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/***************************************************Project Mutator****************************************************/
//-*-c++-*-
/*first line intentionally left blank.*/
/*the header for mutator's code breaker.*/
/*Copyright (C) 2017 Farzad Sadeghi

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.*/
/*code structure inspired by Eli Bendersky's tutorial on Rewriters.*/
/**********************************************************************************************************************/
/*inclusion guard*/
#ifndef BRUISER_H
#define BRUISER_H
/**********************************************************************************************************************/
/*included modules*/
/*project headers*/
#include "../tinyxml2/tinyxml2.h"
/*standard library headers*/
#include <string>
#include <fstream>
/*clang headers*/
#include "clang/AST/ASTContext.h"
#include "clang/AST/Expr.h"
#include "clang/AST/Type.h"
#include "clang/AST/ASTTypeTraits.h"
/*llvm headers*/

/**********************************************************************************************************************/
/*using*/
using namespace tinyxml2;
using namespace llvm;
using namespace clang;
/**********************************************************************************************************************/
namespace bruiser
{ //start of namespace bruiser
/**********************************************************************************************************************/
  const char* M0REP = "../test/misrareport.xml";
/**********************************************************************************************************************/
/*Error Codes*/
#define M0_ERROR_CODES \
  X(BAD_M0_XML, "bad m0 xml.", 100) \
  X(CANT_OPEN_M0_XML, "could not open m0 xml.", 101) \

#define X(__x1, __x2, __x3) __x1,
  enum class M0_ERR {M0_ERROR_CODES};
#undef X
/**********************************************************************************************************************/
/**
 * @brief This class handles the logging for bruiser.
 */
class BruiserReport
{
  public:
    BruiserReport ();

    ~BruiserReport();

    bool PrintToLog(std::string __in_arg);

  private:
    std::ofstream BruiserLog;
};
/**********************************************************************************************************************/
/**
 * @brief looks through types.
 */
class TypeInfo
{
  public:
    explicit TypeInfo(const clang::ast_type_traits::DynTypedNode* __dtn);

    ~TypeInfo();

    const clang::Type* getTypeInfo(clang::ASTContext* __astc);

  private:
    const clang::ast_type_traits::DynTypedNode* DTN;
};
/**********************************************************************************************************************/
class ReadMutatorRep
{
  public:
    ReadMutatorRep() {}

    ~ReadMutatorRep() {}

    int LoadXMLDoc(void)
    {
      XMLError eResult = IntermediateXMLDoc.LoadFile(M0REP);

      return eResult;
    }

    int ReadFirstElement(void)
    {
      RootPointer = IntermediateXMLDoc.FirstChild();

      if (RootPointer == nullptr)
      {
        return XML_ERROR_FILE_READ_ERROR;
      }
      else
      {
        return XML_SUCCESS;
      }
    }

private:
  XMLDocument IntermediateXMLDoc;
  XMLNode* RootPointer;
};
/**********************************************************************************************************************/
/**********************************************************************************************************************/
} // end of namespace bruiser
#endif
/*last line intentionally left balnk.*/