# Configuration for Alacritty, the GPU enhanced terminal emulator
# Any items in the `env` entry below will be added as
# environment variables. Some entries may override variables
# set by alacritty it self.
# env:
# TERM env customization.
#
# If this property is not set, alacritty will set it to xterm-256color.
#
# Note that some xterm terminfo databases don't declare support for italics.
# You can verify this by checking for the presence of `smso` and `sitm` in
# `infocmp xterm-256color`.
# TERM: cygwin
window:
# Window dimensions (changes require restart)
#
# Specified in number of columns/lines, not pixels. If both are zero this
# setting is ignored.
dimensions:
columns: 100
lines: 85
# Window padding (changes require restart)
#
# Blank space added around the window in pixels. This padding is not scaled by
# DPI and the specified value is always added at both opposing sides.
padding:
x: 0
y: 0
# Spread additional padding evenly around the terminal content.
dynamic_padding: false
# Window decorations
#
# Available values:
# - full: borders and title bar
# - none: neither borders nor title bar
# - transparent: title bar, transparent background and title bar buttons
# - buttonless: title bar, transparent background, but no title bar buttons
decorations: full
# Startup Mode (changes require restart)
#
# Values for `startup_mode`:
# - Windowed
# - Maximized
# - Fullscreen
#
# Values for `startup_mode` (macOS only):
# - SimpleFullscreen
startup_mode: Windowed
scrolling:
# maximum number of lines in the scrollback buffer. Specifying '0' will
# disable scrolling.
history: 0
# Number of lines the viewport will move for every line scrolled when
# scrollback is enabled (history > 0).
multiplier: 3
# Font configuration (changes require restart)
font:
# The normal (roman) font face to use.
# Style can be specified to pick a specific face.
normal:
family: DejaVuSansMono NF
# family: "Fira Code"
# family: "Source Code Pro"
# style: Retina
# The bold font face
bold:
family: DejaVuSansMono NF
# family: "Fira Code"
# family: "Source Code Pro"
# The italic font face
italic:
family: DejaVuSansMono NF
# family: "Fira Code"
# family: "Source Code Pro"
# style: "Medium Italic"
# Point size of the font
size: 12.0
# Offset is the extra space around each character. offset.y can be thought of
# as modifying the linespacing, and offset.x as modifying the letter spacing.
offset:
x: 0
y: 0
# Glyph offset determines the locations of the glyphs within their cells with
# the default being at the bottom. Increase the x offset to move the glyph to
# the right, increase the y offset to move the glyph upward.
glyph_offset:
x: 0
y: 0
# Thin stroke font rendering (macOS only)
#
# Thin strokes are suitable for retina displays, but for non-retina you
# probably want this set to false.
#
# macOS >= 10.14.x:
#
# If the font quality on non-retina display looks bad then set
# `use_thin_strokes` to `true` and enable font smoothing by running the
# following command:
# `defaults write -g CGFontRenderingFontSmoothingDisabled -bool NO`
#
# This is a global setting and will require a log out or restart to take
# effect.
use_thin_strokes: true
# When true, bold text is drawn using the bright variant of colors.
draw_bold_text_with_bright_colors: false
# Use custom cursor colors. If true, display the cursor in the cursor.foreground
# and cursor.background colors, otherwise invert the colors of the cursor.
# custom_cursor_colors: false
# Colors
colors:
# Default colours
primary:
background: '0x000000'
foreground: '0x808080'
# Colors that should be used to draw the terminal cursor. If these are unset,
# the cursor colour will be the inverse of the cell colour.
# cursor:
text: '0x2e2e2d'
# text: '0x000000'
cursor: '0xffffff'
# Normal colors
normal:
black: '0x000000'
red: '0xc62828'
green: '0x558b2f'
yellow: '0xf9a825'
blue: '0x1565c0'
magenta: '0x6a1e9a'
cyan: '0x00838f'
white: '0xffffff'
# Bright colors
bright:
black: '0x000000'
red: '0xef5350'
green: '0x8bc34a'
yellow: '0xffeb3b'
blue: '0x64b5f6'
magenta: '0xba68c8'
cyan: '0x26c6da'
white: '0xffffff'
# Dim colors (Optional)
dim:
black: '0x000000'
red: '0xf2777a'
green: '0x99cc99'
yellow: '0xffcc66'
blue: '0x6699cc'
magenta: '0xcc99cc'
cyan: '0x66cccc'
white: '0xffffff'
