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authorAkinori Ito <aito@eie.yz.yamagata-u.ac.jp>2001-11-09 04:59:17 +0000
committerAkinori Ito <aito@eie.yz.yamagata-u.ac.jp>2001-11-09 04:59:17 +0000
commit6c63633545c254dc085402e0f927a6826d1dd229 (patch)
tree0126fb5598304c713ea1276e294da9098b5df3b4 /gc/win32_threads.c
parentInitial revision (diff)
downloadw3m-6c63633545c254dc085402e0f927a6826d1dd229.tar.gz
w3m-6c63633545c254dc085402e0f927a6826d1dd229.zip
Updates from 0.2.1 into 0.2.1-inu-1.5release-0-2-1-inu-1-5
Diffstat (limited to 'gc/win32_threads.c')
-rwxr-xr-xgc/win32_threads.c494
1 files changed, 451 insertions, 43 deletions
diff --git a/gc/win32_threads.c b/gc/win32_threads.c
index f6f74bd..e0d19d5 100755
--- a/gc/win32_threads.c
+++ b/gc/win32_threads.c
@@ -1,9 +1,11 @@
-#ifdef WIN32_THREADS
+#if defined(GC_WIN32_THREADS) || defined(WIN32_THREADS)
-#include "gc_priv.h"
+#include "private/gc_priv.h"
+#if 0
#define STRICT
#include <windows.h>
+#endif
#define MAX_THREADS 64
@@ -22,6 +24,13 @@ volatile GC_bool GC_please_stop = FALSE;
volatile struct thread_entry thread_table[MAX_THREADS];
+void GC_push_thread_structures GC_PROTO((void))
+{
+ /* Unlike the other threads implementations, the thread table here */
+ /* contains no pointers to the collectable heap. Thus we have */
+ /* no private structures we need to preserve. */
+}
+
void GC_stop_world()
{
DWORD thread_id = GetCurrentThreadId();
@@ -31,8 +40,28 @@ void GC_stop_world()
for (i = 0; i < MAX_THREADS; i++)
if (thread_table[i].stack != 0
&& thread_table[i].id != thread_id) {
- if (SuspendThread(thread_table[i].handle) == (DWORD)-1)
- ABORT("SuspendThread failed");
+# ifdef MSWINCE
+ /* SuspendThread will fail if thread is running kernel code */
+ while (SuspendThread(thread_table[i].handle) == (DWORD)-1)
+ Sleep(10);
+# else
+ /* Apparently the Windows 95 GetOpenFileName call creates */
+ /* a thread that does not properly get cleaned up, and */
+ /* SuspendThread on its descriptor may provoke a crash. */
+ /* This reduces the probability of that event, though it still */
+ /* appears there's a race here. */
+ DWORD exitCode;
+ if (GetExitCodeThread(thread_table[i].handle,&exitCode) &&
+ exitCode != STILL_ACTIVE) {
+ thread_table[i].stack = 0;
+ thread_table[i].in_use = FALSE;
+ CloseHandle(thread_table[i].handle);
+ BZERO((void *)(&thread_table[i].context), sizeof(CONTEXT));
+ continue;
+ }
+ if (SuspendThread(thread_table[i].handle) == (DWORD)-1)
+ ABORT("SuspendThread failed");
+# endif
thread_table[i].suspended = TRUE;
}
}
@@ -51,6 +80,9 @@ void GC_start_world()
GC_please_stop = FALSE;
}
+# ifdef _MSC_VER
+# pragma warning(disable:4715)
+# endif
ptr_t GC_current_stackbottom()
{
DWORD thread_id = GetCurrentThreadId();
@@ -60,18 +92,30 @@ ptr_t GC_current_stackbottom()
return thread_table[i].stack;
ABORT("no thread table entry for current thread");
}
+# ifdef _MSC_VER
+# pragma warning(default:4715)
+# endif
-ptr_t GC_get_lo_stack_addr(ptr_t s)
-{
- ptr_t bottom;
- MEMORY_BASIC_INFORMATION info;
- VirtualQuery(s, &info, sizeof(info));
- do {
- bottom = info.BaseAddress;
- VirtualQuery(bottom - 1, &info, sizeof(info));
- } while ((info.Protect & PAGE_READWRITE) && !(info.Protect & PAGE_GUARD));
- return(bottom);
-}
+# ifdef MSWINCE
+ /* The VirtualQuery calls below won't work properly on WinCE, but */
+ /* since each stack is restricted to an aligned 64K region of */
