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authorbloodstalker <thabogre@gmail.com>2018-06-10 01:55:52 +0000
committerbloodstalker <thabogre@gmail.com>2018-06-10 01:55:52 +0000
commitc0b9f25bebcecd1b5b42ce9248594f05f82b9fc0 (patch)
treec2b01bd58c150ce04771bd4da46b15d4411e217a /bruiser/luatablegen/Wasm_Module_tablegen.c
parentthe codegen is working now. the generated codes will not be part of the repo ... (diff)
downloadmutator-c0b9f25bebcecd1b5b42ce9248594f05f82b9fc0.tar.gz
mutator-c0b9f25bebcecd1b5b42ce9248594f05f82b9fc0.zip
added the autogen files, should also fix travis
Diffstat (limited to 'bruiser/luatablegen/Wasm_Module_tablegen.c')
-rw-r--r--bruiser/luatablegen/Wasm_Module_tablegen.c301
1 files changed, 301 insertions, 0 deletions
diff --git a/bruiser/luatablegen/Wasm_Module_tablegen.c b/bruiser/luatablegen/Wasm_Module_tablegen.c
new file mode 100644
index 0000000..724a7b3
--- /dev/null
+++ b/bruiser/luatablegen/Wasm_Module_tablegen.c
@@ -0,0 +1,301 @@
+
+// automatically generated by luatablegen
+#include "../lua-5.3.4/src/lua.h"
+#include "../lua-5.3.4/src/lauxlib.h"
+#include "../lua-5.3.4/src/lualib.h"
+#include <inttypes.h>
+#include <stdbool.h>
+#ifndef _Wasm_Module_H
+#define _Wasm_Module_H
+#ifdef __cplusplus
+extern "C" {
+#endif
+#include "./Wasm_Module_tablegen.h"
+
+#include "../wasm.h"
+
+static Wasm_Module* convert_Wasm_Module (lua_State* __ls, int index) {
+ Wasm_Module* dummy = (Wasm_Module*)lua_touserdata(__ls, index);
+ if (dummy == NULL) printf("Wasm_Module:bad user data type.\n");
+ return dummy;
+}
+
+static Wasm_Module* check_Wasm_Module(lua_State* __ls, int index) {
+ Wasm_Module* dummy;
+ luaL_checktype(__ls, index, LUA_TUSERDATA);
+ dummy = (Wasm_Module*)luaL_checkudata(__ls, index, "Wasm_Module");
+ if (dummy == NULL) printf("Wasm_Module:bad user data type.\n");
+ return dummy;
+}
+
+Wasm_Module* push_Wasm_Module(lua_State* __ls) {
+ lua_checkstack(__ls, 1);
+ Wasm_Module* dummy = lua_newuserdata(__ls, sizeof(Wasm_Module));
+ luaL_getmetatable(__ls, "Wasm_Module");
+ lua_setmetatable(__ls, -2);
+ return dummy;
+}
+
+int Wasm_Module_push_args(lua_State* __ls, Wasm_Module* _st) {
+ lua_checkstack(__ls, 13);
+ lua_pushlightuserdata(__ls, _st->type_section);
+ lua_pushlightuserdata(__ls, _st->import_section);
+ lua_pushlightuserdata(__ls, _st->function_section);
+ lua_pushlightuserdata(__ls, _st->table_section);
+ lua_pushlightuserdata(__ls, _st->memory_section);
+ lua_pushlightuserdata(__ls, _st->global_section);
+ lua_pushlightuserdata(__ls, _st->export_section);
+ lua_pushlightuserdata(__ls, _st->start_section);
+ lua_pushlightuserdata(__ls, _st->element_section);
+ lua_pushlightuserdata(__ls, _st->code_section);
+ lua_pushlightuserdata(__ls, _st->data_section);
+ lua_pushlightuserdata(__ls, _st->W_Custom_Sections);
+ lua_pushstring(__ls, _st->name);
+ return 0;
+}
+
+int new_Wasm_Module(lua_State* __ls) {
+ lua_checkstack(__ls, 13);
+ W_Type_Section* type_section = lua_touserdata(__ls,-13);