# Tomorrow Night Bright
# primary:
# background: '0x000000'
# foreground: '0xeaeaea'
#
# cursor:
# text: '0x000000'
# cursor: '0xffffff'
#
# normal:
# black: '0x000000'
# red: '0xd54e53'
# green: '0xb9ca4a'
# yellow: '0xe6c547'
# blue: '0x7aa6da'
# magenta: '0xc397d8'
# cyan: '0x70c0ba'
# white: '0xffffff'
#
# bright:
# black: '0x666666'
# red: '0xff3334'
# green: '0x9ec400'
# yellow: '0xe7c547'
# blue: '0x7aa6da'
# magenta: '0xb77ee0'
# cyan: '0x54ced6'
# white: '0xffffff'
# Indexed Colors
#
# The indexed colors include all colors from 16 to 256.
# When these are not set, they're filled with sensible defaults.
#
# Example:
# `- { index: 16, color: '0xff00ff' }`
#
indexed_colors: []
# Visual Bell
#
# Any time the BEL code is received, Alacritty "rings" the visual bell. Once
# rung, the terminal background will be set to white and transition back to the
# default background color. You can control the rate of this transition by
# setting the `duration` property (represented in milliseconds). You can also
# configure the transition function by setting the `animation` property.
#
# Possible values for `animation`
# `Ease`
# `EaseOut`
# `EaseOutSine`
# `EaseOutQuad`
# `EaseOutCubic`
# `EaseOutQuart`
# `EaseOutQuint`
# `EaseOutExpo`
# `EaseOutCirc`
# `Linear`
#
# To completely disable the visual bell, set its duration to 0.
#
bell:
animation: EaseOutExpo
color: '0xffffff'