+ /* virtual memory we can just take the next lowest multiple of 64K. */
+# define GC_get_lo_stack_addr(s) \
+ ((ptr_t)(((DWORD)(s) - 1) & 0xFFFF0000))
+# else
+ static ptr_t GC_get_lo_stack_addr(ptr_t s)
+ {
+ ptr_t bottom;
+ MEMORY_BASIC_INFORMATION info;
+ VirtualQuery(s, &info, sizeof(info));
+ do {
+ bottom = info.BaseAddress;
+ VirtualQuery(bottom - 1, &info, sizeof(info));
+ } while ((info.Protect & PAGE_READWRITE)
+ && !(info.Protect & PAGE_GUARD));
+ return(bottom);
+ }
+# endif
void GC_push_all_stacks()
{
@@ -81,23 +125,186 @@ void GC_push_all_stacks()
if (thread_table[i].stack) {
ptr_t bottom = GC_get_lo_stack_addr(thread_table[i].stack);
if (thread_table[i].id == thread_id)
- GC_push_all(&i, thread_table[i].stack);
+ GC_push_all_stack((ptr_t)&i, thread_table[i].stack);
else {
thread_table[i].context.ContextFlags
= (CONTEXT_INTEGER|CONTEXT_CONTROL);
if (!GetThreadContext(thread_table[i].handle,
- &thread_table[i].context))
+ /* cast away volatile qualifier */
+ (LPCONTEXT)&thread_table[i].context))
ABORT("GetThreadContext failed");
- if (thread_table[i].context.Esp >= (DWORD)thread_table[i].stack
- || thread_table[i].context.Esp < (DWORD)bottom)
- ABORT("Thread stack pointer out of range");
- GC_push_one ((word) thread_table[i].context.Edi);
- GC_push_one ((word) thread_table[i].context.Esi);
- GC_push_one ((word) thread_table[i].context.Ebx);
- GC_push_one ((word) thread_table[i].context.Edx);
- GC_push_one ((word) thread_table[i].context.Ecx);
- GC_push_one ((word) thread_table[i].context.Eax);
- GC_push_all_stack(thread_table[i].context.Esp, thread_table[i].stack);
+# ifdef I386
+ if (thread_table[i].context.Esp >= (DWORD)thread_table[i].stack
+ || thread_table[i].context.Esp < (DWORD)bottom)
+ ABORT("Thread stack pointer out of range");
+ GC_push_one ((word) thread_table[i].context.Edi);
+ GC_push_one ((word) thread_table[i].context.Esi);
+ GC_push_one ((word) thread_table[i].context.Ebp);
+ GC_push_one ((word) thread_table[i].context.Ebx);
+ GC_push_one ((word) thread_table[i].context.Edx);
+ GC_push_one ((word) thread_table[i].context.Ecx);
+ GC_push_one ((word) thread_table[i].context.Eax);
+ GC_push_all_stack((char *) thread_table[i].context.Esp,
+ thread_table[i].stack);
+# else
+# ifdef ARM32
+ if (thread_table[i].context.Sp >= (DWORD)thread_table[i].stack
+ || thread_table[i].context.Sp < (DWORD)bottom)
+ ABORT("Thread stack pointer out of range");
+ GC_push_one ((word) thread_table[i].context.R0);
+ GC_push_one ((word) thread_table[i].context.R1);
+ GC_push_one ((word) thread_table[i].context.R2);
+ GC_push_one ((word) thread_table[i].context.R3);
+ GC_push_one ((word) thread_table[i].context.R4);
+ GC_push_one ((word) thread_table[i].context.R5);
+ GC_push_one ((word) thread_table[i].context.R6);
+ GC_push_one ((word) thread_table[i].context.R7);
+ GC_push_one ((word) thread_table[i].context.R8);
+ GC_push_one ((word) thread_table[i].context.R9);
+ GC_push_one ((word) thread_table[i].context.R10);
+ GC_push_one ((word) thread_table[i].context.R11);
+ GC_push_one ((word) thread_table[i].context.R12);
+ GC_push_all_stack((char *) thread_table[i].context.Sp,
+ thread_table[i].stack);
+# else
+# ifdef SHx
+ if (thread_table[i].context.R15 >= (DWORD)thread_table[i].stack
+ || thread_table[i].context.R15 < (DWORD)bottom)
+ ABORT("Thread stack pointer out of range");
+ GC_push_one ((word) thread_table[i].context.R0);