+ W_Import_Section* import_section = lua_touserdata(__ls,-12);
+ W_Function_Section* function_section = lua_touserdata(__ls,-11);
+ W_Table_Section* table_section = lua_touserdata(__ls,-10);
+ W_Memory_Section* memory_section = lua_touserdata(__ls,-9);
+ W_Global_Section* global_section = lua_touserdata(__ls,-8);
+ W_Export_Section* export_section = lua_touserdata(__ls,-7);
+ W_Start_Section* start_section = lua_touserdata(__ls,-6);
+ W_Element_Section* element_section = lua_touserdata(__ls,-5);
+ W_Code_Section* code_section = lua_touserdata(__ls,-4);
+ W_Data_Section* data_section = lua_touserdata(__ls,-3);
+ void** W_Custom_Sections = lua_touserdata(__ls,-2);
+ char* name = lua_tostring(__ls,-1);
+ Wasm_Module* dummy = push_Wasm_Module(__ls);
+ dummy->type_section = type_section;
+ dummy->import_section = import_section;
+ dummy->function_section = function_section;
+ dummy->table_section = table_section;
+ dummy->memory_section = memory_section;
+ dummy->global_section = global_section;
+ dummy->export_section = export_section;
+ dummy->start_section = start_section;
+ dummy->element_section = element_section;
+ dummy->code_section = code_section;
+ dummy->data_section = data_section;
+ dummy->W_Custom_Sections = W_Custom_Sections;
+ dummy->name = name;
+ return 1;
+}
+
+static int getter_Wasm_Module_type_section(lua_State* __ls) {
+ Wasm_Module* dummy = check_Wasm_Module(__ls, 1);
+ lua_pop(__ls, -1);
+ lua_pushlightuserdata(__ls, dummy->type_section);
+ return 1;
+}
+static int getter_Wasm_Module_import_section(lua_State* __ls) {
+ Wasm_Module* dummy = check_Wasm_Module(__ls, 1);
+ lua_pop(__ls, -1);
+ lua_pushlightuserdata(__ls, dummy->import_section);
+ return 1;
+}
+static int getter_Wasm_Module_function_section(lua_State* __ls) {
+ Wasm_Module* dummy = check_Wasm_Module(__ls, 1);
+ lua_pop(__ls, -1);
+ lua_pushlightuserdata(__ls, dummy->function_section);
+ return 1;
+}
+static int getter_Wasm_Module_table_section(lua_State* __ls) {
+ Wasm_Module* dummy = check_Wasm_Module(__ls, 1);
+ lua_pop(__ls, -1);
+ lua_pushlightuserdata(__ls, dummy->table_section);
+ return 1;
+}
+static int getter_Wasm_Module_memory_section(lua_State* __ls) {
+ Wasm_Module* dummy = check_Wasm_Module(__ls, 1);
+ lua_pop(__ls, -1);
+ lua_pushlightuserdata(__ls, dummy->memory_section);
+ return 1;
+}
+static int getter_Wasm_Module_global_section(lua_State* __ls) {
+ Wasm_Module* dummy = check_Wasm_Module(__ls, 1);
+ lua_pop(__ls, -1);
+ lua_pushlightuserdata(__ls, dummy->global_section);
+ return 1;
+}
+static int getter_Wasm_Module_export_section(lua_State* __ls) {
+ Wasm_Module* dummy = check_Wasm_Module(__ls, 1);
+ lua_pop(__ls, -1);
+ lua_pushlightuserdata(__ls, dummy->export_section);
+ return 1;
+}
+static int getter_Wasm_Module_start_section(lua_State* __ls) {
+ Wasm_Module* dummy = check_Wasm_Module(__ls, 1);
+ lua_pop(__ls, -1);
+ lua_pushlightuserdata(__ls, dummy->start_section);
+ return 1;
+}