duration: 0
# Background opacity
background_opacity: 1.0
# Key bindings
#
# Key bindings are specified as a list of objects. Each binding will specify a
# key and modifiers required to trigger it, terminal modes where the binding is
# applicable, and what should be done when the key binding fires. It can either
# send a byte sequence to the running application (`chars`), execute a
# predefined action (`action`) or fork and execute a specified command plus
# arguments (`command`).
#
# Bindings are always filled by default, but will be replaced when a new binding
# with the same triggers is defined. To unset a default binding, it can be
# mapped to the `None` action.
#
# Example:
# `- { key: V, mods: Control|Shift, action: Paste }`
#
# Available fields:
# - key
# - mods (optional)
# - chars | action | command (exactly one required)
# - mode (optional)
#
# Values for `key`:
# - `A` -> `Z`
# - `F1` -> `F12`
# - `Key1` -> `Key0`
#
# A full list with available key codes can be found here:
# https://docs.rs/glutin/*/glutin/enum.VirtualKeyCode.html#variants
#
# Instead of using the name of the keys, the `key` field also supports using
# the scancode of the desired key. Scancodes have to be specified as a
# decimal number.
# This command will allow you to display the hex scancodes for certain keys:
# `showkey --scancodes`
#
# Values for `mods`:
# - Command
# - Control
# - Option
# - Super
# - Shift
# - Alt
#
# Multiple `mods` can be combined using `|` like this: `mods: Control|Shift`.
# Whitespace and capitalization is relevant and must match the example.
#
# Values for `chars`:
# The `chars` field writes the specified string to the terminal. This makes
# it possible to pass escape sequences.
# To find escape codes for bindings like `PageUp` ("\x1b[5~"), you can run
# the command `showkey -a` outside of tmux.
# Note that applications use terminfo to map escape sequences back to
# keys. It is therefore required to update the terminfo when
# changing an escape sequence.
#
# Values for `action`:
# - Paste
# - PasteSelection
# - Copy
# - IncreaseFontSize
# - DecreaseFontSize
# - ResetFontSize
# - ScrollPageUp
# - ScrollPageDown
# - ScrollLineUp
# - ScrollLineDown
# - ScrollToTop
# - ScrollToBottom
# - ClearHistory
# - Hide
# - Quit
# - ClearLogNotice
# - SpawnNewInstance
# - ToggleFullscreen
# - None
#
# Values for `action` (macOS only):
# - ToggleSimpleFullscreen: Enters fullscreen without occupying another space
#
# Values for `command`:
# The `command` field must be a map containing a `program` string and
# an `args` array of command line parameter strings.
#
# Example:
# `command: { program: "alacritty", args: ["-e", "vttest"] }`
#
# Values for `mode`:
# - ~AppCursor
# - AppCursor
# - ~AppKeypad
# - AppKeypad
#
key_bindings:
- { key: V, mods: Command, action: Paste }
- { key: C, mods: Command, action: Copy }
- { key: Q, mods: Command, action: Quit }
- { key: N, mods: Command, action: SpawnNewInstance }
- { key: Return, mods: Command, action: ToggleFullscreen }
- { key: Home, chars: "\x1bOH", mode: AppCursor }
- { key: Home, chars: "\x1b[H", mode: ~AppCursor }
- { key: End, chars: "\x1bOF", mode: AppCursor }
- { key: End, chars: "\x1b[F", mode: ~AppCursor }
- { key: Equals, mods: Command, action: IncreaseFontSize }
- { key: Minus, mods: Command, action: DecreaseFontSize }
- { key: Minus, mods: Command|Shift, action: ResetFontSize }
- { key: PageUp, mods: Shift, chars: "\x1b[5;2~" }
- { key: PageUp, mods: Control, chars: "\x1b[5;5~" }
- { key: PageUp, chars: "\x1b[5~" }