+ GC_push_one ((word) thread_table[i].context.R1);
+ GC_push_one ((word) thread_table[i].context.R2);
+ GC_push_one ((word) thread_table[i].context.R3);
+ GC_push_one ((word) thread_table[i].context.R4);
+ GC_push_one ((word) thread_table[i].context.R5);
+ GC_push_one ((word) thread_table[i].context.R6);
+ GC_push_one ((word) thread_table[i].context.R7);
+ GC_push_one ((word) thread_table[i].context.R8);
+ GC_push_one ((word) thread_table[i].context.R9);
+ GC_push_one ((word) thread_table[i].context.R10);
+ GC_push_one ((word) thread_table[i].context.R11);
+ GC_push_one ((word) thread_table[i].context.R12);
+ GC_push_one ((word) thread_table[i].context.R13);
+ GC_push_one ((word) thread_table[i].context.R14);
+ GC_push_all_stack((char *) thread_table[i].context.R15,
+ thread_table[i].stack);
+# else
+# ifdef MIPS
+ if (thread_table[i].context.IntSp >= (DWORD)thread_table[i].stack
+ || thread_table[i].context.IntSp < (DWORD)bottom)
+ ABORT("Thread stack pointer out of range");
+ GC_push_one ((word) thread_table[i].context.IntAt);
+ GC_push_one ((word) thread_table[i].context.IntV0);
+ GC_push_one ((word) thread_table[i].context.IntV1);
+ GC_push_one ((word) thread_table[i].context.IntA0);
+ GC_push_one ((word) thread_table[i].context.IntA1);
+ GC_push_one ((word) thread_table[i].context.IntA2);
+ GC_push_one ((word) thread_table[i].context.IntA3);
+ GC_push_one ((word) thread_table[i].context.IntT0);
+ GC_push_one ((word) thread_table[i].context.IntT1);
+ GC_push_one ((word) thread_table[i].context.IntT2);
+ GC_push_one ((word) thread_table[i].context.IntT3);
+ GC_push_one ((word) thread_table[i].context.IntT4);
+ GC_push_one ((word) thread_table[i].context.IntT5);
+ GC_push_one ((word) thread_table[i].context.IntT6);
+ GC_push_one ((word) thread_table[i].context.IntT7);
+ GC_push_one ((word) thread_table[i].context.IntS0);
+ GC_push_one ((word) thread_table[i].context.IntS1);
+ GC_push_one ((word) thread_table[i].context.IntS2);
+ GC_push_one ((word) thread_table[i].context.IntS3);
+ GC_push_one ((word) thread_table[i].context.IntS4);
+ GC_push_one ((word) thread_table[i].context.IntS5);
+ GC_push_one ((word) thread_table[i].context.IntS6);
+ GC_push_one ((word) thread_table[i].context.IntS7);
+ GC_push_one ((word) thread_table[i].context.IntT8);
+ GC_push_one ((word) thread_table[i].context.IntT9);
+ GC_push_one ((word) thread_table[i].context.IntK0);
+ GC_push_one ((word) thread_table[i].context.IntK1);
+ GC_push_one ((word) thread_table[i].context.IntS8);
+ GC_push_all_stack((char *) thread_table[i].context.IntSp,
+ thread_table[i].stack);
+# else
+# ifdef PPC
+ if (thread_table[i].context.Gpr1 >= (DWORD)thread_table[i].stack
+ || thread_table[i].context.Gpr1 < (DWORD)bottom)
+ ABORT("Thread stack pointer out of range");
+ GC_push_one ((word) thread_table[i].context.Gpr0);
+ /* Gpr1 is stack pointer */
+ /* Gpr2 is global pointer */
+ GC_push_one ((word) thread_table[i].context.Gpr3);
+ GC_push_one ((word) thread_table[i].context.Gpr4);
+ GC_push_one ((word) thread_table[i].context.Gpr5);
+ GC_push_one ((word) thread_table[i].context.Gpr6);
+ GC_push_one ((word) thread_table[i].context.Gpr7);
+ GC_push_one ((word) thread_table[i].context.Gpr8);
+ GC_push_one ((word) thread_table[i].context.Gpr9);
+ GC_push_one ((word) thread_table[i].context.Gpr10);
+ GC_push_one ((word) thread_table[i].context.Gpr11);
+ GC_push_one ((word) thread_table[i].context.Gpr12);