+static int getter_Wasm_Module_element_section(lua_State* __ls) {
+ Wasm_Module* dummy = check_Wasm_Module(__ls, 1);
+ lua_pop(__ls, -1);
+ lua_pushlightuserdata(__ls, dummy->element_section);
+ return 1;
+}
+static int getter_Wasm_Module_code_section(lua_State* __ls) {
+ Wasm_Module* dummy = check_Wasm_Module(__ls, 1);
+ lua_pop(__ls, -1);
+ lua_pushlightuserdata(__ls, dummy->code_section);
+ return 1;
+}
+static int getter_Wasm_Module_data_section(lua_State* __ls) {
+ Wasm_Module* dummy = check_Wasm_Module(__ls, 1);
+ lua_pop(__ls, -1);
+ lua_pushlightuserdata(__ls, dummy->data_section);
+ return 1;
+}
+static int getter_Wasm_Module_W_Custom_Sections(lua_State* __ls) {
+ Wasm_Module* dummy = check_Wasm_Module(__ls, 1);
+ lua_pop(__ls, -1);
+ lua_pushlightuserdata(__ls, dummy->W_Custom_Sections);
+ return 1;
+}
+static int getter_Wasm_Module_name(lua_State* __ls) {
+ Wasm_Module* dummy = check_Wasm_Module(__ls, 1);
+ lua_pop(__ls, -1);
+ lua_pushstring(__ls, dummy->name);
+ return 1;
+}
+
+static int setter_Wasm_Module_type_section(lua_State* __ls) {
+ Wasm_Module* dummy = check_Wasm_Module(__ls, 1);
+ dummy->type_section = luaL_checkudata(__ls, 2, "Wasm_Module");
+ lua_settop(__ls, 1);
+ return 1;
+}
+static int setter_Wasm_Module_import_section(lua_State* __ls) {
+ Wasm_Module* dummy = check_Wasm_Module(__ls, 1);
+ dummy->import_section = luaL_checkudata(__ls, 2, "Wasm_Module");
+ lua_settop(__ls, 1);
+ return 1;
+}
+static int setter_Wasm_Module_function_section(lua_State* __ls) {
+ Wasm_Module* dummy = check_Wasm_Module(__ls, 1);
+ dummy->function_section = luaL_checkudata(__ls, 2, "Wasm_Module");
+ lua_settop(__ls, 1);
+ return 1;
+}
+static int setter_Wasm_Module_table_section(lua_State* __ls) {
+ Wasm_Module* dummy = check_Wasm_Module(__ls, 1);
+ dummy->table_section = luaL_checkudata(__ls, 2, "Wasm_Module");
+ lua_settop(__ls, 1);
+ return 1;
+}
+static int setter_Wasm_Module_memory_section(lua_State* __ls) {
+ Wasm_Module* dummy = check_Wasm_Module(__ls, 1);
+ dummy->memory_section = luaL_checkudata(__ls, 2, "Wasm_Module");
+ lua_settop(__ls, 1);
+ return 1;
+}
+static int setter_Wasm_Module_global_section(lua_State* __ls) {
+ Wasm_Module* dummy = check_Wasm_Module(__ls, 1);
+ dummy->global_section = luaL_checkudata(__ls, 2, "Wasm_Module");
+ lua_settop(__ls, 1);
+ return 1;
+}
+static int setter_Wasm_Module_export_section(lua_State* __ls) {
+ Wasm_Module* dummy = check_Wasm_Module(__ls, 1);
+ dummy->export_section = luaL_checkudata(__ls, 2, "Wasm_Module");
+ lua_settop(__ls, 1);
+ return 1;
+}
+static int setter_Wasm_Module_start_section(lua_State* __ls) {
+ Wasm_Module* dummy = check_Wasm_Module(__ls, 1);
+ dummy->start_section = luaL_checkudata(__ls, 2, "Wasm_Module");
+ lua_settop(__ls, 1);
+ return 1;
+}
+static int setter_Wasm_Module_element_section(lua_State* __ls) {
+ Wasm_Module* dummy = check_Wasm_Module(__ls, 1);
+ dummy->element_section = luaL_checkudata(__ls, 2, "Wasm_Module");
+ lua_settop(__ls, 1);
+ return 1;
+}