- { key: PageDown, mods: Shift, chars: "\x1b[6;2~" }
- { key: PageDown, mods: Control, chars: "\x1b[6;5~" }
- { key: PageDown, chars: "\x1b[6~" }
- { key: Left, mods: Shift, chars: "\x1b[1;2D" }
- { key: Left, mods: Control, chars: "\x1b[1;5D" }
- { key: Left, mods: Alt, chars: "\x1b[1;3D" }
- { key: Left, chars: "\x1b[D", mode: ~AppCursor }
- { key: Left, chars: "\x1bOD", mode: AppCursor }
- { key: Right, mods: Shift, chars: "\x1b[1;2C" }
- { key: Right, mods: Control, chars: "\x1b[1;5C" }
- { key: Right, mods: Alt, chars: "\x1b[1;3C" }
- { key: Right, chars: "\x1b[C", mode: ~AppCursor }
- { key: Right, chars: "\x1bOC", mode: AppCursor }
- { key: Up, mods: Shift, chars: "\x1b[1;2A" }
- { key: Up, mods: Control, chars: "\x1b[1;5A" }
- { key: Up, mods: Alt, chars: "\x1b[1;3A" }
- { key: Up, chars: "\x1b[A", mode: ~AppCursor }
- { key: Up, chars: "\x1bOA", mode: AppCursor }
- { key: Down, mods: Shift, chars: "\x1b[1;2B" }
- { key: Down, mods: Control, chars: "\x1b[1;5B" }
- { key: Down, mods: Alt, chars: "\x1b[1;3B" }
- { key: Down, chars: "\x1b[B", mode: ~AppCursor }
- { key: Down, chars: "\x1bOB", mode: AppCursor }
- { key: Tab, mods: Shift, chars: "\x1b[Z" }
# - { key: F1, chars: "\x1bOP" }
# - { key: F2, chars: "\x1bOQ" }
# - { key: F3, chars: "\x1bOR" }
# - { key: F4, chars: "\x1bOS" }
# - { key: F5, chars: "\x1b[15~" }
# - { key: F6, chars: "\x1b[17~" }
# - { key: F7, chars: "\x1b[18~" }
# - { key: F8, chars: "\x1b[19~" }
# - { key: F9, chars: "\x1b[20~" }
# - { key: F10, chars: "\x1b[21~" }
# - { key: F11, chars: "\x1b[23~" }
# - { key: F12, chars: "\x1b[24~" }
- { key: Back, chars: "\x7f" }
- { key: Back, mods: Alt, chars: "\x1b\x7f" }
- { key: Insert, chars: "\x1b[2~" }
- { key: Delete, chars: "\x1b[3~" }
- { key: Space, mods: Control, chars: "\x00" }
- { key: Home, mods: Shift, chars: "\x1b[2J", mode: ~AppCursor}
- { key: Home, mods: Shift, chars: "\x1b[1;2H", mode: AppCursor}
- { key: Home, mods: Control, chars: "\x1b[H", mode: ~AppCursor}
- { key: Home, mods: Control, chars: "\x1b[1~", mode: AppCursor}
- { key: PageUp, mods: Shift, chars: "\x1b[5;2~"}
- { key: PageUp, mods: Control, chars: "\x1b[5~"}
- { key: PageUp, mods: Alt, chars: "\x1b[5~"}
# - { key: Begin, mods: Shift, chars: "\x1b[E"}
# - { key: Begin, mods: Control, chars: "\x1b[E"}
# - { key: Begin, mods: Alt, chars: "\x1b[E"}
- { key: End, mods: Control, chars: "\x1b[J", mode: ~AppKeypad}
- { key: End, mods: Control, chars: "\x1b[1;5F", mode: AppKeypad}
- { key: End, mods: Shift, chars: "\x1b[K", mode: ~AppKeypad}
- { key: End, mods: Shift, chars: "\x1b[1;2F", mode: AppKeypad}
- { key: End, mods: Alt, chars: "\x1b[4~"}
- { key: PageDown, mods: Shift, chars: "\x1b[6;2~"}
- { key: PageDown, mods: Control, chars: "\x1b[6~"}
- { key: PageDown, mods: Alt, chars: "\x1b[6~"}
# - { key: Insert, mods: Shift, chars: "\x1b[2;2~", mode: AppKeypad}
# - { key: Insert, mods: Shift, chars: "\x1b[4l", mode: ~AppKeypad}
# - { key: Insert, mods: Control, chars: "\x1b[L", mode: ~AppKeypad}
# - { key: Insert, mods: Control, chars: "\x1b[2;5~", mode: AppKeypad}
# - { key: Insert, mods: Alt, chars: "\x1b[4h", mode: ~AppKeypad}
# - { key: Insert, mods: Alt, chars: "\x1b[2~", mode: AppKeypad}
- { key: Delete, mods: Control, chars: "\x1b[M", mode: ~AppKeypad}
- { key: Delete, mods: Control, chars: "\x1b[3;5~", mode: AppKeypad}
# - { key: Delete, mods: Shift, chars: "\x1b[2K", mode: ~AppKeypad}
# - { key: Delete, mods: Shift, chars: "\x1b[3;2~", mode: AppKeypad}
- { key: Delete, mods: Shift, chars: "\x1b[3;2~"}
