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authorbloodstalker <thabogre@gmail.com>2018-02-24 09:01:00 +0000
committerbloodstalker <thabogre@gmail.com>2018-02-24 09:01:00 +0000
commit65db9c78c26456ac3c9b58b3e74b6e8f0e3da201 (patch)
treeacad61f4a4979c8c96b144c3c984ff5687b71326 /bruiser
parentremoved lua docs [ci skip] (diff)
downloadmutator-65db9c78c26456ac3c9b58b3e74b6e8f0e3da201.tar.gz
mutator-65db9c78c26456ac3c9b58b3e74b6e8f0e3da201.zip
bruiser will now run a lua script before startup so now you can easily use your lua rocks from inside bruiser. added a new demo using bruisers xobj module. added a new bruiser option for the default lua script to run prior to bruiser startup. updated the readme for bruiser.
Diffstat (limited to 'bruiser')
-rw-r--r--bruiser/README.md18
-rw-r--r--bruiser/bruiser.cpp46
-rw-r--r--bruiser/defaults.lua2
-rw-r--r--bruiser/lua-scripts/demo2.lua35
-rw-r--r--bruiser/lua-scripts/xobj.lua34
5 files changed, 122 insertions, 13 deletions
diff --git a/bruiser/README.md b/bruiser/README.md
index da86ce5..72b44d8 100644
--- a/bruiser/README.md
+++ b/bruiser/README.md
@@ -77,3 +77,21 @@ Running the following command will return a table containing the names of the ob
```lua
objload("elf_get_obj_names", "../bfd/test/test.so", "symbol_list")
```
+For a more detailed example look at the wiki here on github.<br/>
+The xobj functionality is provided as a lua module. You can use it by:<br/>
+```lua
+xobj = require("lua-scripts.xobj")
+```
+you can see a working example if you run `lua-scripts/demo2.lua`. The example requires `ansicolors`. You can get that by `luarocks install ansicolors`.<br/>
+
+#### Lua Defaults
+Upon start-up, bruiser will look to find a file called `defaults.lua` in the same directory as the bruiser executable to run before running any user provided lua code, both in interactive and non-interactive modes. The path to the lua default file could be changed from the default value by the `LuaDefault` option passed to bruiser on startup.<br/>
+If you use `luarocks`, you can run `luarocks path --bin` to see where rocks on your machine are and then add that to your path to have the rocks available in bruiser as well.<br/>
+One way do to that is to add the following lines to your `defaults.lua`:<br/>
+```lua
+
+package.path = package.path .. ";LUA_PATH"
+packege.cpath = package.cpath .. ";LUA_CPATH"
+
+```
+The following lines make the rocks in `LUA_PATH` and `LUA_CPATH` available on bruiser. You can get `LUA_PATH` and `LUA_CPATH` by runnin `luarocks path --bin`. You can also look at the `default.lua` that is shipped with bruiser.<br/>
diff --git a/bruiser/bruiser.cpp b/bruiser/bruiser.cpp
index 808010f..50c01cc 100644
--- a/bruiser/bruiser.cpp
+++ b/bruiser/bruiser.cpp
@@ -106,6 +106,7 @@ cl::opt<std::string> M0XMLPath("xmlpath", cl::desc("tells bruiser where to find
cl::opt<bool> LuaJIT("jit", cl::desc("should bruiser use luajit or not."), cl::init(true), cl::cat(BruiserCategory), cl::ZeroOrMore);
cl::opt<bool> Verbose("verbose", cl::desc("verbosity"), cl::init(false), cl::cat(BruiserCategory), cl::ZeroOrMore);
cl::opt<std::string> NonCLILuaScript("lua", cl::desc("specifies a lua script for bruiser to run in non-interactive mode"), cl::init(""), cl::cat(BruiserCategory), cl::Optional);
+cl::opt<std::string> LuaDefault("luadefault", cl::desc("the path to the luadefault file. the default option is where the bruiser executable is."), cl::init("./defaults.lua"), cl::cat(BruiserCategory), cl::ZeroOrMore);
/**********************************************************************************************************************/
class LuaEngine
{
@@ -139,6 +140,10 @@ class LuaEngine
luaL_openlibs(LS);
}
+ void RunLuaDefaults(void) {
+ luaL_dofile(LS, LuaDefault.c_str());
+ }
+
void RunString(char* __lua_string) {}
void RunChunk(char* __lua_chunk) {
@@ -247,6 +252,9 @@ class PyExec {
return 0;
}
+ //std::vector<std::string> actionParser(std::string action) {}
+ //void convertPush(PyObject* pyobject) {}
+
int getAsCppStringVec(void) {
if (Verbose) PRINT_WITH_COLOR_LB(BLUE, "processing return result...");
if (PyList_Check(pValue)) {
@@ -266,6 +274,19 @@ class PyExec {
return 0;
}
+ int getAsCppByte_PyIntList(void) {
+ if(PyList_Check(pValue)) {