+ /* Gpr13 is reserved for the kernel */
+ GC_push_one ((word) thread_table[i].context.Gpr14);
+ GC_push_one ((word) thread_table[i].context.Gpr15);
+ GC_push_one ((word) thread_table[i].context.Gpr16);
+ GC_push_one ((word) thread_table[i].context.Gpr17);
+ GC_push_one ((word) thread_table[i].context.Gpr18);
+ GC_push_one ((word) thread_table[i].context.Gpr19);
+ GC_push_one ((word) thread_table[i].context.Gpr20);
+ GC_push_one ((word) thread_table[i].context.Gpr21);
+ GC_push_one ((word) thread_table[i].context.Gpr22);
+ GC_push_one ((word) thread_table[i].context.Gpr23);
+ GC_push_one ((word) thread_table[i].context.Gpr24);
+ GC_push_one ((word) thread_table[i].context.Gpr25);
+ GC_push_one ((word) thread_table[i].context.Gpr26);
+ GC_push_one ((word) thread_table[i].context.Gpr27);
+ GC_push_one ((word) thread_table[i].context.Gpr28);
+ GC_push_one ((word) thread_table[i].context.Gpr29);
+ GC_push_one ((word) thread_table[i].context.Gpr30);
+ GC_push_one ((word) thread_table[i].context.Gpr31);
+ GC_push_all_stack((char *) thread_table[i].context.Gpr1,
+ thread_table[i].stack);
+# else
+# ifdef ALPHA
+ if (thread_table[i].context.IntSp >= (DWORD)thread_table[i].stack
+ || thread_table[i].context.IntSp < (DWORD)bottom)
+ ABORT("Thread stack pointer out of range");
+ GC_push_one ((word) thread_table[i].context.IntV0);
+ GC_push_one ((word) thread_table[i].context.IntT0);
+ GC_push_one ((word) thread_table[i].context.IntT1);
+ GC_push_one ((word) thread_table[i].context.IntT2);
+ GC_push_one ((word) thread_table[i].context.IntT3);
+ GC_push_one ((word) thread_table[i].context.IntT4);
+ GC_push_one ((word) thread_table[i].context.IntT5);
+ GC_push_one ((word) thread_table[i].context.IntT6);
+ GC_push_one ((word) thread_table[i].context.IntT7);
+ GC_push_one ((word) thread_table[i].context.IntS0);
+ GC_push_one ((word) thread_table[i].context.IntS1);
+ GC_push_one ((word) thread_table[i].context.IntS2);
+ GC_push_one ((word) thread_table[i].context.IntS3);
+ GC_push_one ((word) thread_table[i].context.IntS4);
+ GC_push_one ((word) thread_table[i].context.IntS5);
+ GC_push_one ((word) thread_table[i].context.IntFp);
+ GC_push_one ((word) thread_table[i].context.IntA0);
+ GC_push_one ((word) thread_table[i].context.IntA1);
+ GC_push_one ((word) thread_table[i].context.IntA2);
+ GC_push_one ((word) thread_table[i].context.IntA3);
+ GC_push_one ((word) thread_table[i].context.IntA4);
+ GC_push_one ((word) thread_table[i].context.IntA5);
+ GC_push_one ((word) thread_table[i].context.IntT8);
+ GC_push_one ((word) thread_table[i].context.IntT9);
+ GC_push_one ((word) thread_table[i].context.IntT10);
+ GC_push_one ((word) thread_table[i].context.IntT11);
+ GC_push_one ((word) thread_table[i].context.IntT12);
+ GC_push_one ((word) thread_table[i].context.IntAt);
+ GC_push_all_stack((char *) thread_table[i].context.IntSp,
+ thread_table[i].stack);
+# else
+ --> architecture not supported
+# endif /* !ALPHA */
+# endif /* !PPC */
+# endif /* !MIPS */
+# endif /* !SHx */
+# endif /* !ARM32 */
+# endif /* !I386 */
}
}
}
@@ -124,6 +331,177 @@ void GC_get_next_stack(char *start, char **lo, char **hi)
if (*lo < start) *lo = start;
}
+
+# ifdef MSWINCE
+
+typedef struct {
+ HANDLE child_ready_h, parent_ready_h;
+ volatile struct thread_entry * entry;
+ LPTHREAD_START_ROUTINE start;
+ LPVOID param;
+} thread_args;
+
+DWORD WINAPI thread_start(LPVOID arg);
+
