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xobj = require("lua-scripts.xobj")
asmrw = require("lua-scripts.asmrw")
colors = require("ansicolors")
df_exe = "/home/bloodstalker/df/df_44_09_linux/df_linux/libs/Dwarf_Fortress"
function main()
local text_section = xobj.getTextSection(df_exe)
end
function pretty_dump()
count = 0
local text_section = xobj.getTextSection(df_exe)
io.write(colors("%{blue}".." ".."\t".."00 ".."01 ".."02 ".."03 ".."04 ".."05 ".."06 ".."07 ".."08 ".."09 ".."0A ".."0B ".."0C ".."0D ".."0E ".."0F"))
for k,v in pairs(text_section) do
if count % 16 == 0 then
print()
io.write(colors("%{blue}".."0x"..string.format("%03x",count)), "\t")
end
io.write(colors("%{green}"..string.format("%02x", v)), " ")
count = count + 1
end
count = 0
print()
end
function jmp_table_test()
io.write(colors("%{cyan}".."lua:getting text section...\n"))
local text_section = xobj.getTextSection(df_exe)
local rodata = xobj.getRODataSection(df_exe)
for k,v in pairs(rodata) do
if v > 32 and v < 127 then
io.write(string.format("%c",v))
else
io.write(" ")
end
end
io.write("\0\n")
io.write(colors("%{green}".."lua:got text section.\n"))
local head = jmp_s_t()
-- messes up the stack. I could fix it but not sure why i would want to keep this in
--local head2 = jmp_s_t:new()
io.write(colors("%{cyan}".."lua:calling getjmptable\n"))
--head = getjmptable(#text_section, text_section)
--if false then
--while head:inext() ~= nil do
--head:dump("entry")
--io.write("type:", head:type(), "\tlocation:", "0x"..string.format("%x", head:location()))
--print()
--head = head:inext()
--end
--end
end
--main()
--pretty_dump()
jmp_table_test()
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