Global_Entry name="W_Global_Entry" isaggregate="true" luatype="table"> + <Global_Type name="type" type="self::Global_Type" count="1" luatype="table"/> + <Init name="init" type="self::Init_Expr" count="1" luatype="table"/> + </Global_Entry> + <Export_Entry name="W_Export_Entry" isaggregate="true" luatype="table"> + <Field_Len name="field_len" encoding="leb128u" type="uint32" count="1" luatype="integer"/> + <Field_Str name="field_str" type="string" count="1" size="self::Field_Len" luatype="string"/> + <Kind name="kind" encoding="leb128u" type="uint8" count="1" luatype="integer"/> + <Index name="index" encoding="leb128u" type="uint32" count="1" luatype="integer"/> + </Export_Entry> + <Element_Segment name="W_Element_Segment" isaggregate="true" luatype="table"> + <Index name="index" encoding="leb128u" type="uint32" count="1" luatype="integer"/> + <Init name="init" type="self::Init_Expr" count="1" luatype="table"/> + <Num_Length name="num_length" encoding="leb128u" type="uint32" count="1" luatype="integer"/> + <Elems name="elems" encoding="leb128u" type="uint32" count="self::Num_Length" luatype="integer"/> + </Element_Segment> + <Local_Entry name="W_Local_Entry" isaggregate="true" luatype="table"> + <Count name="count" encoding="leb128u" type="uint32" count="1" luatype="integer"/> + <Type name="type" encoding="leb128u" type="uint16" count="self::Count" luatype="integer"/> + </Local_Entry> + <Function_Body name="W_Function_Body" isaggregate="true" luatype="table"> + <Body_size name="body_size" encoding="leb128u" type="uint32" count="1" luatype="integer"/> + <Local_Count name="local_count" encoding="leb128u" type="uint32" count="1" luatype="integer"/> + <Local_Entries name="locals" type="self::Local_Entry" count="self::Local_Count" luatype="table"/> + <Code name="code" type="uchar" count="self::Body_size" luatype="integer"/> + </Function_Body> + <Data_Segment name="W_Data_Segment" isaggregate="true" luatype="table"> + <Index name="index" encoding="leb128u" type="uint32" count="1" luatype="integer"/> + <Offset name="offset" type="self::Init_Expr" count="1" luatype="table"/> + <Size name="size" encoding="leb128u" type="uint32" count="1" luatype="integer"/> + <Data name="data" type="uchar" count="self::Size" luatype="table"/> + </Data_Segment> + </Definition> +</FT> |