- { key: Delete, mods: Alt, chars: "\x1b[P", mode: ~AppKeypad}
- { key: Delete, mods: Alt, chars: "\x1b[3~", mode: AppKeypad}
- { key: NumpadMultiply, mods: Shift, chars: "\x1bOj", mode: AppKeypad}
- { key: NumpadMultiply, mods: Control, chars: "\x1bOj", mode: AppKeypad}
- { key: NumpadMultiply, mods: Alt, chars: "\x1bOj", mode: AppKeypad}
- { key: NumpadAdd, mods: Shift, chars: "\x1bOk", mode: AppKeypad}
- { key: NumpadAdd, mods: Control, chars: "\x1bOk", mode: AppKeypad}
- { key: NumpadAdd, mods: Alt, chars: "\x1bOk", mode: AppKeypad}
- { key: NumpadEnter, mods: Shift, chars: "\x1bOM", mode: AppKeypad}
- { key: NumpadEnter, mods: Control, chars: "\x1bOM", mode: AppKeypad}
- { key: NumpadEnter, mods: Alt, chars: "\x1bOM", mode: AppKeypad}
- { key: NumpadEnter, mods: Shift, chars: "\r", mode: ~AppKeypad}
- { key: NumpadEnter, mods: Control, chars: "\r", mode: ~AppKeypad}
- { key: NumpadEnter, mods: Alt, chars: "\r", mode: ~AppKeypad}
- { key: NumpadSubtract, mods: Shift, chars: "\x1bOm", mode: AppKeypad}
- { key: NumpadSubtract, mods: Control, chars: "\x1bOm", mode: AppKeypad}
- { key: NumpadSubtract, mods: Alt, chars: "\x1bOm", mode: AppKeypad}
- { key: NumpadDecimal, mods: Shift, chars: "\x1bOn", mode: AppKeypad}
- { key: NumpadDecimal, mods: Control, chars: "\x1bOn", mode: AppKeypad}
- { key: NumpadDecimal, mods: Alt, chars: "\x1bOn", mode: AppKeypad}
- { key: NumpadDivide, mods: Shift, chars: "\x1bOo", mode: AppKeypad}
- { key: NumpadDivide, mods: Control, chars: "\x1bOo", mode: AppKeypad}
- { key: NumpadDivide, mods: Alt, chars: "\x1bOo", mode: AppKeypad}
- { key: Key0, mods: Shift, chars: "\x1bOp", mode: AppKeypad}
- { key: Key0, mods: Control, chars: "\x1bOp", mode: AppKeypad}
- { key: Key0, mods: Alt, chars: "\x1bOp", mode: AppKeypad}
- { key: Key1, mods: Shift, chars: "\x1bOq", mode: AppKeypad}
- { key: Key1, mods: Control, chars: "\x1bOq", mode: AppKeypad}
- { key: Key1, mods: Alt, chars: "\x1bOq", mode: AppKeypad}
- { key: Key2, mods: Shift, chars: "\x1bOr", mode: AppKeypad}
- { key: Key2, mods: Control, chars: "\x1bOr", mode: AppKeypad}
- { key: Key2, mods: Alt, chars: "\x1bOr", mode: AppKeypad}
- { key: Key3, mods: Shift, chars: "\x1bOs", mode: AppKeypad}
- { key: Key3, mods: Control, chars: "\x1bOs", mode: AppKeypad}
- { key: Key3, mods: Alt, chars: "\x1bOs", mode: AppKeypad}
- { key: Key4, mods: Shift, chars: "\x1bOt", mode: AppKeypad}
- { key: Key4, mods: Control, chars: "\x1bOt", mode: AppKeypad}
- { key: Key4, mods: Alt, chars: "\x1bOt", mode: AppKeypad}
- { key: Key5, mods: Shift, chars: "\x1bOu", mode: AppKeypad}
- { key: Key5, mods: Control, chars: "\x1bOu", mode: AppKeypad}
- { key: Key5, mods: Alt, chars: "\x1bOu", mode: AppKeypad}
- { key: Key6, mods: Shift, chars: "\x1bOv", mode: AppKeypad}
- { key: Key6, mods: Control, chars: "\x1bOv", mode: AppKeypad}
- { key: Key6, mods: Alt, chars: "\x1bOv", mode: AppKeypad}
- { key: Key7, mods: Shift, chars: "\x1bOw", mode: AppKeypad}
- { key: Key7, mods: Control, chars: "\x1bOw", mode: AppKeypad}
- { key: Key7, mods: Alt, chars: "\x1bOw", mode: AppKeypad}
- { key: Key8, mods: Shift, chars: "\x1bOx", mode: AppKeypad}
- { key: Key8, mods: Control, chars: "\x1bOx", mode: AppKeypad}
- { key: Key8, mods: Alt, chars: "\x1bOx", mode: AppKeypad}
- { key: Key9, mods: Shift, chars: "\x1bOy", mode: AppKeypad}
- { key: Key9, mods: Control, chars: "\x1bOy", mode: AppKeypad}
- { key: Key9, mods: Alt, chars: "\x1bOy", mode: AppKeypad}
- { key: Up, mods: Shift, chars: "\x1b[1;2A"}
