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* fixing travisbloodstalker2018-04-301-1/+1
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* fixes #30. run make deepclean on bruiser. lua needs to be rebuilt. added a ↵bloodstalker2018-04-308-200/+302
| | | | new commandline option, --keepalive. drops to cli if you were running in non-cli after script finishes running.
* ramdump is herebloodstalker2018-04-287-44/+48
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* relicensed everything excluding safercpp to GPL-3.0. fixes #31. now there is ↵bloodstalker2018-04-2722-78/+224
| | | | ramdump. i just need to write a luawrapper.
* finally updated the readmes. they make more sense now.bloodstalker2018-04-241-13/+10
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* updated the readme, added a wiki entry, fixed the default.lua script which i ↵bloodstalker2018-04-234-11/+28
| | | | broke in the last commit
* two more options for load.py. also fixed the default lua script for bruiser. ↵bloodstalker2018-04-215-19/+39
| | | | now it works for everyone if luarocks is in path.
* fixed #29bloodstalker2018-04-154-16/+24
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* added some more cli options to load.py. added a new test file for bruiser to ↵bloodstalker2018-04-086-5/+66
| | | | see how it fares against bigger files.
* run a deepclean on bruiser's makefile to rebuild the lua makefilebloodstalker2018-03-202-2/+2
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* some fixesbloodstalker2018-03-1910-8/+115
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* added a lua module for asmrewriter, will soon add docs. you can try the new ↵bloodstalker2018-03-127-31/+110
| | | | module by running asmtest.lua or demo2.lua did some cosmetic fixes to load bfd so it doesnt suck as hard when you get dumps
* the jmp table is working now. you get member set and get methods, and an ↵bloodstalker2018-03-047-61/+125
| | | | iterator. you can demo2 in the lua scripts folder for a test.
* wip-the lua syntax is not what i want to be yet and im having trouble with ↵bloodstalker2018-03-048-64/+214
| | | | the JMP_S_T pointers
* the skeletion code for the jump table struct is now workingbloodstalker2018-03-028-13/+41
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* some fixes for the jump table lua modulebloodstalker2018-03-016-48/+63
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* wip-the asm rewriter module plus the assembly jump table lua module ↵bloodstalker2018-03-0112-16/+672
| | | | implementation
* bruiser will now run a lua script before startup so now you can easily use ↵bloodstalker2018-02-245-13/+122
| | | | your lua rocks from inside bruiser. added a new demo using bruisers xobj module. added a new bruiser option for the default lua script to run prior to bruiser startup. updated the readme for bruiser.
* removed lua docs [ci skip]bloodstalker2018-02-2110-12405/+0
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* added some elf stuff plus leb128 encode decode functionsbloodstalker2018-02-182-1/+2
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* trying to implement the nested call and global object rewritersbloodstalker2018-02-177-45/+343
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* travis fixbloodstalker2018-02-111-1/+1
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* travis fixbloodstalker2018-02-112-3/+5
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* 2 major bug fixed for bruiser, a lot of little improvements and bug fixed ↵bloodstalker2018-02-118-72/+95
| | | | here and there
* makefile update or they kinda do what they were supposed to dobloodstalker2018-02-011-8/+16
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* removed capstone for the time beingbloodstalker2018-02-011-1/+1
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* updatebloodstalker2018-02-017-191/+171
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* fixed string type for xobjs, also xcall can now call functions by name as wellbloodstalker2018-01-265-19/+61
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* fixed some issues with the way bruiser handled integers, added some initial ↵bloodstalker2018-01-224-14/+53
| | | | tests.
* xobj handling for int types and pointers is done.next is structs,unoins and ↵bloodstalker2018-01-216-41/+283
| | | | adding docs. you can try running demo1.lua under lua-scripts for a demo
* WIP.using libffi for calling xobjects now.bloodstalker2018-01-205-2/+142
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* updatebloodstalker2018-01-206-16/+128
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* updatebloodstalker2018-01-173-14/+74
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* you can now run objects that are loaded into bruiser from a shared library ↵bloodstalker2018-01-123-64/+90
| | | | from lua. right now very simple examples work. i have to figure out how to handles runtime pointer recasts.
* updatebloodstalker2018-01-096-13/+137
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* readme update [ci skip]bloodstalker2018-01-081-2/+12
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* the function code, function name, var names and var sized are now being ↵bloodstalker2018-01-082-34/+44
| | | | returned to lua as tables.
* load.py now loads all objects and functions along with names to c++. next is ↵bloodstalker2018-01-023-19/+73
| | | | getting them to lua.
* wipbloodstalker2017-12-314-13/+62
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* bruiser gets the function code and name from bfd now. besides that minor ↵bloodstalker2017-12-304-12/+62
| | | | changes here and there.
* load.py recognized function entries correctly now. minor fixes and updates.bloodstalker2017-12-291-27/+14
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* wipbloodstalker2017-12-083-47/+117
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* obfuscator doesnt mess up var declations with init values, python driver has ↵bloodstalker2017-12-064-13/+243
| | | | been updated, not finished yet, bruiser now gets the objects from load.py, executioner will handle running the objects and registering them with lua
* python driver wip, obfuscator updated and readme, general readme updatesbloodstalker2017-11-281-9/+12
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* added obfuscator, some minor changes made to load.py so it would be easier ↵bloodstalker2017-11-111-1/+1
| | | | to call python scripts from lua, general changes for a new project
* fixbloodstalker2017-11-071-2/+2
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* fixedbloodstalker2017-11-071-3/+3
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* travis should be fixed nowbloodstalker2017-11-071-3/+1
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* fixbloodstalker2017-11-051-2/+5
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* fixbloodstalker2017-11-051-1/+1
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