+ int list_length = PyList_Size(pValue);
+ for(int i = 0; i < list_length; ++i) {
+ PyObject* pybytes = PyList_GetItem(pValue, i);
+ if (PyLong_Check(pybytes)) {
+ text_section.push_back(PyLong_AsLong(pybytes));
+ }
+ }
+ }
+ return 0;
+ }
+
int getAsCppByte(void) {
if (Verbose) PRINT_WITH_COLOR_LB(BLUE, "processing return result...");
std::vector<uint8_t> tempvec;
@@ -308,6 +329,7 @@ class PyExec {
std::vector<std::vector<uint8_t>> exportObjs(void) {return hexobj;}
std::vector<std::string> exportStrings(void) {return hexobj_str;}
+ std::vector<std::uint8_t> exportTextSection(void) {return text_section;}
private:
std::string py_script_name;
@@ -323,6 +345,7 @@ class PyExec {
char** argv;
std::vector<std::string> hexobj_str;
std::vector<std::vector<uint8_t>> hexobj;
+ std::vector<uint8_t> text_section;
};
/**********************************************************************************************************************/
class XObjReliquary {};
@@ -1165,8 +1188,11 @@ class LuaWrapper
if (numargs == 3) {
if (Verbose) std::cout << CYAN << "got args." << NORMAL << "\n";
funcname = lua_tostring(__ls, 1);
+ if (funcname == "") PRINT_WITH_COLOR_LB(RED, "first argument is nil");
objjpath = lua_tostring(__ls, 2);
+ if (objjpath == "") PRINT_WITH_COLOR_LB(RED, "second argument is nil");
action = lua_tostring(__ls, 3);
+ if (action == "") PRINT_WITH_COLOR_LB(RED, "third argument is nil");
lua_pop(__ls, 3);
}
else {
@@ -1203,8 +1229,7 @@ class LuaWrapper
tableindex1++;
lua_settable(__ls, -3);
}
- }
- else if (action == "symbol_list") {
+ } else if (action == "symbol_list") {
py.getAsCppStringVec();
int tableindex = 1 ;
// the return type to lua is a table
@@ -1218,6 +1243,20 @@ class LuaWrapper
lua_pushstring(__ls, iter.c_str());
lua_settable(__ls, -3);
}
+ } else if (action == "bytes") {
+ py.getAsCppByte_PyIntList();
+ int tableindex = 1 ;
+ // the return type to lua is a table
+ lua_newtable(__ls);
+ if (!lua_checkstack(__ls, py.exportStrings().size())) {
+ PRINT_WITH_COLOR_LB(RED, "cant grow lua stack. current size is too small.");
+ }
+ for (auto& iter : py.exportTextSection()) {
+ lua_pushnumber(__ls, tableindex);
+ tableindex++;
+ lua_pushinteger(__ls, iter);
+ lua_settable(__ls, -3);
+ }
}
if (Verbose) PRINT_WITH_COLOR_LB(GREEN, "done.");
@@ -1990,6 +2029,7 @@ int main(int argc, const char **argv) {
LuaEngine LE;
LE.LoadEverylib();
+ LE.RunLuaDefaults();
*static_cast<LuaWrapper**>(lua_getextraspace(LE.GetLuaState())) = &LW;
/*@DEVI-this part is just registering our LuaWrapper member functions with lua so we can call them from lua.*/
@@ -2043,6 +2083,7 @@ int main(int argc, const char **argv) {
while((command = linenoise(">>>")) != NULL) {
linenoiseHistoryAdd(command);
linenoiseHistorySave(SHELL_HISTORY_FILE);
+#if 0
if (std::string(command).find("!", 0) == 0) {
std::string histnumber_str = std::string(command).substr(1, std::string::npos);
unsigned int history_num = std::stoi(histnumber_str, 0, 10);
@@ -2051,6 +2092,7 @@ int main(int argc, const char **argv) {
continue;
} else {}
}
+#endif
LE.RunChunk(command);
linenoiseFree(command);
}
diff --git a/bruiser/defaults.lua b/bruiser/defaults.lua
new file mode 100644
index 0000000..8dd09df
--- /dev/null
+++ b/bruiser/defaults.lua
@@ -0,0 +1,2 @@
+package.path = package.path .. ";/home/bloodstalker/.luarocks/share/lua/5.3/?.lua;/home/bloodstalker/.luarocks/share/lua/5.3/?/init.lua;/usr/share/lua/5.3/?.lua;/usr/share/lua/5.3/?/init.lua;/usr/lib64/lua/5.3/?.lua;/usr/lib64/lua/5.3/?/init.lua;./?.lua;./?/init.lua"
+package.cpath = package.cpath .. ";/home/bloodstalker/.luarocks/lib64/lua/5.3/?.so;/usr/lib64/lua/5.3/?.so;/usr/lib64/lua/5.3/loadall.so;./?.so"
diff --git a/bruiser/lua-scripts/demo2.lua b/bruiser/lua-scripts/demo2.lua
new file mode 100644
index 0000000..3b6007a
--- /dev/null
+++ b/bruiser/lua-scripts/demo2.lua
@@ -0,0 +1,35 @@
+
+xobj = require("lua-scripts.xobj")
+colors = require("ansicolors")
+elf_file = "../bfd/test/test.so"
+elf_exe = "../bfd/test/test"
+
+function main()
+ xobj.getSO(elf_file)
+ local add2_code = xobj.codeTableByName_number("'add2'")
+ local sub2_code = xobj.codeTableByName_number("'sub2'")
+ local adddouble_code = xobj.codeTableByName_number("'adddouble'")
+ local subdouble_code = xobj.codeTableByName_number("'subdouble'")