# - { key: Up, mods: Mod1Mask, chars: "\x1b[1;3A"}
# - { key: Up, mods: Shift|Mod1Mask, chars: "\x1b[1;4A"}
- { key: Up, mods: Control, chars: "\x1b[1;5A"}
- { key: Up, mods: Shift|Control, chars: "\x1b[1;6A"}
# - { key: Up, mods: Control|Mod1Mask, chars: "\x1b[1;7A"}
# - { key: Up, mods: Shift|Control|Mod1Mask, chars: "\x1b[1;8A"}
- { key: Up, chars: "\x1b[A", mode: ~AppCursor}
- { key: Up, mods: Alt, chars: "\x1bOA", mode: AppCursor}
- { key: Down, mods: Shift, chars: "\x1b[1;2B"}
# - { key: Down, mods: Mod1Mask, chars: "\x1b[1;3B"}
# - { key: Down, mods: Shift|Mod1Mask, chars: "\x1b[1;4B"}
- { key: Down, mods: Control, chars: "\x1b[1;5B"}
- { key: Down, mods: Shift|Control, chars: "\x1b[1;6B"}
# - { key: Down, mods: Control|Mod1Mask, chars: "\x1b[1;7B"}
# - { key: Down, mods: Shift|Control|Mod1Mask, chars: "\x1b[1;8B"}
- { key: Down, mods: Alt, chars: "\x1b[B", mode: ~AppCursor}
- { key: Down, mods: Alt, chars: "\x1bOB", mode: AppCursor}
- { key: Left, mods: Shift, chars: "\x1b[1;2D"}
# - { key: Left, mods: Mod1Mask, chars: "\x1b[1;3D"}
# - { key: Left, mods: Shift|Mod1Mask, chars: "\x1b[1;4D"}
- { key: Left, mods: Control, chars: "\x1b[1;5D"}
- { key: Left, mods: Shift|Control, chars: "\x1b[1;6D"}
# - { key: Left, mods: Control|Mod1Mask, chars: "\x1b[1;7D"}
# - { key: Left, mods: Shift|Control|Mod1Mask, chars: "\x1b[1;8D"}
- { key: Left, mods: Alt, chars: "\x1b[D", mode: ~AppCursor}
- { key: Left, mods: Alt, chars: "\x1bOD", mode: AppCursor}
- { key: Right, mods: Shift, chars: "\x1b[1;2C"}
# - { key: Right, mods: Mod1Mask, chars: "\x1b[1;3C"}
# - { key: Right, mods: Shift|Mod1Mask, chars: "\x1b[1;4C"}
- { key: Right, mods: Control, chars: "\x1b[1;5C"}
- { key: Right, mods: Shift|Control, chars: "\x1b[1;6C"}
# - { key: Right, mods: Control|Mod1Mask,chars: "\x1b[1;7C"}
# - { key: Right,Shift|Control|Mod1Mask,chars: "\x1b[1;8C"}
- { key: Right, mods: Alt, chars: "\x1b[C", mode: ~AppCursor}
- { key: Right, mods: Alt, chars: "\x1bOC", mode: AppCursor}
# - { key: ISO_Left_Tab, mods: Shift, chars: "\x1b[Z"}
# - { key: Return, mods: Mod1Mask, chars: "\x1b\r"}
# - { key: Return, mods: XK_ANY_MOD, chars: "\r"}
# - { key: Insert, mods: Shift, chars: "\x1b[4l", mode: ~AppKeypad}
# - { key: Insert, mods: Shift, chars: "\x1b[2;2~", mode: AppKeypad}
- { key: Insert, mods: Control, chars: "\x1b[L", mode: ~AppKeypad}
- { key: Insert, mods: Control, chars: "\x1b[2;5~", mode: AppKeypad}
- { key: Insert, mods: Alt, chars: "\x1b[4h", mode: ~AppKeypad}
- { key: Insert, mods: Alt, chars: "\x1b[2~", mode: AppKeypad}
# - { key: Delete, mods: Control, chars: "\x1b[M", mode: ~AppKeypad}
# - { key: Delete, mods: Control, chars: "\x1b[3;5~", mode: AppKeypad}
# - { key: Delete, mods: Shift, chars: "\x1b[2K", mode: ~AppKeypad}
# - { key: Delete, mods: Shift, chars: "\x1b[3;2~", mode: AppKeypad}
# - { key: Delete, mods: Alt, chars: "\x1b[P", mode: ~AppKeypad}
# - { key: Delete, mods: Alt, chars: "\x1b[3~", mode: AppKeypad}
# - { key: BackSpace, chars: "\177"}
# - { key: BackSpace, mods: Mod1Mask, chars: "\x1b\177"}
- { key: Home, mods: Shift, chars: "\x1b[2J", mode: ~AppCursor}
- { key: Home, mods: Shift, chars: "\x1b[1;2H", mode: AppCursor}
- { key: Home, mods: Control, chars: "\x1b[H", mode: ~AppCursor}
- { key: Home, mods: Control, chars: "\x1b[1~", mode: ~AppCursor}
- { key: Home, mods: Alt, chars: "\x1b[H", mode: ~AppCursor}
- { key: Home, mods: Alt, chars: "\x1b[1~", mode: ~AppCursor}
- { key: End, mods: Control, chars: "\x1b[J", mode: ~AppKeypad}
- { key: End, mods: Control, chars: "\x1b[1;5F", mode: AppKeypad}