+static int setter_Wasm_Module_code_section(lua_State* __ls) {
+ Wasm_Module* dummy = check_Wasm_Module(__ls, 1);
+ dummy->code_section = luaL_checkudata(__ls, 2, "Wasm_Module");
+ lua_settop(__ls, 1);
+ return 1;
+}
+static int setter_Wasm_Module_data_section(lua_State* __ls) {
+ Wasm_Module* dummy = check_Wasm_Module(__ls, 1);
+ dummy->data_section = luaL_checkudata(__ls, 2, "Wasm_Module");
+ lua_settop(__ls, 1);
+ return 1;
+}
+static int setter_Wasm_Module_W_Custom_Sections(lua_State* __ls) {
+ Wasm_Module* dummy = check_Wasm_Module(__ls, 1);
+ dummy->W_Custom_Sections = luaL_checkudata(__ls, 2, "Wasm_Module");
+ lua_settop(__ls, 1);
+ return 1;
+}
+static int setter_Wasm_Module_name(lua_State* __ls) {
+ Wasm_Module* dummy = check_Wasm_Module(__ls, 1);
+ dummy->name = luaL_checkstring(__ls, 2);
+ lua_settop(__ls, 1);
+ return 1;
+}
+
+static const luaL_Reg Wasm_Module_methods[] = {
+ {"new", new_Wasm_Module},
+ {"set_type_section", setter_Wasm_Module_type_section},
+ {"set_import_section", setter_Wasm_Module_import_section},
+ {"set_function_section", setter_Wasm_Module_function_section},
+ {"set_table_section", setter_Wasm_Module_table_section},
+ {"set_memory_section", setter_Wasm_Module_memory_section},
+ {"set_global_section", setter_Wasm_Module_global_section},
+ {"set_export_section", setter_Wasm_Module_export_section},
+ {"set_start_section", setter_Wasm_Module_start_section},
+ {"set_element_section", setter_Wasm_Module_element_section},
+ {"set_code_section", setter_Wasm_Module_code_section},
+ {"set_data_section", setter_Wasm_Module_data_section},
+ {"set_W_Custom_Sections", setter_Wasm_Module_W_Custom_Sections},
+ {"set_name", setter_Wasm_Module_name},
+ {"type_section", getter_Wasm_Module_type_section},
+ {"import_section", getter_Wasm_Module_import_section},
+ {"function_section", getter_Wasm_Module_function_section},
+ {"table_section", getter_Wasm_Module_table_section},
+ {"memory_section", getter_Wasm_Module_memory_section},
+ {"global_section", getter_Wasm_Module_global_section},
+ {"export_section", getter_Wasm_Module_export_section},
+ {"start_section", getter_Wasm_Module_start_section},
+ {"element_section", getter_Wasm_Module_element_section},
+ {"code_section", getter_Wasm_Module_code_section},
+ {"data_section", getter_Wasm_Module_data_section},
+ {"W_Custom_Sections", getter_Wasm_Module_W_Custom_Sections},
+ {"name", getter_Wasm_Module_name},
+ {0,0}
+};
+
+static const luaL_Reg Wasm_Module_meta[] = {
+ {0, 0}
+};
+
+int Wasm_Module_register(lua_State* __ls) {
+ luaL_openlib(__ls, "Wasm_Module", Wasm_Module_methods, 0);
+ luaL_newmetatable(__ls, "Wasm_Module");
+ luaL_openlib(__ls, 0, Wasm_Module_meta, 0);
+ lua_pushliteral(__ls, "__index");
+ lua_pushvalue(__ls, -3);
+ lua_rawset(__ls, -3);
+ lua_pushliteral(__ls, "__metatable");
+ lua_pushvalue(__ls, -3);
+ lua_rawset(__ls, -3);
+ lua_pop(__ls, 1);
+return 1;
+}
+
+#ifdef __cplusplus
+}
+#endif //end of extern c
+#endif //end of inclusion guard
+
+