+HANDLE WINAPI GC_CreateThread(
+ LPSECURITY_ATTRIBUTES lpThreadAttributes,
+ DWORD dwStackSize, LPTHREAD_START_ROUTINE lpStartAddress,
+ LPVOID lpParameter, DWORD dwCreationFlags, LPDWORD lpThreadId )
+{
+ HANDLE thread_h = NULL;
+ HANDLE child_ready_h, parent_ready_h;
+
+ int i;
+ thread_args args;
+
+ /* allocate thread slot */
+ LOCK();
+ for (i = 0; i != MAX_THREADS && thread_table[i].in_use; i++)
+ ;
+ if (i != MAX_THREADS) {
+ thread_table[i].in_use = TRUE;
+ }
+ UNLOCK();
+
+ if (i != MAX_THREADS) {
+
+ /* create unnamed unsignalled events */
+ if (child_ready_h = CreateEvent(NULL, FALSE, FALSE, NULL)) {
+ if (parent_ready_h = CreateEvent(NULL, FALSE, FALSE, NULL)) {
+
+ /* set up thread arguments */
+ args.child_ready_h = child_ready_h;
+ args.parent_ready_h = parent_ready_h;
+ args.entry = &thread_table[i];
+ args.start = lpStartAddress;
+ args.param = lpParameter;
+
+ thread_h = CreateThread(lpThreadAttributes,
+ dwStackSize, thread_start,
+ &args,
+ dwCreationFlags & ~CREATE_SUSPENDED,
+ lpThreadId);
+
+ if (thread_h) {
+
+ /* fill in ID and handle; tell child this is done */
+ thread_table[i].id = *lpThreadId;
+ thread_table[i].handle = thread_h;
+ SetEvent (parent_ready_h);
+
+ /* wait for child to fill in stack and copy args */
+ WaitForSingleObject (child_ready_h, INFINITE);
+
+ /* suspend the child if requested */
+ if (dwCreationFlags & CREATE_SUSPENDED)
+ SuspendThread (thread_h);
+
+ /* let child call given function now (or when resumed) */
+ SetEvent (parent_ready_h);
+
+ } else {
+ CloseHandle (parent_ready_h);
+ }
+ }
+ }
+
+ CloseHandle (child_ready_h);
+
+ if (thread_h == NULL)
+ thread_table[i].in_use = FALSE;
+
+ } else { /* no thread slot found */
+ SetLastError (ERROR_TOO_MANY_TCBS);
+ }
+
+ return thread_h;
+}
+
+static DWORD WINAPI thread_start(LPVOID arg)
+{
+ DWORD ret = 0;
+ thread_args args = *(thread_args *)arg;
+
+ /* wait for parent to fill in ID and handle */
+ WaitForSingleObject (args.parent_ready_h, INFINITE);
+ ResetEvent (args.parent_ready_h);
+
+ /* fill in stack; tell parent this is done */
+ args.entry->stack = GC_get_stack_base();
+ SetEvent (args.child_ready_h);
+
+ /* wait for parent to tell us to go (in case it needs to suspend us) */
+ WaitForSingleObject (args.parent_ready_h, INFINITE);
+ CloseHandle (args.parent_ready_h);
+
+ /* Clear the thread entry even if we exit with an exception. */
+ /* This is probably pointless, since an uncaught exception is */
+ /* supposed to result in the process being killed. */
+ __try {
+ ret = args.start (args.param);
+ } __finally {
+ LOCK();
+ args.entry->stack = 0;
+ args.entry->in_use = FALSE;
+ /* cast away volatile qualifier */
+ BZERO((void *) &args.entry->context, sizeof(CONTEXT));
+ UNLOCK();
+ }
+
+ return ret;
+}
+
+typedef struct {
+ HINSTANCE hInstance;
+ HINSTANCE hPrevInstance;
+ LPWSTR lpCmdLine;
+ int nShowCmd;
+} main_thread_args;
+
+DWORD WINAPI main_thread_start(LPVOID arg);
+
+int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
+ LPWSTR lpCmdLine, int nShowCmd)
+{
+ DWORD exit_code = 1;
+
+ main_thread_args args = {
+ hInstance, hPrevInstance, lpCmdLine, nShowCmd
+ };
+ HANDLE thread_h;
+ DWORD thread_id;
+
+ /* initialize everything */
+ InitializeCriticalSection(&GC_allocate_ml);
+ GC_init();
+
+ /* start the main thread */
+ thread_h = GC_CreateThread(
+ NULL, 0, main_thread_start, &args, 0, &thread_id);
+
+ if (thread_h != NULL)
+ {