- { key: End, mods: Shift, chars: "\x1b[K", mode: ~AppKeypad}
- { key: End, mods: Shift, chars: "\x1b[1;2F", mode: AppKeypad}
- { key: End, mods: Alt, chars: "\x1b[4~"}
- { key: PageUp, mods: Control, chars: "\x1b[5;5~"}
- { key: PageUp, mods: Shift, chars: "\x1b[5;2~"}
- { key: PageUp, mods: Alt, chars: "\x1b[5~"}
- { key: PageDown, mods: Control, chars: "\x1b[6;5~"}
- { key: PageDown, mods: Shift, chars: "\x1b[6;2~"}
- { key: PageDown, mods: Alt, chars: "\x1b[6~"}
- { key: F1, chars: "\x1bOP"}
- { key: F1, mods: Shift, chars: "\x1b[1;2P"}
- { key: F1, mods: Control, chars: "\x1b[1;5P"}
# - { key: F1, mods: Mod4Mask, chars: "\x1b[1;6P"}
# - { key: F1, mods: Mod1Mask, chars: "\x1b[1;3P"}
# - { key: F1, mods: Mod3Mask, chars: "\x1b[1;4P"}
- { key: F2, chars: "\x1bOQ"}
- { key: F2, mods: Shift, chars: "\x1b[1;2Q"}
- { key: F2, mods: Control, chars: "\x1b[1;5Q"}
# - { key: F2, mods: Mod4Mask, chars: "\x1b[1;6Q"}
# - { key: F2, mods: Mod1Mask, chars: "\x1b[1;3Q"}
# - { key: F2, mods: Mod3Mask, chars: "\x1b[1;4Q"}
- { key: F3, chars: "\x1bOR"}
- { key: F3, mods: Shift, chars: "\x1b[1;2R"}
- { key: F3, mods: Control, chars: "\x1b[1;5R"}
# - { key: F3, mods: Mod4Mask, chars: "\x1b[1;6R"}
# - { key: F3, mods: Mod1Mask, chars: "\x1b[1;3R"}
# - { key: F3, mods: Mod3Mask, chars: "\x1b[1;4R"}
- { key: F4, chars: "\x1bOS"}
- { key: F4, mods: Shift, chars: "\x1b[1;2S"}
- { key: F4, mods: Control, chars: "\x1b[1;5S"}
# - { key: F4, mods: Mod4Mask, chars: "\x1b[1;6S"}
# - { key: F4, mods: Mod1Mask, chars: "\x1b[1;3S"}
- { key: F5, chars: "\x1b[15~"}
- { key: F5, mods: Shift, chars: "\x1b[15;2~"}
- { key: F5, mods: Control, chars: "\x1b[15;5~"}
# - { key: F5, mods: Mod4Mask, chars: "\x1b[15;6~"}
# - { key: F5, mods: Mod1Mask, chars: "\x1b[15;3~"}
- { key: F6, chars: "\x1b[17~"}
- { key: F6, mods: Shift, chars: "\x1b[17;2~"}
- { key: F6, mods: Control, chars: "\x1b[17;5~"}
# - { key: F6, mods: Mod4Mask, chars: "\x1b[17;6~"}
# - { key: F6, mods: Mod1Mask, chars: "\x1b[17;3~"}
- { key: F7, chars: "\x1b[18~"}
- { key: F7, mods: Shift, chars: "\x1b[18;2~"}
- { key: F7, mods: Control, chars: "\x1b[18;5~"}
# - { key: F7, mods: Mod4Mask, chars: "\x1b[18;6~"}
# - { key: F7, mods: Mod1Mask, chars: "\x1b[18;3~"}
- { key: F8, chars: "\x1b[19~"}
- { key: F8, mods: Shift, chars: "\x1b[19;2~"}
- { key: F8, mods: Control, chars: "\x1b[19;5~"}
# - { key: F8, mods: Mod4Mask, chars: "\x1b[19;6~"}
# - { key: F8, mods: Mod1Mask, chars: "\x1b[19;3~"}
- { key: F9, chars: "\x1b[20~"}
- { key: F9, mods: Shift, chars: "\x1b[20;2~"}
- { key: F9, mods: Control, chars: "\x1b[20;5~"}
# - { key: F9, mods: Mod4Mask, chars: "\x1b[20;6~"}
# - { key: F9, mods: Mod1Mask, chars: "\x1b[20;3~"}
- { key: F10, chars: "\x1b[21~"}
- { key: F10, mods: Shift, chars: "\x1b[21;2~"}
- { key: F10, mods: Control, chars: "\x1b[21;5~"}
# - { key: F10, mods: Mod4Mask, chars: "\x1b[21;6~"}
# - { key: F10, mods: Mod1Mask, chars: "\x1b[21;3~"}
- { key: F11, chars: "\x1b[23~"}
- { key: F11, mods: Shift, chars: "\x1b[23;2~"}
- { key: F11, mods: Control, chars: "\x1b[23;5~"}
# - { key: F11, mods: Mod4Mask, chars: "\x1b[23;6~"}
# - { key: F11, mods: Mod1Mask, chars: "\x1b[23;3~"}
- { key: F12, chars: "\x1b[24~"}
- { key: F12, mods: Shift, chars: "\x1b[24;2~"}
- { key: F12, mods: Control, chars: "\x1b[24;5~"}
# - { key: F12, mods: Mod4Mask, chars: "\x1b[24;6~"}
# - { key: F12, mods: Mod1Mask, chars: "\x1b[24;3~"}
- { key: F13, chars: "\x1b[1;2P"}
- { key: F14, chars: "\x1b[1;2Q"}
- { key: F15, chars: "\x1b[1;2R"}