+ local triple_code = xobj.codeTableByName_number("'triple'")
+ local quad_code = xobj.codeTableByName_number("'quad'")
+ local passthrough_code = xobj.codeTableByName_number("'passthrough'")
+
+ --xobj.printFuncSizes()
+
+ xobjregister(add2_code, "add2")
+ xobjregister(sub2_code, "sub2")
+ xobjregister(adddouble_code, "adddouble")
+ xobjregister(subdouble_code, "subdouble")
+ xobjregister(triple_code, "triple")
+ xobjregister(quad_code, "quad")
+ xobjregister(passthrough_code, "passthrough")
+end
+
+function asm_rewriter()
+ local text_section = xobj.getTextSection()
+ for k,v in pairs(text_section) do io.write(colors("%{blue}"..string.format("%02x",k)),":",colors("%{green}"..string.format("%02x",v)),"\t") end
+ io.write("\n")
+end
+
+--main()
+asm_rewriter()
diff --git a/bruiser/lua-scripts/xobj.lua b/bruiser/lua-scripts/xobj.lua
index b69f0e5..880730a 100644
--- a/bruiser/lua-scripts/xobj.lua
+++ b/bruiser/lua-scripts/xobj.lua
@@ -1,4 +1,5 @@
------------------------------------------------Project Mutator-----------------------------------------------
+--bruiser's xobj module
--Copyright (C) 2018 Farzad Sadeghi
--This program is free software; you can redistribute it and/or
@@ -15,11 +16,15 @@
--along with this program; if not, write to the Free Software
--Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.*/
--------------------------------------------------------------------------------------------------------------
-function getSO(so_path)
+--start of xobj module
+local xobj = {}
+
+local elf_file = ""
+function xobj.getSO(so_path)
elf_file = so_path
end
-function getGlobalTable()
+function xobj.getGlobalTable()
local return_table = {}
local names = objload("elf_get_obj_names", elf_file, "symbol_list")
local sizes = objload("elf_get_obj_sizes", elf_file, "symbol_list")
@@ -29,28 +34,28 @@ function getGlobalTable()
return return_table
end
-function printObjNames()
+function xobj.printObjNames()
local c = objload("elf_get_obj_names", elf_file, "symbol_list")
for k,v in ipairs(c) do
print(k,v)
end
end
-function printObjSizes()
+function xobj.printObjSizes()
local c = objload("elf_get_obj_sizes", elf_file, "symbol_list")
for k,v in ipairs(c) do
print(k,v)
end
end
-function printFuncNames()
+function xobj.printFuncNames()
local c = objload("elf_get_func_names", elf_file, "symbol_list")
for k,v in ipairs(c) do
print(k,v)
end
end
-function printFuncCode()
+function xobj.printFuncCode()
local c = objload("elf_get_func_code", elf_file, "code_list")
for k,v in ipairs(c) do
print(k,v)
@@ -63,7 +68,7 @@ function printFuncCode()
end
end
-function findMain()
+function xobj.findMain()
local c = objload("elf_get_func_names", elf_file, "symbol_list")
for k,v in ipairs(c) do
if v == "'main'" then
@@ -73,7 +78,7 @@ function findMain()
end
end
-function codeTables()
+function xobj.codeTables()
local return_table = {}
local func_name_table = objload("elf_get_func_names", elf_file, "symbol_list")
local code_table = objload("elf_get_func_code", elf_file, "code_list")
@@ -83,7 +88,7 @@ function codeTables()
return return_table
end
-function codeTableByName(name)
+function xobj.codeTableByName(name)
local return_table = {}
local func_name_table = objload("elf_get_func_names", elf_file, "symbol_list")
local code_table = objload("elf_get_func_code", elf_file, "code_list")
@@ -98,7 +103,7 @@ function codeTableByName(name)
return nil
end
-function codeTableByName_number(name)
+function xobj.codeTableByName_number(name)
local return_table = {}
local func_name_table = objload("elf_get_func_names", elf_file, "symbol_list")
local code_table = objload("elf_get_func_code", elf_file, "code_list")
@@ -113,7 +118,7 @@ function codeTableByName_number(name)
return nil
end
-function printFuncSizes()
+function xobj.printFuncSizes()
local func_name_table = objload("elf_get_func_names", elf_file, "symbol_list")
local code_table = objload("elf_get_func_code", elf_file, "code_list")
local counter = 1
@@ -123,5 +128,12 @@ function printFuncSizes()
counter = counter + 1
end
end
+
+function xobj.getTextSection()
+ return objload("elf_get_text_section", elf_exe, "bytes")
+end
+
+--end of xobj module
+return xobj
--------------------------------------------------------------------------------------------------------------