+ WaitForSingleObject (thread_h, INFINITE);
+ GetExitCodeThread (thread_h, &exit_code);
+ CloseHandle (thread_h);
+ }
+
+ GC_deinit();
+ DeleteCriticalSection(&GC_allocate_ml);
+
+ return (int) exit_code;
+}
+
+DWORD WINAPI main_thread_start(LPVOID arg)
+{
+ main_thread_args * args = (main_thread_args *) arg;
+
+ return (DWORD) GC_WinMain (args->hInstance, args->hPrevInstance,
+ args->lpCmdLine, args->nShowCmd);
+}
+
+# else /* !MSWINCE */
+
LONG WINAPI GC_write_fault_handler(struct _EXCEPTION_POINTERS *exc_info);
/*
@@ -151,11 +529,14 @@ BOOL WINAPI DllMain(HINSTANCE inst, ULONG reason, LPVOID reserved)
/* The following should be a noop according to the win32 */
/* documentation. There is empirical evidence that it */
/* isn't. - HB */
-# ifndef SMALL_CONFIG
+# ifdef MPROTECT_VDB
if (GC_incremental) SetUnhandledExceptionFilter(GC_write_fault_handler);
# endif
- for (i = 0; InterlockedExchange(&thread_table[i].in_use,1) != 0; i++) {
+ for (i = 0;
+ /* cast away volatile qualifier */
+ InterlockedExchange((LPLONG) &thread_table[i].in_use, 1) != 0;
+ i++) {
/* Compare-and-swap would make this cleaner, but that's not */
/* supported before Windows 98 and NT 4.0. In Windows 2000, */
/* InterlockedExchange is supposed to be replaced by */
@@ -166,15 +547,16 @@ BOOL WINAPI DllMain(HINSTANCE inst, ULONG reason, LPVOID reserved)
}
thread_table[i].id = GetCurrentThreadId();
if (!DuplicateHandle(GetCurrentProcess(),
- GetCurrentThread(),
+ GetCurrentThread(),
GetCurrentProcess(),
- &thread_table[i].handle,
+ /* cast away volatile qualifier */
+ (HANDLE *) &thread_table[i].handle,
0,
0,
DUPLICATE_SAME_ACCESS)) {
- DWORD last_error = GetLastError();
- GC_printf1("Last error code: %lx\n", last_error);
- ABORT("DuplicateHandle failed");
+ DWORD last_error = GetLastError();
+ GC_printf1("Last error code: %lx\n", last_error);
+ ABORT("DuplicateHandle failed");
}
thread_table[i].stack = GC_get_stack_base();
/* If this thread is being created while we are trying to stop */
@@ -183,27 +565,53 @@ BOOL WINAPI DllMain(HINSTANCE inst, ULONG reason, LPVOID reserved)
while (GC_please_stop) Sleep(20);
}
break;
- case DLL_PROCESS_DETACH:
case DLL_THREAD_DETACH:
{
int i;
DWORD thread_id = GetCurrentThreadId();
LOCK();
for (i = 0;
- thread_table[i].stack == 0 || thread_table[i].id != thread_id;
- i++) {
- if (i == MAX_THREADS - 1)
- ABORT("thread not found on detach");
+ i < MAX_THREADS &&
+ (thread_table[i].stack == 0 || thread_table[i].id != thread_id);
+ i++) {}
+ if (i >= MAX_THREADS) {
+ WARN("thread %ld not found on detach", (GC_word)thread_id);
+ } else {
+ thread_table[i].stack = 0;
+ thread_table[i].in_use = FALSE;
+ CloseHandle(thread_table[i].handle);
+ /* cast away volatile qualifier */
+ BZERO((void *) &thread_table[i].context, sizeof(CONTEXT));
+ }
+ UNLOCK();
+ }
+ break;
+ case DLL_PROCESS_DETACH:
+ {
+ int i;
+
+ LOCK();
+ for (i = 0; i < MAX_THREADS; ++i)
+ {
+ if (thread_table[i].in_use)
+ {
+ thread_table[i].stack = 0;
+ thread_table[i].in_use = FALSE;
+ CloseHandle(thread_table[i].handle);
+ BZERO((void *) &thread_table[i].context, sizeof(CONTEXT));
+ }
}
- thread_table[i].stack = 0;
- thread_table[i].in_use = FALSE;
- CloseHandle(thread_table[i].handle);
- BZERO(&thread_table[i].context, sizeof(CONTEXT));
UNLOCK();
+
+ GC_deinit();
+ DeleteCriticalSection(&GC_allocate_ml);
}
break;
+
}
return TRUE;
}
+# endif /* !MSWINCE */
+
#endif /* WIN32_THREADS */