- { key: F16, chars: "\x1b[1;2S"}
- { key: F17, chars: "\x1b[15;2~"}
- { key: F18, chars: "\x1b[17;2~"}
- { key: F19, chars: "\x1b[18;2~"}
- { key: F20, chars: "\x1b[19;2~"}
- { key: F21, chars: "\x1b[20;2~"}
- { key: F22, chars: "\x1b[21;2~"}
- { key: F23, chars: "\x1b[23;2~"}
- { key: F24, chars: "\x1b[24;2~"}
# - { key: F25, chars: "\x1b[1;5P"}
# - { key: F26, chars: "\x1b[1;5Q"}
# - { key: F27, chars: "\x1b[1;5R"}
# - { key: F28, chars: "\x1b[1;5S"}
# - { key: F29, chars: "\x1b[15;5~"}
# - { key: F30, chars: "\x1b[17;5~"}
# - { key: F31, chars: "\x1b[18;5~"}
# - { key: F32, chars: "\x1b[19;5~"}
# - { key: F33, chars: "\x1b[20;5~"}
# - { key: F34, chars: "\x1b[21;5~"}
# - { key: F35, chars: "\x1b[23;5~"}
# shortcuts for tmux. the leader key is control-b (0x02)
- { key: W, mods: Command, chars: "\x02&" } # close tab (kill)
- { key: T, mods: Command, chars: "\x02c" } # new tab
- { key: RBracket, mods: Command|Shift, chars: "\x02n" } # select next tab
- { key: LBracket, mods: Command|Shift, chars: "\x02p" } # select previous tab
- { key: RBracket, mods: Command, chars: "\x02o" } # select next pane
- { key: LBracket, mods: Command, chars: "\x02;" } # select last (previously used) pane
- { key: F, mods: Command, chars: "\x02/" } # search (upwards) (see tmux.conf)
mouse:
# Click settings
#
# The `double_click` and `triple_click` settings control the time
# alacritty should wait for accepting multiple clicks as one double
# or triple click.
double_click: { threshold: 300 }
triple_click: { threshold: 300 }
# If this is `true`, the cursor is temporarily hidden when typing.
hide_when_typing: true
# URL launcher
# url:
# This program is executed when clicking on a text which is recognized as a URL.
# The URL is always added to the command as the last parameter.
#
# When set to `None`, URL launching will be disabled completely.
#
# Default:
# - (macOS) open
# - (Linux) xdg-open
# - (Windows) explorer
# launcher:
# program: xdg-open
# args: []
# These are the modifiers that need to be held down for opening URLs when clicking
# on them. The available modifiers are documented in the key binding section.
# modifiers: Control|Shift
selection:
semantic_escape_chars: ",│`|:\"' ()[]{}<>"
# When set to `true`, selected text will be copied to the primary clipboard.
save_to_clipboard: true
# Mouse bindings
#
# Available fields:
# - mouse
# - action
# - mods (optional)
#
# Values for `mouse`:
# - Middle
# - Left
# - Right
# - Numeric identifier such as `5`
#
# All available `mods` and `action` values are documented in the key binding
# section.
mouse_bindings:
- { mouse: Middle, action: PasteSelection }
cursor:
# Cursor style
#
# Values for 'style':
# - ▇ Block
# - _ Underline
# - | Beam
style: Block
# If this is `true`, the cursor will be rendered as a hollow box when the
# window is not focused.
unfocused_hollow: true
# dynamic_title: false
# Live config reload (changes require restart)
hive_config_reload: true
# Shell
#
# You can set shell.program to the path of your favorite shell, e.g. /bin/fish.
# Entries in shell.args are passed unmodified as arguments to the shell.
shell:
program: powershell.exe
# args:
debug:
# Should display the render timer
render_timer: false
# Keep the log file after quitting Alacritty.
persistent_logging: false
# Log level
#
# Values for `log_level`:
# - None
# - Error
# - Warn
# - Info
# - Debug
# - Trace
log_level: Off
# Print all received window events.
print_events: false
# Record all characters and escape sequences as test data.
ref_test: false
# vim: nospell